1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 |
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27 | #include "OgreAnimationState.h"
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28 | #include "OgreException.h"
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29 | #include "OgreRoot.h"
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30 |
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31 | namespace Ogre
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32 | {
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33 |
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34 | //---------------------------------------------------------------------
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35 | AnimationState::AnimationState(AnimationStateSet* parent, const AnimationState &rhs)
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36 | {
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37 | mAnimationName = rhs.mAnimationName;
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38 | mTimePos = rhs.mTimePos;
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39 | mLoop = rhs.mLoop;
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40 | setLength(rhs.mLength);
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41 | mWeight = rhs.mWeight;
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42 | mParent = parent;
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43 |
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44 | mParent->_notifyDirty();
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45 |
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46 | }
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47 | //---------------------------------------------------------------------
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48 | AnimationState::~AnimationState()
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49 | {
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50 | }
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51 | //---------------------------------------------------------------------
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52 | AnimationState::AnimationState(const String& animName,
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53 | AnimationStateSet *parent, Real timePos, Real length, Real weight,
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54 | bool enabled)
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55 | : mAnimationName(animName), mParent(parent), mTimePos(timePos),
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56 | mWeight(weight), mEnabled(enabled)
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57 | {
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58 | mLoop = true;
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59 | setLength(length);
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60 | mParent->_notifyDirty();
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61 | }
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62 | //---------------------------------------------------------------------
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63 | const String& AnimationState::getAnimationName() const
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64 | {
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65 | return mAnimationName;
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66 | }
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67 | //---------------------------------------------------------------------
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68 | Real AnimationState::getTimePosition(void) const
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69 | {
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70 | return mTimePos;
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71 | }
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72 | //---------------------------------------------------------------------
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73 | void AnimationState::setTimePosition(Real timePos)
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74 | {
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75 | if (timePos != mTimePos)
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76 | {
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77 | mTimePos = timePos;
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78 | if (mLoop)
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79 | {
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80 | // Wrap
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81 | mTimePos = fmod(mTimePos, mLength);
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82 | if(mTimePos < 0)
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83 | mTimePos += mLength;
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84 | }
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85 | else
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86 | {
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87 | // Clamp
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88 | if(mTimePos < 0)
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89 | mTimePos = 0;
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90 | else if (mTimePos > mLength)
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91 | mTimePos = mLength;
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92 | }
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93 |
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94 | if (mEnabled)
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95 | mParent->_notifyDirty();
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96 | }
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97 |
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98 | }
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99 | //---------------------------------------------------------------------
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100 | Real AnimationState::getLength() const
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101 | {
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102 | return mLength;
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103 | }
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104 | //---------------------------------------------------------------------
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105 | void AnimationState::setLength(Real len)
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106 | {
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107 | mLength = len;
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108 | if (len != 0)
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109 | {
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110 | mInvLength = 1/len;
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111 | }
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112 | else
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113 | {
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114 | mInvLength = 0;
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115 | }
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116 | }
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117 | //---------------------------------------------------------------------
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118 | Real AnimationState::getWeight(void) const
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119 | {
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120 | return mWeight;
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121 | }
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122 | //---------------------------------------------------------------------
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123 | void AnimationState::setWeight(Real weight)
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124 | {
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125 | mWeight = weight;
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126 |
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127 | if (mEnabled)
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128 | mParent->_notifyDirty();
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129 | }
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130 | //---------------------------------------------------------------------
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131 | void AnimationState::addTime(Real offset)
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132 | {
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133 | setTimePosition(mTimePos + offset);
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134 | }
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135 | //---------------------------------------------------------------------
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136 | bool AnimationState::getEnabled(void) const
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137 | {
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138 | return mEnabled;
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139 | }
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140 | //---------------------------------------------------------------------
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141 | void AnimationState::setEnabled(bool enabled)
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142 | {
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143 | mEnabled = enabled;
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144 | mParent->_notifyAnimationStateEnabled(this, enabled);
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145 | }
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146 | //---------------------------------------------------------------------
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147 | bool AnimationState::operator==(const AnimationState& rhs) const
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148 | {
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149 | if (mAnimationName == rhs.mAnimationName &&
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150 | mEnabled == rhs.mEnabled &&
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151 | mTimePos == rhs.mTimePos &&
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152 | mWeight == rhs.mWeight &&
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153 | mLength == rhs.mLength &&
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154 | mLoop == rhs.mLoop)
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155 | {
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156 | return true;
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157 | }
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158 | else
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159 | {
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160 | return false;
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161 | }
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162 | }
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163 | //---------------------------------------------------------------------
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164 | bool AnimationState::operator!=(const AnimationState& rhs) const
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165 | {
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166 | return !(*this == rhs);
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167 | }
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168 | //---------------------------------------------------------------------
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169 | void AnimationState::copyStateFrom(const AnimationState& animState)
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170 | {
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171 | mTimePos = animState.mTimePos;
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172 | mLength = animState.mLength;
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173 | mInvLength = animState.mInvLength;
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174 | mWeight = animState.mWeight;
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175 | mEnabled = animState.mEnabled;
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176 | mLoop = animState.mLoop;
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177 | mParent->_notifyDirty();
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178 |
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179 | }
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180 | //---------------------------------------------------------------------
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181 | //---------------------------------------------------------------------
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182 | AnimationStateSet::AnimationStateSet()
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183 | : mDirtyFrameNumber(std::numeric_limits<unsigned long>::max())
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184 | {
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185 | }
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186 | //---------------------------------------------------------------------
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187 | AnimationStateSet::AnimationStateSet(const AnimationStateSet& rhs)
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188 | : mDirtyFrameNumber(std::numeric_limits<unsigned long>::max())
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189 | {
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190 | for (AnimationStateMap::const_iterator i = rhs.mAnimationStates.begin();
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191 | i != rhs.mAnimationStates.end(); ++i)
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192 | {
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193 | AnimationState* src = i->second;
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194 | mAnimationStates[src->getAnimationName()] =
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195 | new AnimationState(this, *src);
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196 | }
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197 |
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198 | // Clone enabled animation state list
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199 | for (EnabledAnimationStateList::const_iterator it = rhs.mEnabledAnimationStates.begin();
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200 | it != rhs.mEnabledAnimationStates.end(); ++it)
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201 | {
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202 | const AnimationState* src = *it;
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203 | mEnabledAnimationStates.push_back(getAnimationState(src->getAnimationName()));
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204 | }
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205 | }
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206 | //---------------------------------------------------------------------
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207 | AnimationStateSet::~AnimationStateSet()
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208 | {
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209 | // Destroy
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210 | removeAllAnimationStates();
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211 | }
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212 | //---------------------------------------------------------------------
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213 | void AnimationStateSet::removeAnimationState(const String& name)
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214 | {
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215 | AnimationStateMap::iterator i = mAnimationStates.find(name);
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216 | if (i != mAnimationStates.end())
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217 | {
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218 | mEnabledAnimationStates.remove(i->second);
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219 |
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220 | delete i->second;
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221 | mAnimationStates.erase(i);
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222 | }
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223 | }
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224 | //---------------------------------------------------------------------
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225 | void AnimationStateSet::removeAllAnimationStates(void)
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226 | {
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227 | for (AnimationStateMap::iterator i = mAnimationStates.begin();
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228 | i != mAnimationStates.end(); ++i)
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229 | {
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230 | delete i->second;
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231 | }
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232 | mAnimationStates.clear();
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233 | mEnabledAnimationStates.clear();
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234 |
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235 | }
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236 | //---------------------------------------------------------------------
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237 | AnimationState* AnimationStateSet::createAnimationState(const String& name,
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238 | Real timePos, Real length, Real weight, bool enabled)
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239 | {
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240 | AnimationStateMap::iterator i = mAnimationStates.find(name);
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241 | if (i != mAnimationStates.end())
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242 | {
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243 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM,
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244 | "State for animation named '" + name + "' already exists.",
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245 | "AnimationStateSet::createAnimationState");
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246 | }
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247 |
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248 | AnimationState* newState = new AnimationState(name, this, timePos,
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249 | length, weight, enabled);
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250 | mAnimationStates[name] = newState;
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251 |
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252 | return newState;
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253 |
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254 | }
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255 | //---------------------------------------------------------------------
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256 | AnimationState* AnimationStateSet::getAnimationState(const String& name) const
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257 | {
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258 | AnimationStateMap::const_iterator i = mAnimationStates.find(name);
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259 | if (i == mAnimationStates.end())
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260 | {
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261 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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262 | "No state found for animation named '" + name + "'",
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263 | "AnimationStateSet::getAnimationState");
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264 | }
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265 | return i->second;
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266 | }
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267 | //---------------------------------------------------------------------
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268 | bool AnimationStateSet::hasAnimationState(const String& name) const
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269 | {
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270 | return mAnimationStates.find(name) != mAnimationStates.end();
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271 | }
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272 | //---------------------------------------------------------------------
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273 | AnimationStateIterator AnimationStateSet::getAnimationStateIterator(void)
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274 | {
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275 | return AnimationStateIterator(
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276 | mAnimationStates.begin(), mAnimationStates.end());
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277 | }
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278 | //---------------------------------------------------------------------
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279 | ConstAnimationStateIterator AnimationStateSet::getAnimationStateIterator(void) const
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280 | {
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281 | return ConstAnimationStateIterator(
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282 | mAnimationStates.begin(), mAnimationStates.end());
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283 | }
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284 | //---------------------------------------------------------------------
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285 | void AnimationStateSet::copyMatchingState(AnimationStateSet* target) const
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286 | {
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287 | AnimationStateMap::iterator i, iend;
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288 | iend = target->mAnimationStates.end();
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289 | for (i = target->mAnimationStates.begin(); i != iend; ++i) {
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290 | AnimationStateMap::const_iterator iother = mAnimationStates.find(i->first);
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291 | if (iother == mAnimationStates.end()) {
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292 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "No animation entry found named " + i->first,
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293 | "AnimationStateSet::copyMatchingState");
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294 | } else {
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295 | i->second->copyStateFrom(*(iother->second));
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296 | }
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297 | }
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298 |
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299 | // Copy matching enabled animation state list
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300 | target->mEnabledAnimationStates.clear();
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301 |
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302 | EnabledAnimationStateList::const_iterator it, itend;
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303 | itend = mEnabledAnimationStates.end();
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304 | for (it = mEnabledAnimationStates.begin(); it != itend; ++it)
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305 | {
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306 | const AnimationState* src = *it;
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307 | AnimationStateMap::const_iterator itarget = target->mAnimationStates.find(src->getAnimationName());
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308 | if (itarget != target->mAnimationStates.end())
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309 | {
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310 | target->mEnabledAnimationStates.push_back(itarget->second);
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311 | }
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312 | }
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313 |
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314 | target->mDirtyFrameNumber = mDirtyFrameNumber;
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315 | }
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316 | //---------------------------------------------------------------------
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317 | void AnimationStateSet::_notifyDirty(void)
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318 | {
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319 | mDirtyFrameNumber = Root::getSingleton().getCurrentFrameNumber();
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320 | }
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321 | //---------------------------------------------------------------------
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322 | void AnimationStateSet::_notifyAnimationStateEnabled(AnimationState* target, bool enabled)
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323 | {
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324 | // Remove from enabled animation state list first
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325 | mEnabledAnimationStates.remove(target);
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326 |
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327 | // Add to enabled animation state list if need
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328 | if (enabled)
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329 | {
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330 | mEnabledAnimationStates.push_back(target);
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331 | }
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332 |
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333 | // Set the dirty frame number
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334 | _notifyDirty();
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335 | }
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336 | //---------------------------------------------------------------------
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337 | ConstEnabledAnimationStateIterator AnimationStateSet::getEnabledAnimationStateIterator(void) const
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338 | {
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339 | return ConstEnabledAnimationStateIterator(
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340 | mEnabledAnimationStates.begin(), mEnabledAnimationStates.end());
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341 | }
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342 | //---------------------------------------------------------------------
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343 | //---------------------------------------------------------------------
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344 | Real AnimationStateControllerValue::getValue(void) const
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345 | {
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346 | return mTargetAnimationState->getTimePosition() / mTargetAnimationState->getLength();
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347 | }
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348 | //---------------------------------------------------------------------
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349 | void AnimationStateControllerValue::setValue(Real value)
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350 | {
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351 | mTargetAnimationState->setTimePosition(value * mTargetAnimationState->getLength());
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352 | }
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353 |
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354 |
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355 | }
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356 |
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