source: OGRE/trunk/ogrenew/OgreMain/include/OgreSimpleRenderable.h @ 657

Revision 657, 3.2 KB checked in by mattausch, 19 years ago (diff)

added ogre dependencies and patched ogre sources

RevLine 
[657]1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef __SimpleRenderable_H__
26#define __SimpleRenderable_H__
27
28#include "OgrePrerequisites.h"
29
30#include "OgreMovableObject.h"
31#include "OgreRenderable.h"
32#include "OgreAxisAlignedBox.h"
33#include "OgreMaterial.h"
34
35namespace Ogre {
36
37    class _OgreExport SimpleRenderable : public MovableObject, public Renderable
38    {
39    protected:
40        RenderOperation mRenderOp;
41
42        Matrix4 m_matWorldTransform;
43        AxisAlignedBox mBox;
44
45        String m_strMatName;
46        MaterialPtr m_pMaterial;
47
48        /// The scene manager for the current frame.
49        SceneManager *m_pParentSceneManager;
50
51        /// The camera for the current frame.
52        Camera *m_pCamera;
53
54        /// The name of the object.
55        String m_strName;
56
57        /// Static member used to automatically generate names for SimpleRendaerable objects.
58        static uint ms_uGenNameCount;
59
60    public:
61        SimpleRenderable();
62
63        void setMaterial( const String& matName );
64        virtual const MaterialPtr& getMaterial(void) const;
65
66        virtual void setRenderOperation( const RenderOperation& rend );
67        virtual void getRenderOperation(RenderOperation& op);
68
69        void setWorldTransform( const Matrix4& xform );
70        virtual void getWorldTransforms( Matrix4* xform ) const;
71        /** @copydoc Renderable::getWorldOrientation */
72        const Quaternion& getWorldOrientation(void) const;
73        /** @copydoc Renderable::getWorldPosition */
74        const Vector3& getWorldPosition(void) const;
75
76
77        virtual void _notifyCurrentCamera(Camera* cam);
78
79        void setBoundingBox( const AxisAlignedBox& box );
80        virtual const AxisAlignedBox& getBoundingBox(void) const;
81
82        virtual void _updateRenderQueue(RenderQueue* queue);
83
84        virtual ~SimpleRenderable();
85
86        /** Overridden from MovableObject */
87        virtual const String& getName(void) const;
88
89        /** Overridden from MovableObject */
90        virtual const String& getMovableType(void) const;
91
92        /** @copydoc Renderable::getLights */
93        const LightList& getLights(void) const;
94
95    };
96}
97
98#endif
99
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