/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #include "OgreStableHeaders.h" #include "OgreKeyFrame.h" #include "OgreAnimationTrack.h" namespace Ogre { //--------------------------------------------------------------------- KeyFrame::KeyFrame(const AnimationTrack* parent, Real time) : mTime(time), mParentTrack(parent) { mTranslate = Vector3::ZERO; mScale.x = mScale.y = mScale.z = 1.0; mRotate = Quaternion::IDENTITY; } //--------------------------------------------------------------------- Real KeyFrame::getTime(void) const { return mTime; } //--------------------------------------------------------------------- void KeyFrame::setTranslate(const Vector3& trans) { mTranslate = trans; if (mParentTrack) mParentTrack->_keyFrameDataChanged(); } //--------------------------------------------------------------------- const Vector3& KeyFrame::getTranslate(void) const { return mTranslate; } //--------------------------------------------------------------------- void KeyFrame::setScale(const Vector3& scale) { mScale = scale; if (mParentTrack) mParentTrack->_keyFrameDataChanged(); } //--------------------------------------------------------------------- const Vector3& KeyFrame::getScale(void) const { return mScale; } //--------------------------------------------------------------------- void KeyFrame::setRotation(const Quaternion& rot) { mRotate = rot; if (mParentTrack) mParentTrack->_keyFrameDataChanged(); } //--------------------------------------------------------------------- const Quaternion& KeyFrame::getRotation(void) const { return mRotate; } }