/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #include "OgreStableHeaders.h" #include "OgreCursor.h" #include "OgreEventListeners.h" namespace Ogre { //----------------------------------------------------------------------- Cursor::Cursor() : MouseMotionTarget(), MouseTarget() { mXLowLimit = 0; mXHighLimit = 1; mYLowLimit = 0; mYHighLimit = 1; mZLowLimit = 0; mZHighLimit = 1; mScale = 1; mMouseX = 0.5; mMouseY = 0.5; mMouseZ = 0.5; mRelX = 0.0; mRelY = 0.0; mRelZ = 0.0; } //----------------------------------------------------------------------- Cursor::~Cursor() { } //----------------------------------------------------------------------- void Cursor::addToX(Real val) { Real valReal = val * mScale; mRelX = valReal; mMouseX = limit(mMouseX + valReal,mXLowLimit, mXHighLimit); } //----------------------------------------------------------------------- void Cursor::addToY(Real val) { Real valReal = val * mScale; mRelY = valReal; mMouseY = limit(mMouseY + valReal,mYLowLimit, mYHighLimit); } //----------------------------------------------------------------------- void Cursor::addToZ(Real val) { Real valReal = val * mScale; mRelZ = valReal; mMouseZ = limit(mMouseZ + valReal,mZLowLimit, mZHighLimit); } //----------------------------------------------------------------------- void Cursor::processEvent(InputEvent* e) { switch(e->getID()) { case MouseEvent::ME_MOUSE_PRESSED: case MouseEvent::ME_MOUSE_RELEASED: case MouseEvent::ME_MOUSE_CLICKED: case MouseEvent::ME_MOUSE_ENTERED: case MouseEvent::ME_MOUSE_EXITED: processMouseEvent(static_cast(e)); break; case MouseEvent::ME_MOUSE_MOVED: case MouseEvent::ME_MOUSE_DRAGGED: processMouseMotionEvent(static_cast(e)); break; } mRelX = 0.0; mRelY = 0.0; mRelZ = 0.0; } //----------------------------------------------------------------------- Real Cursor::getX() const { return mMouseX; } //----------------------------------------------------------------------- Real Cursor::getY() const { return mMouseY; } //----------------------------------------------------------------------- Real Cursor::getZ() const { return mMouseZ; } //----------------------------------------------------------------------- Real Cursor::getLeft(void) const { return getX(); } //----------------------------------------------------------------------- Real Cursor::getTop(void) const { return getY(); } //----------------------------------------------------------------------- PositionTarget* Cursor::getPositionTargetParent() const { return NULL; } }