[657] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #include "OgreStableHeaders.h"
|
---|
| 26 | #include "OgreColourValue.h"
|
---|
| 27 |
|
---|
| 28 | namespace Ogre {
|
---|
| 29 |
|
---|
| 30 | ColourValue ColourValue::Black = ColourValue(0.0,0.0,0.0);
|
---|
| 31 | ColourValue ColourValue::White = ColourValue(1.0,1.0,1.0);
|
---|
| 32 | ColourValue ColourValue::Red = ColourValue(1.0,0.0,0.0);
|
---|
| 33 | ColourValue ColourValue::Green = ColourValue(0.0,1.0,0.0);
|
---|
| 34 | ColourValue ColourValue::Blue = ColourValue(0.0,0.0,1.0);
|
---|
| 35 |
|
---|
| 36 | //---------------------------------------------------------------------
|
---|
| 37 | RGBA ColourValue::getAsRGBA(void) const
|
---|
| 38 | {
|
---|
| 39 | uint8 val8;
|
---|
| 40 | uint32 val32 = 0;
|
---|
| 41 |
|
---|
| 42 | // Convert to 32bit pattern
|
---|
| 43 | // (RGBA = 8888)
|
---|
| 44 |
|
---|
| 45 | // Red
|
---|
| 46 | val8 = static_cast<uint8>(r * 255);
|
---|
| 47 | val32 = val8 << 24;
|
---|
| 48 |
|
---|
| 49 | // Green
|
---|
| 50 | val8 = static_cast<uint8>(g * 255);
|
---|
| 51 | val32 += val8 << 16;
|
---|
| 52 |
|
---|
| 53 | // Blue
|
---|
| 54 | val8 = static_cast<uint8>(b * 255);
|
---|
| 55 | val32 += val8 << 8;
|
---|
| 56 |
|
---|
| 57 | // Alpha
|
---|
| 58 | val8 = static_cast<uint8>(a * 255);
|
---|
| 59 | val32 += val8;
|
---|
| 60 |
|
---|
| 61 | return val32;
|
---|
| 62 | }
|
---|
| 63 | //---------------------------------------------------------------------
|
---|
| 64 | ARGB ColourValue::getAsARGB(void) const
|
---|
| 65 | {
|
---|
| 66 | uint8 val8;
|
---|
| 67 | uint32 val32 = 0;
|
---|
| 68 |
|
---|
| 69 | // Convert to 32bit pattern
|
---|
| 70 | // (ARGB = 8888)
|
---|
| 71 |
|
---|
| 72 | // Alpha
|
---|
| 73 | val8 = static_cast<uint8>(a * 255);
|
---|
| 74 | val32 = val8 << 24;
|
---|
| 75 |
|
---|
| 76 | // Red
|
---|
| 77 | val8 = static_cast<uint8>(r * 255);
|
---|
| 78 | val32 += val8 << 16;
|
---|
| 79 |
|
---|
| 80 | // Green
|
---|
| 81 | val8 = static_cast<uint8>(g * 255);
|
---|
| 82 | val32 += val8 << 8;
|
---|
| 83 |
|
---|
| 84 | // Blue
|
---|
| 85 | val8 = static_cast<uint8>(b * 255);
|
---|
| 86 | val32 += val8;
|
---|
| 87 |
|
---|
| 88 |
|
---|
| 89 | return val32;
|
---|
| 90 | }
|
---|
| 91 | //---------------------------------------------------------------------
|
---|
| 92 | ABGR ColourValue::getAsABGR(void) const
|
---|
| 93 | {
|
---|
| 94 | uint8 val8;
|
---|
| 95 | uint32 val32 = 0;
|
---|
| 96 |
|
---|
| 97 | // Convert to 32bit pattern
|
---|
| 98 | // (ABRG = 8888)
|
---|
| 99 |
|
---|
| 100 | // Alpha
|
---|
| 101 | val8 = static_cast<uint8>(a * 255);
|
---|
| 102 | val32 = val8 << 24;
|
---|
| 103 |
|
---|
| 104 | // Blue
|
---|
| 105 | val8 = static_cast<uint8>(b * 255);
|
---|
| 106 | val32 += val8 << 16;
|
---|
| 107 |
|
---|
| 108 | // Green
|
---|
| 109 | val8 = static_cast<uint8>(g * 255);
|
---|
| 110 | val32 += val8 << 8;
|
---|
| 111 |
|
---|
| 112 | // Red
|
---|
| 113 | val8 = static_cast<uint8>(r * 255);
|
---|
| 114 | val32 += val8;
|
---|
| 115 |
|
---|
| 116 |
|
---|
| 117 | return val32;
|
---|
| 118 | }
|
---|
| 119 | //---------------------------------------------------------------------
|
---|
| 120 | void ColourValue::setAsRGBA(const RGBA val)
|
---|
| 121 | {
|
---|
| 122 | uint32 val32 = val;
|
---|
| 123 |
|
---|
| 124 | // Convert from 32bit pattern
|
---|
| 125 | // (RGBA = 8888)
|
---|
| 126 |
|
---|
| 127 | // Red
|
---|
| 128 | r = static_cast<uint8>(val32 >> 24) / 255.0f;
|
---|
| 129 |
|
---|
| 130 | // Green
|
---|
| 131 | g = static_cast<uint8>(val32 >> 16) / 255.0f;
|
---|
| 132 |
|
---|
| 133 | // Blue
|
---|
| 134 | b = static_cast<uint8>(val32 >> 8) / 255.0f;
|
---|
| 135 |
|
---|
| 136 | // Alpha
|
---|
| 137 | a = static_cast<uint8>(val32) / 255.0f;
|
---|
| 138 | }
|
---|
| 139 | //---------------------------------------------------------------------
|
---|
| 140 | void ColourValue::setAsARGB(const ARGB val)
|
---|
| 141 | {
|
---|
| 142 | uint32 val32 = val;
|
---|
| 143 |
|
---|
| 144 | // Convert from 32bit pattern
|
---|
| 145 | // (ARGB = 8888)
|
---|
| 146 |
|
---|
| 147 | // Alpha
|
---|
| 148 | a = static_cast<uint8>(val32 >> 24) / 255.0f;
|
---|
| 149 |
|
---|
| 150 | // Red
|
---|
| 151 | r = static_cast<uint8>(val32 >> 16) / 255.0f;
|
---|
| 152 |
|
---|
| 153 | // Green
|
---|
| 154 | g = static_cast<uint8>(val32 >> 8) / 255.0f;
|
---|
| 155 |
|
---|
| 156 | // Blue
|
---|
| 157 | b = static_cast<uint8>(val32) / 255.0f;
|
---|
| 158 | }
|
---|
| 159 | //---------------------------------------------------------------------
|
---|
| 160 | void ColourValue::setAsABGR(const ABGR val)
|
---|
| 161 | {
|
---|
| 162 | uint32 val32 = val;
|
---|
| 163 |
|
---|
| 164 | // Convert from 32bit pattern
|
---|
| 165 | // (ABGR = 8888)
|
---|
| 166 |
|
---|
| 167 | // Alpha
|
---|
| 168 | a = static_cast<uint8>(val32 >> 24) / 255.0f;
|
---|
| 169 |
|
---|
| 170 | // Blue
|
---|
| 171 | b = static_cast<uint8>(val32 >> 16) / 255.0f;
|
---|
| 172 |
|
---|
| 173 | // Green
|
---|
| 174 | g = static_cast<uint8>(val32 >> 8) / 255.0f;
|
---|
| 175 |
|
---|
| 176 | // Red
|
---|
| 177 | r = static_cast<uint8>(val32) / 255.0f;
|
---|
| 178 | }
|
---|
| 179 | //---------------------------------------------------------------------
|
---|
| 180 | bool ColourValue::operator==(const ColourValue& rhs) const
|
---|
| 181 | {
|
---|
| 182 | return (r == rhs.r &&
|
---|
| 183 | g == rhs.g &&
|
---|
| 184 | b == rhs.b &&
|
---|
| 185 | a == rhs.a);
|
---|
| 186 | }
|
---|
| 187 | //---------------------------------------------------------------------
|
---|
| 188 | bool ColourValue::operator!=(const ColourValue& rhs) const
|
---|
| 189 | {
|
---|
| 190 | return !(*this == rhs);
|
---|
| 191 | }
|
---|
| 192 |
|
---|
| 193 | }
|
---|
| 194 |
|
---|