1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 | #include "OgreHighLevelGpuProgramManager.h"
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27 |
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28 | namespace Ogre {
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29 |
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30 | //-----------------------------------------------------------------------
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31 | template<> HighLevelGpuProgramManager*
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32 | Singleton<HighLevelGpuProgramManager>::ms_Singleton = 0;
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33 | HighLevelGpuProgramManager* HighLevelGpuProgramManager::getSingletonPtr(void)
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34 | {
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35 | return ms_Singleton;
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36 | }
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37 | HighLevelGpuProgramManager& HighLevelGpuProgramManager::getSingleton(void)
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38 | {
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39 | assert( ms_Singleton ); return ( *ms_Singleton );
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40 | }
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41 | //-----------------------------------------------------------------------
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42 | HighLevelGpuProgramManager::HighLevelGpuProgramManager()
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43 | {
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44 | // Loading order
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45 | mLoadOrder = 50.0f;
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46 | // Resource type
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47 | mResourceType = "HighLevelGpuProgram";
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48 |
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49 | ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this);
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50 |
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51 | }
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52 | //-----------------------------------------------------------------------
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53 | HighLevelGpuProgramManager::~HighLevelGpuProgramManager()
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54 | {
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55 | ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType);
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56 | }
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57 | //---------------------------------------------------------------------------
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58 | void HighLevelGpuProgramManager::addFactory(HighLevelGpuProgramFactory* factory)
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59 | {
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60 | // deliberately allow later plugins to override earlier ones
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61 | mFactories[factory->getLanguage()] = factory;
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62 | }
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63 | //---------------------------------------------------------------------------
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64 | HighLevelGpuProgramFactory* HighLevelGpuProgramManager::getFactory(const String& language)
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65 | {
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66 | FactoryMap::iterator i = mFactories.find(language);
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67 |
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68 | if (i == mFactories.end())
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69 | {
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70 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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71 | "Cannot find factory for language '" + language + "'",
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72 | "HighLevelGpuProgramManager::getFactory");
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73 | }
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74 | return i->second;
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75 | }
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76 | //---------------------------------------------------------------------------
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77 | Resource* HighLevelGpuProgramManager::createImpl(const String& name, ResourceHandle handle,
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78 | const String& group, bool isManual, ManualResourceLoader* loader,
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79 | const NameValuePairList* params)
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80 | {
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81 | NameValuePairList::const_iterator paramIt;
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82 |
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83 | if (!params || (paramIt = params->find("language")) == params->end())
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84 | {
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85 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
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86 | "You must supply a 'language' parameter",
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87 | "HighLevelGpuProgramManager::createImpl");
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88 | }
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89 |
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90 | return getFactory(paramIt->second)->create(this, name, getNextHandle(),
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91 | group, isManual, loader);
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92 | }
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93 | //---------------------------------------------------------------------------
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94 | HighLevelGpuProgramPtr HighLevelGpuProgramManager::createProgram(
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95 | const String& name, const String& groupName,
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96 | const String& language, GpuProgramType gptype)
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97 | {
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98 | ResourcePtr ret = ResourcePtr(
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99 | getFactory(language)->create(this, name, getNextHandle(),
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100 | groupName, false, 0));
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101 |
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102 | HighLevelGpuProgramPtr prg = ret;
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103 | prg->setType(gptype);
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104 | prg->setSyntaxCode(language);
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105 |
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106 | addImpl(ret);
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107 | // Tell resource group manager
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108 | ResourceGroupManager::getSingleton()._notifyResourceCreated(ret);
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109 | return prg;
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110 | }
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111 | //---------------------------------------------------------------------------
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112 | HighLevelGpuProgramFactory::~HighLevelGpuProgramFactory()
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113 | {
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114 | }
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115 | }
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