[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 | #include "OgreHardwareBufferManager.h"
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| 27 | #include "OgreVertexIndexData.h"
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| 28 | #include "OgreLogManager.h"
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| 29 |
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| 30 |
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| 31 | namespace Ogre {
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| 32 |
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| 33 | //-----------------------------------------------------------------------
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| 34 | template<> HardwareBufferManager* Singleton<HardwareBufferManager>::ms_Singleton = 0;
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| 35 | HardwareBufferManager* HardwareBufferManager::getSingletonPtr(void)
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| 36 | {
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| 37 | return ms_Singleton;
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| 38 | }
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| 39 | HardwareBufferManager& HardwareBufferManager::getSingleton(void)
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| 40 | {
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| 41 | assert( ms_Singleton ); return ( *ms_Singleton );
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| 42 | }
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| 43 | // Free temporary vertex buffers every 5 minutes on 100fps
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| 44 | const size_t HardwareBufferManager::UNDER_USED_FRAME_THRESHOLD = 30000;
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| 45 | const size_t HardwareBufferManager::EXPIRED_DELAY_FRAME_THRESHOLD = 5;
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| 46 | //-----------------------------------------------------------------------
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| 47 | HardwareBufferManager::HardwareBufferManager()
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| 48 | : mUnderUsedFrameCount(0)
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| 49 | {
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| 50 | }
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| 51 | //-----------------------------------------------------------------------
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| 52 | HardwareBufferManager::~HardwareBufferManager()
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| 53 | {
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| 54 | // Clear vertex/index buffer list first, avoid destroyed notify do
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| 55 | // unnecessary work, and we'll destroy everything here.
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| 56 | mVertexBuffers.clear();
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| 57 | mIndexBuffers.clear();
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| 58 |
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| 59 | // Destroy everything
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| 60 | destroyAllDeclarations();
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| 61 | destroyAllBindings();
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| 62 | // No need to destroy main buffers - they will be destroyed by removal of bindings
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| 63 |
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| 64 | // No need to destroy temp buffers - they will be destroyed automatically.
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| 65 | }
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| 66 | //-----------------------------------------------------------------------
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| 67 | VertexDeclaration* HardwareBufferManager::createVertexDeclaration(void)
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| 68 | {
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| 69 | VertexDeclaration* decl = createVertexDeclarationImpl();
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| 70 | mVertexDeclarations.insert(decl);
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| 71 | return decl;
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| 72 | }
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| 73 | //-----------------------------------------------------------------------
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| 74 | void HardwareBufferManager::destroyVertexDeclaration(VertexDeclaration* decl)
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| 75 | {
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| 76 | mVertexDeclarations.erase(decl);
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| 77 | destroyVertexDeclarationImpl(decl);
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| 78 | }
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| 79 | //-----------------------------------------------------------------------
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| 80 | VertexBufferBinding* HardwareBufferManager::createVertexBufferBinding(void)
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| 81 | {
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| 82 | VertexBufferBinding* ret = createVertexBufferBindingImpl();
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| 83 | mVertexBufferBindings.insert(ret);
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| 84 | return ret;
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| 85 | }
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| 86 | //-----------------------------------------------------------------------
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| 87 | void HardwareBufferManager::destroyVertexBufferBinding(VertexBufferBinding* binding)
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| 88 | {
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| 89 | mVertexBufferBindings.erase(binding);
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| 90 | destroyVertexBufferBindingImpl(binding);
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| 91 | }
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| 92 | //-----------------------------------------------------------------------
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| 93 | VertexDeclaration* HardwareBufferManager::createVertexDeclarationImpl(void)
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| 94 | {
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| 95 | return new VertexDeclaration();
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| 96 | }
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| 97 | //-----------------------------------------------------------------------
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| 98 | void HardwareBufferManager::destroyVertexDeclarationImpl(VertexDeclaration* decl)
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| 99 | {
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| 100 | delete decl;
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| 101 | }
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| 102 | //-----------------------------------------------------------------------
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| 103 | VertexBufferBinding* HardwareBufferManager::createVertexBufferBindingImpl(void)
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| 104 | {
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| 105 | return new VertexBufferBinding();
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| 106 | }
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| 107 | //-----------------------------------------------------------------------
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| 108 | void HardwareBufferManager::destroyVertexBufferBindingImpl(VertexBufferBinding* binding)
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| 109 | {
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| 110 | delete binding;
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| 111 | }
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| 112 | //-----------------------------------------------------------------------
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| 113 | void HardwareBufferManager::destroyAllDeclarations(void)
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| 114 | {
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| 115 | VertexDeclarationList::iterator decl;
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| 116 | for (decl = mVertexDeclarations.begin(); decl != mVertexDeclarations.end(); ++decl)
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| 117 | {
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| 118 | destroyVertexDeclarationImpl(*decl);
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| 119 | }
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| 120 | mVertexDeclarations.clear();
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| 121 | }
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| 122 | //-----------------------------------------------------------------------
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| 123 | void HardwareBufferManager::destroyAllBindings(void)
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| 124 | {
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| 125 | VertexBufferBindingList::iterator bind;
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| 126 | for (bind = mVertexBufferBindings.begin(); bind != mVertexBufferBindings.end(); ++bind)
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| 127 | {
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| 128 | destroyVertexBufferBindingImpl(*bind);
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| 129 | }
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| 130 | mVertexBufferBindings.clear();
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| 131 | }
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| 132 | //-----------------------------------------------------------------------
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| 133 | void HardwareBufferManager::registerVertexBufferSourceAndCopy(
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| 134 | const HardwareVertexBufferSharedPtr& sourceBuffer,
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| 135 | const HardwareVertexBufferSharedPtr& copy)
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| 136 | {
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| 137 | // Add copy to free temporary vertex buffers
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| 138 | mFreeTempVertexBufferMap.insert(
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| 139 | FreeTemporaryVertexBufferMap::value_type(sourceBuffer.get(), copy));
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| 140 | }
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| 141 | //-----------------------------------------------------------------------
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| 142 | HardwareVertexBufferSharedPtr
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| 143 | HardwareBufferManager::allocateVertexBufferCopy(
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| 144 | const HardwareVertexBufferSharedPtr& sourceBuffer,
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| 145 | BufferLicenseType licenseType, HardwareBufferLicensee* licensee,
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| 146 | bool copyData)
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| 147 | {
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| 148 | HardwareVertexBufferSharedPtr vbuf;
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| 149 |
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| 150 | // Locate existing buffer copy in temporary vertex buffers
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| 151 | FreeTemporaryVertexBufferMap::iterator i =
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| 152 | mFreeTempVertexBufferMap.find(sourceBuffer.get());
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| 153 | if (i == mFreeTempVertexBufferMap.end())
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| 154 | {
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| 155 | // copy buffer, use shadow buffer and make dynamic
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| 156 | vbuf = makeBufferCopy(
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| 157 | sourceBuffer,
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| 158 | HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE,
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| 159 | true);
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| 160 | }
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| 161 | else
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| 162 | {
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| 163 | // Allocate existing copy
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| 164 | vbuf = i->second;
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| 165 | mFreeTempVertexBufferMap.erase(i);
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| 166 | }
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| 167 |
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| 168 | // Copy data?
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| 169 | if (copyData)
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| 170 | {
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| 171 | vbuf->copyData(*(sourceBuffer.get()), 0, 0, sourceBuffer->getSizeInBytes(), true);
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| 172 | }
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| 173 |
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| 174 | // Insert copy into licensee list
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| 175 | mTempVertexBufferLicenses.insert(
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| 176 | TemporaryVertexBufferLicenseMap::value_type(
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| 177 | vbuf.get(),
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| 178 | VertexBufferLicense(sourceBuffer.get(), licenseType, EXPIRED_DELAY_FRAME_THRESHOLD, vbuf, licensee)));
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| 179 |
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| 180 | return vbuf;
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| 181 | }
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| 182 | //-----------------------------------------------------------------------
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| 183 | void HardwareBufferManager::releaseVertexBufferCopy(
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| 184 | const HardwareVertexBufferSharedPtr& bufferCopy)
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| 185 | {
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| 186 | TemporaryVertexBufferLicenseMap::iterator i =
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| 187 | mTempVertexBufferLicenses.find(bufferCopy.get());
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| 188 | if (i != mTempVertexBufferLicenses.end())
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| 189 | {
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| 190 | const VertexBufferLicense& vbl = i->second;
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| 191 |
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| 192 | vbl.licensee->licenseExpired(vbl.buffer.get());
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| 193 |
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| 194 | mFreeTempVertexBufferMap.insert(
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| 195 | FreeTemporaryVertexBufferMap::value_type(vbl.originalBufferPtr, vbl.buffer));
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| 196 | mTempVertexBufferLicenses.erase(i);
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| 197 | }
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| 198 | }
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| 199 | //-----------------------------------------------------------------------
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| 200 | void HardwareBufferManager::touchVertexBufferCopy(
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| 201 | const HardwareVertexBufferSharedPtr& bufferCopy)
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| 202 | {
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| 203 | TemporaryVertexBufferLicenseMap::iterator i =
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| 204 | mTempVertexBufferLicenses.find(bufferCopy.get());
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| 205 | if (i != mTempVertexBufferLicenses.end())
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| 206 | {
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| 207 | VertexBufferLicense& vbl = i->second;
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| 208 | assert(vbl.licenseType == BLT_AUTOMATIC_RELEASE);
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| 209 |
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| 210 | vbl.expiredDelay = EXPIRED_DELAY_FRAME_THRESHOLD;
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| 211 | }
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| 212 | }
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| 213 | //-----------------------------------------------------------------------
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| 214 | void HardwareBufferManager::_freeUnusedBufferCopies(void)
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| 215 | {
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| 216 | size_t numFreed = 0;
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| 217 |
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| 218 | // Free unused temporary buffers
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| 219 | FreeTemporaryVertexBufferMap::iterator i;
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| 220 | i = mFreeTempVertexBufferMap.begin();
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| 221 | while (i != mFreeTempVertexBufferMap.end())
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| 222 | {
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| 223 | FreeTemporaryVertexBufferMap::iterator icur = i++;
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| 224 | // Free the temporary buffer that referenced by ourself only.
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| 225 | // TODO: Some temporary buffers are bound to vertex buffer bindings
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| 226 | // but not checked out, need to sort out method to unbind them.
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| 227 | if (icur->second.useCount() <= 1)
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| 228 | {
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| 229 | ++numFreed;
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| 230 | mFreeTempVertexBufferMap.erase(icur);
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| 231 | }
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| 232 | }
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| 233 |
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| 234 | StringUtil::StrStreamType str;
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| 235 | if (numFreed)
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| 236 | {
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| 237 | str << "HardwareBufferManager: Freed " << numFreed << " unused temporary vertex buffers.";
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| 238 | }
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| 239 | else
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| 240 | {
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| 241 | str << "HardwareBufferManager: No unused temporary vertex buffers found.";
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| 242 | }
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| 243 | LogManager::getSingleton().logMessage(str.str(), LML_TRIVIAL);
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| 244 | }
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| 245 | //-----------------------------------------------------------------------
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| 246 | void HardwareBufferManager::_releaseBufferCopies(bool forceFreeUnused)
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| 247 | {
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| 248 | size_t numUnused = mFreeTempVertexBufferMap.size();
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| 249 | size_t numUsed = mTempVertexBufferLicenses.size();
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| 250 |
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| 251 | // Erase the copies which are automatic licensed out
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| 252 | TemporaryVertexBufferLicenseMap::iterator i;
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| 253 | i = mTempVertexBufferLicenses.begin();
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| 254 | while (i != mTempVertexBufferLicenses.end())
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| 255 | {
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| 256 | TemporaryVertexBufferLicenseMap::iterator icur = i++;
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| 257 | VertexBufferLicense& vbl = icur->second;
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| 258 | if (vbl.licenseType == BLT_AUTOMATIC_RELEASE &&
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| 259 | (forceFreeUnused || --vbl.expiredDelay <= 0))
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| 260 | {
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| 261 | vbl.licensee->licenseExpired(vbl.buffer.get());
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| 262 |
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| 263 | mFreeTempVertexBufferMap.insert(
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| 264 | FreeTemporaryVertexBufferMap::value_type(vbl.originalBufferPtr, vbl.buffer));
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| 265 | mTempVertexBufferLicenses.erase(icur);
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| 266 | }
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| 267 | }
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| 268 |
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| 269 | // Check whether or not free unused temporary vertex buffers.
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| 270 | if (forceFreeUnused)
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| 271 | {
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| 272 | _freeUnusedBufferCopies();
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| 273 | mUnderUsedFrameCount = 0;
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| 274 | }
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| 275 | else
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| 276 | {
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| 277 | if (numUsed < numUnused)
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| 278 | {
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| 279 | // Free temporary vertex buffers if too many unused for a long time.
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| 280 | // Do overall temporary vertex buffers instead of per source buffer
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| 281 | // to avoid overhead.
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| 282 | ++mUnderUsedFrameCount;
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| 283 | if (mUnderUsedFrameCount >= UNDER_USED_FRAME_THRESHOLD)
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| 284 | {
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| 285 | _freeUnusedBufferCopies();
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| 286 | mUnderUsedFrameCount = 0;
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| 287 | }
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| 288 | }
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| 289 | else
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| 290 | {
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| 291 | mUnderUsedFrameCount = 0;
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| 292 | }
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| 293 | }
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| 294 | }
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| 295 | //-----------------------------------------------------------------------
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| 296 | void HardwareBufferManager::_forceReleaseBufferCopies(
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| 297 | const HardwareVertexBufferSharedPtr& sourceBuffer)
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| 298 | {
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| 299 | _forceReleaseBufferCopies(sourceBuffer.get());
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| 300 | }
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| 301 | //-----------------------------------------------------------------------
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| 302 | void HardwareBufferManager::_forceReleaseBufferCopies(
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| 303 | HardwareVertexBuffer* sourceBuffer)
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| 304 | {
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| 305 | // Erase the copies which are licensed out
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| 306 | TemporaryVertexBufferLicenseMap::iterator i;
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| 307 | i = mTempVertexBufferLicenses.begin();
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| 308 | while (i != mTempVertexBufferLicenses.end())
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| 309 | {
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| 310 | TemporaryVertexBufferLicenseMap::iterator icur = i++;
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| 311 | const VertexBufferLicense& vbl = icur->second;
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| 312 | if (vbl.originalBufferPtr == sourceBuffer)
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| 313 | {
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| 314 | // Just tell the owner that this is being released
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| 315 | vbl.licensee->licenseExpired(vbl.buffer.get());
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| 316 |
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| 317 | mTempVertexBufferLicenses.erase(icur);
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| 318 | }
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| 319 | }
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| 320 |
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| 321 | // Erase the free copies
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| 322 | //
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| 323 | // Why we need this unusual code? It's for resolve reenter problem.
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| 324 | //
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| 325 | // Using mFreeTempVertexBufferMap.erase(sourceBuffer) directly will
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| 326 | // cause reenter into here because vertex buffer destroyed notify.
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| 327 | // In most time there are no problem. But when sourceBuffer is the
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| 328 | // last item of the mFreeTempVertexBufferMap, some STL multimap
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| 329 | // implementation (VC and STLport) will call to clear(), which will
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| 330 | // causing intermediate state of mFreeTempVertexBufferMap, in that
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| 331 | // time destroyed notify back to here cause illegal accessing in
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| 332 | // the end.
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| 333 | //
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| 334 | // For safely reason, use following code to resolve reenter problem.
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| 335 | //
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| 336 | typedef FreeTemporaryVertexBufferMap::iterator _Iter;
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| 337 | std::pair<_Iter, _Iter> range = mFreeTempVertexBufferMap.equal_range(sourceBuffer);
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| 338 | if (range.first != range.second)
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| 339 | {
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| 340 | std::list<HardwareVertexBufferSharedPtr> holdForDelayDestroy;
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| 341 | for (_Iter it = range.first; it != range.second; ++it)
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| 342 | {
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| 343 | if (it->second.useCount() <= 1)
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| 344 | {
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| 345 | holdForDelayDestroy.push_back(it->second);
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| 346 | }
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| 347 | }
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| 348 |
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| 349 | mFreeTempVertexBufferMap.erase(range.first, range.second);
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| 350 |
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| 351 | // holdForDelayDestroy will destroy auto.
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| 352 | }
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| 353 | }
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| 354 | //-----------------------------------------------------------------------
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| 355 | void HardwareBufferManager::_notifyVertexBufferDestroyed(HardwareVertexBuffer* buf)
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| 356 | {
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| 357 | VertexBufferList::iterator i = mVertexBuffers.find(buf);
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| 358 | if (i != mVertexBuffers.end())
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| 359 | {
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| 360 | // release vertex buffer copies
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| 361 | mVertexBuffers.erase(i);
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| 362 | _forceReleaseBufferCopies(buf);
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| 363 | }
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| 364 | }
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| 365 | //-----------------------------------------------------------------------
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| 366 | void HardwareBufferManager::_notifyIndexBufferDestroyed(HardwareIndexBuffer* buf)
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| 367 | {
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| 368 | IndexBufferList::iterator i = mIndexBuffers.find(buf);
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| 369 | if (i != mIndexBuffers.end())
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| 370 | {
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| 371 | mIndexBuffers.erase(i);
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| 372 | }
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| 373 | }
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| 374 | //-----------------------------------------------------------------------
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| 375 | HardwareVertexBufferSharedPtr
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| 376 | HardwareBufferManager::makeBufferCopy(
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| 377 | const HardwareVertexBufferSharedPtr& source,
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| 378 | HardwareBuffer::Usage usage, bool useShadowBuffer)
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| 379 | {
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| 380 | return this->createVertexBuffer(
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| 381 | source->getVertexSize(),
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| 382 | source->getNumVertices(),
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| 383 | usage, useShadowBuffer);
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| 384 | }
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| 385 | //-----------------------------------------------------------------------------
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| 386 | //-----------------------------------------------------------------------------
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| 387 | //-----------------------------------------------------------------------------
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| 388 | TempBlendedBufferInfo::~TempBlendedBufferInfo(void)
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| 389 | {
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| 390 | // check that temp buffers have been released
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| 391 | HardwareBufferManager &mgr = HardwareBufferManager::getSingleton();
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| 392 | if (!destPositionBuffer.isNull())
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| 393 | mgr.releaseVertexBufferCopy(destPositionBuffer);
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| 394 | if (!destNormalBuffer.isNull())
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| 395 | mgr.releaseVertexBufferCopy(destNormalBuffer);
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| 396 |
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| 397 | }
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| 398 | //-----------------------------------------------------------------------------
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| 399 | void TempBlendedBufferInfo::extractFrom(const VertexData* sourceData)
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| 400 | {
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| 401 | // Release old buffer copies first
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| 402 | HardwareBufferManager &mgr = HardwareBufferManager::getSingleton();
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| 403 | if (!destPositionBuffer.isNull())
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| 404 | {
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| 405 | mgr.releaseVertexBufferCopy(destPositionBuffer);
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| 406 | assert(destPositionBuffer.isNull());
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| 407 | }
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| 408 | if (!destNormalBuffer.isNull())
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| 409 | {
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| 410 | mgr.releaseVertexBufferCopy(destNormalBuffer);
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| 411 | assert(destNormalBuffer.isNull());
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| 412 | }
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| 413 |
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| 414 | VertexDeclaration* decl = sourceData->vertexDeclaration;
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| 415 | VertexBufferBinding* bind = sourceData->vertexBufferBinding;
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| 416 | const VertexElement *posElem = decl->findElementBySemantic(VES_POSITION);
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| 417 | const VertexElement *normElem = decl->findElementBySemantic(VES_NORMAL);
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| 418 |
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| 419 | assert(posElem && "Positions are required");
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| 420 |
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| 421 | posBindIndex = posElem->getSource();
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| 422 | srcPositionBuffer = bind->getBuffer(posBindIndex);
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| 423 |
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| 424 | if (!normElem)
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| 425 | {
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| 426 | posNormalShareBuffer = false;
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| 427 | srcNormalBuffer.setNull();
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| 428 | }
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| 429 | else
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| 430 | {
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| 431 | normBindIndex = normElem->getSource();
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| 432 | if (normBindIndex == posBindIndex)
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| 433 | {
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| 434 | posNormalShareBuffer = true;
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| 435 | srcNormalBuffer.setNull();
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| 436 | }
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| 437 | else
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| 438 | {
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| 439 | posNormalShareBuffer = false;
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| 440 | srcNormalBuffer = bind->getBuffer(normBindIndex);
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| 441 | }
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| 442 | }
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| 443 | }
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| 444 | //-----------------------------------------------------------------------------
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| 445 | void TempBlendedBufferInfo::checkoutTempCopies(bool positions, bool normals)
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| 446 | {
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| 447 | bindPositions = positions;
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| 448 | bindNormals = normals;
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| 449 |
|
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| 450 | HardwareBufferManager &mgr = HardwareBufferManager::getSingleton();
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| 451 |
|
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| 452 | if (positions && destPositionBuffer.isNull())
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| 453 | {
|
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| 454 | destPositionBuffer = mgr.allocateVertexBufferCopy(srcPositionBuffer,
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| 455 | HardwareBufferManager::BLT_AUTOMATIC_RELEASE, this);
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| 456 | }
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| 457 | if (normals && !posNormalShareBuffer && !srcNormalBuffer.isNull() && destNormalBuffer.isNull())
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| 458 | {
|
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| 459 | destNormalBuffer = mgr.allocateVertexBufferCopy(srcNormalBuffer,
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| 460 | HardwareBufferManager::BLT_AUTOMATIC_RELEASE, this);
|
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| 461 | }
|
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| 462 | }
|
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| 463 | //-----------------------------------------------------------------------------
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| 464 | bool TempBlendedBufferInfo::buffersCheckedOut(bool positions, bool normals) const
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| 465 | {
|
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| 466 | HardwareBufferManager &mgr = HardwareBufferManager::getSingleton();
|
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| 467 |
|
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| 468 | if (positions || (normals && posNormalShareBuffer))
|
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| 469 | {
|
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| 470 | if (destPositionBuffer.isNull())
|
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| 471 | return false;
|
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| 472 |
|
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| 473 | mgr.touchVertexBufferCopy(destPositionBuffer);
|
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| 474 | }
|
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| 475 |
|
---|
| 476 | if (normals && !posNormalShareBuffer)
|
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| 477 | {
|
---|
| 478 | if (destNormalBuffer.isNull())
|
---|
| 479 | return false;
|
---|
| 480 |
|
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| 481 | mgr.touchVertexBufferCopy(destNormalBuffer);
|
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| 482 | }
|
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| 483 |
|
---|
| 484 | return true;
|
---|
| 485 | }
|
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| 486 | //-----------------------------------------------------------------------------
|
---|
| 487 | void TempBlendedBufferInfo::bindTempCopies(VertexData* targetData, bool suppressHardwareUpload)
|
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| 488 | {
|
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| 489 | this->destPositionBuffer->suppressHardwareUpdate(suppressHardwareUpload);
|
---|
| 490 | targetData->vertexBufferBinding->setBinding(
|
---|
| 491 | this->posBindIndex, this->destPositionBuffer);
|
---|
| 492 | if (bindNormals && !posNormalShareBuffer && !destNormalBuffer.isNull())
|
---|
| 493 | {
|
---|
| 494 | this->destNormalBuffer->suppressHardwareUpdate(suppressHardwareUpload);
|
---|
| 495 | targetData->vertexBufferBinding->setBinding(
|
---|
| 496 | this->normBindIndex, this->destNormalBuffer);
|
---|
| 497 | }
|
---|
| 498 | }
|
---|
| 499 | //-----------------------------------------------------------------------------
|
---|
| 500 | void TempBlendedBufferInfo::licenseExpired(HardwareBuffer* buffer)
|
---|
| 501 | {
|
---|
| 502 | assert(buffer == destPositionBuffer.get()
|
---|
| 503 | || buffer == destNormalBuffer.get());
|
---|
| 504 |
|
---|
| 505 | if (buffer == destPositionBuffer.get())
|
---|
| 506 | destPositionBuffer.setNull();
|
---|
| 507 | if (buffer == destNormalBuffer.get())
|
---|
| 508 | destNormalBuffer.setNull();
|
---|
| 509 |
|
---|
| 510 | }
|
---|
| 511 |
|
---|
| 512 | }
|
---|