[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 |
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| 27 | #include "OgreBillboardSet.h"
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| 28 |
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| 29 | #include "OgreBillboard.h"
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| 30 | #include "OgreMaterialManager.h"
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| 31 | #include "OgreHardwareBufferManager.h"
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| 32 | #include "OgreCamera.h"
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| 33 | #include "OgreMath.h"
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| 34 | #include "OgreSphere.h"
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| 35 | #include "OgreRoot.h"
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| 36 | #include "OgreException.h"
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| 37 | #include <algorithm>
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| 38 |
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| 39 | namespace Ogre {
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| 40 |
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| 41 | String BillboardSet::msMovableType = "BillboardSet";
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| 42 | //-----------------------------------------------------------------------
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| 43 | BillboardSet::BillboardSet() :
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| 44 | mOriginType( BBO_CENTER ),
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| 45 | mAllDefaultSize( true ),
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| 46 | mAutoExtendPool( true ),
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| 47 | mFixedTextureCoords(true),
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| 48 | mWorldSpace(false),
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| 49 | mVertexData(0),
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| 50 | mIndexData(0),
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| 51 | mCullIndividual( false ),
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| 52 | mBillboardType(BBT_POINT),
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| 53 | mCommonDirection(Ogre::Vector3::UNIT_Z),
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| 54 | mBuffersCreated(false),
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| 55 | mPoolSize(0),
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| 56 | mExternalData(false)
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| 57 | {
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| 58 | setDefaultDimensions( 100, 100 );
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| 59 | setMaterialName( "BaseWhite" );
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| 60 | mCastShadows = false;
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| 61 | }
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| 62 |
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| 63 | //-----------------------------------------------------------------------
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| 64 | BillboardSet::BillboardSet(
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| 65 | const String& name,
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| 66 | unsigned int poolSize,
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| 67 | bool externalData) :
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| 68 | mName( name ),
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| 69 | mOriginType( BBO_CENTER ),
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| 70 | mAllDefaultSize( true ),
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| 71 | mAutoExtendPool( true ),
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| 72 | mFixedTextureCoords(true),
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| 73 | mWorldSpace(false),
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| 74 | mVertexData(0),
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| 75 | mIndexData(0),
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| 76 | mCullIndividual( false ),
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| 77 | mBillboardType(BBT_POINT),
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| 78 | mCommonDirection(Ogre::Vector3::UNIT_Z),
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| 79 | mBuffersCreated(false),
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| 80 | mPoolSize(poolSize),
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| 81 | mExternalData(externalData)
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| 82 | {
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| 83 | setDefaultDimensions( 100, 100 );
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| 84 | setMaterialName( "BaseWhite" );
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| 85 | setPoolSize( poolSize );
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| 86 | mCastShadows = false;
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| 87 | }
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| 88 | //-----------------------------------------------------------------------
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| 89 | BillboardSet::~BillboardSet()
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| 90 | {
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| 91 | // Free pool items
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| 92 | BillboardPool::iterator i;
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| 93 | for (i = mBillboardPool.begin(); i != mBillboardPool.end(); ++i)
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| 94 | {
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| 95 | delete *i;
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| 96 | }
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| 97 |
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| 98 | // Delete shared buffers
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| 99 | if(mVertexData)
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| 100 | {
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| 101 | delete mVertexData;
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| 102 | mVertexData = 0;
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| 103 | }
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| 104 |
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| 105 | if(mIndexData)
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| 106 | {
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| 107 | delete mIndexData;
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| 108 | mIndexData = 0;
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| 109 | }
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| 110 | }
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| 111 | //-----------------------------------------------------------------------
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| 112 | Billboard* BillboardSet::createBillboard(
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| 113 | const Vector3& position,
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| 114 | const ColourValue& colour )
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| 115 | {
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| 116 | if( mFreeBillboards.empty() )
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| 117 | {
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| 118 | if( mAutoExtendPool )
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| 119 | {
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| 120 | setPoolSize( getPoolSize() * 2 );
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| 121 | }
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| 122 | else
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| 123 | {
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| 124 | return 0;
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| 125 | }
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| 126 | }
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| 127 |
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| 128 | // Get a new billboard
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| 129 | Billboard* newBill = mFreeBillboards.front();
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| 130 | mFreeBillboards.pop_front();
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| 131 | mActiveBillboards.push_back(newBill);
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| 132 |
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| 133 | newBill->setPosition(position);
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| 134 | newBill->setColour(colour);
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| 135 | newBill->mDirection = Vector3::ZERO;
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| 136 | newBill->setRotation(Radian(0));
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| 137 | newBill->resetDimensions();
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| 138 | newBill->_notifyOwner(this);
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| 139 |
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| 140 | // Merge into bounds
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| 141 | Real adjust = std::max(mDefaultWidth, mDefaultHeight);
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| 142 | Vector3 vecAdjust(adjust, adjust, adjust);
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| 143 | Vector3 newMin = position - vecAdjust;
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| 144 | Vector3 newMax = position + vecAdjust;
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| 145 |
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| 146 | mAABB.merge(newMin);
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| 147 | mAABB.merge(newMax);
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| 148 |
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| 149 | Real sqlen = std::max(newMin.squaredLength(), newMax.squaredLength());
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| 150 | mBoundingRadius = std::max(mBoundingRadius, Math::Sqrt(sqlen));
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| 151 |
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| 152 | return newBill;
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| 153 | }
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| 154 |
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| 155 | //-----------------------------------------------------------------------
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| 156 | Billboard* BillboardSet::createBillboard(
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| 157 | Real x, Real y, Real z,
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| 158 | const ColourValue& colour )
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| 159 | {
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| 160 | return createBillboard( Vector3( x, y, z ), colour );
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| 161 | }
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| 162 |
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| 163 | //-----------------------------------------------------------------------
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| 164 | int BillboardSet::getNumBillboards(void) const
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| 165 | {
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| 166 | return static_cast< int >( mActiveBillboards.size() );
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| 167 | }
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| 168 |
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| 169 | //-----------------------------------------------------------------------
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| 170 | void BillboardSet::clear()
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| 171 | {
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| 172 | // Insert actives into free list
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| 173 | mFreeBillboards.insert(mFreeBillboards.end(), mActiveBillboards.begin(), mActiveBillboards.end());
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| 174 |
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| 175 | // Remove all active instances
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| 176 | mActiveBillboards.clear();
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| 177 | }
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| 178 |
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| 179 | //-----------------------------------------------------------------------
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| 180 | Billboard* BillboardSet::getBillboard( unsigned int index ) const
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| 181 | {
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| 182 | assert(
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| 183 | index < mActiveBillboards.size() &&
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| 184 | "Billboard index out of bounds." );
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| 185 |
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| 186 | /* We can't access it directly, so we check wether it's in the first
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| 187 | or the second half, then we start either from the beginning or the
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| 188 | end of the list
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| 189 | */
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| 190 | ActiveBillboardList::const_iterator it;
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| 191 | if( index >= ( mActiveBillboards.size() >> 1 ) )
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| 192 | {
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| 193 | index = static_cast<unsigned int>(mActiveBillboards.size()) - index;
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| 194 | for( it = mActiveBillboards.end(); index; --index, --it );
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| 195 | }
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| 196 | else
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| 197 | {
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| 198 | for( it = mActiveBillboards.begin(); index; --index, ++it );
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| 199 | }
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| 200 |
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| 201 | return *it;
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| 202 | }
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| 203 |
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| 204 | //-----------------------------------------------------------------------
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| 205 | void BillboardSet::removeBillboard(unsigned int index)
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| 206 | {
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| 207 | assert(
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| 208 | index < mActiveBillboards.size() &&
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| 209 | "Billboard index out of bounds." );
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| 210 |
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| 211 | /* We can't access it directly, so we check wether it's in the first
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| 212 | or the second half, then we start either from the beginning or the
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| 213 | end of the list.
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| 214 | We then remove the billboard form the 'used' list and add it to
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| 215 | the 'free' list.
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| 216 | */
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| 217 | ActiveBillboardList::iterator it;
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| 218 | if( index >= ( mActiveBillboards.size() >> 1 ) )
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| 219 | {
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| 220 | index = static_cast<unsigned int>(mActiveBillboards.size()) - index;
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| 221 | for( it = mActiveBillboards.end(); index; --index, --it );
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| 222 | }
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| 223 | else
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| 224 | {
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| 225 | for( it = mActiveBillboards.begin(); index; --index, ++it );
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| 226 | }
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| 227 |
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| 228 | mFreeBillboards.push_back( *it );
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| 229 | mActiveBillboards.erase( it );
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| 230 | }
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| 231 |
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| 232 | //-----------------------------------------------------------------------
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| 233 | void BillboardSet::removeBillboard( Billboard* pBill )
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| 234 | {
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| 235 | mActiveBillboards.remove( pBill );
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| 236 | mFreeBillboards.push_back( pBill );
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| 237 | }
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| 238 |
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| 239 | //-----------------------------------------------------------------------
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| 240 | void BillboardSet::setBillboardOrigin( BillboardOrigin origin )
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| 241 | {
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| 242 | mOriginType = origin;
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| 243 | }
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| 244 |
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| 245 | //-----------------------------------------------------------------------
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| 246 | BillboardOrigin BillboardSet::getBillboardOrigin(void) const
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| 247 | {
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| 248 | return mOriginType;
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| 249 | }
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| 250 |
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| 251 | //-----------------------------------------------------------------------
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| 252 | void BillboardSet::setDefaultDimensions( Real width, Real height )
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| 253 | {
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| 254 | mDefaultWidth = width;
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| 255 | mDefaultHeight = height;
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| 256 | }
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| 257 | //-----------------------------------------------------------------------
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| 258 | void BillboardSet::setDefaultWidth(Real width)
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| 259 | {
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| 260 | mDefaultWidth = width;
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| 261 | }
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| 262 | //-----------------------------------------------------------------------
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| 263 | Real BillboardSet::getDefaultWidth(void) const
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| 264 | {
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| 265 | return mDefaultWidth;
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| 266 | }
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| 267 | //-----------------------------------------------------------------------
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| 268 | void BillboardSet::setDefaultHeight(Real height)
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| 269 | {
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| 270 | mDefaultHeight = height;
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| 271 | }
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| 272 | //-----------------------------------------------------------------------
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| 273 | Real BillboardSet::getDefaultHeight(void) const
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| 274 | {
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| 275 | return mDefaultHeight;
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| 276 | }
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| 277 | //-----------------------------------------------------------------------
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| 278 | void BillboardSet::setMaterialName( const String& name )
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| 279 | {
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| 280 | mMaterialName = name;
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| 281 |
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| 282 | mpMaterial = MaterialManager::getSingleton().getByName(name);
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| 283 |
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| 284 | if (mpMaterial.isNull())
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| 285 | OGRE_EXCEPT( Exception::ERR_ITEM_NOT_FOUND, "Could not find material " + name,
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| 286 | "BillboardSet::setMaterialName" );
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| 287 |
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| 288 | /* Ensure that the new material was loaded (will not load again if
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| 289 | already loaded anyway)
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| 290 | */
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| 291 | mpMaterial->load();
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| 292 | }
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| 293 |
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| 294 | //-----------------------------------------------------------------------
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| 295 | const String& BillboardSet::getMaterialName(void) const
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| 296 | {
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| 297 | return mMaterialName;
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| 298 | }
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| 299 |
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| 300 | //-----------------------------------------------------------------------
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| 301 | void BillboardSet::_notifyCurrentCamera( Camera* cam )
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| 302 | {
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| 303 | mCurrentCamera = cam;
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| 304 | /* Generate the vertices for all the billboards relative to the camera
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| 305 | Also take the opportunity to update the vertex colours
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| 306 | May as well do it here to save on loops elsewhere
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| 307 | */
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| 308 |
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| 309 | /* NOTE: most engines generate world coordinates for the billboards
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| 310 | directly, taking the world axes of the camera as offsets to the
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| 311 | center points. I take a different approach, reverse-transforming
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| 312 | the camera world axes into local billboard space.
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| 313 | Why?
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| 314 | Well, it's actually more efficient this way, because I only have to
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| 315 | reverse-transform using the billboardset world matrix (inverse)
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| 316 | once, from then on it's simple additions (assuming identically
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| 317 | sized billboards). If I transformed every billboard center by it's
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| 318 | world transform, that's a matrix multiplication per billboard
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| 319 | instead.
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| 320 | I leave the final transform to the render pipeline since that can
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| 321 | use hardware TnL if it is available.
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| 322 | */
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| 323 |
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| 324 | // create vertex and index buffers if they haven't already been
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| 325 | if(!mBuffersCreated)
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| 326 | _createBuffers();
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| 327 |
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| 328 |
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| 329 |
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| 330 | // Get offsets for origin type
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| 331 | getParametricOffsets(mLeftOff, mRightOff, mTopOff, mBottomOff);
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| 332 |
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| 333 | // Generate axes etc up-front if not oriented per-billboard
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| 334 | if (mBillboardType != BBT_ORIENTED_SELF)
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| 335 | {
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| 336 | genBillboardAxes(cam, &mCamX, &mCamY);
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| 337 |
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| 338 | /* If all billboards are the same size we can precalculate the
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| 339 | offsets and just use '+' instead of '*' for each billboard,
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| 340 | and it should be faster.
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| 341 | */
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| 342 | genVertOffsets(mLeftOff, mRightOff, mTopOff, mBottomOff,
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| 343 | mDefaultWidth, mDefaultHeight, mCamX, mCamY, mVOffset);
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| 344 |
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| 345 | }
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| 346 |
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| 347 |
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| 348 |
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| 349 | // If we're driving this from our own data, go ahead
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| 350 | if (!mExternalData)
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| 351 | {
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| 352 | beginBillboards();
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| 353 | ActiveBillboardList::iterator it;
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| 354 | for(it = mActiveBillboards.begin();
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| 355 | it != mActiveBillboards.end();
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| 356 | ++it )
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| 357 | {
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| 358 | injectBillboard(*(*it));
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| 359 | }
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| 360 | endBillboards();
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| 361 | }
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| 362 |
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| 363 |
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| 364 |
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| 365 | }
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| 366 | //-----------------------------------------------------------------------
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| 367 | void BillboardSet::beginBillboards(void)
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| 368 | {
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| 369 | // Init num visible
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| 370 | mNumVisibleBillboards = 0;
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| 371 |
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| 372 | mLockPtr = static_cast<float*>(
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| 373 | mMainBuf->lock(HardwareBuffer::HBL_DISCARD) );
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| 374 |
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| 375 | }
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| 376 | //-----------------------------------------------------------------------
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| 377 | void BillboardSet::injectBillboard(const Billboard& bb)
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| 378 | {
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| 379 | // Skip if not visible (NB always true if not bounds checking individual billboards)
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| 380 | if (!billboardVisible(mCurrentCamera, bb)) return;
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| 381 |
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| 382 | if (mBillboardType == BBT_ORIENTED_SELF)
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| 383 | {
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| 384 | // Have to generate axes & offsets per billboard
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| 385 | genBillboardAxes(mCurrentCamera, &mCamX, &mCamY, &bb);
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| 386 | }
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| 387 |
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| 388 | if( mAllDefaultSize ) // If they're all the same size
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| 389 | {
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| 390 | /* No per-billboard checking, just blast through.
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| 391 | Saves us an if clause every billboard which may
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| 392 | make a difference.
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| 393 | */
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| 394 |
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| 395 | if (mBillboardType == BBT_ORIENTED_SELF)
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| 396 | {
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| 397 | genVertOffsets(mLeftOff, mRightOff, mTopOff, mBottomOff,
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| 398 | mDefaultWidth, mDefaultHeight, mCamX, mCamY, mVOffset);
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| 399 | }
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| 400 | genVertices(mVOffset, bb);
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| 401 | }
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| 402 | else // not all default size
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| 403 | {
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| 404 | Vector3 vOwnOffset[4];
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| 405 | // If it has own dimensions, or self-oriented, gen offsets
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| 406 | if (mBillboardType == BBT_ORIENTED_SELF ||
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| 407 | bb.mOwnDimensions)
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| 408 | {
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| 409 | // Generate using own dimensions
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| 410 | genVertOffsets(mLeftOff, mRightOff, mTopOff, mBottomOff,
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| 411 | bb.mWidth, bb.mHeight, mCamX, mCamY, vOwnOffset);
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| 412 | // Create vertex data
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| 413 | genVertices(vOwnOffset, bb);
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| 414 | }
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| 415 | else // Use default dimension, already computed before the loop, for faster creation
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| 416 | {
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| 417 | genVertices(mVOffset, bb);
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| 418 | }
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| 419 | }
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| 420 | // Increment visibles
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| 421 | mNumVisibleBillboards++;
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| 422 | }
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| 423 | //-----------------------------------------------------------------------
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| 424 | void BillboardSet::endBillboards(void)
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| 425 | {
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| 426 | mMainBuf->unlock();
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| 427 | }
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| 428 | //-----------------------------------------------------------------------
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| 429 | void BillboardSet::setBounds(const AxisAlignedBox& box, Real radius)
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| 430 | {
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| 431 | mAABB = box;
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| 432 | mBoundingRadius = radius;
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| 433 | }
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| 434 | //-----------------------------------------------------------------------
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| 435 | void BillboardSet::_updateBounds(void)
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| 436 | {
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| 437 | if (mActiveBillboards.empty())
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| 438 | {
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| 439 | // No billboards, null bbox
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| 440 | mAABB.setNull();
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| 441 | mBoundingRadius = 0.0f;
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| 442 | }
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| 443 | else
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| 444 | {
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| 445 | Real maxSqLen = -1.0f;
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| 446 |
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| 447 | Vector3 min(Math::POS_INFINITY, Math::POS_INFINITY, Math::POS_INFINITY);
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| 448 | Vector3 max(Math::NEG_INFINITY, Math::NEG_INFINITY, Math::NEG_INFINITY);
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| 449 | ActiveBillboardList::iterator i, iend;
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| 450 |
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| 451 | iend = mActiveBillboards.end();
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| 452 | for (i = mActiveBillboards.begin(); i != iend; ++i)
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| 453 | {
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| 454 | const Vector3& pos = (*i)->getPosition();
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| 455 | min.makeFloor(pos);
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| 456 | max.makeCeil(pos);
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| 457 |
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| 458 | maxSqLen = std::max(maxSqLen, pos.squaredLength());
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| 459 | }
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| 460 | // Adjust for billboard size
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| 461 | Real adjust = std::max(mDefaultWidth, mDefaultHeight);
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| 462 | Vector3 vecAdjust(adjust, adjust, adjust);
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| 463 | min -= vecAdjust;
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| 464 | max += vecAdjust;
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| 465 |
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| 466 | mAABB.setExtents(min, max);
|
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| 467 | mBoundingRadius = Math::Sqrt(maxSqLen);
|
---|
| 468 |
|
---|
| 469 | }
|
---|
| 470 |
|
---|
| 471 | if (mParentNode)
|
---|
| 472 | mParentNode->needUpdate();
|
---|
| 473 |
|
---|
| 474 | }
|
---|
| 475 | //-----------------------------------------------------------------------
|
---|
| 476 | const AxisAlignedBox& BillboardSet::getBoundingBox(void) const
|
---|
| 477 | {
|
---|
| 478 | return mAABB;
|
---|
| 479 | }
|
---|
| 480 |
|
---|
| 481 | //-----------------------------------------------------------------------
|
---|
| 482 | void BillboardSet::_updateRenderQueue(RenderQueue* queue)
|
---|
| 483 | {
|
---|
| 484 | //only set the render queue group if it has been explicitly set.
|
---|
| 485 | if( mRenderQueueIDSet )
|
---|
| 486 | {
|
---|
| 487 | queue->addRenderable(this, mRenderQueueID);
|
---|
| 488 | } else {
|
---|
| 489 | queue->addRenderable(this);
|
---|
| 490 | }
|
---|
| 491 |
|
---|
| 492 | }
|
---|
| 493 |
|
---|
| 494 | //-----------------------------------------------------------------------
|
---|
| 495 | const MaterialPtr& BillboardSet::getMaterial(void) const
|
---|
| 496 | {
|
---|
| 497 | return mpMaterial;
|
---|
| 498 | }
|
---|
| 499 |
|
---|
| 500 | //-----------------------------------------------------------------------
|
---|
| 501 | void BillboardSet::getRenderOperation(RenderOperation& op)
|
---|
| 502 | {
|
---|
| 503 | op.operationType = RenderOperation::OT_TRIANGLE_LIST;
|
---|
| 504 | op.useIndexes = true;
|
---|
| 505 |
|
---|
| 506 | op.vertexData = mVertexData;
|
---|
| 507 | op.vertexData->vertexCount = mNumVisibleBillboards * 4;
|
---|
| 508 | op.vertexData->vertexStart = 0;
|
---|
| 509 |
|
---|
| 510 | op.indexData = mIndexData;
|
---|
| 511 | op.indexData->indexCount = mNumVisibleBillboards * 6;
|
---|
| 512 | op.indexData->indexStart = 0;
|
---|
| 513 | }
|
---|
| 514 |
|
---|
| 515 | //-----------------------------------------------------------------------
|
---|
| 516 | void BillboardSet::getWorldTransforms( Matrix4* xform ) const
|
---|
| 517 | {
|
---|
| 518 | if (mWorldSpace)
|
---|
| 519 | {
|
---|
| 520 | *xform = Matrix4::IDENTITY;
|
---|
| 521 | }
|
---|
| 522 | else
|
---|
| 523 | {
|
---|
| 524 | *xform = _getParentNodeFullTransform();
|
---|
| 525 | }
|
---|
| 526 | }
|
---|
| 527 | //-----------------------------------------------------------------------
|
---|
| 528 | const Quaternion& BillboardSet::getWorldOrientation(void) const
|
---|
| 529 | {
|
---|
| 530 | return mParentNode->_getDerivedOrientation();
|
---|
| 531 | }
|
---|
| 532 | //-----------------------------------------------------------------------
|
---|
| 533 | const Vector3& BillboardSet::getWorldPosition(void) const
|
---|
| 534 | {
|
---|
| 535 | return mParentNode->_getDerivedPosition();
|
---|
| 536 | }
|
---|
| 537 | //-----------------------------------------------------------------------
|
---|
| 538 | void BillboardSet::setAutoextend( bool autoextend )
|
---|
| 539 | {
|
---|
| 540 | mAutoExtendPool = autoextend;
|
---|
| 541 | }
|
---|
| 542 |
|
---|
| 543 | //-----------------------------------------------------------------------
|
---|
| 544 | bool BillboardSet::getAutoextend(void) const
|
---|
| 545 | {
|
---|
| 546 | return mAutoExtendPool;
|
---|
| 547 | }
|
---|
| 548 |
|
---|
| 549 | //-----------------------------------------------------------------------
|
---|
| 550 | void BillboardSet::setPoolSize( unsigned int size )
|
---|
| 551 | {
|
---|
| 552 | // Never shrink below size()
|
---|
| 553 | size_t currSize = mBillboardPool.size();
|
---|
| 554 |
|
---|
| 555 | if( currSize < size )
|
---|
| 556 | {
|
---|
| 557 | this->increasePool(size);
|
---|
| 558 |
|
---|
| 559 | for( size_t i = currSize; i < size; ++i )
|
---|
| 560 | {
|
---|
| 561 | // Add new items to the queue
|
---|
| 562 | mFreeBillboards.push_back( mBillboardPool[i] );
|
---|
| 563 | }
|
---|
| 564 |
|
---|
| 565 | mPoolSize = size;
|
---|
| 566 | mBuffersCreated = false;
|
---|
| 567 |
|
---|
| 568 | if (mVertexData)
|
---|
| 569 | {
|
---|
| 570 | delete mVertexData;
|
---|
| 571 | mVertexData = 0;
|
---|
| 572 | }
|
---|
| 573 | if (mIndexData)
|
---|
| 574 | {
|
---|
| 575 | delete mIndexData;
|
---|
| 576 | mIndexData = 0;
|
---|
| 577 | }
|
---|
| 578 | }
|
---|
| 579 | }
|
---|
| 580 |
|
---|
| 581 | //-----------------------------------------------------------------------
|
---|
| 582 | void BillboardSet::_createBuffers(void)
|
---|
| 583 | {
|
---|
| 584 | /* Allocate / reallocate vertex data
|
---|
| 585 | Note that we allocate enough space for ALL the billboards in the pool, but only issue
|
---|
| 586 | rendering operations for the sections relating to the active billboards
|
---|
| 587 | */
|
---|
| 588 |
|
---|
| 589 | /* Alloc positions ( 4 verts per billboard, 3 components )
|
---|
| 590 | colours ( 1 x RGBA per vertex )
|
---|
| 591 | indices ( 6 per billboard ( 2 tris ) )
|
---|
| 592 | tex. coords ( 2D coords, 4 per billboard )
|
---|
| 593 | */
|
---|
| 594 | mVertexData = new VertexData();
|
---|
| 595 | mIndexData = new IndexData();
|
---|
| 596 |
|
---|
| 597 | mVertexData->vertexCount = mPoolSize * 4;
|
---|
| 598 | mVertexData->vertexStart = 0;
|
---|
| 599 |
|
---|
| 600 | // Vertex declaration
|
---|
| 601 | VertexDeclaration* decl = mVertexData->vertexDeclaration;
|
---|
| 602 | VertexBufferBinding* binding = mVertexData->vertexBufferBinding;
|
---|
| 603 |
|
---|
| 604 | size_t offset = 0;
|
---|
| 605 | decl->addElement(0, offset, VET_FLOAT3, VES_POSITION);
|
---|
| 606 | offset += VertexElement::getTypeSize(VET_FLOAT3);
|
---|
| 607 | decl->addElement(0, offset, VET_COLOUR, VES_DIFFUSE);
|
---|
| 608 | offset += VertexElement::getTypeSize(VET_COLOUR);
|
---|
| 609 | decl->addElement(0, offset, VET_FLOAT2, VES_TEXTURE_COORDINATES, 0);
|
---|
| 610 |
|
---|
| 611 | mMainBuf =
|
---|
| 612 | HardwareBufferManager::getSingleton().createVertexBuffer(
|
---|
| 613 | decl->getVertexSize(0),
|
---|
| 614 | mVertexData->vertexCount,
|
---|
| 615 | HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
---|
| 616 | // bind position and diffuses
|
---|
| 617 | binding->setBinding(0, mMainBuf);
|
---|
| 618 |
|
---|
| 619 |
|
---|
| 620 | mIndexData->indexStart = 0;
|
---|
| 621 | mIndexData->indexCount = mPoolSize * 6;
|
---|
| 622 |
|
---|
| 623 | mIndexData->indexBuffer = HardwareBufferManager::getSingleton().
|
---|
| 624 | createIndexBuffer(HardwareIndexBuffer::IT_16BIT,
|
---|
| 625 | mIndexData->indexCount,
|
---|
| 626 | HardwareBuffer::HBU_STATIC_WRITE_ONLY);
|
---|
| 627 |
|
---|
| 628 | /* Create indexes (will be the same every frame)
|
---|
| 629 | Using indexes because it means 1/3 less vertex transforms (4 instead of 6)
|
---|
| 630 |
|
---|
| 631 | Billboard layout relative to camera:
|
---|
| 632 |
|
---|
| 633 | 2-----3
|
---|
| 634 | | /|
|
---|
| 635 | | / |
|
---|
| 636 | |/ |
|
---|
| 637 | 0-----1
|
---|
| 638 | */
|
---|
| 639 |
|
---|
| 640 | ushort* pIdx = static_cast<ushort*>(
|
---|
| 641 | mIndexData->indexBuffer->lock(0,
|
---|
| 642 | mIndexData->indexBuffer->getSizeInBytes(),
|
---|
| 643 | HardwareBuffer::HBL_DISCARD) );
|
---|
| 644 |
|
---|
| 645 | for(
|
---|
| 646 | size_t idx, idxOff, bboard = 0;
|
---|
| 647 | bboard < mPoolSize;
|
---|
| 648 | ++bboard )
|
---|
| 649 | {
|
---|
| 650 | // Do indexes
|
---|
| 651 | idx = bboard * 6;
|
---|
| 652 | idxOff = bboard * 4;
|
---|
| 653 |
|
---|
| 654 | pIdx[idx] = static_cast<unsigned short>(idxOff); // + 0;, for clarity
|
---|
| 655 | pIdx[idx+1] = static_cast<unsigned short>(idxOff + 1);
|
---|
| 656 | pIdx[idx+2] = static_cast<unsigned short>(idxOff + 3);
|
---|
| 657 | pIdx[idx+3] = static_cast<unsigned short>(idxOff + 0);
|
---|
| 658 | pIdx[idx+4] = static_cast<unsigned short>(idxOff + 3);
|
---|
| 659 | pIdx[idx+5] = static_cast<unsigned short>(idxOff + 2);
|
---|
| 660 |
|
---|
| 661 | }
|
---|
| 662 |
|
---|
| 663 | mIndexData->indexBuffer->unlock();
|
---|
| 664 | mBuffersCreated = true;
|
---|
| 665 | }
|
---|
| 666 |
|
---|
| 667 | //-----------------------------------------------------------------------
|
---|
| 668 | unsigned int BillboardSet::getPoolSize(void) const
|
---|
| 669 | {
|
---|
| 670 | return static_cast< unsigned int >( mBillboardPool.size() );
|
---|
| 671 | }
|
---|
| 672 |
|
---|
| 673 | //-----------------------------------------------------------------------
|
---|
| 674 | void BillboardSet::_notifyBillboardResized(void)
|
---|
| 675 | {
|
---|
| 676 | mAllDefaultSize = false;
|
---|
| 677 | }
|
---|
| 678 |
|
---|
| 679 | //-----------------------------------------------------------------------
|
---|
| 680 | void BillboardSet::getParametricOffsets(
|
---|
| 681 | Real& left, Real& right, Real& top, Real& bottom )
|
---|
| 682 | {
|
---|
| 683 | switch( mOriginType )
|
---|
| 684 | {
|
---|
| 685 | case BBO_TOP_LEFT:
|
---|
| 686 | left = 0.0f;
|
---|
| 687 | right = 1.0f;
|
---|
| 688 | top = 0.0f;
|
---|
| 689 | bottom = 1.0f;
|
---|
| 690 | break;
|
---|
| 691 |
|
---|
| 692 | case BBO_TOP_CENTER:
|
---|
| 693 | left = -0.5f;
|
---|
| 694 | right = 0.5f;
|
---|
| 695 | top = 0.0f;
|
---|
| 696 | bottom = 1.0f;
|
---|
| 697 | break;
|
---|
| 698 |
|
---|
| 699 | case BBO_TOP_RIGHT:
|
---|
| 700 | left = -1.0f;
|
---|
| 701 | right = 0.0f;
|
---|
| 702 | top = 0.0f;
|
---|
| 703 | bottom = 1.0f;
|
---|
| 704 | break;
|
---|
| 705 |
|
---|
| 706 | case BBO_CENTER_LEFT:
|
---|
| 707 | left = 0.0f;
|
---|
| 708 | right = 1.0f;
|
---|
| 709 | top = -0.5f;
|
---|
| 710 | bottom = 0.5f;
|
---|
| 711 | break;
|
---|
| 712 |
|
---|
| 713 | case BBO_CENTER:
|
---|
| 714 | left = -0.5f;
|
---|
| 715 | right = 0.5f;
|
---|
| 716 | top = -0.5f;
|
---|
| 717 | bottom = 0.5f;
|
---|
| 718 | break;
|
---|
| 719 |
|
---|
| 720 | case BBO_CENTER_RIGHT:
|
---|
| 721 | left = -1.0f;
|
---|
| 722 | right = 0.0f;
|
---|
| 723 | top = -0.5f;
|
---|
| 724 | bottom = 0.5f;
|
---|
| 725 | break;
|
---|
| 726 |
|
---|
| 727 | case BBO_BOTTOM_LEFT:
|
---|
| 728 | left = 0.0f;
|
---|
| 729 | right = 1.0f;
|
---|
| 730 | top = -1.0f;
|
---|
| 731 | bottom = 0.0f;
|
---|
| 732 | break;
|
---|
| 733 |
|
---|
| 734 | case BBO_BOTTOM_CENTER:
|
---|
| 735 | left = -0.5f;
|
---|
| 736 | right = 0.5f;
|
---|
| 737 | top = -1.0f;
|
---|
| 738 | bottom = 0.0f;
|
---|
| 739 | break;
|
---|
| 740 |
|
---|
| 741 | case BBO_BOTTOM_RIGHT:
|
---|
| 742 | left = -1.0f;
|
---|
| 743 | right = 0.0f;
|
---|
| 744 | top = -1.0f;
|
---|
| 745 | bottom = 0.0f;
|
---|
| 746 | break;
|
---|
| 747 | }
|
---|
| 748 | }
|
---|
| 749 | //-----------------------------------------------------------------------
|
---|
| 750 | bool BillboardSet::getCullIndividually(void) const
|
---|
| 751 | {
|
---|
| 752 | return mCullIndividual;
|
---|
| 753 | }
|
---|
| 754 | //-----------------------------------------------------------------------
|
---|
| 755 | void BillboardSet::setCullIndividually(bool cullIndividual)
|
---|
| 756 | {
|
---|
| 757 | mCullIndividual = cullIndividual;
|
---|
| 758 | }
|
---|
| 759 | //-----------------------------------------------------------------------
|
---|
| 760 | bool BillboardSet::billboardVisible(Camera* cam, const Billboard& bill)
|
---|
| 761 | {
|
---|
| 762 | // Return always visible if not culling individually
|
---|
| 763 | if (!mCullIndividual) return true;
|
---|
| 764 |
|
---|
| 765 | // Cull based on sphere (have to transform less)
|
---|
| 766 | Sphere sph;
|
---|
| 767 | Matrix4 xworld;
|
---|
| 768 |
|
---|
| 769 | getWorldTransforms(&xworld);
|
---|
| 770 |
|
---|
| 771 | sph.setCenter(xworld * bill.mPosition);
|
---|
| 772 |
|
---|
| 773 | if (bill.mOwnDimensions)
|
---|
| 774 | {
|
---|
| 775 | sph.setRadius(std::max(bill.mWidth, bill.mHeight));
|
---|
| 776 | }
|
---|
| 777 | else
|
---|
| 778 | {
|
---|
| 779 | sph.setRadius(std::max(mDefaultWidth, mDefaultHeight));
|
---|
| 780 | }
|
---|
| 781 |
|
---|
| 782 | return cam->isVisible(sph);
|
---|
| 783 |
|
---|
| 784 | }
|
---|
| 785 | //-----------------------------------------------------------------------
|
---|
| 786 | void BillboardSet::increasePool(unsigned int size)
|
---|
| 787 | {
|
---|
| 788 | size_t oldSize = mBillboardPool.size();
|
---|
| 789 |
|
---|
| 790 | // Increase size
|
---|
| 791 | mBillboardPool.reserve(size);
|
---|
| 792 | mBillboardPool.resize(size);
|
---|
| 793 |
|
---|
| 794 | // Create new billboards
|
---|
| 795 | for( size_t i = oldSize; i < size; ++i )
|
---|
| 796 | mBillboardPool[i] = new Billboard();
|
---|
| 797 |
|
---|
| 798 | }
|
---|
| 799 | //-----------------------------------------------------------------------
|
---|
| 800 | void BillboardSet::genBillboardAxes(Camera* cam, Vector3* pX,
|
---|
| 801 | Vector3 *pY, const Billboard* bb)
|
---|
| 802 | {
|
---|
| 803 | // Default behaviour is that billboards are in local node space
|
---|
| 804 | // so orientation of camera (in world space) must be reverse-transformed
|
---|
| 805 | // into node space to generate the axes
|
---|
| 806 |
|
---|
| 807 | Quaternion invTransform;
|
---|
| 808 | if (!mWorldSpace)
|
---|
| 809 | {
|
---|
| 810 | invTransform = mParentNode->_getDerivedOrientation().Inverse();
|
---|
| 811 | }
|
---|
| 812 | Quaternion camQ;
|
---|
| 813 | Vector3 camdir = cam->getDerivedDirection();
|
---|
| 814 |
|
---|
| 815 | switch (mBillboardType)
|
---|
| 816 | {
|
---|
| 817 | case BBT_POINT:
|
---|
| 818 | // Get camera world axes for X and Y (depth is irrelevant)
|
---|
| 819 | camQ = cam->getDerivedOrientation();
|
---|
| 820 | if (cam->isReflected())
|
---|
| 821 | {
|
---|
| 822 | Vector3 dir = camQ * Vector3::NEGATIVE_UNIT_Z;
|
---|
| 823 | Vector3 rdir = camdir.reflect(cam->getReflectionPlane().normal);
|
---|
| 824 | camQ = dir.getRotationTo(rdir) * camQ;
|
---|
| 825 | }
|
---|
| 826 | if (!mWorldSpace)
|
---|
| 827 | {
|
---|
| 828 | // Convert into billboard local space
|
---|
| 829 | camQ = invTransform * camQ;
|
---|
| 830 | }
|
---|
| 831 | *pX = camQ * Vector3::UNIT_X;
|
---|
| 832 | *pY = camQ * Vector3::UNIT_Y;
|
---|
| 833 | break;
|
---|
| 834 | case BBT_ORIENTED_COMMON:
|
---|
| 835 | // Y-axis is common direction
|
---|
| 836 | // X-axis is cross with camera direction
|
---|
| 837 | *pY = mCommonDirection;
|
---|
| 838 | if (cam->isReflected())
|
---|
| 839 | {
|
---|
| 840 | camdir = camdir.reflect(cam->getReflectionPlane().normal);
|
---|
| 841 | }
|
---|
| 842 | if (!mWorldSpace)
|
---|
| 843 | {
|
---|
| 844 | // Convert into billboard local space
|
---|
| 845 | *pX = (invTransform * camdir).crossProduct(*pY);
|
---|
| 846 | }
|
---|
| 847 | else
|
---|
| 848 | {
|
---|
| 849 | *pX = camdir.crossProduct(*pY);
|
---|
| 850 | }
|
---|
| 851 | pX->normalise();
|
---|
| 852 |
|
---|
| 853 | break;
|
---|
| 854 | case BBT_ORIENTED_SELF:
|
---|
| 855 | // Y-axis is direction
|
---|
| 856 | // X-axis is cross with camera direction
|
---|
| 857 | // Scale direction first
|
---|
| 858 | *pY = bb->mDirection;
|
---|
| 859 | if (cam->isReflected())
|
---|
| 860 | {
|
---|
| 861 | camdir = camdir.reflect(cam->getReflectionPlane().normal);
|
---|
| 862 | }
|
---|
| 863 | if (!mWorldSpace)
|
---|
| 864 | {
|
---|
| 865 | // Convert into billboard local space
|
---|
| 866 | *pX = (invTransform * camdir).crossProduct(*pY);
|
---|
| 867 | pX->normalise();
|
---|
| 868 | }
|
---|
| 869 | else
|
---|
| 870 | {
|
---|
| 871 | *pY *= 0.01f;
|
---|
| 872 | *pX = camdir.crossProduct(*pY);
|
---|
| 873 | }
|
---|
| 874 |
|
---|
| 875 | break;
|
---|
| 876 | }
|
---|
| 877 |
|
---|
| 878 |
|
---|
| 879 | }
|
---|
| 880 | //-----------------------------------------------------------------------
|
---|
| 881 | void BillboardSet::setBillboardType(BillboardType bbt)
|
---|
| 882 | {
|
---|
| 883 | mBillboardType = bbt;
|
---|
| 884 | }
|
---|
| 885 | //-----------------------------------------------------------------------
|
---|
| 886 | BillboardType BillboardSet::getBillboardType(void) const
|
---|
| 887 | {
|
---|
| 888 | return mBillboardType;
|
---|
| 889 | }
|
---|
| 890 | //-----------------------------------------------------------------------
|
---|
| 891 | void BillboardSet::setCommonDirection(const Vector3& vec)
|
---|
| 892 | {
|
---|
| 893 | mCommonDirection = vec;
|
---|
| 894 | }
|
---|
| 895 | //-----------------------------------------------------------------------
|
---|
| 896 | const Vector3& BillboardSet::getCommonDirection(void) const
|
---|
| 897 | {
|
---|
| 898 | return mCommonDirection;
|
---|
| 899 | }
|
---|
| 900 | //-----------------------------------------------------------------------
|
---|
| 901 | void BillboardSet::genVertices(
|
---|
| 902 | const Vector3* const offsets, const Billboard& bb)
|
---|
| 903 | {
|
---|
| 904 | RGBA colour;
|
---|
| 905 | Root::getSingleton().convertColourValue(bb.mColour, &colour);
|
---|
| 906 | RGBA* pCol;
|
---|
| 907 | static float basicTexData[8] = {
|
---|
| 908 | 0.0, 1.0,
|
---|
| 909 | 1.0, 1.0,
|
---|
| 910 | 0.0, 0.0,
|
---|
| 911 | 1.0, 0.0 };
|
---|
| 912 | static float rotTexDataBase[8] = {
|
---|
| 913 | -0.5, 0.5,
|
---|
| 914 | 0.5, 0.5,
|
---|
| 915 | -0.5,-0.5,
|
---|
| 916 | 0.5,-0.5 };
|
---|
| 917 | static float rotTexData[8];
|
---|
| 918 |
|
---|
| 919 | float* pTexData;
|
---|
| 920 |
|
---|
| 921 | // Texcoords
|
---|
| 922 | if (mFixedTextureCoords)
|
---|
| 923 | {
|
---|
| 924 | pTexData = basicTexData;
|
---|
| 925 | }
|
---|
| 926 | else
|
---|
| 927 | {
|
---|
| 928 |
|
---|
| 929 | const Real cos_rot ( Math::Cos(bb.mRotation) );
|
---|
| 930 | const Real sin_rot ( Math::Sin(bb.mRotation) );
|
---|
| 931 |
|
---|
| 932 | rotTexData[0] = (cos_rot * rotTexDataBase[0]) + (sin_rot * rotTexDataBase[1]) + 0.5;
|
---|
| 933 | rotTexData[1] = (sin_rot * rotTexDataBase[0]) - (cos_rot * rotTexDataBase[1]) + 0.5;
|
---|
| 934 |
|
---|
| 935 | rotTexData[2] = (cos_rot * rotTexDataBase[2]) + (sin_rot * rotTexDataBase[3]) + 0.5;
|
---|
| 936 | rotTexData[3] = (sin_rot * rotTexDataBase[2]) - (cos_rot * rotTexDataBase[3]) + 0.5;
|
---|
| 937 |
|
---|
| 938 | rotTexData[4] = (cos_rot * rotTexDataBase[4]) + (sin_rot * rotTexDataBase[5]) + 0.5;
|
---|
| 939 | rotTexData[5]= (sin_rot * rotTexDataBase[4]) - (cos_rot * rotTexDataBase[5]) + 0.5;
|
---|
| 940 |
|
---|
| 941 | rotTexData[6] = (cos_rot * rotTexDataBase[6]) + (sin_rot * rotTexDataBase[7]) + 0.5;
|
---|
| 942 | rotTexData[7] = (sin_rot * rotTexDataBase[6]) - (cos_rot * rotTexDataBase[7]) + 0.5;
|
---|
| 943 | pTexData = rotTexData;
|
---|
| 944 | }
|
---|
| 945 |
|
---|
| 946 |
|
---|
| 947 | // Left-top
|
---|
| 948 | // Positions
|
---|
| 949 | *mLockPtr++ = offsets[0].x + bb.mPosition.x;
|
---|
| 950 | *mLockPtr++ = offsets[0].y + bb.mPosition.y;
|
---|
| 951 | *mLockPtr++ = offsets[0].z + bb.mPosition.z;
|
---|
| 952 | // Colour
|
---|
| 953 | // Convert float* to RGBA*
|
---|
| 954 | pCol = static_cast<RGBA*>(static_cast<void*>(mLockPtr));
|
---|
| 955 | *pCol++ = colour;
|
---|
| 956 | // Update lock pointer
|
---|
| 957 | mLockPtr = static_cast<float*>(static_cast<void*>(pCol));
|
---|
| 958 | // Texture coords
|
---|
| 959 | *mLockPtr++ = *pTexData++;
|
---|
| 960 | *mLockPtr++ = *pTexData++;
|
---|
| 961 |
|
---|
| 962 |
|
---|
| 963 | // Right-top
|
---|
| 964 | // Positions
|
---|
| 965 | *mLockPtr++ = offsets[1].x + bb.mPosition.x;
|
---|
| 966 | *mLockPtr++ = offsets[1].y + bb.mPosition.y;
|
---|
| 967 | *mLockPtr++ = offsets[1].z + bb.mPosition.z;
|
---|
| 968 | // Colour
|
---|
| 969 | // Convert float* to RGBA*
|
---|
| 970 | pCol = static_cast<RGBA*>(static_cast<void*>(mLockPtr));
|
---|
| 971 | *pCol++ = colour;
|
---|
| 972 | // Update lock pointer
|
---|
| 973 | mLockPtr = static_cast<float*>(static_cast<void*>(pCol));
|
---|
| 974 | // Texture coords
|
---|
| 975 | *mLockPtr++ = *pTexData++;
|
---|
| 976 | *mLockPtr++ = *pTexData++;
|
---|
| 977 |
|
---|
| 978 | // Left-bottom
|
---|
| 979 | // Positions
|
---|
| 980 | *mLockPtr++ = offsets[2].x + bb.mPosition.x;
|
---|
| 981 | *mLockPtr++ = offsets[2].y + bb.mPosition.y;
|
---|
| 982 | *mLockPtr++ = offsets[2].z + bb.mPosition.z;
|
---|
| 983 | // Colour
|
---|
| 984 | // Convert float* to RGBA*
|
---|
| 985 | pCol = static_cast<RGBA*>(static_cast<void*>(mLockPtr));
|
---|
| 986 | *pCol++ = colour;
|
---|
| 987 | // Update lock pointer
|
---|
| 988 | mLockPtr = static_cast<float*>(static_cast<void*>(pCol));
|
---|
| 989 | // Texture coords
|
---|
| 990 | *mLockPtr++ = *pTexData++;
|
---|
| 991 | *mLockPtr++ = *pTexData++;
|
---|
| 992 |
|
---|
| 993 | // Right-bottom
|
---|
| 994 | // Positions
|
---|
| 995 | *mLockPtr++ = offsets[3].x + bb.mPosition.x;
|
---|
| 996 | *mLockPtr++ = offsets[3].y + bb.mPosition.y;
|
---|
| 997 | *mLockPtr++ = offsets[3].z + bb.mPosition.z;
|
---|
| 998 | // Colour
|
---|
| 999 | // Convert float* to RGBA*
|
---|
| 1000 | pCol = static_cast<RGBA*>(static_cast<void*>(mLockPtr));
|
---|
| 1001 | *pCol++ = colour;
|
---|
| 1002 | // Update lock pointer
|
---|
| 1003 | mLockPtr = static_cast<float*>(static_cast<void*>(pCol));
|
---|
| 1004 | // Texture coords
|
---|
| 1005 | *mLockPtr++ = *pTexData++;
|
---|
| 1006 | *mLockPtr++ = *pTexData++;
|
---|
| 1007 |
|
---|
| 1008 | }
|
---|
| 1009 | //-----------------------------------------------------------------------
|
---|
| 1010 | void BillboardSet::genVertOffsets(Real inleft, Real inright, Real intop, Real inbottom,
|
---|
| 1011 | Real width, Real height, const Vector3& x, const Vector3& y, Vector3* pDestVec)
|
---|
| 1012 | {
|
---|
| 1013 | Vector3 vLeftOff, vRightOff, vTopOff, vBottomOff;
|
---|
| 1014 | /* Calculate default offsets. Scale the axes by
|
---|
| 1015 | parametric offset and dimensions, ready to be added to
|
---|
| 1016 | positions.
|
---|
| 1017 | */
|
---|
| 1018 |
|
---|
| 1019 | vLeftOff = x * ( inleft * width );
|
---|
| 1020 | vRightOff = x * ( inright * width );
|
---|
| 1021 | vTopOff = y * ( intop * height );
|
---|
| 1022 | vBottomOff = y * ( inbottom * height );
|
---|
| 1023 |
|
---|
| 1024 | // Make final offsets to vertex positions
|
---|
| 1025 | pDestVec[0] = vLeftOff + vTopOff;
|
---|
| 1026 | pDestVec[1] = vRightOff + vTopOff;
|
---|
| 1027 | pDestVec[2] = vLeftOff + vBottomOff;
|
---|
| 1028 | pDestVec[3] = vRightOff + vBottomOff;
|
---|
| 1029 |
|
---|
| 1030 | }
|
---|
| 1031 | //-----------------------------------------------------------------------
|
---|
| 1032 | const String& BillboardSet::getName(void) const
|
---|
| 1033 | {
|
---|
| 1034 | return mName;
|
---|
| 1035 | }
|
---|
| 1036 | //-----------------------------------------------------------------------
|
---|
| 1037 | const String& BillboardSet::getMovableType(void) const
|
---|
| 1038 | {
|
---|
| 1039 | return msMovableType;
|
---|
| 1040 | }
|
---|
| 1041 | //-----------------------------------------------------------------------
|
---|
| 1042 | Real BillboardSet::getSquaredViewDepth(const Camera* const cam) const
|
---|
| 1043 | {
|
---|
| 1044 | assert(mParentNode);
|
---|
| 1045 | return mParentNode->getSquaredViewDepth(cam);
|
---|
| 1046 | }
|
---|
| 1047 | //-----------------------------------------------------------------------
|
---|
| 1048 | Real BillboardSet::getBoundingRadius(void) const
|
---|
| 1049 | {
|
---|
| 1050 | return mBoundingRadius;
|
---|
| 1051 | }
|
---|
| 1052 | //-----------------------------------------------------------------------
|
---|
| 1053 | const LightList& BillboardSet::getLights(void) const
|
---|
| 1054 | {
|
---|
| 1055 | // It's actually quite unlikely that this will be called,
|
---|
| 1056 | // because most billboards are unlit, but here we go anyway
|
---|
| 1057 | return getParentSceneNode()->findLights(this->getBoundingRadius());
|
---|
| 1058 | }
|
---|
| 1059 |
|
---|
| 1060 | }
|
---|