1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://ogre.sourceforge.net/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 | #include "OgreHardwarePixelBuffer.h"
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27 | #include "OgreImage.h"
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28 | #include "OgreException.h"
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29 |
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30 | namespace Ogre
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31 | {
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32 |
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33 | //-----------------------------------------------------------------------------
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34 | HardwarePixelBuffer::HardwarePixelBuffer(size_t width, size_t height, size_t depth,
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35 | PixelFormat format,
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36 | HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer):
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37 | HardwareBuffer(usage, useSystemMemory, useShadowBuffer),
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38 | mWidth(width), mHeight(height), mDepth(depth),
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39 | mFormat(format)
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40 | {
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41 | // Default
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42 | mRowPitch = mWidth;
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43 | mSlicePitch = mHeight*mWidth;
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44 | mSizeInBytes = mHeight*mWidth*PixelUtil::getNumElemBytes(mFormat);
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45 | }
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46 |
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47 | //-----------------------------------------------------------------------------
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48 | HardwarePixelBuffer::~HardwarePixelBuffer()
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49 | {
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50 | }
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51 |
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52 | //-----------------------------------------------------------------------------
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53 | void* HardwarePixelBuffer::lock(size_t offset, size_t length, LockOptions options)
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54 | {
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55 | assert(!isLocked() && "Cannot lock this buffer, it is already locked!");
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56 | assert(offset == 0 && length == mSizeInBytes && "Cannot lock memory region, most lock box or entire buffer");
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57 |
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58 | Image::Box myBox(0, 0, 0, mWidth, mHeight, mDepth);
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59 | const PixelBox &rv = lock(myBox, options);
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60 | return rv.data;
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61 | }
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62 |
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63 | //-----------------------------------------------------------------------------
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64 | const PixelBox& HardwarePixelBuffer::lock(const Image::Box& lockBox, LockOptions options)
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65 | {
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66 | if (mUseShadowBuffer)
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67 | {
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68 | if (options != HBL_READ_ONLY)
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69 | {
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70 | // we have to assume a read / write lock so we use the shadow buffer
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71 | // and tag for sync on unlock()
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72 | mShadowUpdated = true;
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73 | }
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74 |
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75 | mCurrentLock = static_cast<HardwarePixelBuffer*>(mpShadowBuffer)->lock(lockBox, options);
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76 | }
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77 | else
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78 | {
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79 | // Lock the real buffer if there is no shadow buffer
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80 | mCurrentLock = lockImpl(lockBox, options);
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81 | mIsLocked = true;
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82 | }
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83 |
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84 | return mCurrentLock;
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85 | }
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86 |
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87 | //-----------------------------------------------------------------------------
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88 | const PixelBox& HardwarePixelBuffer::getCurrentLock()
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89 | {
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90 | assert(isLocked() && "Cannot get current lock: buffer not locked");
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91 |
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92 | return mCurrentLock;
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93 | }
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94 |
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95 | //-----------------------------------------------------------------------------
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96 | /// Internal implementation of lock()
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97 | void* HardwarePixelBuffer::lockImpl(size_t offset, size_t length, LockOptions options)
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98 | {
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99 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "lockImpl(offset,length) is not valid for PixelBuffers and should never be called",
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100 | "HardwarePixelBuffer::lockImpl");
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101 | }
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102 |
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103 | //-----------------------------------------------------------------------------
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104 |
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105 | void HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox)
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106 | {
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107 | if(isLocked() || src->isLocked())
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108 | {
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109 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR,
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110 | "Source and destination buffer may not be locked!",
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111 | "HardwarePixelBuffer::blit");
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112 | }
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113 | if(src.getPointer() == this)
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114 | {
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115 | OGRE_EXCEPT( Exception::ERR_INVALIDPARAMS,
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116 | "Source must not be the same object",
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117 | "HardwarePixelBuffer::blit" ) ;
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118 | }
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119 | const PixelBox &srclock = src->lock(srcBox, HBL_READ_ONLY);
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120 |
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121 | LockOptions method = HBL_NORMAL;
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122 | if(dstBox.left == 0 && dstBox.top == 0 && dstBox.front == 0 &&
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123 | dstBox.right == mWidth && dstBox.bottom == mHeight &&
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124 | dstBox.back == mDepth)
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125 | // Entire buffer -- we can discard the previous contents
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126 | method = HBL_DISCARD;
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127 |
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128 | const PixelBox &dstlock = lock(dstBox, method);
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129 | if(dstlock.getWidth() != srclock.getWidth() ||
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130 | dstlock.getHeight() != srclock.getHeight() ||
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131 | dstlock.getDepth() != srclock.getDepth())
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132 | {
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133 | // Scaling desired
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134 | Image::scale(srclock, dstlock);
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135 | }
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136 | else
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137 | {
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138 | // No scaling needed
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139 | PixelUtil::bulkPixelConversion(srclock, dstlock);
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140 | }
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141 |
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142 | unlock();
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143 | src->unlock();
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144 | }
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145 | //-----------------------------------------------------------------------------
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146 | void HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &src)
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147 | {
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148 | blit(src,
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149 | Box(0,0,0,src->getWidth(),src->getHeight(),src->getDepth()),
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150 | Box(0,0,0,mWidth,mHeight,mDepth)
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151 | );
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152 | }
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153 | //-----------------------------------------------------------------------------
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154 | void HardwarePixelBuffer::readData(size_t offset, size_t length, void* pDest)
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155 | {
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156 | // TODO
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157 | OGRE_EXCEPT(Exception::UNIMPLEMENTED_FEATURE,
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158 | "Reading a byte range is not implemented. Use blitToMemory.",
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159 | "HardwarePixelBuffer::readData");
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160 | }
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161 | //-----------------------------------------------------------------------------
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162 |
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163 | void HardwarePixelBuffer::writeData(size_t offset, size_t length, const void* pSource,
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164 | bool discardWholeBuffer)
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165 | {
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166 | // TODO
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167 | OGRE_EXCEPT(Exception::UNIMPLEMENTED_FEATURE,
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168 | "Writing a byte range is not implemented. Use blitFromMemory.",
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169 | "HardwarePixelBuffer::writeData");
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170 | }
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171 | //-----------------------------------------------------------------------------
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172 |
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173 | RenderTexture *HardwarePixelBuffer::getRenderTarget(size_t)
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174 | {
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175 | OGRE_EXCEPT(Exception::UNIMPLEMENTED_FEATURE,
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176 | "Not yet implemented for this rendersystem.",
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177 | "HardwarePixelBuffer::getRenderTarget");
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178 | }
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179 |
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180 | //-----------------------------------------------------------------------------
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181 |
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182 | HardwarePixelBufferSharedPtr::HardwarePixelBufferSharedPtr(HardwarePixelBuffer* buf)
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183 | : SharedPtr<HardwarePixelBuffer>(buf)
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184 | {
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185 |
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186 | }
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187 | //-----------------------------------------------------------------------------
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188 |
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189 | void HardwarePixelBuffer::_clearSliceRTT(size_t zoffset)
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190 | {
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191 | }
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192 |
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193 | };
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