source: OGRE/trunk/ogrenew/OgreMain/src/OgreExternalTextureSource.cpp @ 692

Revision 692, 6.5 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25
26/***************************************************************************
27OgreExternalTextureSource.cpp  - 
28        Implementation of texture controller class
29
30-------------------
31date                 : Jan 1 2004
32email                : pjcast@yahoo.com
33***************************************************************************/
34
35#include "OgreStableHeaders.h"
36#include "OgreExternalTextureSource.h"
37#include "OgreStringConverter.h"
38#include "OgreLogManager.h"
39#include "OgreException.h"
40
41namespace Ogre
42{
43        //String interface commands for setting some basic commands
44        ExternalTextureSource::CmdInputFileName ExternalTextureSource::msCmdInputFile;
45        ExternalTextureSource::CmdFPS                   ExternalTextureSource::msCmdFramesPerSecond;
46        ExternalTextureSource::CmdPlayMode              ExternalTextureSource::msCmdPlayMode;
47        ExternalTextureSource::CmdTecPassState  ExternalTextureSource::msCmdTecPassState;
48
49        //---------------------------------------------------------------------------------------//
50
51        ExternalTextureSource::ExternalTextureSource()
52        {
53                mInputFileName = "None";
54                mDictionaryName = "NotAssigned";
55                mUpdateEveryFrame = false;
56                mFramesPerSecond = 24;
57                mMode = TextureEffectPause;
58        }
59
60        //---------------------------------------------------------------------------------------//
61
62        void ExternalTextureSource::addBaseParams()
63        {
64                if( mDictionaryName == "NotAssigned" )
65            OGRE_EXCEPT(Exception::ERR_FILE_NOT_FOUND,
66                "Plugin " + mPlugInName +
67                                " needs to override default mDictionaryName",
68                "ExternalTextureSource::addBaseParams");
69
70                //Create Dictionary Here
71        if (createParamDictionary( mDictionaryName ))
72                {
73                ParamDictionary* dict = getParamDictionary();
74                       
75                        dict->addParameter(ParameterDef("filename",
76                            "A source for the texture effect (only certain plugins require this)"
77                                , PT_STRING),
78                                &ExternalTextureSource::msCmdInputFile);
79                        dict->addParameter(ParameterDef("frames_per_second",
80                            "How fast should playback be (only certain plugins use this)"
81                                , PT_INT),
82                                &ExternalTextureSource::msCmdFramesPerSecond);
83                        dict->addParameter(ParameterDef("play_mode",
84                            "How the playback starts(only certain plugins use this)"
85                                , PT_STRING),
86                                &ExternalTextureSource::msCmdPlayMode);
87                        dict->addParameter(ParameterDef("set_T_P_S",
88                            "Set the technique, pass, and state level of this texture_unit (eg. 0 0 0 )"
89                                , PT_STRING),
90                                &ExternalTextureSource::msCmdTecPassState);
91                }
92        }
93
94        //---------------------------------------------------------------------------------------//
95        //*** String Interface Command Class Definitions *****************************************/
96        String ExternalTextureSource::CmdInputFileName::doGet(const void* target) const
97        {
98                return static_cast<const ExternalTextureSource*>(target)->getInputName();
99        }
100        void ExternalTextureSource::CmdInputFileName::doSet(void* target, const String& val)
101        {
102                static_cast<ExternalTextureSource*>(target)->setInputName( val );
103        }
104       
105        //------------------------------------------------------------------------------//
106        String ExternalTextureSource::CmdFPS::doGet(const void* target) const
107        {
108                return StringConverter::toString(
109                        static_cast<const ExternalTextureSource*>(target)->getFPS() );
110        }
111        void ExternalTextureSource::CmdFPS::doSet(void* target, const String& val)
112        {
113                static_cast<ExternalTextureSource*>(target)->setFPS(StringConverter::parseInt(val));
114        }
115        //------------------------------------------------------------------------------//
116        String ExternalTextureSource::CmdPlayMode::doGet(const void* target) const
117        {
118                eTexturePlayMode eMode = static_cast<const ExternalTextureSource*>(target)->getPlayMode();
119                String val;
120
121                switch(eMode)
122                {
123                case TextureEffectPlay_ASAP:
124                        val = "play";
125                        break;
126                case TextureEffectPlay_Looping:
127                        val = "loop";
128                        break;
129                case TextureEffectPause:
130                        val = "pause";
131                        break;
132                default:
133                        val = "error";
134                        break;
135                }
136
137                return val;
138        }
139        void ExternalTextureSource::CmdPlayMode::doSet(void* target, const String& val)
140        {
141                eTexturePlayMode eMode = TextureEffectPause;
142
143                if( val == "play" )
144                        eMode = TextureEffectPlay_ASAP;
145                if( val == "loop" )
146                        eMode = TextureEffectPlay_Looping;
147                if( val == "pause" )
148                        eMode = TextureEffectPause;
149
150                static_cast<ExternalTextureSource*>(target)->setPlayMode( eMode );
151        }
152
153        //------------------------------------------------------------------------------//
154        String ExternalTextureSource::CmdTecPassState::doGet(const void* target) const
155        {
156                int t = 0, p = 0, s = 0;
157
158                static_cast<const ExternalTextureSource*>(target)->getTextureTecPassStateLevel(t, p, s);
159
160                String ret = StringConverter::toString( t ) + " "
161                                        + StringConverter::toString( p ) + " "
162                                        + StringConverter::toString( s );
163               
164                return ret;                     
165        }
166
167        void ExternalTextureSource::CmdTecPassState::doSet(void* target, const String& val)
168        {
169                int t = 0, p = 0, s = 0;
170
171                StringVector vecparams = StringUtil::split(val, " \t");
172
173                if( vecparams.size() == 3 )
174                {
175                        t = StringConverter::parseInt( vecparams[0] );
176                        p = StringConverter::parseInt( vecparams[1] );
177                        s = StringConverter::parseInt( vecparams[2] );
178                }
179                else
180                {
181                        LogManager::getSingleton().logMessage("Texture controller had problems extracting technique, pass, and state level... Default to 0, 0, 0");
182                        t = p = s = 0;
183                }
184
185                static_cast<ExternalTextureSource*>(target)->setTextureTecPassStateLevel(t,p,s);
186        }
187}
188
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