[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 | #include "OgreHardwareVertexBuffer.h"
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| 27 | #include "OgreColourValue.h"
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| 28 | #include "OgreException.h"
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| 29 | #include "OgreStringConverter.h"
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| 30 | #include "OgreHardwareBufferManager.h"
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| 31 | #include "OgreDefaultHardwareBufferManager.h"
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| 32 | #include "OgreRoot.h"
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| 33 | #include "OgreRenderSystem.h"
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| 34 |
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| 35 | namespace Ogre {
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| 36 |
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| 37 | //-----------------------------------------------------------------------------
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| 38 | HardwareVertexBuffer::HardwareVertexBuffer(size_t vertexSize,
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| 39 | size_t numVertices, HardwareBuffer::Usage usage,
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| 40 | bool useSystemMemory, bool useShadowBuffer)
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| 41 | : HardwareBuffer(usage, useSystemMemory, useShadowBuffer),
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| 42 | mNumVertices(numVertices),
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| 43 | mVertexSize(vertexSize)
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| 44 | {
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| 45 | // Calculate the size of the vertices
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| 46 | mSizeInBytes = mVertexSize * numVertices;
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| 47 |
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| 48 | // Create a shadow buffer if required
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| 49 | if (mUseShadowBuffer)
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| 50 | {
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| 51 | mpShadowBuffer = new DefaultHardwareVertexBuffer(mVertexSize,
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| 52 | mNumVertices, HardwareBuffer::HBU_DYNAMIC);
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| 53 | }
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| 54 |
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| 55 | }
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| 56 | //-----------------------------------------------------------------------------
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| 57 | HardwareVertexBuffer::~HardwareVertexBuffer()
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| 58 | {
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| 59 | HardwareBufferManager* mgr = HardwareBufferManager::getSingletonPtr();
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| 60 | if (mgr)
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| 61 | {
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| 62 | mgr->_notifyVertexBufferDestroyed(this);
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| 63 | }
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| 64 | if (mpShadowBuffer)
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| 65 | {
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| 66 | delete mpShadowBuffer;
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| 67 | }
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| 68 | }
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| 69 | //-----------------------------------------------------------------------------
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| 70 | VertexElement::VertexElement(unsigned short source, size_t offset,
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| 71 | VertexElementType theType, VertexElementSemantic semantic, unsigned short index)
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| 72 | : mSource(source), mOffset(offset), mType(theType),
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| 73 | mSemantic(semantic), mIndex(index)
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| 74 | {
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| 75 | }
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| 76 | //-----------------------------------------------------------------------------
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| 77 | size_t VertexElement::getSize(void) const
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| 78 | {
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| 79 | return getTypeSize(mType);
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| 80 | }
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| 81 | //-----------------------------------------------------------------------------
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| 82 | size_t VertexElement::getTypeSize(VertexElementType etype)
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| 83 | {
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| 84 | switch(etype)
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| 85 | {
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| 86 | case VET_COLOUR:
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| 87 | case VET_COLOUR_ABGR:
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| 88 | case VET_COLOUR_ARGB:
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| 89 | return sizeof(RGBA);
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| 90 | case VET_FLOAT1:
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| 91 | return sizeof(float);
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| 92 | case VET_FLOAT2:
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| 93 | return sizeof(float)*2;
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| 94 | case VET_FLOAT3:
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| 95 | return sizeof(float)*3;
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| 96 | case VET_FLOAT4:
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| 97 | return sizeof(float)*4;
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| 98 | case VET_SHORT1:
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| 99 | return sizeof(short);
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| 100 | case VET_SHORT2:
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| 101 | return sizeof(short)*2;
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| 102 | case VET_SHORT3:
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| 103 | return sizeof(short)*3;
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| 104 | case VET_SHORT4:
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| 105 | return sizeof(short)*4;
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| 106 | case VET_UBYTE4:
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| 107 | return sizeof(unsigned char)*4;
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| 108 | }
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| 109 | return 0;
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| 110 | }
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| 111 | //-----------------------------------------------------------------------------
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| 112 | unsigned short VertexElement::getTypeCount(VertexElementType etype)
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| 113 | {
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| 114 | switch (etype)
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| 115 | {
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| 116 | case VET_COLOUR:
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| 117 | case VET_COLOUR_ABGR:
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| 118 | case VET_COLOUR_ARGB:
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| 119 | return 1;
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| 120 | case VET_FLOAT1:
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| 121 | return 1;
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| 122 | case VET_FLOAT2:
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| 123 | return 2;
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| 124 | case VET_FLOAT3:
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| 125 | return 3;
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| 126 | case VET_FLOAT4:
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| 127 | return 4;
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| 128 | case VET_SHORT1:
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| 129 | return 1;
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| 130 | case VET_SHORT2:
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| 131 | return 2;
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| 132 | case VET_SHORT3:
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| 133 | return 3;
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| 134 | case VET_SHORT4:
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| 135 | return 4;
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| 136 | case VET_UBYTE4:
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| 137 | return 4;
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| 138 | }
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| 139 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Invalid type",
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| 140 | "VertexElement::getTypeCount");
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| 141 | }
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| 142 | //-----------------------------------------------------------------------------
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| 143 | VertexElementType VertexElement::multiplyTypeCount(VertexElementType baseType,
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| 144 | unsigned short count)
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| 145 | {
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| 146 | switch (baseType)
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| 147 | {
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| 148 | case VET_FLOAT1:
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| 149 | switch(count)
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| 150 | {
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| 151 | case 1:
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| 152 | return VET_FLOAT1;
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| 153 | case 2:
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| 154 | return VET_FLOAT2;
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| 155 | case 3:
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| 156 | return VET_FLOAT3;
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| 157 | case 4:
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| 158 | return VET_FLOAT4;
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| 159 | default:
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| 160 | break;
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| 161 | }
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| 162 | break;
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| 163 | case VET_SHORT1:
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| 164 | switch(count)
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| 165 | {
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| 166 | case 1:
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| 167 | return VET_SHORT1;
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| 168 | case 2:
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| 169 | return VET_SHORT2;
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| 170 | case 3:
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| 171 | return VET_SHORT3;
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| 172 | case 4:
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| 173 | return VET_SHORT4;
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| 174 | default:
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| 175 | break;
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| 176 | }
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| 177 | break;
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| 178 | default:
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| 179 | break;
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| 180 | }
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| 181 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "Invalid base type",
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| 182 | "VertexElement::multiplyTypeCount");
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| 183 | }
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| 184 | //--------------------------------------------------------------------------
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| 185 | VertexElementType VertexElement::getBestColourVertexElementType(void)
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| 186 | {
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| 187 | // Use the current render system to determine if possible
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| 188 | if (Root::getSingletonPtr() && Root::getSingletonPtr()->getRenderSystem())
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| 189 | {
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| 190 | return Root::getSingleton().getRenderSystem()->getColourVertexElementType();
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| 191 | }
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| 192 | else
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| 193 | {
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| 194 | // We can't know the specific type right now, so pick a type
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| 195 | // based on platform
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| 196 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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| 197 | return VET_COLOUR_ARGB; // prefer D3D format on windows
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| 198 | #else
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| 199 | return VET_COLOUR_ABGR; // prefer GL format on everything else
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| 200 | #endif
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| 201 |
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| 202 | }
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| 203 | }
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| 204 | //--------------------------------------------------------------------------
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| 205 | void VertexElement::convertColourValue(VertexElementType srcType,
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| 206 | VertexElementType dstType, uint32* ptr)
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| 207 | {
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| 208 | if (srcType == dstType)
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| 209 | return;
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| 210 |
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| 211 | // Conversion between ARGB and ABGR is always a case of flipping R/B
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| 212 | *ptr =
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| 213 | ((*ptr&0x00FF0000)>>16)|((*ptr&0x000000FF)<<16)|(*ptr&0xFF00FF00);
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| 214 | }
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| 215 | //--------------------------------------------------------------------------
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| 216 | uint32 VertexElement::convertColourValue(const ColourValue& src,
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| 217 | VertexElementType dst)
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| 218 | {
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| 219 | switch(dst)
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| 220 | {
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| 221 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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| 222 | default:
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| 223 | #endif
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| 224 | case VET_COLOUR_ARGB:
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| 225 | return src.getAsARGB();
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| 226 | #if OGRE_PLATFORM != OGRE_PLATFORM_WIN32
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| 227 | default:
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| 228 | #endif
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| 229 | case VET_COLOUR_ABGR:
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| 230 | return src.getAsABGR();
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| 231 | };
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| 232 |
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| 233 | }
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| 234 | //-----------------------------------------------------------------------------
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| 235 | VertexElementType VertexElement::getBaseType(VertexElementType multiType)
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| 236 | {
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| 237 | switch (multiType)
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| 238 | {
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| 239 | case VET_FLOAT1:
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| 240 | case VET_FLOAT2:
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| 241 | case VET_FLOAT3:
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| 242 | case VET_FLOAT4:
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| 243 | return VET_FLOAT1;
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| 244 | case VET_COLOUR:
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| 245 | return VET_COLOUR;
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| 246 | case VET_COLOUR_ABGR:
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| 247 | return VET_COLOUR_ABGR;
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| 248 | case VET_COLOUR_ARGB:
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| 249 | return VET_COLOUR_ARGB;
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| 250 | case VET_SHORT1:
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| 251 | case VET_SHORT2:
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| 252 | case VET_SHORT3:
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| 253 | case VET_SHORT4:
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| 254 | return VET_SHORT1;
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| 255 | case VET_UBYTE4:
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| 256 | return VET_UBYTE4;
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| 257 | };
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| 258 | // To keep compiler happy
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| 259 | return VET_FLOAT1;
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| 260 | }
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| 261 | //-----------------------------------------------------------------------------
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| 262 | VertexDeclaration::VertexDeclaration()
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| 263 | {
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| 264 | }
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| 265 | //-----------------------------------------------------------------------------
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| 266 | VertexDeclaration::~VertexDeclaration()
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| 267 | {
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| 268 | }
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| 269 | //-----------------------------------------------------------------------------
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| 270 | const VertexDeclaration::VertexElementList& VertexDeclaration::getElements(void) const
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| 271 | {
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| 272 | return mElementList;
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| 273 | }
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| 274 | //-----------------------------------------------------------------------------
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| 275 | const VertexElement& VertexDeclaration::addElement(unsigned short source,
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| 276 | size_t offset, VertexElementType theType,
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| 277 | VertexElementSemantic semantic, unsigned short index)
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| 278 | {
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| 279 | // Refine colour type to a specific type
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| 280 | if (theType == VET_COLOUR)
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| 281 | {
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| 282 | theType = VertexElement::getBestColourVertexElementType();
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| 283 | }
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| 284 | mElementList.push_back(
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| 285 | VertexElement(source, offset, theType, semantic, index)
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| 286 | );
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| 287 | return mElementList.back();
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| 288 | }
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| 289 | //-----------------------------------------------------------------------------
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| 290 | const VertexElement& VertexDeclaration::insertElement(unsigned short atPosition,
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| 291 | unsigned short source, size_t offset, VertexElementType theType,
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| 292 | VertexElementSemantic semantic, unsigned short index)
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| 293 | {
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| 294 | if (atPosition >= mElementList.size())
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| 295 | {
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| 296 | return addElement(source, offset, theType, semantic, index);
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| 297 | }
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| 298 |
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| 299 | VertexElementList::iterator i = mElementList.begin();
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| 300 | for (unsigned short n = 0; n < atPosition; ++n)
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| 301 | ++i;
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| 302 |
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| 303 | i = mElementList.insert(i,
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| 304 | VertexElement(source, offset, theType, semantic, index));
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| 305 | return *i;
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| 306 |
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| 307 | }
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| 308 | //-----------------------------------------------------------------------------
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| 309 | const VertexElement* VertexDeclaration::getElement(unsigned short index)
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| 310 | {
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| 311 | assert(index < mElementList.size() && "Index out of bounds");
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| 312 |
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| 313 | VertexElementList::iterator i = mElementList.begin();
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| 314 | for (unsigned short n = 0; n < index; ++n)
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| 315 | ++i;
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| 316 |
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| 317 | return &(*i);
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| 318 |
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| 319 | }
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| 320 | //-----------------------------------------------------------------------------
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| 321 | void VertexDeclaration::removeElement(unsigned short elem_index)
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| 322 | {
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| 323 | assert(elem_index < mElementList.size() && "Index out of bounds");
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| 324 | VertexElementList::iterator i = mElementList.begin();
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| 325 | for (unsigned short n = 0; n < elem_index; ++n)
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| 326 | ++i;
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| 327 | mElementList.erase(i);
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| 328 | }
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| 329 | //-----------------------------------------------------------------------------
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| 330 | void VertexDeclaration::removeElement(VertexElementSemantic semantic, unsigned short index)
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| 331 | {
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| 332 | VertexElementList::iterator ei, eiend;
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| 333 | eiend = mElementList.end();
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| 334 | for (ei = mElementList.begin(); ei != eiend; ++ei)
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| 335 | {
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| 336 | if (ei->getSemantic() == semantic && ei->getIndex() == index)
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| 337 | {
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| 338 | mElementList.erase(ei);
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| 339 | break;
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| 340 | }
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| 341 | }
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| 342 | }
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| 343 | //-----------------------------------------------------------------------------
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| 344 | void VertexDeclaration::removeAllElements(void)
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| 345 | {
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| 346 | mElementList.clear();
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| 347 | }
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| 348 | //-----------------------------------------------------------------------------
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| 349 | void VertexDeclaration::modifyElement(unsigned short elem_index,
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| 350 | unsigned short source, size_t offset, VertexElementType theType,
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| 351 | VertexElementSemantic semantic, unsigned short index)
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| 352 | {
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| 353 | assert(elem_index < mElementList.size() && "Index out of bounds");
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| 354 | VertexElementList::iterator i = mElementList.begin();
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| 355 | std::advance(i, elem_index);
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| 356 | (*i) = VertexElement(source, offset, theType, semantic, index);
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| 357 | }
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| 358 | //-----------------------------------------------------------------------------
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| 359 | const VertexElement* VertexDeclaration::findElementBySemantic(
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| 360 | VertexElementSemantic sem, unsigned short index)
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| 361 | {
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| 362 | VertexElementList::const_iterator ei, eiend;
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| 363 | eiend = mElementList.end();
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| 364 | for (ei = mElementList.begin(); ei != eiend; ++ei)
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| 365 | {
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| 366 | if (ei->getSemantic() == sem && ei->getIndex() == index)
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| 367 | {
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| 368 | return &(*ei);
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| 369 | }
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| 370 | }
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| 371 |
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| 372 | return NULL;
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| 373 |
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| 374 |
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| 375 | }
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| 376 | //-----------------------------------------------------------------------------
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| 377 | VertexDeclaration::VertexElementList VertexDeclaration::findElementsBySource(
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| 378 | unsigned short source)
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| 379 | {
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| 380 | VertexElementList retList;
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| 381 | VertexElementList::const_iterator ei, eiend;
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| 382 | eiend = mElementList.end();
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| 383 | for (ei = mElementList.begin(); ei != eiend; ++ei)
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| 384 | {
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| 385 | if (ei->getSource() == source)
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| 386 | {
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| 387 | retList.push_back(*ei);
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| 388 | }
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| 389 | }
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| 390 | return retList;
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| 391 |
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| 392 | }
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| 393 |
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| 394 | //-----------------------------------------------------------------------------
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| 395 | size_t VertexDeclaration::getVertexSize(unsigned short source)
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| 396 | {
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| 397 | VertexElementList::const_iterator i, iend;
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| 398 | iend = mElementList.end();
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| 399 | size_t sz = 0;
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| 400 |
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| 401 | for (i = mElementList.begin(); i != iend; ++i)
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| 402 | {
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| 403 | if (i->getSource() == source)
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| 404 | {
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| 405 | sz += i->getSize();
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| 406 |
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| 407 | }
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| 408 | }
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| 409 | return sz;
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| 410 | }
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| 411 | //-----------------------------------------------------------------------------
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| 412 | VertexDeclaration* VertexDeclaration::clone(void)
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| 413 | {
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| 414 | VertexDeclaration* ret = HardwareBufferManager::getSingleton().createVertexDeclaration();
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| 415 |
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| 416 | VertexElementList::const_iterator i, iend;
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| 417 | iend = mElementList.end();
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| 418 | for (i = mElementList.begin(); i != iend; ++i)
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| 419 | {
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| 420 | ret->addElement(i->getSource(), i->getOffset(), i->getType(), i->getSemantic(), i->getIndex());
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| 421 | }
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| 422 | return ret;
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| 423 | }
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| 424 | //-----------------------------------------------------------------------------
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| 425 | // Sort routine for VertexElement
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| 426 | bool VertexDeclaration::vertexElementLess(const VertexElement& e1, const VertexElement& e2)
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| 427 | {
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| 428 | // Sort by source first
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| 429 | if (e1.getSource() < e2.getSource())
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| 430 | {
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| 431 | return true;
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| 432 | }
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| 433 | else if (e1.getSource() == e2.getSource())
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| 434 | {
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| 435 | // Use ordering of semantics to sort
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| 436 | if (e1.getSemantic() < e2.getSemantic())
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| 437 | {
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| 438 | return true;
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| 439 | }
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| 440 | else if (e1.getSemantic() == e2.getSemantic())
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| 441 | {
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| 442 | // Use index to sort
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| 443 | if (e1.getIndex() < e2.getIndex())
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| 444 | {
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| 445 | return true;
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| 446 | }
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| 447 | }
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| 448 | }
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| 449 | return false;
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| 450 | }
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| 451 | void VertexDeclaration::sort(void)
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| 452 | {
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| 453 | mElementList.sort(VertexDeclaration::vertexElementLess);
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| 454 | }
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| 455 | //-----------------------------------------------------------------------------
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| 456 | void VertexDeclaration::closeGapsInSource(void)
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| 457 | {
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| 458 | if (mElementList.empty())
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| 459 | return;
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| 460 |
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| 461 | // Sort first
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| 462 | sort();
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| 463 |
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| 464 | VertexElementList::iterator i, iend;
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| 465 | iend = mElementList.end();
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| 466 | unsigned short targetIdx = 0;
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| 467 | unsigned short lastIdx = getElement(0)->getSource();
|
---|
| 468 | unsigned short c = 0;
|
---|
| 469 | for (i = mElementList.begin(); i != iend; ++i, ++c)
|
---|
| 470 | {
|
---|
| 471 | VertexElement& elem = *i;
|
---|
| 472 | if (lastIdx != elem.getSource())
|
---|
| 473 | {
|
---|
| 474 | targetIdx++;
|
---|
| 475 | lastIdx = elem.getSource();
|
---|
| 476 | }
|
---|
| 477 | if (targetIdx != elem.getSource())
|
---|
| 478 | {
|
---|
| 479 | modifyElement(c, targetIdx, elem.getOffset(), elem.getType(),
|
---|
| 480 | elem.getSemantic(), elem.getIndex());
|
---|
| 481 | }
|
---|
| 482 |
|
---|
| 483 | }
|
---|
| 484 |
|
---|
| 485 | }
|
---|
| 486 | //-----------------------------------------------------------------------
|
---|
| 487 | VertexDeclaration* VertexDeclaration::getAutoOrganisedDeclaration(
|
---|
| 488 | bool skeletalAnimation, bool vertexAnimation)
|
---|
| 489 | {
|
---|
| 490 | VertexDeclaration* newDecl = this->clone();
|
---|
| 491 | // Set all sources to the same buffer (for now)
|
---|
| 492 | const VertexDeclaration::VertexElementList& elems = newDecl->getElements();
|
---|
| 493 | VertexDeclaration::VertexElementList::const_iterator i;
|
---|
| 494 | unsigned short c = 0;
|
---|
| 495 | for (i = elems.begin(); i != elems.end(); ++i, ++c)
|
---|
| 496 | {
|
---|
| 497 | const VertexElement& elem = *i;
|
---|
| 498 | // Set source & offset to 0 for now, before sort
|
---|
| 499 | newDecl->modifyElement(c, 0, 0, elem.getType(), elem.getSemantic(), elem.getIndex());
|
---|
| 500 | }
|
---|
| 501 | newDecl->sort();
|
---|
| 502 | // Now sort out proper buffer assignments and offsets
|
---|
| 503 | size_t offset = 0;
|
---|
| 504 | c = 0;
|
---|
| 505 | unsigned short buffer = 0;
|
---|
| 506 | for (i = elems.begin(); i != elems.end(); ++i, ++c)
|
---|
| 507 | {
|
---|
| 508 | const VertexElement& elem = *i;
|
---|
| 509 | if (vertexAnimation && elem.getSemantic() == VES_NORMAL)
|
---|
| 510 | {
|
---|
| 511 | // For morph animation, we need positions on their own
|
---|
| 512 | ++buffer;
|
---|
| 513 | offset = 0;
|
---|
| 514 | }
|
---|
| 515 | if ((skeletalAnimation || vertexAnimation) &&
|
---|
| 516 | elem.getSemantic() != VES_POSITION && elem.getSemantic() != VES_NORMAL)
|
---|
| 517 | {
|
---|
| 518 | // All animated meshes have to split after normal
|
---|
| 519 | ++buffer;
|
---|
| 520 | offset = 0;
|
---|
| 521 | }
|
---|
| 522 | newDecl->modifyElement(c, buffer, offset,
|
---|
| 523 | elem.getType(), elem.getSemantic(), elem.getIndex());
|
---|
| 524 | offset += elem.getSize();
|
---|
| 525 | }
|
---|
| 526 |
|
---|
| 527 | return newDecl;
|
---|
| 528 |
|
---|
| 529 |
|
---|
| 530 | }
|
---|
| 531 | //-----------------------------------------------------------------------------
|
---|
| 532 | unsigned short VertexDeclaration::getMaxSource(void) const
|
---|
| 533 | {
|
---|
| 534 | VertexElementList::const_iterator i, iend;
|
---|
| 535 | iend = mElementList.end();
|
---|
| 536 | unsigned short ret = 0;
|
---|
| 537 | for (i = mElementList.begin(); i != iend; ++i)
|
---|
| 538 | {
|
---|
| 539 | if (i->getSource() > ret)
|
---|
| 540 | {
|
---|
| 541 | ret = i->getSource();
|
---|
| 542 | }
|
---|
| 543 |
|
---|
| 544 | }
|
---|
| 545 | return ret;
|
---|
| 546 | }
|
---|
| 547 | //-----------------------------------------------------------------------------
|
---|
| 548 | VertexBufferBinding::VertexBufferBinding() : mHighIndex(0)
|
---|
| 549 | {
|
---|
| 550 | }
|
---|
| 551 | //-----------------------------------------------------------------------------
|
---|
| 552 | VertexBufferBinding::~VertexBufferBinding()
|
---|
| 553 | {
|
---|
| 554 | unsetAllBindings();
|
---|
| 555 | }
|
---|
| 556 | //-----------------------------------------------------------------------------
|
---|
| 557 | void VertexBufferBinding::setBinding(unsigned short index, HardwareVertexBufferSharedPtr buffer)
|
---|
| 558 | {
|
---|
| 559 | // NB will replace any existing buffer ptr at this index, and will thus cause
|
---|
| 560 | // reference count to decrement on that buffer (possibly destroying it)
|
---|
| 561 | mBindingMap[index] = buffer;
|
---|
| 562 | mHighIndex = std::max(mHighIndex, (unsigned short)(index+1));
|
---|
| 563 | }
|
---|
| 564 | //-----------------------------------------------------------------------------
|
---|
| 565 | void VertexBufferBinding::unsetBinding(unsigned short index)
|
---|
| 566 | {
|
---|
| 567 | VertexBufferBindingMap::iterator i = mBindingMap.find(index);
|
---|
| 568 | if (i == mBindingMap.end())
|
---|
| 569 | {
|
---|
| 570 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
|
---|
| 571 | "Cannot find buffer binding for index " + StringConverter::toString(index),
|
---|
| 572 | "VertexBufferBinding::unsetBinding");
|
---|
| 573 | }
|
---|
| 574 | mBindingMap.erase(i);
|
---|
| 575 | }
|
---|
| 576 | //-----------------------------------------------------------------------------
|
---|
| 577 | void VertexBufferBinding::unsetAllBindings(void)
|
---|
| 578 | {
|
---|
| 579 | mBindingMap.clear();
|
---|
| 580 | }
|
---|
| 581 | //-----------------------------------------------------------------------------
|
---|
| 582 | const VertexBufferBinding::VertexBufferBindingMap&
|
---|
| 583 | VertexBufferBinding::getBindings(void) const
|
---|
| 584 | {
|
---|
| 585 | return mBindingMap;
|
---|
| 586 | }
|
---|
| 587 | //-----------------------------------------------------------------------------
|
---|
| 588 | HardwareVertexBufferSharedPtr VertexBufferBinding::getBuffer(unsigned short index)
|
---|
| 589 | {
|
---|
| 590 | VertexBufferBindingMap::iterator i = mBindingMap.find(index);
|
---|
| 591 | if (i == mBindingMap.end())
|
---|
| 592 | {
|
---|
| 593 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "No buffer is bound to that index.",
|
---|
| 594 | "VertexBufferBinding::getBuffer");
|
---|
| 595 | }
|
---|
| 596 | return i->second;
|
---|
| 597 | }
|
---|
| 598 | //-----------------------------------------------------------------------------
|
---|
| 599 | bool VertexBufferBinding::isBufferBound(unsigned short index)
|
---|
| 600 | {
|
---|
| 601 | return mBindingMap.find(index) != mBindingMap.end();
|
---|
| 602 | }
|
---|
| 603 | //-----------------------------------------------------------------------------
|
---|
| 604 | HardwareVertexBufferSharedPtr::HardwareVertexBufferSharedPtr(HardwareVertexBuffer* buf)
|
---|
| 605 | : SharedPtr<HardwareVertexBuffer>(buf)
|
---|
| 606 | {
|
---|
| 607 |
|
---|
| 608 | }
|
---|
| 609 |
|
---|
| 610 |
|
---|
| 611 |
|
---|
| 612 |
|
---|
| 613 | }
|
---|