1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 | #include "OgreMaterialManager.h"
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27 |
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28 | #include "OgreMaterial.h"
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29 | #include "OgreStringVector.h"
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30 | #include "OgreLogManager.h"
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31 | #include "OgreArchive.h"
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32 | #include "OgreStringConverter.h"
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33 | #include "OgreBlendMode.h"
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34 | #include "OgreTechnique.h"
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35 | #include "OgrePass.h"
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36 | #include "OgreTextureUnitState.h"
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37 | #include "OgreException.h"
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38 |
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39 | namespace Ogre {
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40 |
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41 | //-----------------------------------------------------------------------
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42 | template<> MaterialManager* Singleton<MaterialManager>::ms_Singleton = 0;
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43 | MaterialManager* MaterialManager::getSingletonPtr(void)
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44 | {
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45 | return ms_Singleton;
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46 | }
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47 | MaterialManager& MaterialManager::getSingleton(void)
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48 | {
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49 | assert( ms_Singleton ); return ( *ms_Singleton );
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50 | }
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51 | //-----------------------------------------------------------------------
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52 | MaterialManager::MaterialManager()
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53 | {
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54 | mDefaultMinFilter = FO_LINEAR;
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55 | mDefaultMagFilter = FO_LINEAR;
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56 | mDefaultMipFilter = FO_POINT;
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57 | mDefaultMaxAniso = 1;
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58 |
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59 | // Loading order
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60 | mLoadOrder = 100.0f;
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61 | // Scripting is supported by this manager
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62 | mScriptPatterns.push_back("*.program");
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63 | mScriptPatterns.push_back("*.material");
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64 | ResourceGroupManager::getSingleton()._registerScriptLoader(this);
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65 |
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66 | // Resource type
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67 | mResourceType = "Material";
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68 |
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69 | // Register with resource group manager
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70 | ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this);
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71 |
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72 | }
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73 | //-----------------------------------------------------------------------
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74 | MaterialManager::~MaterialManager()
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75 | {
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76 | mDefaultSettings.setNull();
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77 | // Resources cleared by superclass
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78 | // Unregister with resource group manager
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79 | ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType);
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80 | ResourceGroupManager::getSingleton()._unregisterScriptLoader(this);
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81 | }
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82 | //-----------------------------------------------------------------------
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83 | Resource* MaterialManager::createImpl(const String& name, ResourceHandle handle,
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84 | const String& group, bool isManual, ManualResourceLoader* loader,
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85 | const NameValuePairList* params)
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86 | {
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87 | return new Material(this, name, handle, group, isManual, loader);
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88 | }
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89 | //-----------------------------------------------------------------------
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90 | void MaterialManager::initialise(void)
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91 | {
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92 | // Set up default material - don't use name contructor as we want to avoid applying defaults
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93 | mDefaultSettings = create("DefaultSettings", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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94 | // Add a single technique and pass, non-programmable
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95 | mDefaultSettings->createTechnique()->createPass();
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96 |
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97 | // Set up a lit base white material
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98 | create("BaseWhite", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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99 | // Set up an unlit base white material
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100 | MaterialPtr baseWhiteNoLighting = create("BaseWhiteNoLighting",
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101 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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102 | baseWhiteNoLighting->setLightingEnabled(false);
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103 |
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104 | }
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105 | //-----------------------------------------------------------------------
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106 | void MaterialManager::parseScript(DataStreamPtr& stream, const String& groupName)
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107 | {
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108 | // Delegate to serializer
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109 | mSerializer.parseScript(stream, groupName);
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110 | }
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111 | //-----------------------------------------------------------------------
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112 | void MaterialManager::setDefaultTextureFiltering(TextureFilterOptions fo)
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113 | {
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114 | switch (fo)
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115 | {
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116 | case TFO_NONE:
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117 | setDefaultTextureFiltering(FO_POINT, FO_POINT, FO_NONE);
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118 | break;
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119 | case TFO_BILINEAR:
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120 | setDefaultTextureFiltering(FO_LINEAR, FO_LINEAR, FO_POINT);
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121 | break;
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122 | case TFO_TRILINEAR:
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123 | setDefaultTextureFiltering(FO_LINEAR, FO_LINEAR, FO_LINEAR);
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124 | break;
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125 | case TFO_ANISOTROPIC:
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126 | setDefaultTextureFiltering(FO_ANISOTROPIC, FO_ANISOTROPIC, FO_LINEAR);
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127 | break;
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128 | }
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129 | }
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130 | //-----------------------------------------------------------------------
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131 | void MaterialManager::setDefaultAnisotropy(unsigned int maxAniso)
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132 | {
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133 | mDefaultMaxAniso = maxAniso;
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134 | }
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135 | //-----------------------------------------------------------------------
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136 | unsigned int MaterialManager::getDefaultAnisotropy() const
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137 | {
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138 | return mDefaultMaxAniso;
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139 | }
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140 | //-----------------------------------------------------------------------
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141 | void MaterialManager::setDefaultTextureFiltering(FilterType ftype, FilterOptions opts)
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142 | {
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143 | switch (ftype)
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144 | {
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145 | case FT_MIN:
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146 | mDefaultMinFilter = opts;
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147 | break;
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148 | case FT_MAG:
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149 | mDefaultMagFilter = opts;
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150 | break;
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151 | case FT_MIP:
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152 | mDefaultMipFilter = opts;
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153 | break;
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154 | }
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155 | }
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156 | //-----------------------------------------------------------------------
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157 | void MaterialManager::setDefaultTextureFiltering(FilterOptions minFilter,
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158 | FilterOptions magFilter, FilterOptions mipFilter)
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159 | {
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160 | mDefaultMinFilter = minFilter;
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161 | mDefaultMagFilter = magFilter;
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162 | mDefaultMipFilter = mipFilter;
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163 | }
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164 | //-----------------------------------------------------------------------
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165 | FilterOptions MaterialManager::getDefaultTextureFiltering(FilterType ftype) const
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166 | {
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167 | switch (ftype)
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168 | {
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169 | case FT_MIN:
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170 | return mDefaultMinFilter;
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171 | case FT_MAG:
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172 | return mDefaultMagFilter;
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173 | case FT_MIP:
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174 | return mDefaultMipFilter;
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175 | }
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176 | // to keep compiler happy
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177 | return mDefaultMinFilter;
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178 | }
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179 | }
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