[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 | #include "OgreMaterialManager.h"
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| 27 |
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| 28 | #include "OgreMaterial.h"
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| 29 | #include "OgreStringVector.h"
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| 30 | #include "OgreLogManager.h"
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| 31 | #include "OgreArchive.h"
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| 32 | #include "OgreStringConverter.h"
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| 33 | #include "OgreBlendMode.h"
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| 34 | #include "OgreTechnique.h"
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| 35 | #include "OgrePass.h"
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| 36 | #include "OgreTextureUnitState.h"
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| 37 | #include "OgreException.h"
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| 38 |
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| 39 | namespace Ogre {
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| 40 |
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| 41 | //-----------------------------------------------------------------------
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| 42 | template<> MaterialManager* Singleton<MaterialManager>::ms_Singleton = 0;
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| 43 | MaterialManager* MaterialManager::getSingletonPtr(void)
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| 44 | {
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| 45 | return ms_Singleton;
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| 46 | }
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| 47 | MaterialManager& MaterialManager::getSingleton(void)
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| 48 | {
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| 49 | assert( ms_Singleton ); return ( *ms_Singleton );
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| 50 | }
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| 51 | //-----------------------------------------------------------------------
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| 52 | MaterialManager::MaterialManager()
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| 53 | {
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| 54 | mDefaultMinFilter = FO_LINEAR;
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| 55 | mDefaultMagFilter = FO_LINEAR;
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| 56 | mDefaultMipFilter = FO_POINT;
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| 57 | mDefaultMaxAniso = 1;
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| 58 |
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| 59 | // Loading order
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| 60 | mLoadOrder = 100.0f;
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| 61 | // Scripting is supported by this manager
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| 62 | mScriptPatterns.push_back("*.program");
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| 63 | mScriptPatterns.push_back("*.material");
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| 64 | ResourceGroupManager::getSingleton()._registerScriptLoader(this);
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| 65 |
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| 66 | // Resource type
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| 67 | mResourceType = "Material";
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| 68 |
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| 69 | // Register with resource group manager
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| 70 | ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this);
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| 71 |
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| 72 | }
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| 73 | //-----------------------------------------------------------------------
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| 74 | MaterialManager::~MaterialManager()
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| 75 | {
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| 76 | mDefaultSettings.setNull();
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| 77 | // Resources cleared by superclass
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| 78 | // Unregister with resource group manager
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| 79 | ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType);
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| 80 | ResourceGroupManager::getSingleton()._unregisterScriptLoader(this);
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| 81 | }
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| 82 | //-----------------------------------------------------------------------
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| 83 | Resource* MaterialManager::createImpl(const String& name, ResourceHandle handle,
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| 84 | const String& group, bool isManual, ManualResourceLoader* loader,
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| 85 | const NameValuePairList* params)
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| 86 | {
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| 87 | return new Material(this, name, handle, group, isManual, loader);
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| 88 | }
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| 89 | //-----------------------------------------------------------------------
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| 90 | void MaterialManager::initialise(void)
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| 91 | {
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| 92 | // Set up default material - don't use name contructor as we want to avoid applying defaults
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| 93 | mDefaultSettings = create("DefaultSettings", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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| 94 | // Add a single technique and pass, non-programmable
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| 95 | mDefaultSettings->createTechnique()->createPass();
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| 96 |
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| 97 | // Set up a lit base white material
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| 98 | create("BaseWhite", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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| 99 | // Set up an unlit base white material
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| 100 | MaterialPtr baseWhiteNoLighting = create("BaseWhiteNoLighting",
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| 101 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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| 102 | baseWhiteNoLighting->setLightingEnabled(false);
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| 103 |
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| 104 | }
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| 105 | //-----------------------------------------------------------------------
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| 106 | void MaterialManager::parseScript(DataStreamPtr& stream, const String& groupName)
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| 107 | {
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| 108 | // Delegate to serializer
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| 109 | mSerializer.parseScript(stream, groupName);
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| 110 | }
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| 111 | //-----------------------------------------------------------------------
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| 112 | void MaterialManager::setDefaultTextureFiltering(TextureFilterOptions fo)
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| 113 | {
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| 114 | switch (fo)
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| 115 | {
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| 116 | case TFO_NONE:
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| 117 | setDefaultTextureFiltering(FO_POINT, FO_POINT, FO_NONE);
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| 118 | break;
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| 119 | case TFO_BILINEAR:
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| 120 | setDefaultTextureFiltering(FO_LINEAR, FO_LINEAR, FO_POINT);
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| 121 | break;
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| 122 | case TFO_TRILINEAR:
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| 123 | setDefaultTextureFiltering(FO_LINEAR, FO_LINEAR, FO_LINEAR);
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| 124 | break;
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| 125 | case TFO_ANISOTROPIC:
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| 126 | setDefaultTextureFiltering(FO_ANISOTROPIC, FO_ANISOTROPIC, FO_LINEAR);
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| 127 | break;
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| 128 | }
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| 129 | }
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| 130 | //-----------------------------------------------------------------------
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| 131 | void MaterialManager::setDefaultAnisotropy(unsigned int maxAniso)
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| 132 | {
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| 133 | mDefaultMaxAniso = maxAniso;
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| 134 | }
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| 135 | //-----------------------------------------------------------------------
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| 136 | unsigned int MaterialManager::getDefaultAnisotropy() const
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| 137 | {
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| 138 | return mDefaultMaxAniso;
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| 139 | }
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| 140 | //-----------------------------------------------------------------------
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| 141 | void MaterialManager::setDefaultTextureFiltering(FilterType ftype, FilterOptions opts)
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| 142 | {
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| 143 | switch (ftype)
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| 144 | {
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| 145 | case FT_MIN:
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| 146 | mDefaultMinFilter = opts;
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| 147 | break;
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| 148 | case FT_MAG:
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| 149 | mDefaultMagFilter = opts;
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| 150 | break;
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| 151 | case FT_MIP:
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| 152 | mDefaultMipFilter = opts;
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| 153 | break;
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| 154 | }
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| 155 | }
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| 156 | //-----------------------------------------------------------------------
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| 157 | void MaterialManager::setDefaultTextureFiltering(FilterOptions minFilter,
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| 158 | FilterOptions magFilter, FilterOptions mipFilter)
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| 159 | {
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| 160 | mDefaultMinFilter = minFilter;
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| 161 | mDefaultMagFilter = magFilter;
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| 162 | mDefaultMipFilter = mipFilter;
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| 163 | }
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| 164 | //-----------------------------------------------------------------------
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| 165 | FilterOptions MaterialManager::getDefaultTextureFiltering(FilterType ftype) const
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| 166 | {
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| 167 | switch (ftype)
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| 168 | {
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| 169 | case FT_MIN:
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| 170 | return mDefaultMinFilter;
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| 171 | case FT_MAG:
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| 172 | return mDefaultMagFilter;
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| 173 | case FT_MIP:
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| 174 | return mDefaultMipFilter;
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| 175 | }
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| 176 | // to keep compiler happy
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| 177 | return mDefaultMinFilter;
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| 178 | }
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| 179 | }
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