[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 |
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| 27 | #include "OgreAnimationState.h"
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| 28 | #include "OgreException.h"
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| 29 | #include "OgreRoot.h"
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| 30 |
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| 31 | namespace Ogre
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| 32 | {
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| 33 |
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| 34 | //---------------------------------------------------------------------
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| 35 | AnimationState::AnimationState(AnimationStateSet* parent, const AnimationState &rhs)
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| 36 | {
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| 37 | mAnimationName = rhs.mAnimationName;
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| 38 | mTimePos = rhs.mTimePos;
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| 39 | mLoop = rhs.mLoop;
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| 40 | setLength(rhs.mLength);
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| 41 | mWeight = rhs.mWeight;
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| 42 | mParent = parent;
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| 43 |
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| 44 | mParent->_notifyDirty();
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| 45 |
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| 46 | }
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| 47 | //---------------------------------------------------------------------
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| 48 | AnimationState::~AnimationState()
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| 49 | {
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| 50 | }
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| 51 | //---------------------------------------------------------------------
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| 52 | AnimationState::AnimationState(const String& animName,
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| 53 | AnimationStateSet *parent, Real timePos, Real length, Real weight,
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| 54 | bool enabled)
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| 55 | : mAnimationName(animName), mParent(parent), mTimePos(timePos),
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| 56 | mWeight(weight), mEnabled(enabled)
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| 57 | {
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| 58 | mLoop = true;
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| 59 | setLength(length);
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| 60 | mParent->_notifyDirty();
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| 61 | }
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| 62 | //---------------------------------------------------------------------
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| 63 | const String& AnimationState::getAnimationName() const
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| 64 | {
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| 65 | return mAnimationName;
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| 66 | }
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| 67 | //---------------------------------------------------------------------
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| 68 | Real AnimationState::getTimePosition(void) const
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| 69 | {
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| 70 | return mTimePos;
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| 71 | }
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| 72 | //---------------------------------------------------------------------
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| 73 | void AnimationState::setTimePosition(Real timePos)
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| 74 | {
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| 75 | if (timePos != mTimePos)
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| 76 | {
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| 77 | mTimePos = timePos;
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| 78 | if (mLoop)
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| 79 | {
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| 80 | // Wrap
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| 81 | mTimePos = fmod(mTimePos, mLength);
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| 82 | if(mTimePos < 0)
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| 83 | mTimePos += mLength;
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| 84 | }
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| 85 | else
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| 86 | {
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| 87 | // Clamp
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| 88 | if(mTimePos < 0)
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| 89 | mTimePos = 0;
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| 90 | else if (mTimePos > mLength)
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| 91 | mTimePos = mLength;
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| 92 | }
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| 93 |
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| 94 | if (mEnabled)
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| 95 | mParent->_notifyDirty();
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| 96 | }
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| 97 |
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| 98 | }
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| 99 | //---------------------------------------------------------------------
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| 100 | Real AnimationState::getLength() const
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| 101 | {
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| 102 | return mLength;
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| 103 | }
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| 104 | //---------------------------------------------------------------------
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| 105 | void AnimationState::setLength(Real len)
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| 106 | {
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| 107 | mLength = len;
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| 108 | if (len != 0)
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| 109 | {
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| 110 | mInvLength = 1/len;
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| 111 | }
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| 112 | else
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| 113 | {
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| 114 | mInvLength = 0;
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| 115 | }
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| 116 | }
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| 117 | //---------------------------------------------------------------------
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| 118 | Real AnimationState::getWeight(void) const
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| 119 | {
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| 120 | return mWeight;
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| 121 | }
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| 122 | //---------------------------------------------------------------------
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| 123 | void AnimationState::setWeight(Real weight)
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| 124 | {
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| 125 | mWeight = weight;
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| 126 |
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| 127 | if (mEnabled)
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| 128 | mParent->_notifyDirty();
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| 129 | }
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| 130 | //---------------------------------------------------------------------
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| 131 | void AnimationState::addTime(Real offset)
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| 132 | {
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| 133 | setTimePosition(mTimePos + offset);
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| 134 | }
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| 135 | //---------------------------------------------------------------------
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| 136 | bool AnimationState::getEnabled(void) const
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| 137 | {
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| 138 | return mEnabled;
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| 139 | }
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| 140 | //---------------------------------------------------------------------
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| 141 | void AnimationState::setEnabled(bool enabled)
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| 142 | {
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| 143 | mEnabled = enabled;
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| 144 | mParent->_notifyAnimationStateEnabled(this, enabled);
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| 145 | }
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| 146 | //---------------------------------------------------------------------
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| 147 | bool AnimationState::operator==(const AnimationState& rhs) const
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| 148 | {
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| 149 | if (mAnimationName == rhs.mAnimationName &&
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| 150 | mEnabled == rhs.mEnabled &&
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| 151 | mTimePos == rhs.mTimePos &&
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| 152 | mWeight == rhs.mWeight &&
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| 153 | mLength == rhs.mLength &&
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| 154 | mLoop == rhs.mLoop)
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| 155 | {
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| 156 | return true;
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| 157 | }
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| 158 | else
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| 159 | {
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| 160 | return false;
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| 161 | }
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| 162 | }
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| 163 | //---------------------------------------------------------------------
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| 164 | bool AnimationState::operator!=(const AnimationState& rhs) const
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| 165 | {
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| 166 | return !(*this == rhs);
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| 167 | }
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| 168 | //---------------------------------------------------------------------
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| 169 | void AnimationState::copyStateFrom(const AnimationState& animState)
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| 170 | {
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| 171 | mTimePos = animState.mTimePos;
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| 172 | mLength = animState.mLength;
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| 173 | mInvLength = animState.mInvLength;
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| 174 | mWeight = animState.mWeight;
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| 175 | mEnabled = animState.mEnabled;
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| 176 | mLoop = animState.mLoop;
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| 177 | mParent->_notifyDirty();
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| 178 |
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| 179 | }
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| 180 | //---------------------------------------------------------------------
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| 181 | //---------------------------------------------------------------------
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| 182 | AnimationStateSet::AnimationStateSet()
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| 183 | : mDirtyFrameNumber(std::numeric_limits<unsigned long>::max())
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| 184 | {
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| 185 | }
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| 186 | //---------------------------------------------------------------------
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| 187 | AnimationStateSet::AnimationStateSet(const AnimationStateSet& rhs)
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| 188 | : mDirtyFrameNumber(std::numeric_limits<unsigned long>::max())
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| 189 | {
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| 190 | for (AnimationStateMap::const_iterator i = rhs.mAnimationStates.begin();
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| 191 | i != rhs.mAnimationStates.end(); ++i)
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| 192 | {
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| 193 | AnimationState* src = i->second;
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| 194 | mAnimationStates[src->getAnimationName()] =
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| 195 | new AnimationState(this, *src);
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| 196 | }
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| 197 |
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| 198 | // Clone enabled animation state list
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| 199 | for (EnabledAnimationStateList::const_iterator it = rhs.mEnabledAnimationStates.begin();
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| 200 | it != rhs.mEnabledAnimationStates.end(); ++it)
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| 201 | {
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| 202 | const AnimationState* src = *it;
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| 203 | mEnabledAnimationStates.push_back(getAnimationState(src->getAnimationName()));
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| 204 | }
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| 205 | }
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| 206 | //---------------------------------------------------------------------
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| 207 | AnimationStateSet::~AnimationStateSet()
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| 208 | {
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| 209 | // Destroy
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| 210 | removeAllAnimationStates();
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| 211 | }
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| 212 | //---------------------------------------------------------------------
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| 213 | void AnimationStateSet::removeAnimationState(const String& name)
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| 214 | {
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| 215 | AnimationStateMap::iterator i = mAnimationStates.find(name);
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| 216 | if (i != mAnimationStates.end())
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| 217 | {
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| 218 | mEnabledAnimationStates.remove(i->second);
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| 219 |
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| 220 | delete i->second;
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| 221 | mAnimationStates.erase(i);
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| 222 | }
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| 223 | }
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| 224 | //---------------------------------------------------------------------
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| 225 | void AnimationStateSet::removeAllAnimationStates(void)
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| 226 | {
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| 227 | for (AnimationStateMap::iterator i = mAnimationStates.begin();
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| 228 | i != mAnimationStates.end(); ++i)
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| 229 | {
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| 230 | delete i->second;
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| 231 | }
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| 232 | mAnimationStates.clear();
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| 233 | mEnabledAnimationStates.clear();
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| 234 |
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| 235 | }
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| 236 | //---------------------------------------------------------------------
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| 237 | AnimationState* AnimationStateSet::createAnimationState(const String& name,
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| 238 | Real timePos, Real length, Real weight, bool enabled)
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| 239 | {
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| 240 | AnimationStateMap::iterator i = mAnimationStates.find(name);
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| 241 | if (i != mAnimationStates.end())
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| 242 | {
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| 243 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM,
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| 244 | "State for animation named '" + name + "' already exists.",
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| 245 | "AnimationStateSet::createAnimationState");
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| 246 | }
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| 247 |
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| 248 | AnimationState* newState = new AnimationState(name, this, timePos,
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| 249 | length, weight, enabled);
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| 250 | mAnimationStates[name] = newState;
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| 251 |
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| 252 | return newState;
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| 253 |
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| 254 | }
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| 255 | //---------------------------------------------------------------------
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| 256 | AnimationState* AnimationStateSet::getAnimationState(const String& name) const
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| 257 | {
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| 258 | AnimationStateMap::const_iterator i = mAnimationStates.find(name);
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| 259 | if (i == mAnimationStates.end())
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| 260 | {
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| 261 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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| 262 | "No state found for animation named '" + name + "'",
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| 263 | "AnimationStateSet::getAnimationState");
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| 264 | }
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| 265 | return i->second;
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| 266 | }
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| 267 | //---------------------------------------------------------------------
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| 268 | bool AnimationStateSet::hasAnimationState(const String& name) const
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| 269 | {
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| 270 | return mAnimationStates.find(name) != mAnimationStates.end();
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| 271 | }
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| 272 | //---------------------------------------------------------------------
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| 273 | AnimationStateIterator AnimationStateSet::getAnimationStateIterator(void)
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| 274 | {
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| 275 | return AnimationStateIterator(
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| 276 | mAnimationStates.begin(), mAnimationStates.end());
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| 277 | }
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| 278 | //---------------------------------------------------------------------
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| 279 | ConstAnimationStateIterator AnimationStateSet::getAnimationStateIterator(void) const
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| 280 | {
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| 281 | return ConstAnimationStateIterator(
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| 282 | mAnimationStates.begin(), mAnimationStates.end());
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| 283 | }
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| 284 | //---------------------------------------------------------------------
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| 285 | void AnimationStateSet::copyMatchingState(AnimationStateSet* target) const
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| 286 | {
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| 287 | AnimationStateMap::iterator i, iend;
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| 288 | iend = target->mAnimationStates.end();
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| 289 | for (i = target->mAnimationStates.begin(); i != iend; ++i) {
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| 290 | AnimationStateMap::const_iterator iother = mAnimationStates.find(i->first);
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| 291 | if (iother == mAnimationStates.end()) {
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| 292 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "No animation entry found named " + i->first,
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| 293 | "AnimationStateSet::copyMatchingState");
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| 294 | } else {
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| 295 | i->second->copyStateFrom(*(iother->second));
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| 296 | }
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| 297 | }
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| 298 |
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| 299 | // Copy matching enabled animation state list
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| 300 | target->mEnabledAnimationStates.clear();
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| 301 |
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| 302 | EnabledAnimationStateList::const_iterator it, itend;
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| 303 | itend = mEnabledAnimationStates.end();
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| 304 | for (it = mEnabledAnimationStates.begin(); it != itend; ++it)
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| 305 | {
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| 306 | const AnimationState* src = *it;
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| 307 | AnimationStateMap::const_iterator itarget = target->mAnimationStates.find(src->getAnimationName());
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| 308 | if (itarget != target->mAnimationStates.end())
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| 309 | {
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| 310 | target->mEnabledAnimationStates.push_back(itarget->second);
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| 311 | }
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| 312 | }
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| 313 |
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| 314 | target->mDirtyFrameNumber = mDirtyFrameNumber;
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| 315 | }
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| 316 | //---------------------------------------------------------------------
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| 317 | void AnimationStateSet::_notifyDirty(void)
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| 318 | {
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| 319 | mDirtyFrameNumber = Root::getSingleton().getCurrentFrameNumber();
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| 320 | }
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| 321 | //---------------------------------------------------------------------
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| 322 | void AnimationStateSet::_notifyAnimationStateEnabled(AnimationState* target, bool enabled)
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| 323 | {
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| 324 | // Remove from enabled animation state list first
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| 325 | mEnabledAnimationStates.remove(target);
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| 326 |
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| 327 | // Add to enabled animation state list if need
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| 328 | if (enabled)
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| 329 | {
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| 330 | mEnabledAnimationStates.push_back(target);
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| 331 | }
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| 332 |
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| 333 | // Set the dirty frame number
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| 334 | _notifyDirty();
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| 335 | }
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| 336 | //---------------------------------------------------------------------
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| 337 | ConstEnabledAnimationStateIterator AnimationStateSet::getEnabledAnimationStateIterator(void) const
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| 338 | {
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| 339 | return ConstEnabledAnimationStateIterator(
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| 340 | mEnabledAnimationStates.begin(), mEnabledAnimationStates.end());
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| 341 | }
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| 342 | //---------------------------------------------------------------------
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| 343 | //---------------------------------------------------------------------
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| 344 | Real AnimationStateControllerValue::getValue(void) const
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| 345 | {
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| 346 | return mTargetAnimationState->getTimePosition() / mTargetAnimationState->getLength();
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| 347 | }
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| 348 | //---------------------------------------------------------------------
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| 349 | void AnimationStateControllerValue::setValue(Real value)
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| 350 | {
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| 351 | mTargetAnimationState->setTimePosition(value * mTargetAnimationState->getLength());
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| 352 | }
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| 353 |
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| 354 |
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| 355 | }
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| 356 |
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