[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 |
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| 26 | #ifndef __RibbonTrail_H__
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| 27 | #define __RibbonTrail_H__
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| 28 |
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| 29 | #include "OgrePrerequisites.h"
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| 30 |
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| 31 | #include "OgreBillboardChain.h"
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| 32 | #include "OgreNode.h"
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| 33 | #include "OgreIteratorWrappers.h"
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| 34 | #include "OgreFrameListener.h"
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| 35 | #include "OgreControllerManager.h"
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| 36 |
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| 37 | namespace Ogre {
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| 38 |
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| 39 | /** Subclass of BillboardChain which automatically leaves a trail behind
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| 40 | one or more Node instances.
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| 41 | @remarks
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| 42 | An instance of this class will watch one or more Node instances, and
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| 43 | automatically generate a trail behind them as they move. Because this
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| 44 | class can monitor multiple modes, it generates its own geometry in
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| 45 | world space and thus, even though it has to be attached to a SceneNode
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| 46 | to be visible, changing the position of the scene node it is attached to
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| 47 | makes no difference to the geometry rendered.
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| 48 | @par
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| 49 | The 'head' element grows smoothly in size until it reaches the required size,
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| 50 | then a new element is added. If the segment is full, the tail element
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| 51 | shrinks by the same proportion as the head grows before disappearing.
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| 52 | @par
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| 53 | Elements can be faded out on a time basis, either by altering their colour
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| 54 | or altering their alpha. The width can also alter over time.
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| 55 | @par
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| 56 | 'v' texture coordinates are fixed at 0.0 if used, meaning that you can
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| 57 | use a 1D texture to 'smear' a colour pattern along the ribbon if you wish.
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| 58 | The 'u' coordinates are by default (0.0, 1.0), but you can alter this
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| 59 | using setOtherTexCoordRange if you wish.
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| 60 | */
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| 61 | class _OgreExport RibbonTrail : public BillboardChain, public Node::Listener
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| 62 | {
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| 63 | public:
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| 64 | /** Constructor (don't use directly, use factory)
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| 65 | @param name The name to give this object
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| 66 | @param maxElements The maximum number of elements per chain
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| 67 | @param numberOfChains The number of separate chain segments contained in this object,
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| 68 | ie the maximum number of nodes that can have trails attached
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| 69 | @param useTextureCoords If true, use texture coordinates from the chain elements
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| 70 | @param useVertexColours If true, use vertex colours from the chain elements (must
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| 71 | be true if you intend to use fading)
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| 72 | */
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| 73 | RibbonTrail(const String& name, size_t maxElements = 20, size_t numberOfChains = 1,
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| 74 | bool useTextureCoords = true, bool useColours = true);
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| 75 | /// destructor
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| 76 | virtual ~RibbonTrail();
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| 77 |
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| 78 | typedef std::vector<Node*> NodeList;
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| 79 | typedef ConstVectorIterator<NodeList> NodeIterator;
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| 80 |
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| 81 | /** Add a node to be tracked.
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| 82 | @param n The node that will be tracked.
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| 83 | */
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| 84 | virtual void addNode(Node* n);
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| 85 | /** Remove tracking on a given node. */
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| 86 | virtual void removeNode(Node* n);
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| 87 | /** Get an iterator over the nodes which are being tracked. */
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| 88 | virtual NodeIterator getNodeIterator(void) const;
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| 89 |
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| 90 | /** Set the length of the trail.
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| 91 | @remarks
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| 92 | This sets the length of the trail, in world units. It also sets how
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| 93 | far apart each segment will be, ie length / max_elements.
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| 94 | @param len The length of the trail in world units
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| 95 | */
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| 96 | virtual void setTrailLength(Real len);
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| 97 | /** Get the length of the trail. */
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| 98 | virtual Real getTrailLength(void) const { return mTrailLength; }
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| 99 |
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| 100 | /** @copydoc BillboardChain::setMaxChainElements */
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| 101 | void setMaxChainElements(size_t maxElements);
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| 102 | /** @copydoc BillboardChain::setNumberOfChains */
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| 103 | void setNumberOfChains(size_t numChains);
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| 104 |
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| 105 | /** Set the starting ribbon colour for a given segment.
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| 106 | @param chainIndex The index of the chain
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| 107 | @param col The initial colour
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| 108 | @note
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| 109 | Only used if this instance is using vertex colours.
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| 110 | */
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| 111 | virtual void setInitialColour(size_t chainIndex, const ColourValue& col);
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| 112 | /** Set the starting ribbon colour.
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| 113 | @param chainIndex The index of the chain
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| 114 | @param r,b,g,a The initial colour
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| 115 | @note
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| 116 | Only used if this instance is using vertex colours.
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| 117 | */
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| 118 | virtual void setInitialColour(size_t chainIndex, Real r, Real g, Real b, Real a = 1.0);
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| 119 | /** Get the starting ribbon colour. */
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| 120 | virtual const ColourValue& getInitialColour(size_t chainIndex) const;
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| 121 |
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| 122 | /** Enables / disables fading the trail using colour.
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| 123 | @param chainIndex The index of the chain
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| 124 | @param valuePerSecond The amount to subtract from colour each second
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| 125 | */
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| 126 | virtual void setColourChange(size_t chainIndex, const ColourValue& valuePerSecond);
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| 127 |
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| 128 | /** Set the starting ribbon width in world units.
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| 129 | @param chainIndex The index of the chain
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| 130 | @param width The initial width of the ribbon
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| 131 | */
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| 132 | virtual void setInitialWidth(size_t chainIndex, Real width);
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| 133 | /** Get the starting ribbon width in world units. */
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| 134 | virtual Real getInitialWidth(size_t chainIndex) const;
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| 135 |
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| 136 | /** Set the change in ribbon width per second.
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| 137 | @param chainIndex The index of the chain
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| 138 | @param widthDeltaPerSecond The amount the width will reduce by per second
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| 139 | */
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| 140 | virtual void setWidthChange(size_t chainIndex, Real widthDeltaPerSecond);
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| 141 | /** Get the change in ribbon width per second. */
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| 142 | virtual Real getWidthChange(size_t chainIndex) const;
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| 143 |
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| 144 | /** Enables / disables fading the trail using colour.
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| 145 | @param chainIndex The index of the chain
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| 146 | @param r,g,b,a The amount to subtract from each colour channel per second
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| 147 | */
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| 148 | virtual void setColourChange(size_t chainIndex, Real r, Real g, Real b, Real a);
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| 149 |
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| 150 | /** Get the per-second fading amount */
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| 151 | virtual const ColourValue& getColourChange(size_t chainIndex) const;
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| 152 |
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| 153 | /// @see Node::Listener::nodeUpdated
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| 154 | void nodeUpdated(const Node* node);
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| 155 | /// @see Node::Listener::nodeDestroyed
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| 156 | void nodeDestroyed(const Node* node);
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| 157 |
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| 158 | /// Perform any fading / width delta required; internal method
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| 159 | virtual void _timeUpdate(Real time);
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| 160 |
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| 161 | protected:
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| 162 | /// List of nodes being trailed
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| 163 | NodeList mNodeList;
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| 164 | /// Total length of trail in world units
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| 165 | Real mTrailLength;
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| 166 | /// length of each element
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| 167 | Real mElemLength;
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| 168 | /// Squared length of each element
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| 169 | Real mSquaredElemLength;
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| 170 | typedef std::vector<ColourValue> ColourValueList;
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| 171 | typedef std::vector<Real> RealList;
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| 172 | /// Initial colour of the ribbon
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| 173 | ColourValueList mInitialColour;
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| 174 | /// fade amount per second
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| 175 | ColourValueList mDeltaColour;
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| 176 | /// Initial width of the ribbon
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| 177 | RealList mInitialWidth;
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| 178 | /// Delta width of the ribbon
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| 179 | RealList mDeltaWidth;
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| 180 | /// controller used to hook up frame time to fader
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| 181 | Controller<Real>* mFadeController;
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| 182 | /// controller value for hooking up frame time to fader
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| 183 | ControllerValueRealPtr mTimeControllerValue;
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| 184 |
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| 185 | /// Manage updates to the time controller
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| 186 | virtual void manageController(void);
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| 187 | /// Node has changed position, update
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| 188 | virtual void updateTrail(size_t index, const Node* node);
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| 189 |
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| 190 |
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| 191 | };
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| 192 |
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| 193 |
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| 194 | /** Factory object for creating RibbonTrail instances */
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| 195 | class _OgreExport RibbonTrailFactory : public MovableObjectFactory
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| 196 | {
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| 197 | protected:
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| 198 | MovableObject* createInstanceImpl( const String& name, const NameValuePairList* params);
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| 199 | public:
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| 200 | RibbonTrailFactory() {}
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| 201 | ~RibbonTrailFactory() {}
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| 202 |
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| 203 | static String FACTORY_TYPE_NAME;
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| 204 |
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| 205 | const String& getType(void) const;
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| 206 | void destroyInstance( MovableObject* obj);
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| 207 |
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| 208 | };
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| 209 |
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| 210 | }
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| 211 |
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| 212 | #endif
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