source: OGRE/trunk/ogrenew/OgreMain/src/OgreCursor.cpp @ 692

Revision 692, 3.9 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#include "OgreStableHeaders.h"
26
27#include "OgreCursor.h"
28#include "OgreEventListeners.h"
29
30
31namespace Ogre {
32
33    //-----------------------------------------------------------------------
34
35        Cursor::Cursor() :
36                MouseMotionTarget(),
37                MouseTarget()
38        {
39                mXLowLimit = 0;
40                mXHighLimit = 1;
41                mYLowLimit = 0;
42                mYHighLimit = 1;
43                mZLowLimit = 0;
44                mZHighLimit = 1;
45
46                mScale = 1;
47                mMouseX = 0.5;
48                mMouseY = 0.5;
49                mMouseZ = 0.5;
50
51        mRelX = 0.0;
52        mRelY = 0.0;
53        mRelZ = 0.0;
54        }
55
56    //-----------------------------------------------------------------------
57
58        Cursor::~Cursor()
59        {
60        }
61
62    //-----------------------------------------------------------------------
63        void Cursor::addToX(Real val)
64        {
65                Real valReal = val * mScale;
66        mRelX = valReal;
67                mMouseX = limit(mMouseX + valReal,mXLowLimit, mXHighLimit);
68        }
69
70    //-----------------------------------------------------------------------
71        void Cursor::addToY(Real val)
72        {
73                Real valReal = val * mScale;
74        mRelY = valReal;
75                mMouseY = limit(mMouseY + valReal,mYLowLimit, mYHighLimit);
76        }
77
78    //-----------------------------------------------------------------------
79        void Cursor::addToZ(Real val)
80        {
81                Real valReal = val * mScale;
82        mRelZ = valReal;
83                mMouseZ = limit(mMouseZ + valReal,mZLowLimit, mZHighLimit);
84        }
85
86    //-----------------------------------------------------------------------
87        void Cursor::processEvent(InputEvent* e)
88        {
89                switch(e->getID())
90                {
91                case MouseEvent::ME_MOUSE_PRESSED:
92                case MouseEvent::ME_MOUSE_RELEASED:
93                case MouseEvent::ME_MOUSE_CLICKED:
94                case MouseEvent::ME_MOUSE_ENTERED:
95                case MouseEvent::ME_MOUSE_EXITED:
96                        processMouseEvent(static_cast<MouseEvent*>(e));
97                        break;
98                case MouseEvent::ME_MOUSE_MOVED:
99                case MouseEvent::ME_MOUSE_DRAGGED:
100                        processMouseMotionEvent(static_cast<MouseEvent*>(e));
101                        break;
102                }
103
104        mRelX = 0.0;
105        mRelY = 0.0;
106        mRelZ = 0.0;
107        }
108
109    //-----------------------------------------------------------------------
110        Real Cursor::getX() const
111        {
112                return mMouseX;
113        }
114
115    //-----------------------------------------------------------------------
116        Real Cursor::getY() const
117        {
118                return mMouseY;
119        }
120
121    //-----------------------------------------------------------------------
122        Real Cursor::getZ() const
123        {
124                return mMouseZ;
125        }
126
127    //-----------------------------------------------------------------------
128    Real Cursor::getLeft(void) const
129        {
130                return getX();
131        }
132
133    //-----------------------------------------------------------------------
134    Real Cursor::getTop(void) const
135        {
136                return getY();
137
138        }
139
140    //-----------------------------------------------------------------------
141        PositionTarget* Cursor::getPositionTargetParent() const
142        {
143                return NULL;
144        }
145
146}
147
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