1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 |
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27 | #include "OgreMeshSerializerImpl.h"
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28 | #include "OgreMeshFileFormat.h"
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29 | #include "OgreMesh.h"
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30 | #include "OgreSubMesh.h"
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31 | #include "OgreException.h"
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32 | #include "OgreLogManager.h"
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33 | #include "OgreSkeleton.h"
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34 | #include "OgreHardwareBufferManager.h"
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35 | #include "OgreMaterial.h"
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36 | #include "OgreTechnique.h"
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37 | #include "OgrePass.h"
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38 | #include "OgreAnimation.h"
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39 | #include "OgreAnimationTrack.h"
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40 | #include "OgreKeyFrame.h"
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41 | #include "OgreRoot.h"
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42 |
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43 | #if OGRE_COMPILER == OGRE_COMPILER_MSVC
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44 | // Disable conversion warnings, we do a lot of them, intentionally
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45 | # pragma warning (disable : 4267)
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46 | #endif
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47 |
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48 |
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49 | namespace Ogre {
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50 |
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51 | /// stream overhead = ID + size
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52 | const long STREAM_OVERHEAD_SIZE = sizeof(uint16) + sizeof(uint32);
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53 | //---------------------------------------------------------------------
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54 | MeshSerializerImpl::MeshSerializerImpl()
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55 | {
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56 |
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57 | // Version number
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58 | mVersion = "[MeshSerializer_v1.30]";
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59 | }
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60 | //---------------------------------------------------------------------
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61 | MeshSerializerImpl::~MeshSerializerImpl()
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62 | {
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63 | }
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64 | //---------------------------------------------------------------------
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65 | void MeshSerializerImpl::exportMesh(const Mesh* pMesh,
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66 | const String& filename, Endian endianMode)
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67 | {
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68 | LogManager::getSingleton().logMessage("MeshSerializer writing mesh data to " + filename + "...");
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69 |
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70 | // Decide on endian mode
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71 | determineEndianness(endianMode);
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72 |
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73 | // Check that the mesh has it's bounds set
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74 | if (pMesh->getBounds().isNull() || pMesh->getBoundingSphereRadius() == 0.0f)
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75 | {
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76 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "The Mesh you have supplied does not have its"
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77 | " bounds completely defined. Define them first before exporting.",
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78 | "MeshSerializerImpl::exportMesh");
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79 | }
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80 | mpfFile = fopen(filename.c_str(), "wb");
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81 | if (!mpfFile)
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82 | {
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83 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
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84 | "Unable to open file " + filename + " for writing",
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85 | "MeshSerializerImpl::exportMesh");
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86 | }
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87 |
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88 | writeFileHeader();
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89 | LogManager::getSingleton().logMessage("File header written.");
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90 |
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91 |
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92 | LogManager::getSingleton().logMessage("Writing mesh data...");
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93 | writeMesh(pMesh);
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94 | LogManager::getSingleton().logMessage("Mesh data exported.");
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95 |
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96 | fclose(mpfFile);
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97 | LogManager::getSingleton().logMessage("MeshSerializer export successful.");
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98 | }
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99 | //---------------------------------------------------------------------
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100 | void MeshSerializerImpl::importMesh(DataStreamPtr& stream, Mesh* pMesh)
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101 | {
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102 | // Determine endianness (must be the first thing we do!)
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103 | determineEndianness(stream);
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104 |
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105 | // Check header
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106 | readFileHeader(stream);
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107 |
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108 | unsigned short streamID;
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109 | while(!stream->eof())
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110 | {
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111 | streamID = readChunk(stream);
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112 | switch (streamID)
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113 | {
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114 | case M_MESH:
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115 | readMesh(stream, pMesh);
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116 | break;
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117 | }
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118 |
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119 | }
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120 | }
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121 | //---------------------------------------------------------------------
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122 | void MeshSerializerImpl::writeMesh(const Mesh* pMesh)
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123 | {
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124 | // Header
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125 | writeChunkHeader(M_MESH, calcMeshSize(pMesh));
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126 |
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127 | // bool skeletallyAnimated
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128 | bool skelAnim = pMesh->hasSkeleton();
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129 | writeBools(&skelAnim, 1);
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130 |
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131 | // Write shared geometry
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132 | if (pMesh->sharedVertexData)
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133 | writeGeometry(pMesh->sharedVertexData);
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134 |
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135 | // Write Submeshes
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136 | for (int i = 0; i < pMesh->getNumSubMeshes(); ++i)
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137 | {
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138 | LogManager::getSingleton().logMessage("Writing submesh...");
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139 | writeSubMesh(pMesh->getSubMesh(i));
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140 | LogManager::getSingleton().logMessage("Submesh exported.");
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141 | }
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142 |
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143 | // Write skeleton info if required
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144 | if (pMesh->hasSkeleton())
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145 | {
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146 | LogManager::getSingleton().logMessage("Exporting skeleton link...");
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147 | // Write skeleton link
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148 | writeSkeletonLink(pMesh->getSkeletonName());
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149 | LogManager::getSingleton().logMessage("Skeleton link exported.");
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150 |
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151 | // Write bone assignments
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152 | if (!pMesh->mBoneAssignments.empty())
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153 | {
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154 | LogManager::getSingleton().logMessage("Exporting shared geometry bone assignments...");
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155 |
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156 | Mesh::VertexBoneAssignmentList::const_iterator vi;
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157 | for (vi = pMesh->mBoneAssignments.begin();
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158 | vi != pMesh->mBoneAssignments.end(); ++vi)
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159 | {
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160 | writeMeshBoneAssignment(vi->second);
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161 | }
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162 |
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163 | LogManager::getSingleton().logMessage("Shared geometry bone assignments exported.");
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164 | }
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165 | }
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166 |
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167 | // Write LOD data if any
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168 | if (pMesh->getNumLodLevels() > 1)
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169 | {
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170 | LogManager::getSingleton().logMessage("Exporting LOD information....");
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171 | writeLodInfo(pMesh);
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172 | LogManager::getSingleton().logMessage("LOD information exported.");
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173 |
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174 | }
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175 | // Write bounds information
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176 | LogManager::getSingleton().logMessage("Exporting bounds information....");
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177 | writeBoundsInfo(pMesh);
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178 | LogManager::getSingleton().logMessage("Bounds information exported.");
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179 |
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180 | // Write submesh name table
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181 | LogManager::getSingleton().logMessage("Exporting submesh name table...");
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182 | writeSubMeshNameTable(pMesh);
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183 | LogManager::getSingleton().logMessage("Submesh name table exported.");
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184 |
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185 | // Write edge lists
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186 | if (pMesh->isEdgeListBuilt())
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187 | {
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188 | LogManager::getSingleton().logMessage("Exporting edge lists...");
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189 | writeEdgeList(pMesh);
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190 | LogManager::getSingleton().logMessage("Edge lists exported");
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191 | }
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192 |
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193 | // Write morph animation
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194 | writePoses(pMesh);
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195 | if (pMesh->hasVertexAnimation())
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196 | {
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197 | writeAnimations(pMesh);
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198 | }
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199 | }
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200 | //---------------------------------------------------------------------
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201 | // Added by DrEvil
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202 | void MeshSerializerImpl::writeSubMeshNameTable(const Mesh* pMesh)
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203 | {
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204 | // Header
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205 | writeChunkHeader(M_SUBMESH_NAME_TABLE, calcSubMeshNameTableSize(pMesh));
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206 |
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207 | // Loop through and save out the index and names.
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208 | Mesh::SubMeshNameMap::const_iterator it = pMesh->mSubMeshNameMap.begin();
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209 |
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210 | while(it != pMesh->mSubMeshNameMap.end())
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211 | {
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212 | // Header
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213 | writeChunkHeader(M_SUBMESH_NAME_TABLE_ELEMENT, STREAM_OVERHEAD_SIZE +
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214 | sizeof(unsigned short) + (unsigned long)it->first.length() + 1);
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215 |
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216 | // write the index
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217 | writeShorts(&it->second, 1);
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218 | // name
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219 | writeString(it->first);
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220 |
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221 | ++it;
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222 | }
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223 | }
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224 | //---------------------------------------------------------------------
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225 | void MeshSerializerImpl::writeSubMesh(const SubMesh* s)
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226 | {
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227 | // Header
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228 | writeChunkHeader(M_SUBMESH, calcSubMeshSize(s));
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229 |
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230 | // char* materialName
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231 | writeString(s->getMaterialName());
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232 |
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233 | // bool useSharedVertices
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234 | writeBools(&s->useSharedVertices, 1);
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235 |
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236 | unsigned int indexCount = s->indexData->indexCount;
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237 | writeInts(&indexCount, 1);
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238 |
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239 | // bool indexes32Bit
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240 | bool idx32bit = (s->indexData->indexBuffer->getType() == HardwareIndexBuffer::IT_32BIT);
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241 | writeBools(&idx32bit, 1);
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242 |
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243 | // unsigned short* faceVertexIndices ((indexCount)
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244 | HardwareIndexBufferSharedPtr ibuf = s->indexData->indexBuffer;
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245 | void* pIdx = ibuf->lock(HardwareBuffer::HBL_READ_ONLY);
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246 | if (idx32bit)
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247 | {
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248 | unsigned int* pIdx32 = static_cast<unsigned int*>(pIdx);
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249 | writeInts(pIdx32, s->indexData->indexCount);
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250 | }
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251 | else
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252 | {
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253 | unsigned short* pIdx16 = static_cast<unsigned short*>(pIdx);
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254 | writeShorts(pIdx16, s->indexData->indexCount);
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255 | }
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256 | ibuf->unlock();
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257 |
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258 | // M_GEOMETRY stream (Optional: present only if useSharedVertices = false)
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259 | if (!s->useSharedVertices)
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260 | {
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261 | writeGeometry(s->vertexData);
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262 | }
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263 |
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264 | // end of sub mesh chunk
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265 |
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266 | // write out texture alias chunks
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267 | writeSubMeshTextureAliases(s);
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268 |
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269 | // Operation type
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270 | writeSubMeshOperation(s);
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271 |
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272 | // Bone assignments
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273 | if (!s->mBoneAssignments.empty())
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274 | {
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275 | LogManager::getSingleton().logMessage("Exporting dedicated geometry bone assignments...");
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276 |
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277 | SubMesh::VertexBoneAssignmentList::const_iterator vi;
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278 | for (vi = s->mBoneAssignments.begin();
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279 | vi != s->mBoneAssignments.end(); ++vi)
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280 | {
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281 | writeSubMeshBoneAssignment(vi->second);
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282 | }
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283 |
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284 | LogManager::getSingleton().logMessage("Dedicated geometry bone assignments exported.");
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285 | }
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286 |
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287 |
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288 | }
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289 |
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290 | //---------------------------------------------------------------------
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291 | void MeshSerializerImpl::writeSubMeshTextureAliases(const SubMesh* s)
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292 | {
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293 | size_t chunkSize;
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294 | AliasTextureNamePairList::const_iterator i;
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295 |
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296 | LogManager::getSingleton().logMessage("Exporting submesh texture aliases...");
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297 |
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298 | // iterate through texture aliases and write them out as a chunk
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299 | for (i = s->mTextureAliases.begin(); i != s->mTextureAliases.end(); ++i)
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300 | {
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301 | // calculate chunk size based on string length + 1. Add 1 for the line feed.
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302 | chunkSize = STREAM_OVERHEAD_SIZE + i->first.length() + i->second.length() + 2;
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303 | writeChunkHeader(M_SUBMESH_TEXTURE_ALIAS, chunkSize);
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304 | // write out alias name
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305 | writeString(i->first);
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306 | // write out texture name
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307 | writeString(i->second);
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308 | }
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309 |
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310 | LogManager::getSingleton().logMessage("Submesh texture aliases exported.");
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311 | }
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312 |
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313 | //---------------------------------------------------------------------
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314 | void MeshSerializerImpl::writeSubMeshOperation(const SubMesh* sm)
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315 | {
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316 | // Header
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317 | writeChunkHeader(M_SUBMESH_OPERATION, calcSubMeshOperationSize(sm));
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318 |
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319 | // unsigned short operationType
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320 | unsigned short opType = static_cast<unsigned short>(sm->operationType);
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321 | writeShorts(&opType, 1);
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322 | }
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323 | //---------------------------------------------------------------------
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324 | void MeshSerializerImpl::writeGeometry(const VertexData* vertexData)
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325 | {
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326 | // calc size
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327 | const VertexDeclaration::VertexElementList& elemList =
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328 | vertexData->vertexDeclaration->getElements();
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329 | const VertexBufferBinding::VertexBufferBindingMap& bindings =
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330 | vertexData->vertexBufferBinding->getBindings();
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331 | VertexBufferBinding::VertexBufferBindingMap::const_iterator vbi, vbiend;
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332 |
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333 | size_t size = STREAM_OVERHEAD_SIZE + sizeof(unsigned int) + // base
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334 | (STREAM_OVERHEAD_SIZE + elemList.size() * (STREAM_OVERHEAD_SIZE + sizeof(unsigned short) * 5)); // elements
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335 | vbiend = bindings.end();
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336 | for (vbi = bindings.begin(); vbi != vbiend; ++vbi)
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337 | {
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338 | const HardwareVertexBufferSharedPtr& vbuf = vbi->second;
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339 | size += (STREAM_OVERHEAD_SIZE * 2) + (sizeof(unsigned short) * 2) + vbuf->getSizeInBytes();
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340 | }
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341 |
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342 | // Header
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343 | writeChunkHeader(M_GEOMETRY, size);
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344 |
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345 | unsigned int vertexCount = vertexData->vertexCount;
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346 | writeInts(&vertexCount, 1);
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347 |
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348 | // Vertex declaration
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349 | size = STREAM_OVERHEAD_SIZE + elemList.size() * (STREAM_OVERHEAD_SIZE + sizeof(unsigned short) * 5);
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350 | writeChunkHeader(M_GEOMETRY_VERTEX_DECLARATION, size);
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351 |
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352 | VertexDeclaration::VertexElementList::const_iterator vei, veiend;
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353 | veiend = elemList.end();
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354 | unsigned short tmp;
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355 | size = STREAM_OVERHEAD_SIZE + sizeof(unsigned short) * 5;
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356 | for (vei = elemList.begin(); vei != veiend; ++vei)
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357 | {
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358 | const VertexElement& elem = *vei;
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359 | writeChunkHeader(M_GEOMETRY_VERTEX_ELEMENT, size);
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360 | // unsigned short source; // buffer bind source
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361 | tmp = elem.getSource();
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362 | writeShorts(&tmp, 1);
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363 | // unsigned short type; // VertexElementType
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364 | tmp = static_cast<unsigned short>(elem.getType());
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365 | writeShorts(&tmp, 1);
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366 | // unsigned short semantic; // VertexElementSemantic
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367 | tmp = static_cast<unsigned short>(elem.getSemantic());
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368 | writeShorts(&tmp, 1);
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369 | // unsigned short offset; // start offset in buffer in bytes
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370 | tmp = static_cast<unsigned short>(elem.getOffset());
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371 | writeShorts(&tmp, 1);
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372 | // unsigned short index; // index of the semantic (for colours and texture coords)
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373 | tmp = elem.getIndex();
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374 | writeShorts(&tmp, 1);
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375 |
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376 | }
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377 |
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378 | // Buffers and bindings
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379 | vbiend = bindings.end();
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380 | for (vbi = bindings.begin(); vbi != vbiend; ++vbi)
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381 | {
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382 | const HardwareVertexBufferSharedPtr& vbuf = vbi->second;
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383 | size = (STREAM_OVERHEAD_SIZE * 2) + (sizeof(unsigned short) * 2) + vbuf->getSizeInBytes();
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384 | writeChunkHeader(M_GEOMETRY_VERTEX_BUFFER, size);
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385 | // unsigned short bindIndex; // Index to bind this buffer to
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386 | tmp = vbi->first;
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387 | writeShorts(&tmp, 1);
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388 | // unsigned short vertexSize; // Per-vertex size, must agree with declaration at this index
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389 | tmp = (unsigned short)vbuf->getVertexSize();
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390 | writeShorts(&tmp, 1);
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391 |
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392 | // Data
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393 | size = STREAM_OVERHEAD_SIZE + vbuf->getSizeInBytes();
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394 | writeChunkHeader(M_GEOMETRY_VERTEX_BUFFER_DATA, size);
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395 | void* pBuf = vbuf->lock(HardwareBuffer::HBL_READ_ONLY);
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396 |
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397 | if (mFlipEndian)
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398 | {
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399 | // endian conversion
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400 | // Copy data
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401 | unsigned char* tempData = new unsigned char[vbuf->getSizeInBytes()];
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402 | memcpy(tempData, pBuf, vbuf->getSizeInBytes());
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403 | flipToLittleEndian(
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404 | tempData,
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405 | vertexData->vertexCount,
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406 | vbuf->getVertexSize(),
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407 | vertexData->vertexDeclaration->findElementsBySource(vbi->first));
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408 | writeData(tempData, vbuf->getVertexSize(), vertexData->vertexCount);
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409 | delete [] tempData;
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410 | }
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411 | else
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412 | {
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413 | writeData(pBuf, vbuf->getVertexSize(), vertexData->vertexCount);
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414 | }
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415 | vbuf->unlock();
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416 | }
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417 |
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418 |
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419 | }
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420 | //---------------------------------------------------------------------
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421 | size_t MeshSerializerImpl::calcSubMeshNameTableSize(const Mesh* pMesh)
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422 | {
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423 | size_t size = STREAM_OVERHEAD_SIZE;
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424 | // Figure out the size of the Name table.
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425 | // Iterate through the subMeshList & add up the size of the indexes and names.
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426 | Mesh::SubMeshNameMap::const_iterator it = pMesh->mSubMeshNameMap.begin();
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427 | while(it != pMesh->mSubMeshNameMap.end())
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428 | {
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429 | // size of the index + header size for each element chunk
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430 | size += STREAM_OVERHEAD_SIZE + sizeof(uint16);
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431 | // name
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432 | size += it->first.length() + 1;
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433 |
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434 | ++it;
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435 | }
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436 |
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437 | // size of the sub-mesh name table.
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438 | return size;
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439 | }
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440 | //---------------------------------------------------------------------
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441 | size_t MeshSerializerImpl::calcMeshSize(const Mesh* pMesh)
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442 | {
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443 | size_t size = STREAM_OVERHEAD_SIZE;
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444 |
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445 | // Num shared vertices
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446 | size += sizeof(uint32);
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447 |
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448 | // Geometry
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449 | if (pMesh->sharedVertexData && pMesh->sharedVertexData->vertexCount > 0)
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450 | {
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451 | size += calcGeometrySize(pMesh->sharedVertexData);
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452 | }
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453 |
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454 | // Submeshes
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455 | for (unsigned short i = 0; i < pMesh->getNumSubMeshes(); ++i)
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456 | {
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457 | size += calcSubMeshSize(pMesh->getSubMesh(i));
|
---|
458 | }
|
---|
459 |
|
---|
460 | // Skeleton link
|
---|
461 | if (pMesh->hasSkeleton())
|
---|
462 | {
|
---|
463 | size += calcSkeletonLinkSize(pMesh->getSkeletonName());
|
---|
464 | }
|
---|
465 |
|
---|
466 | // Submesh name table
|
---|
467 | size += calcSubMeshNameTableSize(pMesh);
|
---|
468 |
|
---|
469 | // Edge list
|
---|
470 | if (pMesh->isEdgeListBuilt())
|
---|
471 | {
|
---|
472 | size += calcEdgeListSize(pMesh);
|
---|
473 | }
|
---|
474 |
|
---|
475 | // Animations
|
---|
476 | for (unsigned short a = 0; a < pMesh->getNumAnimations(); ++a)
|
---|
477 | {
|
---|
478 | Animation* anim = pMesh->getAnimation(a);
|
---|
479 | size += calcAnimationSize(anim);
|
---|
480 | }
|
---|
481 |
|
---|
482 | return size;
|
---|
483 | }
|
---|
484 | //---------------------------------------------------------------------
|
---|
485 | size_t MeshSerializerImpl::calcSubMeshSize(const SubMesh* pSub)
|
---|
486 | {
|
---|
487 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
488 |
|
---|
489 | // Material name
|
---|
490 | size += pSub->getMaterialName().length() + 1;
|
---|
491 |
|
---|
492 | // bool useSharedVertices
|
---|
493 | size += sizeof(bool);
|
---|
494 | // unsigned int indexCount
|
---|
495 | size += sizeof(unsigned int);
|
---|
496 | // bool indexes32bit
|
---|
497 | size += sizeof(bool);
|
---|
498 | // unsigned int* faceVertexIndices
|
---|
499 | size += sizeof(unsigned int) * pSub->indexData->indexCount;
|
---|
500 |
|
---|
501 | // Geometry
|
---|
502 | if (!pSub->useSharedVertices)
|
---|
503 | {
|
---|
504 | size += calcGeometrySize(pSub->vertexData);
|
---|
505 | }
|
---|
506 |
|
---|
507 | size += calcSubMeshTextureAliasesSize(pSub);
|
---|
508 | size += calcSubMeshOperationSize(pSub);
|
---|
509 |
|
---|
510 | // Bone assignments
|
---|
511 | if (!pSub->mBoneAssignments.empty())
|
---|
512 | {
|
---|
513 | SubMesh::VertexBoneAssignmentList::const_iterator vi;
|
---|
514 | for (vi = pSub->mBoneAssignments.begin();
|
---|
515 | vi != pSub->mBoneAssignments.end(); ++vi)
|
---|
516 | {
|
---|
517 | size += calcBoneAssignmentSize();
|
---|
518 | }
|
---|
519 | }
|
---|
520 |
|
---|
521 | return size;
|
---|
522 | }
|
---|
523 | //---------------------------------------------------------------------
|
---|
524 | size_t MeshSerializerImpl::calcSubMeshOperationSize(const SubMesh* pSub)
|
---|
525 | {
|
---|
526 | return STREAM_OVERHEAD_SIZE + sizeof(uint16);
|
---|
527 | }
|
---|
528 | //---------------------------------------------------------------------
|
---|
529 | size_t MeshSerializerImpl::calcSubMeshTextureAliasesSize(const SubMesh* pSub)
|
---|
530 | {
|
---|
531 | size_t chunkSize = 0;
|
---|
532 | AliasTextureNamePairList::const_iterator i;
|
---|
533 |
|
---|
534 | // iterate through texture alias map and calc size of strings
|
---|
535 | for (i = pSub->mTextureAliases.begin(); i != pSub->mTextureAliases.end(); ++i)
|
---|
536 | {
|
---|
537 | // calculate chunk size based on string length + 1. Add 1 for the line feed.
|
---|
538 | chunkSize += STREAM_OVERHEAD_SIZE + i->first.length() + i->second.length() + 2;
|
---|
539 | }
|
---|
540 |
|
---|
541 | return chunkSize;
|
---|
542 | }
|
---|
543 | //---------------------------------------------------------------------
|
---|
544 | size_t MeshSerializerImpl::calcGeometrySize(const VertexData* vertexData)
|
---|
545 | {
|
---|
546 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
547 |
|
---|
548 | // Num vertices
|
---|
549 | size += sizeof(unsigned int);
|
---|
550 |
|
---|
551 | const VertexDeclaration::VertexElementList& elems =
|
---|
552 | vertexData->vertexDeclaration->getElements();
|
---|
553 |
|
---|
554 | VertexDeclaration::VertexElementList::const_iterator i, iend;
|
---|
555 | iend = elems.end();
|
---|
556 | for (i = elems.begin(); i != iend; ++i)
|
---|
557 | {
|
---|
558 | const VertexElement& elem = *i;
|
---|
559 | // Vertex element
|
---|
560 | size += VertexElement::getTypeSize(elem.getType()) * vertexData->vertexCount;
|
---|
561 | }
|
---|
562 | return size;
|
---|
563 | }
|
---|
564 | //---------------------------------------------------------------------
|
---|
565 | void MeshSerializerImpl::readGeometry(DataStreamPtr& stream, Mesh* pMesh,
|
---|
566 | VertexData* dest)
|
---|
567 | {
|
---|
568 |
|
---|
569 | dest->vertexStart = 0;
|
---|
570 |
|
---|
571 | unsigned int vertexCount = 0;
|
---|
572 | readInts(stream, &vertexCount, 1);
|
---|
573 | dest->vertexCount = vertexCount;
|
---|
574 |
|
---|
575 | // Find optional geometry streams
|
---|
576 | if (!stream->eof())
|
---|
577 | {
|
---|
578 | unsigned short streamID = readChunk(stream);
|
---|
579 | while(!stream->eof() &&
|
---|
580 | (streamID == M_GEOMETRY_VERTEX_DECLARATION ||
|
---|
581 | streamID == M_GEOMETRY_VERTEX_BUFFER ))
|
---|
582 | {
|
---|
583 | switch (streamID)
|
---|
584 | {
|
---|
585 | case M_GEOMETRY_VERTEX_DECLARATION:
|
---|
586 | readGeometryVertexDeclaration(stream, pMesh, dest);
|
---|
587 | break;
|
---|
588 | case M_GEOMETRY_VERTEX_BUFFER:
|
---|
589 | readGeometryVertexBuffer(stream, pMesh, dest);
|
---|
590 | break;
|
---|
591 | }
|
---|
592 | // Get next stream
|
---|
593 | if (!stream->eof())
|
---|
594 | {
|
---|
595 | streamID = readChunk(stream);
|
---|
596 | }
|
---|
597 | }
|
---|
598 | if (!stream->eof())
|
---|
599 | {
|
---|
600 | // Backpedal back to start of non-submesh stream
|
---|
601 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
602 | }
|
---|
603 | }
|
---|
604 |
|
---|
605 | // Perform any necessary colour conversion for an active rendersystem
|
---|
606 | if (Root::getSingletonPtr() && Root::getSingleton().getRenderSystem())
|
---|
607 | {
|
---|
608 | // We don't know the source type if it's VET_COLOUR, but assume ARGB
|
---|
609 | // since that's the most common. Won't get used unless the mesh is
|
---|
610 | // ambiguous anyway, which will have been warned about in the log
|
---|
611 | dest->convertPackedColour(VET_COLOUR_ARGB,
|
---|
612 | VertexElement::getBestColourVertexElementType());
|
---|
613 | }
|
---|
614 | }
|
---|
615 | //---------------------------------------------------------------------
|
---|
616 | void MeshSerializerImpl::readGeometryVertexDeclaration(DataStreamPtr& stream,
|
---|
617 | Mesh* pMesh, VertexData* dest)
|
---|
618 | {
|
---|
619 | // Find optional geometry streams
|
---|
620 | if (!stream->eof())
|
---|
621 | {
|
---|
622 | unsigned short streamID = readChunk(stream);
|
---|
623 | while(!stream->eof() &&
|
---|
624 | (streamID == M_GEOMETRY_VERTEX_ELEMENT ))
|
---|
625 | {
|
---|
626 | switch (streamID)
|
---|
627 | {
|
---|
628 | case M_GEOMETRY_VERTEX_ELEMENT:
|
---|
629 | readGeometryVertexElement(stream, pMesh, dest);
|
---|
630 | break;
|
---|
631 | }
|
---|
632 | // Get next stream
|
---|
633 | if (!stream->eof())
|
---|
634 | {
|
---|
635 | streamID = readChunk(stream);
|
---|
636 | }
|
---|
637 | }
|
---|
638 | if (!stream->eof())
|
---|
639 | {
|
---|
640 | // Backpedal back to start of non-submesh stream
|
---|
641 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
642 | }
|
---|
643 | }
|
---|
644 |
|
---|
645 | }
|
---|
646 | //---------------------------------------------------------------------
|
---|
647 | void MeshSerializerImpl::readGeometryVertexElement(DataStreamPtr& stream,
|
---|
648 | Mesh* pMesh, VertexData* dest)
|
---|
649 | {
|
---|
650 | unsigned short source, offset, index, tmp;
|
---|
651 | VertexElementType vType;
|
---|
652 | VertexElementSemantic vSemantic;
|
---|
653 | // unsigned short source; // buffer bind source
|
---|
654 | readShorts(stream, &source, 1);
|
---|
655 | // unsigned short type; // VertexElementType
|
---|
656 | readShorts(stream, &tmp, 1);
|
---|
657 | vType = static_cast<VertexElementType>(tmp);
|
---|
658 | // unsigned short semantic; // VertexElementSemantic
|
---|
659 | readShorts(stream, &tmp, 1);
|
---|
660 | vSemantic = static_cast<VertexElementSemantic>(tmp);
|
---|
661 | // unsigned short offset; // start offset in buffer in bytes
|
---|
662 | readShorts(stream, &offset, 1);
|
---|
663 | // unsigned short index; // index of the semantic
|
---|
664 | readShorts(stream, &index, 1);
|
---|
665 |
|
---|
666 | dest->vertexDeclaration->addElement(source, offset, vType, vSemantic, index);
|
---|
667 |
|
---|
668 | if (vType == VET_COLOUR)
|
---|
669 | {
|
---|
670 | StringUtil::StrStreamType s;
|
---|
671 | s << "Warning: VET_COLOUR element type is deprecated, you should use "
|
---|
672 | << "one of the more specific types to indicate the byte order. "
|
---|
673 | << "Use OgreMeshUpgrade on " << pMesh->getName() << " as soon as possible. ";
|
---|
674 | LogManager::getSingleton().logMessage(s.str());
|
---|
675 | }
|
---|
676 |
|
---|
677 | }
|
---|
678 | //---------------------------------------------------------------------
|
---|
679 | void MeshSerializerImpl::readGeometryVertexBuffer(DataStreamPtr& stream,
|
---|
680 | Mesh* pMesh, VertexData* dest)
|
---|
681 | {
|
---|
682 | unsigned short bindIndex, vertexSize;
|
---|
683 | // unsigned short bindIndex; // Index to bind this buffer to
|
---|
684 | readShorts(stream, &bindIndex, 1);
|
---|
685 | // unsigned short vertexSize; // Per-vertex size, must agree with declaration at this index
|
---|
686 | readShorts(stream, &vertexSize, 1);
|
---|
687 |
|
---|
688 | // Check for vertex data header
|
---|
689 | unsigned short headerID;
|
---|
690 | headerID = readChunk(stream);
|
---|
691 | if (headerID != M_GEOMETRY_VERTEX_BUFFER_DATA)
|
---|
692 | {
|
---|
693 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "Can't find vertex buffer data area",
|
---|
694 | "MeshSerializerImpl::readGeometryVertexBuffer");
|
---|
695 | }
|
---|
696 | // Check that vertex size agrees
|
---|
697 | if (dest->vertexDeclaration->getVertexSize(bindIndex) != vertexSize)
|
---|
698 | {
|
---|
699 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "Buffer vertex size does not agree with vertex declaration",
|
---|
700 | "MeshSerializerImpl::readGeometryVertexBuffer");
|
---|
701 | }
|
---|
702 |
|
---|
703 | // Create / populate vertex buffer
|
---|
704 | HardwareVertexBufferSharedPtr vbuf;
|
---|
705 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(
|
---|
706 | vertexSize,
|
---|
707 | dest->vertexCount,
|
---|
708 | pMesh->mVertexBufferUsage,
|
---|
709 | pMesh->mVertexBufferShadowBuffer);
|
---|
710 | void* pBuf = vbuf->lock(HardwareBuffer::HBL_DISCARD);
|
---|
711 | stream->read(pBuf, dest->vertexCount * vertexSize);
|
---|
712 |
|
---|
713 | // endian conversion for OSX
|
---|
714 | flipFromLittleEndian(
|
---|
715 | pBuf,
|
---|
716 | dest->vertexCount,
|
---|
717 | vertexSize,
|
---|
718 | dest->vertexDeclaration->findElementsBySource(bindIndex));
|
---|
719 | vbuf->unlock();
|
---|
720 |
|
---|
721 | // Set binding
|
---|
722 | dest->vertexBufferBinding->setBinding(bindIndex, vbuf);
|
---|
723 |
|
---|
724 | }
|
---|
725 | //---------------------------------------------------------------------
|
---|
726 | void MeshSerializerImpl::readSubMeshNameTable(DataStreamPtr& stream, Mesh* pMesh)
|
---|
727 | {
|
---|
728 | // The map for
|
---|
729 | std::map<unsigned short, String> subMeshNames;
|
---|
730 | unsigned short streamID, subMeshIndex;
|
---|
731 |
|
---|
732 | // Need something to store the index, and the objects name
|
---|
733 | // This table is a method that imported meshes can retain their naming
|
---|
734 | // so that the names established in the modelling software can be used
|
---|
735 | // to get the sub-meshes by name. The exporter must support exporting
|
---|
736 | // the optional stream M_SUBMESH_NAME_TABLE.
|
---|
737 |
|
---|
738 | // Read in all the sub-streams. Each sub-stream should contain an index and Ogre::String for the name.
|
---|
739 | if (!stream->eof())
|
---|
740 | {
|
---|
741 | streamID = readChunk(stream);
|
---|
742 | while(!stream->eof() && (streamID == M_SUBMESH_NAME_TABLE_ELEMENT ))
|
---|
743 | {
|
---|
744 | // Read in the index of the submesh.
|
---|
745 | readShorts(stream, &subMeshIndex, 1);
|
---|
746 | // Read in the String and map it to its index.
|
---|
747 | subMeshNames[subMeshIndex] = readString(stream);
|
---|
748 |
|
---|
749 | // If we're not end of file get the next stream ID
|
---|
750 | if (!stream->eof())
|
---|
751 | streamID = readChunk(stream);
|
---|
752 | }
|
---|
753 | if (!stream->eof())
|
---|
754 | {
|
---|
755 | // Backpedal back to start of stream
|
---|
756 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
757 | }
|
---|
758 | }
|
---|
759 |
|
---|
760 | // Set all the submeshes names
|
---|
761 | // ?
|
---|
762 |
|
---|
763 | // Loop through and save out the index and names.
|
---|
764 | std::map<unsigned short, String>::const_iterator it = subMeshNames.begin();
|
---|
765 |
|
---|
766 | while(it != subMeshNames.end())
|
---|
767 | {
|
---|
768 | // Name this submesh to the stored name.
|
---|
769 | pMesh->nameSubMesh(it->second, it->first);
|
---|
770 | ++it;
|
---|
771 | }
|
---|
772 |
|
---|
773 |
|
---|
774 |
|
---|
775 | }
|
---|
776 | //---------------------------------------------------------------------
|
---|
777 | void MeshSerializerImpl::readMesh(DataStreamPtr& stream, Mesh* pMesh)
|
---|
778 | {
|
---|
779 | unsigned short streamID;
|
---|
780 |
|
---|
781 | // Never automatically build edge lists for this version
|
---|
782 | // expect them in the file or not at all
|
---|
783 | pMesh->mAutoBuildEdgeLists = false;
|
---|
784 |
|
---|
785 | // bool skeletallyAnimated
|
---|
786 | readBools(stream, &mIsSkeletallyAnimated, 1);
|
---|
787 |
|
---|
788 | // Find all substreams
|
---|
789 | if (!stream->eof())
|
---|
790 | {
|
---|
791 | streamID = readChunk(stream);
|
---|
792 | while(!stream->eof() &&
|
---|
793 | (streamID == M_GEOMETRY ||
|
---|
794 | streamID == M_SUBMESH ||
|
---|
795 | streamID == M_MESH_SKELETON_LINK ||
|
---|
796 | streamID == M_MESH_BONE_ASSIGNMENT ||
|
---|
797 | streamID == M_MESH_LOD ||
|
---|
798 | streamID == M_MESH_BOUNDS ||
|
---|
799 | streamID == M_SUBMESH_NAME_TABLE ||
|
---|
800 | streamID == M_EDGE_LISTS ||
|
---|
801 | streamID == M_POSES ||
|
---|
802 | streamID == M_ANIMATIONS))
|
---|
803 | {
|
---|
804 | switch(streamID)
|
---|
805 | {
|
---|
806 | case M_GEOMETRY:
|
---|
807 | pMesh->sharedVertexData = new VertexData();
|
---|
808 | try {
|
---|
809 | readGeometry(stream, pMesh, pMesh->sharedVertexData);
|
---|
810 | }
|
---|
811 | catch (Exception& e)
|
---|
812 | {
|
---|
813 | if (e.getNumber() == Exception::ERR_ITEM_NOT_FOUND)
|
---|
814 | {
|
---|
815 | // duff geometry data entry with 0 vertices
|
---|
816 | delete pMesh->sharedVertexData;
|
---|
817 | pMesh->sharedVertexData = 0;
|
---|
818 | // Skip this stream (pointer will have been returned to just after header)
|
---|
819 | stream->skip(mCurrentstreamLen - STREAM_OVERHEAD_SIZE);
|
---|
820 | }
|
---|
821 | else
|
---|
822 | {
|
---|
823 | throw;
|
---|
824 | }
|
---|
825 | }
|
---|
826 | break;
|
---|
827 | case M_SUBMESH:
|
---|
828 | readSubMesh(stream, pMesh);
|
---|
829 | break;
|
---|
830 | case M_MESH_SKELETON_LINK:
|
---|
831 | readSkeletonLink(stream, pMesh);
|
---|
832 | break;
|
---|
833 | case M_MESH_BONE_ASSIGNMENT:
|
---|
834 | readMeshBoneAssignment(stream, pMesh);
|
---|
835 | break;
|
---|
836 | case M_MESH_LOD:
|
---|
837 | readMeshLodInfo(stream, pMesh);
|
---|
838 | break;
|
---|
839 | case M_MESH_BOUNDS:
|
---|
840 | readBoundsInfo(stream, pMesh);
|
---|
841 | break;
|
---|
842 | case M_SUBMESH_NAME_TABLE:
|
---|
843 | readSubMeshNameTable(stream, pMesh);
|
---|
844 | break;
|
---|
845 | case M_EDGE_LISTS:
|
---|
846 | readEdgeList(stream, pMesh);
|
---|
847 | break;
|
---|
848 | case M_POSES:
|
---|
849 | readPoses(stream, pMesh);
|
---|
850 | break;
|
---|
851 | case M_ANIMATIONS:
|
---|
852 | readAnimations(stream, pMesh);
|
---|
853 | break;
|
---|
854 |
|
---|
855 | }
|
---|
856 |
|
---|
857 | if (!stream->eof())
|
---|
858 | {
|
---|
859 | streamID = readChunk(stream);
|
---|
860 | }
|
---|
861 |
|
---|
862 | }
|
---|
863 | if (!stream->eof())
|
---|
864 | {
|
---|
865 | // Backpedal back to start of stream
|
---|
866 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
867 | }
|
---|
868 | }
|
---|
869 |
|
---|
870 | }
|
---|
871 | //---------------------------------------------------------------------
|
---|
872 | void MeshSerializerImpl::readSubMesh(DataStreamPtr& stream, Mesh* pMesh)
|
---|
873 | {
|
---|
874 | unsigned short streamID;
|
---|
875 |
|
---|
876 | SubMesh* sm = pMesh->createSubMesh();
|
---|
877 | // char* materialName
|
---|
878 | String materialName = readString(stream);
|
---|
879 | sm->setMaterialName(materialName);
|
---|
880 | // bool useSharedVertices
|
---|
881 | readBools(stream,&sm->useSharedVertices, 1);
|
---|
882 |
|
---|
883 | sm->indexData->indexStart = 0;
|
---|
884 | unsigned int indexCount = 0;
|
---|
885 | readInts(stream, &indexCount, 1);
|
---|
886 | sm->indexData->indexCount = indexCount;
|
---|
887 |
|
---|
888 | HardwareIndexBufferSharedPtr ibuf;
|
---|
889 | // bool indexes32Bit
|
---|
890 | bool idx32bit;
|
---|
891 | readBools(stream, &idx32bit, 1);
|
---|
892 | if (idx32bit)
|
---|
893 | {
|
---|
894 | ibuf = HardwareBufferManager::getSingleton().
|
---|
895 | createIndexBuffer(
|
---|
896 | HardwareIndexBuffer::IT_32BIT,
|
---|
897 | sm->indexData->indexCount,
|
---|
898 | pMesh->mIndexBufferUsage,
|
---|
899 | pMesh->mIndexBufferShadowBuffer);
|
---|
900 | // unsigned int* faceVertexIndices
|
---|
901 | unsigned int* pIdx = static_cast<unsigned int*>(
|
---|
902 | ibuf->lock(HardwareBuffer::HBL_DISCARD)
|
---|
903 | );
|
---|
904 | readInts(stream, pIdx, sm->indexData->indexCount);
|
---|
905 | ibuf->unlock();
|
---|
906 |
|
---|
907 | }
|
---|
908 | else // 16-bit
|
---|
909 | {
|
---|
910 | ibuf = HardwareBufferManager::getSingleton().
|
---|
911 | createIndexBuffer(
|
---|
912 | HardwareIndexBuffer::IT_16BIT,
|
---|
913 | sm->indexData->indexCount,
|
---|
914 | pMesh->mIndexBufferUsage,
|
---|
915 | pMesh->mIndexBufferShadowBuffer);
|
---|
916 | // unsigned short* faceVertexIndices
|
---|
917 | unsigned short* pIdx = static_cast<unsigned short*>(
|
---|
918 | ibuf->lock(HardwareBuffer::HBL_DISCARD)
|
---|
919 | );
|
---|
920 | readShorts(stream, pIdx, sm->indexData->indexCount);
|
---|
921 | ibuf->unlock();
|
---|
922 | }
|
---|
923 | sm->indexData->indexBuffer = ibuf;
|
---|
924 |
|
---|
925 | // M_GEOMETRY stream (Optional: present only if useSharedVertices = false)
|
---|
926 | if (!sm->useSharedVertices)
|
---|
927 | {
|
---|
928 | streamID = readChunk(stream);
|
---|
929 | if (streamID != M_GEOMETRY)
|
---|
930 | {
|
---|
931 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, "Missing geometry data in mesh file",
|
---|
932 | "MeshSerializerImpl::readSubMesh");
|
---|
933 | }
|
---|
934 | sm->vertexData = new VertexData();
|
---|
935 | readGeometry(stream, pMesh, sm->vertexData);
|
---|
936 | }
|
---|
937 |
|
---|
938 |
|
---|
939 | // Find all bone assignments, submesh operation, and texture aliases (if present)
|
---|
940 | if (!stream->eof())
|
---|
941 | {
|
---|
942 | streamID = readChunk(stream);
|
---|
943 | while(!stream->eof() &&
|
---|
944 | (streamID == M_SUBMESH_BONE_ASSIGNMENT ||
|
---|
945 | streamID == M_SUBMESH_OPERATION ||
|
---|
946 | streamID == M_SUBMESH_TEXTURE_ALIAS))
|
---|
947 | {
|
---|
948 | switch(streamID)
|
---|
949 | {
|
---|
950 | case M_SUBMESH_OPERATION:
|
---|
951 | readSubMeshOperation(stream, pMesh, sm);
|
---|
952 | break;
|
---|
953 | case M_SUBMESH_BONE_ASSIGNMENT:
|
---|
954 | readSubMeshBoneAssignment(stream, pMesh, sm);
|
---|
955 | break;
|
---|
956 | case M_SUBMESH_TEXTURE_ALIAS:
|
---|
957 | readSubMeshTextureAlias(stream, pMesh, sm);
|
---|
958 | break;
|
---|
959 | }
|
---|
960 |
|
---|
961 | if (!stream->eof())
|
---|
962 | {
|
---|
963 | streamID = readChunk(stream);
|
---|
964 | }
|
---|
965 |
|
---|
966 | }
|
---|
967 | if (!stream->eof())
|
---|
968 | {
|
---|
969 | // Backpedal back to start of stream
|
---|
970 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
971 | }
|
---|
972 | }
|
---|
973 |
|
---|
974 |
|
---|
975 | }
|
---|
976 | //---------------------------------------------------------------------
|
---|
977 | void MeshSerializerImpl::readSubMeshOperation(DataStreamPtr& stream,
|
---|
978 | Mesh* pMesh, SubMesh* sm)
|
---|
979 | {
|
---|
980 | // unsigned short operationType
|
---|
981 | unsigned short opType;
|
---|
982 | readShorts(stream, &opType, 1);
|
---|
983 | sm->operationType = static_cast<RenderOperation::OperationType>(opType);
|
---|
984 | }
|
---|
985 | //---------------------------------------------------------------------
|
---|
986 | void MeshSerializerImpl::readSubMeshTextureAlias(DataStreamPtr& stream, Mesh* pMesh, SubMesh* sub)
|
---|
987 | {
|
---|
988 | String aliasName = readString(stream);
|
---|
989 | String textureName = readString(stream);
|
---|
990 | sub->addTextureAlias(aliasName, textureName);
|
---|
991 | }
|
---|
992 | //---------------------------------------------------------------------
|
---|
993 | void MeshSerializerImpl::writeSkeletonLink(const String& skelName)
|
---|
994 | {
|
---|
995 | writeChunkHeader(M_MESH_SKELETON_LINK, calcSkeletonLinkSize(skelName));
|
---|
996 |
|
---|
997 | writeString(skelName);
|
---|
998 |
|
---|
999 | }
|
---|
1000 | //---------------------------------------------------------------------
|
---|
1001 | void MeshSerializerImpl::readSkeletonLink(DataStreamPtr& stream, Mesh* pMesh)
|
---|
1002 | {
|
---|
1003 | String skelName = readString(stream);
|
---|
1004 | pMesh->setSkeletonName(skelName);
|
---|
1005 | }
|
---|
1006 | //---------------------------------------------------------------------
|
---|
1007 | void MeshSerializerImpl::readTextureLayer(DataStreamPtr& stream, Mesh* pMesh,
|
---|
1008 | MaterialPtr& pMat)
|
---|
1009 | {
|
---|
1010 | // Material definition section phased out of 1.1
|
---|
1011 | }
|
---|
1012 | //---------------------------------------------------------------------
|
---|
1013 | size_t MeshSerializerImpl::calcSkeletonLinkSize(const String& skelName)
|
---|
1014 | {
|
---|
1015 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1016 |
|
---|
1017 | size += skelName.length() + 1;
|
---|
1018 |
|
---|
1019 | return size;
|
---|
1020 |
|
---|
1021 | }
|
---|
1022 | //---------------------------------------------------------------------
|
---|
1023 | void MeshSerializerImpl::writeMeshBoneAssignment(const VertexBoneAssignment& assign)
|
---|
1024 | {
|
---|
1025 | writeChunkHeader(M_MESH_BONE_ASSIGNMENT, calcBoneAssignmentSize());
|
---|
1026 |
|
---|
1027 | // unsigned int vertexIndex;
|
---|
1028 | writeInts(&(assign.vertexIndex), 1);
|
---|
1029 | // unsigned short boneIndex;
|
---|
1030 | writeShorts(&(assign.boneIndex), 1);
|
---|
1031 | // float weight;
|
---|
1032 | writeFloats(&(assign.weight), 1);
|
---|
1033 | }
|
---|
1034 | //---------------------------------------------------------------------
|
---|
1035 | void MeshSerializerImpl::writeSubMeshBoneAssignment(const VertexBoneAssignment& assign)
|
---|
1036 | {
|
---|
1037 | writeChunkHeader(M_SUBMESH_BONE_ASSIGNMENT, calcBoneAssignmentSize());
|
---|
1038 |
|
---|
1039 | // unsigned int vertexIndex;
|
---|
1040 | writeInts(&(assign.vertexIndex), 1);
|
---|
1041 | // unsigned short boneIndex;
|
---|
1042 | writeShorts(&(assign.boneIndex), 1);
|
---|
1043 | // float weight;
|
---|
1044 | writeFloats(&(assign.weight), 1);
|
---|
1045 | }
|
---|
1046 | //---------------------------------------------------------------------
|
---|
1047 | void MeshSerializerImpl::readMeshBoneAssignment(DataStreamPtr& stream, Mesh* pMesh)
|
---|
1048 | {
|
---|
1049 | VertexBoneAssignment assign;
|
---|
1050 |
|
---|
1051 | // unsigned int vertexIndex;
|
---|
1052 | readInts(stream, &(assign.vertexIndex),1);
|
---|
1053 | // unsigned short boneIndex;
|
---|
1054 | readShorts(stream, &(assign.boneIndex),1);
|
---|
1055 | // float weight;
|
---|
1056 | readFloats(stream, &(assign.weight), 1);
|
---|
1057 |
|
---|
1058 | pMesh->addBoneAssignment(assign);
|
---|
1059 |
|
---|
1060 | }
|
---|
1061 | //---------------------------------------------------------------------
|
---|
1062 | void MeshSerializerImpl::readSubMeshBoneAssignment(DataStreamPtr& stream,
|
---|
1063 | Mesh* pMesh, SubMesh* sub)
|
---|
1064 | {
|
---|
1065 | VertexBoneAssignment assign;
|
---|
1066 |
|
---|
1067 | // unsigned int vertexIndex;
|
---|
1068 | readInts(stream, &(assign.vertexIndex),1);
|
---|
1069 | // unsigned short boneIndex;
|
---|
1070 | readShorts(stream, &(assign.boneIndex),1);
|
---|
1071 | // float weight;
|
---|
1072 | readFloats(stream, &(assign.weight), 1);
|
---|
1073 |
|
---|
1074 | sub->addBoneAssignment(assign);
|
---|
1075 |
|
---|
1076 | }
|
---|
1077 | //---------------------------------------------------------------------
|
---|
1078 | size_t MeshSerializerImpl::calcBoneAssignmentSize(void)
|
---|
1079 | {
|
---|
1080 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1081 |
|
---|
1082 | // Vert index
|
---|
1083 | size += sizeof(unsigned int);
|
---|
1084 | // Bone index
|
---|
1085 | size += sizeof(unsigned short);
|
---|
1086 | // weight
|
---|
1087 | size += sizeof(float);
|
---|
1088 |
|
---|
1089 | return size;
|
---|
1090 | }
|
---|
1091 | //---------------------------------------------------------------------
|
---|
1092 | void MeshSerializerImpl::writeLodInfo(const Mesh* pMesh)
|
---|
1093 | {
|
---|
1094 | unsigned short numLods = pMesh->getNumLodLevels();
|
---|
1095 | bool manual = pMesh->isLodManual();
|
---|
1096 | writeLodSummary(numLods, manual);
|
---|
1097 |
|
---|
1098 | // Loop from LOD 1 (not 0, this is full detail)
|
---|
1099 | for (unsigned short i = 1; i < numLods; ++i)
|
---|
1100 | {
|
---|
1101 | const MeshLodUsage& usage = pMesh->getLodLevel(i);
|
---|
1102 | if (manual)
|
---|
1103 | {
|
---|
1104 | writeLodUsageManual(usage);
|
---|
1105 | }
|
---|
1106 | else
|
---|
1107 | {
|
---|
1108 | writeLodUsageGenerated(pMesh, usage, i);
|
---|
1109 | }
|
---|
1110 |
|
---|
1111 | }
|
---|
1112 |
|
---|
1113 |
|
---|
1114 | }
|
---|
1115 | //---------------------------------------------------------------------
|
---|
1116 | void MeshSerializerImpl::writeLodSummary(unsigned short numLevels, bool manual)
|
---|
1117 | {
|
---|
1118 | // Header
|
---|
1119 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1120 | // unsigned short numLevels;
|
---|
1121 | size += sizeof(unsigned short);
|
---|
1122 | // bool manual; (true for manual alternate meshes, false for generated)
|
---|
1123 | size += sizeof(bool);
|
---|
1124 | writeChunkHeader(M_MESH_LOD, size);
|
---|
1125 |
|
---|
1126 | // Details
|
---|
1127 | // unsigned short numLevels;
|
---|
1128 | writeShorts(&numLevels, 1);
|
---|
1129 | // bool manual; (true for manual alternate meshes, false for generated)
|
---|
1130 | writeBools(&manual, 1);
|
---|
1131 |
|
---|
1132 |
|
---|
1133 | }
|
---|
1134 | //---------------------------------------------------------------------
|
---|
1135 | void MeshSerializerImpl::writeLodUsageManual(const MeshLodUsage& usage)
|
---|
1136 | {
|
---|
1137 | // Header
|
---|
1138 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1139 | size_t manualSize = STREAM_OVERHEAD_SIZE;
|
---|
1140 | // float fromDepthSquared;
|
---|
1141 | size += sizeof(float);
|
---|
1142 | // Manual part size
|
---|
1143 |
|
---|
1144 | // String manualMeshName;
|
---|
1145 | manualSize += usage.manualName.length() + 1;
|
---|
1146 |
|
---|
1147 | size += manualSize;
|
---|
1148 |
|
---|
1149 | writeChunkHeader(M_MESH_LOD_USAGE, size);
|
---|
1150 | writeFloats(&(usage.fromDepthSquared), 1);
|
---|
1151 |
|
---|
1152 | writeChunkHeader(M_MESH_LOD_MANUAL, manualSize);
|
---|
1153 | writeString(usage.manualName);
|
---|
1154 |
|
---|
1155 |
|
---|
1156 | }
|
---|
1157 | //---------------------------------------------------------------------
|
---|
1158 | void MeshSerializerImpl::writeLodUsageGenerated(const Mesh* pMesh, const MeshLodUsage& usage,
|
---|
1159 | unsigned short lodNum)
|
---|
1160 | {
|
---|
1161 | // Usage Header
|
---|
1162 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1163 | unsigned short subidx;
|
---|
1164 |
|
---|
1165 | // float fromDepthSquared;
|
---|
1166 | size += sizeof(float);
|
---|
1167 |
|
---|
1168 | // Calc generated SubMesh sections size
|
---|
1169 | for(subidx = 0; subidx < pMesh->getNumSubMeshes(); ++subidx)
|
---|
1170 | {
|
---|
1171 | // header
|
---|
1172 | size += STREAM_OVERHEAD_SIZE;
|
---|
1173 | // unsigned int numFaces;
|
---|
1174 | size += sizeof(unsigned int);
|
---|
1175 | SubMesh* sm = pMesh->getSubMesh(subidx);
|
---|
1176 | const IndexData* indexData = sm->mLodFaceList[lodNum - 1];
|
---|
1177 |
|
---|
1178 | // bool indexes32Bit
|
---|
1179 | size += sizeof(bool);
|
---|
1180 | // unsigned short*/int* faceIndexes;
|
---|
1181 | if (indexData->indexBuffer->getType() == HardwareIndexBuffer::IT_32BIT)
|
---|
1182 | {
|
---|
1183 | size += static_cast<unsigned long>(
|
---|
1184 | sizeof(unsigned int) * indexData->indexCount);
|
---|
1185 | }
|
---|
1186 | else
|
---|
1187 | {
|
---|
1188 | size += static_cast<unsigned long>(
|
---|
1189 | sizeof(unsigned short) * indexData->indexCount);
|
---|
1190 | }
|
---|
1191 |
|
---|
1192 | }
|
---|
1193 |
|
---|
1194 | writeChunkHeader(M_MESH_LOD_USAGE, size);
|
---|
1195 | writeFloats(&(usage.fromDepthSquared), 1);
|
---|
1196 |
|
---|
1197 | // Now write sections
|
---|
1198 | // Calc generated SubMesh sections size
|
---|
1199 | for(subidx = 0; subidx < pMesh->getNumSubMeshes(); ++subidx)
|
---|
1200 | {
|
---|
1201 | size = STREAM_OVERHEAD_SIZE;
|
---|
1202 | // unsigned int numFaces;
|
---|
1203 | size += sizeof(unsigned int);
|
---|
1204 | SubMesh* sm = pMesh->getSubMesh(subidx);
|
---|
1205 | const IndexData* indexData = sm->mLodFaceList[lodNum - 1];
|
---|
1206 | // bool indexes32Bit
|
---|
1207 | size += sizeof(bool);
|
---|
1208 | // unsigned short*/int* faceIndexes;
|
---|
1209 | if (indexData->indexBuffer->getType() == HardwareIndexBuffer::IT_32BIT)
|
---|
1210 | {
|
---|
1211 | size += static_cast<unsigned long>(
|
---|
1212 | sizeof(unsigned int) * indexData->indexCount);
|
---|
1213 | }
|
---|
1214 | else
|
---|
1215 | {
|
---|
1216 | size += static_cast<unsigned long>(
|
---|
1217 | sizeof(unsigned short) * indexData->indexCount);
|
---|
1218 | }
|
---|
1219 |
|
---|
1220 | writeChunkHeader(M_MESH_LOD_GENERATED, size);
|
---|
1221 | unsigned int idxCount = static_cast<unsigned int>(indexData->indexCount);
|
---|
1222 | writeInts(&idxCount, 1);
|
---|
1223 | // Lock index buffer to write
|
---|
1224 | HardwareIndexBufferSharedPtr ibuf = indexData->indexBuffer;
|
---|
1225 | // bool indexes32bit
|
---|
1226 | bool idx32 = (ibuf->getType() == HardwareIndexBuffer::IT_32BIT);
|
---|
1227 | writeBools(&idx32, 1);
|
---|
1228 | if (idx32)
|
---|
1229 | {
|
---|
1230 | unsigned int* pIdx = static_cast<unsigned int*>(
|
---|
1231 | ibuf->lock(HardwareBuffer::HBL_READ_ONLY));
|
---|
1232 | writeInts(pIdx, indexData->indexCount);
|
---|
1233 | ibuf->unlock();
|
---|
1234 | }
|
---|
1235 | else
|
---|
1236 | {
|
---|
1237 | unsigned short* pIdx = static_cast<unsigned short*>(
|
---|
1238 | ibuf->lock(HardwareBuffer::HBL_READ_ONLY));
|
---|
1239 | writeShorts(pIdx, indexData->indexCount);
|
---|
1240 | ibuf->unlock();
|
---|
1241 | }
|
---|
1242 | }
|
---|
1243 |
|
---|
1244 |
|
---|
1245 | }
|
---|
1246 | //---------------------------------------------------------------------
|
---|
1247 | void MeshSerializerImpl::writeBoundsInfo(const Mesh* pMesh)
|
---|
1248 | {
|
---|
1249 | // Usage Header
|
---|
1250 | unsigned long size = STREAM_OVERHEAD_SIZE;
|
---|
1251 |
|
---|
1252 | size += sizeof(float) * 7;
|
---|
1253 | writeChunkHeader(M_MESH_BOUNDS, size);
|
---|
1254 |
|
---|
1255 | // float minx, miny, minz
|
---|
1256 | const Vector3& min = pMesh->mAABB.getMinimum();
|
---|
1257 | const Vector3& max = pMesh->mAABB.getMaximum();
|
---|
1258 | writeFloats(&min.x, 1);
|
---|
1259 | writeFloats(&min.y, 1);
|
---|
1260 | writeFloats(&min.z, 1);
|
---|
1261 | // float maxx, maxy, maxz
|
---|
1262 | writeFloats(&max.x, 1);
|
---|
1263 | writeFloats(&max.y, 1);
|
---|
1264 | writeFloats(&max.z, 1);
|
---|
1265 | // float radius
|
---|
1266 | writeFloats(&pMesh->mBoundRadius, 1);
|
---|
1267 |
|
---|
1268 | }
|
---|
1269 | //---------------------------------------------------------------------
|
---|
1270 | void MeshSerializerImpl::readBoundsInfo(DataStreamPtr& stream, Mesh* pMesh)
|
---|
1271 | {
|
---|
1272 | Vector3 min, max;
|
---|
1273 | // float minx, miny, minz
|
---|
1274 | readFloats(stream, &min.x, 1);
|
---|
1275 | readFloats(stream, &min.y, 1);
|
---|
1276 | readFloats(stream, &min.z, 1);
|
---|
1277 | // float maxx, maxy, maxz
|
---|
1278 | readFloats(stream, &max.x, 1);
|
---|
1279 | readFloats(stream, &max.y, 1);
|
---|
1280 | readFloats(stream, &max.z, 1);
|
---|
1281 | AxisAlignedBox box(min, max);
|
---|
1282 | pMesh->_setBounds(box, true);
|
---|
1283 | // float radius
|
---|
1284 | float radius;
|
---|
1285 | readFloats(stream, &radius, 1);
|
---|
1286 | pMesh->_setBoundingSphereRadius(radius);
|
---|
1287 |
|
---|
1288 |
|
---|
1289 |
|
---|
1290 | }
|
---|
1291 | //---------------------------------------------------------------------
|
---|
1292 | void MeshSerializerImpl::readMeshLodInfo(DataStreamPtr& stream, Mesh* pMesh)
|
---|
1293 | {
|
---|
1294 | unsigned short streamID, i;
|
---|
1295 |
|
---|
1296 | // unsigned short numLevels;
|
---|
1297 | readShorts(stream, &(pMesh->mNumLods), 1);
|
---|
1298 | // bool manual; (true for manual alternate meshes, false for generated)
|
---|
1299 | readBools(stream, &(pMesh->mIsLodManual), 1);
|
---|
1300 |
|
---|
1301 | // Preallocate submesh lod face data if not manual
|
---|
1302 | if (!pMesh->mIsLodManual)
|
---|
1303 | {
|
---|
1304 | unsigned short numsubs = pMesh->getNumSubMeshes();
|
---|
1305 | for (i = 0; i < numsubs; ++i)
|
---|
1306 | {
|
---|
1307 | SubMesh* sm = pMesh->getSubMesh(i);
|
---|
1308 | sm->mLodFaceList.resize(pMesh->mNumLods-1);
|
---|
1309 | }
|
---|
1310 | }
|
---|
1311 |
|
---|
1312 | // Loop from 1 rather than 0 (full detail index is not in file)
|
---|
1313 | for (i = 1; i < pMesh->mNumLods; ++i)
|
---|
1314 | {
|
---|
1315 | streamID = readChunk(stream);
|
---|
1316 | if (streamID != M_MESH_LOD_USAGE)
|
---|
1317 | {
|
---|
1318 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
|
---|
1319 | "Missing M_MESH_LOD_USAGE stream in " + pMesh->getName(),
|
---|
1320 | "MeshSerializerImpl::readMeshLodInfo");
|
---|
1321 | }
|
---|
1322 | // Read depth
|
---|
1323 | MeshLodUsage usage;
|
---|
1324 | readFloats(stream, &(usage.fromDepthSquared), 1);
|
---|
1325 |
|
---|
1326 | if (pMesh->isLodManual())
|
---|
1327 | {
|
---|
1328 | readMeshLodUsageManual(stream, pMesh, i, usage);
|
---|
1329 | }
|
---|
1330 | else //(!pMesh->isLodManual)
|
---|
1331 | {
|
---|
1332 | readMeshLodUsageGenerated(stream, pMesh, i, usage);
|
---|
1333 | }
|
---|
1334 | usage.edgeData = NULL;
|
---|
1335 |
|
---|
1336 | // Save usage
|
---|
1337 | pMesh->mMeshLodUsageList.push_back(usage);
|
---|
1338 | }
|
---|
1339 |
|
---|
1340 |
|
---|
1341 | }
|
---|
1342 | //---------------------------------------------------------------------
|
---|
1343 | void MeshSerializerImpl::readMeshLodUsageManual(DataStreamPtr& stream,
|
---|
1344 | Mesh* pMesh, unsigned short lodNum, MeshLodUsage& usage)
|
---|
1345 | {
|
---|
1346 | unsigned long streamID;
|
---|
1347 | // Read detail stream
|
---|
1348 | streamID = readChunk(stream);
|
---|
1349 | if (streamID != M_MESH_LOD_MANUAL)
|
---|
1350 | {
|
---|
1351 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
|
---|
1352 | "Missing M_MESH_LOD_MANUAL stream in " + pMesh->getName(),
|
---|
1353 | "MeshSerializerImpl::readMeshLodUsageManual");
|
---|
1354 | }
|
---|
1355 |
|
---|
1356 | usage.manualName = readString(stream);
|
---|
1357 | usage.manualMesh.setNull(); // will trigger load later
|
---|
1358 | }
|
---|
1359 | //---------------------------------------------------------------------
|
---|
1360 | void MeshSerializerImpl::readMeshLodUsageGenerated(DataStreamPtr& stream,
|
---|
1361 | Mesh* pMesh, unsigned short lodNum, MeshLodUsage& usage)
|
---|
1362 | {
|
---|
1363 | usage.manualName = "";
|
---|
1364 | usage.manualMesh.setNull();
|
---|
1365 |
|
---|
1366 | // Get one set of detail per SubMesh
|
---|
1367 | unsigned short numSubs, i;
|
---|
1368 | unsigned long streamID;
|
---|
1369 | numSubs = pMesh->getNumSubMeshes();
|
---|
1370 | for (i = 0; i < numSubs; ++i)
|
---|
1371 | {
|
---|
1372 | streamID = readChunk(stream);
|
---|
1373 | if (streamID != M_MESH_LOD_GENERATED)
|
---|
1374 | {
|
---|
1375 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
|
---|
1376 | "Missing M_MESH_LOD_GENERATED stream in " + pMesh->getName(),
|
---|
1377 | "MeshSerializerImpl::readMeshLodUsageGenerated");
|
---|
1378 | }
|
---|
1379 |
|
---|
1380 | SubMesh* sm = pMesh->getSubMesh(i);
|
---|
1381 | // lodNum - 1 because SubMesh doesn't store full detail LOD
|
---|
1382 | sm->mLodFaceList[lodNum - 1] = new IndexData();
|
---|
1383 | IndexData* indexData = sm->mLodFaceList[lodNum - 1];
|
---|
1384 | // unsigned int numIndexes
|
---|
1385 | unsigned int numIndexes;
|
---|
1386 | readInts(stream, &numIndexes, 1);
|
---|
1387 | indexData->indexCount = static_cast<size_t>(numIndexes);
|
---|
1388 | // bool indexes32Bit
|
---|
1389 | bool idx32Bit;
|
---|
1390 | readBools(stream, &idx32Bit, 1);
|
---|
1391 | // unsigned short*/int* faceIndexes; ((v1, v2, v3) * numFaces)
|
---|
1392 | if (idx32Bit)
|
---|
1393 | {
|
---|
1394 | indexData->indexBuffer = HardwareBufferManager::getSingleton().
|
---|
1395 | createIndexBuffer(HardwareIndexBuffer::IT_32BIT, indexData->indexCount,
|
---|
1396 | pMesh->mIndexBufferUsage, pMesh->mIndexBufferShadowBuffer);
|
---|
1397 | unsigned int* pIdx = static_cast<unsigned int*>(
|
---|
1398 | indexData->indexBuffer->lock(
|
---|
1399 | 0,
|
---|
1400 | indexData->indexBuffer->getSizeInBytes(),
|
---|
1401 | HardwareBuffer::HBL_DISCARD) );
|
---|
1402 |
|
---|
1403 | readInts(stream, pIdx, indexData->indexCount);
|
---|
1404 | indexData->indexBuffer->unlock();
|
---|
1405 |
|
---|
1406 | }
|
---|
1407 | else
|
---|
1408 | {
|
---|
1409 | indexData->indexBuffer = HardwareBufferManager::getSingleton().
|
---|
1410 | createIndexBuffer(HardwareIndexBuffer::IT_16BIT, indexData->indexCount,
|
---|
1411 | pMesh->mIndexBufferUsage, pMesh->mIndexBufferShadowBuffer);
|
---|
1412 | unsigned short* pIdx = static_cast<unsigned short*>(
|
---|
1413 | indexData->indexBuffer->lock(
|
---|
1414 | 0,
|
---|
1415 | indexData->indexBuffer->getSizeInBytes(),
|
---|
1416 | HardwareBuffer::HBL_DISCARD) );
|
---|
1417 | readShorts(stream, pIdx, indexData->indexCount);
|
---|
1418 | indexData->indexBuffer->unlock();
|
---|
1419 |
|
---|
1420 | }
|
---|
1421 |
|
---|
1422 | }
|
---|
1423 | }
|
---|
1424 | //---------------------------------------------------------------------
|
---|
1425 | void MeshSerializerImpl::flipFromLittleEndian(void* pData, size_t vertexCount,
|
---|
1426 | size_t vertexSize, const VertexDeclaration::VertexElementList& elems)
|
---|
1427 | {
|
---|
1428 | if (mFlipEndian)
|
---|
1429 | {
|
---|
1430 | flipEndian(pData, vertexCount, vertexSize, elems);
|
---|
1431 | }
|
---|
1432 | }
|
---|
1433 | //---------------------------------------------------------------------
|
---|
1434 | void MeshSerializerImpl::flipToLittleEndian(void* pData, size_t vertexCount,
|
---|
1435 | size_t vertexSize, const VertexDeclaration::VertexElementList& elems)
|
---|
1436 | {
|
---|
1437 | if (mFlipEndian)
|
---|
1438 | {
|
---|
1439 | flipEndian(pData, vertexCount, vertexSize, elems);
|
---|
1440 | }
|
---|
1441 | }
|
---|
1442 | //---------------------------------------------------------------------
|
---|
1443 | void MeshSerializerImpl::flipEndian(void* pData, size_t vertexCount,
|
---|
1444 | size_t vertexSize, const VertexDeclaration::VertexElementList& elems)
|
---|
1445 | {
|
---|
1446 | void *pBase = pData;
|
---|
1447 | for (size_t v = 0; v < vertexCount; ++v)
|
---|
1448 | {
|
---|
1449 | VertexDeclaration::VertexElementList::const_iterator ei, eiend;
|
---|
1450 | eiend = elems.end();
|
---|
1451 | for (ei = elems.begin(); ei != eiend; ++ei)
|
---|
1452 | {
|
---|
1453 | void *pElem;
|
---|
1454 | // re-base pointer to the element
|
---|
1455 | (*ei).baseVertexPointerToElement(pBase, &pElem);
|
---|
1456 | // Flip the endian based on the type
|
---|
1457 | size_t typeSize = 0;
|
---|
1458 | switch (VertexElement::getBaseType((*ei).getType()))
|
---|
1459 | {
|
---|
1460 | case VET_FLOAT1:
|
---|
1461 | typeSize = sizeof(float);
|
---|
1462 | break;
|
---|
1463 | case VET_SHORT1:
|
---|
1464 | typeSize = sizeof(short);
|
---|
1465 | break;
|
---|
1466 | case VET_COLOUR:
|
---|
1467 | case VET_COLOUR_ABGR:
|
---|
1468 | case VET_COLOUR_ARGB:
|
---|
1469 | typeSize = sizeof(RGBA);
|
---|
1470 | break;
|
---|
1471 | case VET_UBYTE4:
|
---|
1472 | typeSize = 0; // NO FLIPPING
|
---|
1473 | break;
|
---|
1474 | };
|
---|
1475 | Serializer::flipEndian(pElem, typeSize,
|
---|
1476 | VertexElement::getTypeCount((*ei).getType()));
|
---|
1477 |
|
---|
1478 | }
|
---|
1479 |
|
---|
1480 | pBase = static_cast<void*>(
|
---|
1481 | static_cast<unsigned char*>(pBase) + vertexSize);
|
---|
1482 |
|
---|
1483 | }
|
---|
1484 | }
|
---|
1485 | //---------------------------------------------------------------------
|
---|
1486 | size_t MeshSerializerImpl::calcEdgeListSize(const Mesh* pMesh)
|
---|
1487 | {
|
---|
1488 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1489 |
|
---|
1490 | for (ushort i = 0; i < pMesh->getNumLodLevels(); ++i)
|
---|
1491 | {
|
---|
1492 |
|
---|
1493 | const EdgeData* edgeData = pMesh->getEdgeList(i);
|
---|
1494 | bool isManual = pMesh->isLodManual() && (i > 0);
|
---|
1495 |
|
---|
1496 | size += calcEdgeListLodSize(edgeData, isManual);
|
---|
1497 |
|
---|
1498 | }
|
---|
1499 |
|
---|
1500 | return size;
|
---|
1501 | }
|
---|
1502 | //---------------------------------------------------------------------
|
---|
1503 | size_t MeshSerializerImpl::calcEdgeListLodSize(const EdgeData* edgeData, bool isManual)
|
---|
1504 | {
|
---|
1505 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1506 |
|
---|
1507 | // unsigned short lodIndex
|
---|
1508 | size += sizeof(uint16);
|
---|
1509 |
|
---|
1510 | // bool isManual // If manual, no edge data here, loaded from manual mesh
|
---|
1511 | size += sizeof(bool);
|
---|
1512 | if (!isManual)
|
---|
1513 | {
|
---|
1514 | // unsigned long numTriangles
|
---|
1515 | size += sizeof(uint32);
|
---|
1516 | // unsigned long numEdgeGroups
|
---|
1517 | size += sizeof(uint32);
|
---|
1518 | // Triangle* triangleList
|
---|
1519 | size_t triSize = 0;
|
---|
1520 | // unsigned long indexSet
|
---|
1521 | // unsigned long vertexSet
|
---|
1522 | // unsigned long vertIndex[3]
|
---|
1523 | // unsigned long sharedVertIndex[3]
|
---|
1524 | // float normal[4]
|
---|
1525 | triSize += sizeof(uint32) * 8
|
---|
1526 | + sizeof(float) * 4;
|
---|
1527 |
|
---|
1528 | size += triSize * edgeData->triangles.size();
|
---|
1529 | // Write the groups
|
---|
1530 | for (EdgeData::EdgeGroupList::const_iterator gi = edgeData->edgeGroups.begin();
|
---|
1531 | gi != edgeData->edgeGroups.end(); ++gi)
|
---|
1532 | {
|
---|
1533 | const EdgeData::EdgeGroup& edgeGroup = *gi;
|
---|
1534 | size += calcEdgeGroupSize(edgeGroup);
|
---|
1535 | }
|
---|
1536 |
|
---|
1537 | }
|
---|
1538 |
|
---|
1539 | return size;
|
---|
1540 | }
|
---|
1541 | //---------------------------------------------------------------------
|
---|
1542 | size_t MeshSerializerImpl::calcEdgeGroupSize(const EdgeData::EdgeGroup& group)
|
---|
1543 | {
|
---|
1544 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1545 |
|
---|
1546 | // unsigned long vertexSet
|
---|
1547 | size += sizeof(uint32);
|
---|
1548 | // unsigned long numEdges
|
---|
1549 | size += sizeof(uint32);
|
---|
1550 | // Edge* edgeList
|
---|
1551 | size_t edgeSize = 0;
|
---|
1552 | // unsigned long triIndex[2]
|
---|
1553 | // unsigned long vertIndex[2]
|
---|
1554 | // unsigned long sharedVertIndex[2]
|
---|
1555 | // bool degenerate
|
---|
1556 | edgeSize += sizeof(uint32) * 6 + sizeof(bool);
|
---|
1557 | size += edgeSize * group.edges.size();
|
---|
1558 |
|
---|
1559 | return size;
|
---|
1560 | }
|
---|
1561 | //---------------------------------------------------------------------
|
---|
1562 | void MeshSerializerImpl::writeEdgeList(const Mesh* pMesh)
|
---|
1563 | {
|
---|
1564 | writeChunkHeader(M_EDGE_LISTS, calcEdgeListSize(pMesh));
|
---|
1565 |
|
---|
1566 | for (ushort i = 0; i < pMesh->getNumLodLevels(); ++i)
|
---|
1567 | {
|
---|
1568 | const EdgeData* edgeData = pMesh->getEdgeList(i);
|
---|
1569 | bool isManual = pMesh->isLodManual() && (i > 0);
|
---|
1570 | writeChunkHeader(M_EDGE_LIST_LOD, calcEdgeListLodSize(edgeData, isManual));
|
---|
1571 |
|
---|
1572 | // unsigned short lodIndex
|
---|
1573 | writeShorts(&i, 1);
|
---|
1574 |
|
---|
1575 | // bool isManual // If manual, no edge data here, loaded from manual mesh
|
---|
1576 | writeBools(&isManual, 1);
|
---|
1577 | if (!isManual)
|
---|
1578 | {
|
---|
1579 | // unsigned long numTriangles
|
---|
1580 | uint32 count = static_cast<uint32>(edgeData->triangles.size());
|
---|
1581 | writeInts(&count, 1);
|
---|
1582 | // unsigned long numEdgeGroups
|
---|
1583 | count = static_cast<uint32>(edgeData->edgeGroups.size());
|
---|
1584 | writeInts(&count, 1);
|
---|
1585 | // Triangle* triangleList
|
---|
1586 | // Iterate rather than writing en-masse to allow endian conversion
|
---|
1587 | for (EdgeData::TriangleList::const_iterator t = edgeData->triangles.begin();
|
---|
1588 | t != edgeData->triangles.end(); ++t)
|
---|
1589 | {
|
---|
1590 | const EdgeData::Triangle& tri = *t;
|
---|
1591 | // unsigned long indexSet;
|
---|
1592 | uint32 tmp[3];
|
---|
1593 | tmp[0] = tri.indexSet;
|
---|
1594 | writeInts(tmp, 1);
|
---|
1595 | // unsigned long vertexSet;
|
---|
1596 | tmp[0] = tri.vertexSet;
|
---|
1597 | writeInts(tmp, 1);
|
---|
1598 | // unsigned long vertIndex[3];
|
---|
1599 | tmp[0] = tri.vertIndex[0];
|
---|
1600 | tmp[1] = tri.vertIndex[1];
|
---|
1601 | tmp[2] = tri.vertIndex[2];
|
---|
1602 | writeInts(tmp, 3);
|
---|
1603 | // unsigned long sharedVertIndex[3];
|
---|
1604 | tmp[0] = tri.sharedVertIndex[0];
|
---|
1605 | tmp[1] = tri.sharedVertIndex[1];
|
---|
1606 | tmp[2] = tri.sharedVertIndex[2];
|
---|
1607 | writeInts(tmp, 3);
|
---|
1608 | // float normal[4];
|
---|
1609 | writeFloats(&(tri.normal.x), 4);
|
---|
1610 |
|
---|
1611 | }
|
---|
1612 | // Write the groups
|
---|
1613 | for (EdgeData::EdgeGroupList::const_iterator gi = edgeData->edgeGroups.begin();
|
---|
1614 | gi != edgeData->edgeGroups.end(); ++gi)
|
---|
1615 | {
|
---|
1616 | const EdgeData::EdgeGroup& edgeGroup = *gi;
|
---|
1617 | writeChunkHeader(M_EDGE_GROUP, calcEdgeGroupSize(edgeGroup));
|
---|
1618 | // unsigned long vertexSet
|
---|
1619 | uint32 vertexSet = static_cast<uint32>(edgeGroup.vertexSet);
|
---|
1620 | writeInts(&vertexSet, 1);
|
---|
1621 | // unsigned long numEdges
|
---|
1622 | count = static_cast<uint32>(edgeGroup.edges.size());
|
---|
1623 | writeInts(&count, 1);
|
---|
1624 | // Edge* edgeList
|
---|
1625 | // Iterate rather than writing en-masse to allow endian conversion
|
---|
1626 | for (EdgeData::EdgeList::const_iterator ei = edgeGroup.edges.begin();
|
---|
1627 | ei != edgeGroup.edges.end(); ++ei)
|
---|
1628 | {
|
---|
1629 | const EdgeData::Edge& edge = *ei;
|
---|
1630 | uint32 tmp[2];
|
---|
1631 | // unsigned long triIndex[2]
|
---|
1632 | tmp[0] = edge.triIndex[0];
|
---|
1633 | tmp[1] = edge.triIndex[1];
|
---|
1634 | writeInts(tmp, 2);
|
---|
1635 | // unsigned long vertIndex[2]
|
---|
1636 | tmp[0] = edge.vertIndex[0];
|
---|
1637 | tmp[1] = edge.vertIndex[1];
|
---|
1638 | writeInts(tmp, 2);
|
---|
1639 | // unsigned long sharedVertIndex[2]
|
---|
1640 | tmp[0] = edge.sharedVertIndex[0];
|
---|
1641 | tmp[1] = edge.sharedVertIndex[1];
|
---|
1642 | writeInts(tmp, 2);
|
---|
1643 | // bool degenerate
|
---|
1644 | writeBools(&(edge.degenerate), 1);
|
---|
1645 | }
|
---|
1646 |
|
---|
1647 | }
|
---|
1648 |
|
---|
1649 | }
|
---|
1650 |
|
---|
1651 | }
|
---|
1652 | }
|
---|
1653 | //---------------------------------------------------------------------
|
---|
1654 | void MeshSerializerImpl::readEdgeList(DataStreamPtr& stream, Mesh* pMesh)
|
---|
1655 | {
|
---|
1656 | unsigned short streamID;
|
---|
1657 |
|
---|
1658 | if (!stream->eof())
|
---|
1659 | {
|
---|
1660 | streamID = readChunk(stream);
|
---|
1661 | while(!stream->eof() &&
|
---|
1662 | streamID == M_EDGE_LIST_LOD)
|
---|
1663 | {
|
---|
1664 | // Process single LOD
|
---|
1665 |
|
---|
1666 | // unsigned short lodIndex
|
---|
1667 | unsigned short lodIndex;
|
---|
1668 | readShorts(stream, &lodIndex, 1);
|
---|
1669 |
|
---|
1670 | // bool isManual // If manual, no edge data here, loaded from manual mesh
|
---|
1671 | bool isManual;
|
---|
1672 | readBools(stream, &isManual, 1);
|
---|
1673 | // Only load in non-manual levels; others will be connected up by Mesh on demand
|
---|
1674 | if (!isManual)
|
---|
1675 | {
|
---|
1676 | MeshLodUsage& usage = const_cast<MeshLodUsage&>(pMesh->getLodLevel(lodIndex));
|
---|
1677 |
|
---|
1678 | usage.edgeData = new EdgeData();
|
---|
1679 | // unsigned long numTriangles
|
---|
1680 | uint32 numTriangles;
|
---|
1681 | readInts(stream, &numTriangles, 1);
|
---|
1682 | // Allocate correct amount of memory
|
---|
1683 | usage.edgeData->triangles.resize(numTriangles);
|
---|
1684 | // unsigned long numEdgeGroups
|
---|
1685 | uint32 numEdgeGroups;
|
---|
1686 | readInts(stream, &numEdgeGroups, 1);
|
---|
1687 | // Allocate correct amount of memory
|
---|
1688 | usage.edgeData->edgeGroups.resize(numEdgeGroups);
|
---|
1689 | // Triangle* triangleList
|
---|
1690 | uint32 tmp[3];
|
---|
1691 | for (size_t t = 0; t < numTriangles; ++t)
|
---|
1692 | {
|
---|
1693 | EdgeData::Triangle& tri = usage.edgeData->triangles[t];
|
---|
1694 | // unsigned long indexSet
|
---|
1695 | readInts(stream, tmp, 1);
|
---|
1696 | tri.indexSet = tmp[0];
|
---|
1697 | // unsigned long vertexSet
|
---|
1698 | readInts(stream, tmp, 1);
|
---|
1699 | tri.vertexSet = tmp[0];
|
---|
1700 | // unsigned long vertIndex[3]
|
---|
1701 | readInts(stream, tmp, 3);
|
---|
1702 | tri.vertIndex[0] = tmp[0];
|
---|
1703 | tri.vertIndex[1] = tmp[1];
|
---|
1704 | tri.vertIndex[2] = tmp[2];
|
---|
1705 | // unsigned long sharedVertIndex[3]
|
---|
1706 | readInts(stream, tmp, 3);
|
---|
1707 | tri.sharedVertIndex[0] = tmp[0];
|
---|
1708 | tri.sharedVertIndex[1] = tmp[1];
|
---|
1709 | tri.sharedVertIndex[2] = tmp[2];
|
---|
1710 | // float normal[4]
|
---|
1711 | readFloats(stream, &(tri.normal.x), 4);
|
---|
1712 |
|
---|
1713 | }
|
---|
1714 |
|
---|
1715 | for (uint32 eg = 0; eg < numEdgeGroups; ++eg)
|
---|
1716 | {
|
---|
1717 | streamID = readChunk(stream);
|
---|
1718 | if (streamID != M_EDGE_GROUP)
|
---|
1719 | {
|
---|
1720 | OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR,
|
---|
1721 | "Missing M_EDGE_GROUP stream",
|
---|
1722 | "MeshSerializerImpl::readEdgeList");
|
---|
1723 | }
|
---|
1724 | EdgeData::EdgeGroup& edgeGroup = usage.edgeData->edgeGroups[eg];
|
---|
1725 |
|
---|
1726 | // unsigned long vertexSet
|
---|
1727 | readInts(stream, tmp, 1);
|
---|
1728 | edgeGroup.vertexSet = tmp[0];
|
---|
1729 | // unsigned long numEdges
|
---|
1730 | uint32 numEdges;
|
---|
1731 | readInts(stream, &numEdges, 1);
|
---|
1732 | edgeGroup.edges.resize(numEdges);
|
---|
1733 | // Edge* edgeList
|
---|
1734 | for (uint32 e = 0; e < numEdges; ++e)
|
---|
1735 | {
|
---|
1736 | EdgeData::Edge& edge = edgeGroup.edges[e];
|
---|
1737 | // unsigned long triIndex[2]
|
---|
1738 | readInts(stream, tmp, 2);
|
---|
1739 | edge.triIndex[0] = tmp[0];
|
---|
1740 | edge.triIndex[1] = tmp[1];
|
---|
1741 | // unsigned long vertIndex[2]
|
---|
1742 | readInts(stream, tmp, 2);
|
---|
1743 | edge.vertIndex[0] = tmp[0];
|
---|
1744 | edge.vertIndex[1] = tmp[1];
|
---|
1745 | // unsigned long sharedVertIndex[2]
|
---|
1746 | readInts(stream, tmp, 2);
|
---|
1747 | edge.sharedVertIndex[0] = tmp[0];
|
---|
1748 | edge.sharedVertIndex[1] = tmp[1];
|
---|
1749 | // bool degenerate
|
---|
1750 | readBools(stream, &(edge.degenerate), 1);
|
---|
1751 | }
|
---|
1752 | // Populate edgeGroup.vertexData pointers
|
---|
1753 | // If there is shared vertex data, vertexSet 0 is that,
|
---|
1754 | // otherwise 0 is first dedicated
|
---|
1755 | if (pMesh->sharedVertexData)
|
---|
1756 | {
|
---|
1757 | if (edgeGroup.vertexSet == 0)
|
---|
1758 | {
|
---|
1759 | edgeGroup.vertexData = pMesh->sharedVertexData;
|
---|
1760 | }
|
---|
1761 | else
|
---|
1762 | {
|
---|
1763 | edgeGroup.vertexData = pMesh->getSubMesh(
|
---|
1764 | edgeGroup.vertexSet-1)->vertexData;
|
---|
1765 | }
|
---|
1766 | }
|
---|
1767 | else
|
---|
1768 | {
|
---|
1769 | edgeGroup.vertexData = pMesh->getSubMesh(
|
---|
1770 | edgeGroup.vertexSet)->vertexData;
|
---|
1771 | }
|
---|
1772 | }
|
---|
1773 |
|
---|
1774 | }
|
---|
1775 |
|
---|
1776 | if (!stream->eof())
|
---|
1777 | {
|
---|
1778 | streamID = readChunk(stream);
|
---|
1779 | }
|
---|
1780 |
|
---|
1781 | }
|
---|
1782 | if (!stream->eof())
|
---|
1783 | {
|
---|
1784 | // Backpedal back to start of stream
|
---|
1785 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
1786 | }
|
---|
1787 | }
|
---|
1788 |
|
---|
1789 |
|
---|
1790 |
|
---|
1791 | pMesh->mEdgeListsBuilt = true;
|
---|
1792 | }
|
---|
1793 | //---------------------------------------------------------------------
|
---|
1794 | size_t MeshSerializerImpl::calcAnimationsSize(const Mesh* pMesh)
|
---|
1795 | {
|
---|
1796 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1797 |
|
---|
1798 | for (unsigned short a = 0; a < pMesh->getNumAnimations(); ++a)
|
---|
1799 | {
|
---|
1800 | Animation* anim = pMesh->getAnimation(a);
|
---|
1801 | size += calcAnimationSize(anim);
|
---|
1802 | }
|
---|
1803 | return size;
|
---|
1804 |
|
---|
1805 | }
|
---|
1806 | //---------------------------------------------------------------------
|
---|
1807 | size_t MeshSerializerImpl::calcAnimationSize(const Animation* anim)
|
---|
1808 | {
|
---|
1809 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1810 | // char* name
|
---|
1811 | size += anim->getName().length() + 1;
|
---|
1812 |
|
---|
1813 | // float length
|
---|
1814 | size += sizeof(float);
|
---|
1815 |
|
---|
1816 | Animation::VertexTrackIterator trackIt = anim->getVertexTrackIterator();
|
---|
1817 | while (trackIt.hasMoreElements())
|
---|
1818 | {
|
---|
1819 | VertexAnimationTrack* vt = trackIt.getNext();
|
---|
1820 | size += calcAnimationTrackSize(vt);
|
---|
1821 | }
|
---|
1822 |
|
---|
1823 | return size;
|
---|
1824 | }
|
---|
1825 | //---------------------------------------------------------------------
|
---|
1826 | size_t MeshSerializerImpl::calcAnimationTrackSize(const VertexAnimationTrack* track)
|
---|
1827 | {
|
---|
1828 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1829 | // uint16 type
|
---|
1830 | size += sizeof(uint16);
|
---|
1831 | // unsigned short target // 0 for shared geometry,
|
---|
1832 | size += sizeof(unsigned short);
|
---|
1833 |
|
---|
1834 | if (track->getAnimationType() == VAT_MORPH)
|
---|
1835 | {
|
---|
1836 | for (unsigned short i = 0; i < track->getNumKeyFrames(); ++i)
|
---|
1837 | {
|
---|
1838 | VertexMorphKeyFrame* kf = track->getVertexMorphKeyFrame(i);
|
---|
1839 | size += calcMorphKeyframeSize(kf, track->getAssociatedVertexData()->vertexCount);
|
---|
1840 | }
|
---|
1841 | }
|
---|
1842 | else
|
---|
1843 | {
|
---|
1844 | for (unsigned short i = 0; i < track->getNumKeyFrames(); ++i)
|
---|
1845 | {
|
---|
1846 | VertexPoseKeyFrame* kf = track->getVertexPoseKeyFrame(i);
|
---|
1847 | size += calcPoseKeyframeSize(kf);
|
---|
1848 | }
|
---|
1849 | }
|
---|
1850 | return size;
|
---|
1851 | }
|
---|
1852 | //---------------------------------------------------------------------
|
---|
1853 | size_t MeshSerializerImpl::calcMorphKeyframeSize(const VertexMorphKeyFrame* kf,
|
---|
1854 | size_t vertexCount)
|
---|
1855 | {
|
---|
1856 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1857 | // float time
|
---|
1858 | size += sizeof(float);
|
---|
1859 | // bool isOriginalGeometry // point at original geometry?
|
---|
1860 | size += sizeof(bool);
|
---|
1861 | // float x,y,z
|
---|
1862 | size += sizeof(float) * 3 * vertexCount;
|
---|
1863 |
|
---|
1864 | return size;
|
---|
1865 | }
|
---|
1866 | //---------------------------------------------------------------------
|
---|
1867 | size_t MeshSerializerImpl::calcPoseKeyframeSize(const VertexPoseKeyFrame* kf)
|
---|
1868 | {
|
---|
1869 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1870 |
|
---|
1871 | // float time
|
---|
1872 | size += sizeof(float);
|
---|
1873 |
|
---|
1874 | size += calcPoseKeyframePoseRefSize() * kf->getPoseReferences().size();
|
---|
1875 |
|
---|
1876 | return size;
|
---|
1877 |
|
---|
1878 | }
|
---|
1879 | //---------------------------------------------------------------------
|
---|
1880 | size_t MeshSerializerImpl::calcPoseKeyframePoseRefSize(void)
|
---|
1881 | {
|
---|
1882 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1883 | // unsigned short poseIndex
|
---|
1884 | size += sizeof(uint16);
|
---|
1885 | // float influence
|
---|
1886 | size += sizeof(float);
|
---|
1887 |
|
---|
1888 | return size;
|
---|
1889 |
|
---|
1890 | }
|
---|
1891 | //---------------------------------------------------------------------
|
---|
1892 | size_t MeshSerializerImpl::calcPosesSize(const Mesh* pMesh)
|
---|
1893 | {
|
---|
1894 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1895 |
|
---|
1896 | Mesh::ConstPoseIterator poseIt = pMesh->getPoseIterator();
|
---|
1897 | while (poseIt.hasMoreElements())
|
---|
1898 | {
|
---|
1899 | size += calcPoseSize(poseIt.getNext());
|
---|
1900 | }
|
---|
1901 | return size;
|
---|
1902 | }
|
---|
1903 | //---------------------------------------------------------------------
|
---|
1904 | size_t MeshSerializerImpl::calcPoseSize(const Pose* pose)
|
---|
1905 | {
|
---|
1906 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1907 |
|
---|
1908 | // char* name (may be blank)
|
---|
1909 | size += pose->getName().length() + 1;
|
---|
1910 | // unsigned short target
|
---|
1911 | size += sizeof(uint16);
|
---|
1912 |
|
---|
1913 | // vertex offsets
|
---|
1914 | size += pose->getVertexOffsets().size() * calcPoseVertexSize();
|
---|
1915 |
|
---|
1916 | return size;
|
---|
1917 |
|
---|
1918 | }
|
---|
1919 | //---------------------------------------------------------------------
|
---|
1920 | size_t MeshSerializerImpl::calcPoseVertexSize(void)
|
---|
1921 | {
|
---|
1922 | size_t size = STREAM_OVERHEAD_SIZE;
|
---|
1923 | // unsigned long vertexIndex
|
---|
1924 | size += sizeof(uint32);
|
---|
1925 | // float xoffset, yoffset, zoffset
|
---|
1926 | size += sizeof(float) * 3;
|
---|
1927 |
|
---|
1928 | return size;
|
---|
1929 | }
|
---|
1930 | //---------------------------------------------------------------------
|
---|
1931 | void MeshSerializerImpl::writePoses(const Mesh* pMesh)
|
---|
1932 | {
|
---|
1933 | Mesh::ConstPoseIterator poseIterator = pMesh->getPoseIterator();
|
---|
1934 | if (poseIterator.hasMoreElements())
|
---|
1935 | {
|
---|
1936 | writeChunkHeader(M_POSES, calcPosesSize(pMesh));
|
---|
1937 | while (poseIterator.hasMoreElements())
|
---|
1938 | {
|
---|
1939 | writePose(poseIterator.getNext());
|
---|
1940 | }
|
---|
1941 | }
|
---|
1942 |
|
---|
1943 | }
|
---|
1944 | //---------------------------------------------------------------------
|
---|
1945 | void MeshSerializerImpl::writePose(const Pose* pose)
|
---|
1946 | {
|
---|
1947 | writeChunkHeader(M_POSE, calcPoseSize(pose));
|
---|
1948 |
|
---|
1949 | // char* name (may be blank)
|
---|
1950 | writeString(pose->getName());
|
---|
1951 |
|
---|
1952 | // unsigned short target
|
---|
1953 | ushort val = pose->getTarget();
|
---|
1954 | writeShorts(&val, 1);
|
---|
1955 |
|
---|
1956 | size_t vertexSize = calcPoseVertexSize();
|
---|
1957 | Pose::ConstVertexOffsetIterator vit = pose->getVertexOffsetIterator();
|
---|
1958 | while (vit.hasMoreElements())
|
---|
1959 | {
|
---|
1960 | uint32 vertexIndex = (uint32)vit.peekNextKey();
|
---|
1961 | Vector3 offset = vit.getNext();
|
---|
1962 | writeChunkHeader(M_POSE_VERTEX, vertexSize);
|
---|
1963 | // unsigned long vertexIndex
|
---|
1964 | writeInts(&vertexIndex, 1);
|
---|
1965 | // float xoffset, yoffset, zoffset
|
---|
1966 | writeFloats(offset.val, 3);
|
---|
1967 | }
|
---|
1968 |
|
---|
1969 |
|
---|
1970 | }
|
---|
1971 | //---------------------------------------------------------------------
|
---|
1972 | void MeshSerializerImpl::writeAnimations(const Mesh* pMesh)
|
---|
1973 | {
|
---|
1974 | writeChunkHeader(M_ANIMATIONS, calcAnimationsSize(pMesh));
|
---|
1975 |
|
---|
1976 | for (unsigned short a = 0; a < pMesh->getNumAnimations(); ++a)
|
---|
1977 | {
|
---|
1978 | Animation* anim = pMesh->getAnimation(a);
|
---|
1979 | LogManager::getSingleton().logMessage("Exporting animation " + anim->getName());
|
---|
1980 | writeAnimation(anim);
|
---|
1981 | LogManager::getSingleton().logMessage("Animation exported.");
|
---|
1982 | }
|
---|
1983 | }
|
---|
1984 | //---------------------------------------------------------------------
|
---|
1985 | void MeshSerializerImpl::writeAnimation(const Animation* anim)
|
---|
1986 | {
|
---|
1987 | writeChunkHeader(M_ANIMATION, calcAnimationSize(anim));
|
---|
1988 | // char* name
|
---|
1989 | writeString(anim->getName());
|
---|
1990 | // float length
|
---|
1991 | float len = anim->getLength();
|
---|
1992 | writeFloats(&len, 1);
|
---|
1993 | Animation::VertexTrackIterator trackIt = anim->getVertexTrackIterator();
|
---|
1994 | while (trackIt.hasMoreElements())
|
---|
1995 | {
|
---|
1996 | VertexAnimationTrack* vt = trackIt.getNext();
|
---|
1997 | writeAnimationTrack(vt);
|
---|
1998 | }
|
---|
1999 |
|
---|
2000 |
|
---|
2001 | }
|
---|
2002 | //---------------------------------------------------------------------
|
---|
2003 | void MeshSerializerImpl::writeAnimationTrack(const VertexAnimationTrack* track)
|
---|
2004 | {
|
---|
2005 | writeChunkHeader(M_ANIMATION_TRACK, calcAnimationTrackSize(track));
|
---|
2006 | // unsigned short type // 1 == morph, 2 == pose
|
---|
2007 | uint16 animType = (uint16)track->getAnimationType();
|
---|
2008 | writeShorts(&animType, 1);
|
---|
2009 | // unsigned short target
|
---|
2010 | uint16 target = track->getHandle();
|
---|
2011 | writeShorts(&target, 1);
|
---|
2012 |
|
---|
2013 | if (track->getAnimationType() == VAT_MORPH)
|
---|
2014 | {
|
---|
2015 | for (unsigned short i = 0; i < track->getNumKeyFrames(); ++i)
|
---|
2016 | {
|
---|
2017 | VertexMorphKeyFrame* kf = track->getVertexMorphKeyFrame(i);
|
---|
2018 | writeMorphKeyframe(kf, track->getAssociatedVertexData()->vertexCount);
|
---|
2019 | }
|
---|
2020 | }
|
---|
2021 | else // VAT_POSE
|
---|
2022 | {
|
---|
2023 | for (unsigned short i = 0; i < track->getNumKeyFrames(); ++i)
|
---|
2024 | {
|
---|
2025 | VertexPoseKeyFrame* kf = track->getVertexPoseKeyFrame(i);
|
---|
2026 | writePoseKeyframe(kf);
|
---|
2027 | }
|
---|
2028 | }
|
---|
2029 |
|
---|
2030 | }
|
---|
2031 | //---------------------------------------------------------------------
|
---|
2032 | void MeshSerializerImpl::writeMorphKeyframe(const VertexMorphKeyFrame* kf, size_t vertexCount)
|
---|
2033 | {
|
---|
2034 | writeChunkHeader(M_ANIMATION_MORPH_KEYFRAME, calcMorphKeyframeSize(kf, vertexCount));
|
---|
2035 | // float time
|
---|
2036 | float timePos = kf->getTime();
|
---|
2037 | writeFloats(&timePos, 1);
|
---|
2038 | // float x,y,z // repeat by number of vertices in original geometry
|
---|
2039 | float* pSrc = static_cast<float*>(
|
---|
2040 | kf->getVertexBuffer()->lock(HardwareBuffer::HBL_READ_ONLY));
|
---|
2041 | writeFloats(pSrc, vertexCount * 3);
|
---|
2042 | kf->getVertexBuffer()->unlock();
|
---|
2043 | }
|
---|
2044 | //---------------------------------------------------------------------
|
---|
2045 | void MeshSerializerImpl::writePoseKeyframe(const VertexPoseKeyFrame* kf)
|
---|
2046 | {
|
---|
2047 | writeChunkHeader(M_ANIMATION_POSE_KEYFRAME, calcPoseKeyframeSize(kf));
|
---|
2048 | // float time
|
---|
2049 | float timePos = kf->getTime();
|
---|
2050 | writeFloats(&timePos, 1);
|
---|
2051 |
|
---|
2052 | // pose references
|
---|
2053 | VertexPoseKeyFrame::ConstPoseRefIterator poseRefIt =
|
---|
2054 | kf->getPoseReferenceIterator();
|
---|
2055 | while (poseRefIt.hasMoreElements())
|
---|
2056 | {
|
---|
2057 | writePoseKeyframePoseRef(poseRefIt.getNext());
|
---|
2058 | }
|
---|
2059 |
|
---|
2060 |
|
---|
2061 |
|
---|
2062 | }
|
---|
2063 | //---------------------------------------------------------------------
|
---|
2064 | void MeshSerializerImpl::writePoseKeyframePoseRef(
|
---|
2065 | const VertexPoseKeyFrame::PoseRef& poseRef)
|
---|
2066 | {
|
---|
2067 | writeChunkHeader(M_ANIMATION_POSE_REF, calcPoseKeyframePoseRefSize());
|
---|
2068 | // unsigned short poseIndex
|
---|
2069 | writeShorts(&(poseRef.poseIndex), 1);
|
---|
2070 | // float influence
|
---|
2071 | writeFloats(&(poseRef.influence), 1);
|
---|
2072 | }
|
---|
2073 | //---------------------------------------------------------------------
|
---|
2074 | void MeshSerializerImpl::readPoses(DataStreamPtr& stream, Mesh* pMesh)
|
---|
2075 | {
|
---|
2076 | unsigned short streamID;
|
---|
2077 |
|
---|
2078 | // Find all substreams
|
---|
2079 | if (!stream->eof())
|
---|
2080 | {
|
---|
2081 | streamID = readChunk(stream);
|
---|
2082 | while(!stream->eof() &&
|
---|
2083 | (streamID == M_POSE))
|
---|
2084 | {
|
---|
2085 | switch(streamID)
|
---|
2086 | {
|
---|
2087 | case M_POSE:
|
---|
2088 | readPose(stream, pMesh);
|
---|
2089 | break;
|
---|
2090 |
|
---|
2091 | }
|
---|
2092 |
|
---|
2093 | if (!stream->eof())
|
---|
2094 | {
|
---|
2095 | streamID = readChunk(stream);
|
---|
2096 | }
|
---|
2097 |
|
---|
2098 | }
|
---|
2099 | if (!stream->eof())
|
---|
2100 | {
|
---|
2101 | // Backpedal back to start of stream
|
---|
2102 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
2103 | }
|
---|
2104 | }
|
---|
2105 | }
|
---|
2106 | //---------------------------------------------------------------------
|
---|
2107 | void MeshSerializerImpl::readPose(DataStreamPtr& stream, Mesh* pMesh)
|
---|
2108 | {
|
---|
2109 | // char* name (may be blank)
|
---|
2110 | String name = readString(stream);
|
---|
2111 | // unsigned short target
|
---|
2112 | unsigned short target;
|
---|
2113 | readShorts(stream, &target, 1);
|
---|
2114 |
|
---|
2115 | Pose* pose = pMesh->createPose(target, name);
|
---|
2116 |
|
---|
2117 | // Find all substreams
|
---|
2118 | unsigned short streamID;
|
---|
2119 | if (!stream->eof())
|
---|
2120 | {
|
---|
2121 | streamID = readChunk(stream);
|
---|
2122 | while(!stream->eof() &&
|
---|
2123 | (streamID == M_POSE_VERTEX))
|
---|
2124 | {
|
---|
2125 | switch(streamID)
|
---|
2126 | {
|
---|
2127 | case M_POSE_VERTEX:
|
---|
2128 | // create vertex offset
|
---|
2129 | uint32 vertIndex;
|
---|
2130 | Vector3 offset;
|
---|
2131 | // unsigned long vertexIndex
|
---|
2132 | readInts(stream, &vertIndex, 1);
|
---|
2133 | // float xoffset, yoffset, zoffset
|
---|
2134 | readFloats(stream, offset.val, 3);
|
---|
2135 |
|
---|
2136 | pose->addVertex(vertIndex, offset);
|
---|
2137 | break;
|
---|
2138 |
|
---|
2139 | }
|
---|
2140 |
|
---|
2141 | if (!stream->eof())
|
---|
2142 | {
|
---|
2143 | streamID = readChunk(stream);
|
---|
2144 | }
|
---|
2145 |
|
---|
2146 | }
|
---|
2147 | if (!stream->eof())
|
---|
2148 | {
|
---|
2149 | // Backpedal back to start of stream
|
---|
2150 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
2151 | }
|
---|
2152 | }
|
---|
2153 |
|
---|
2154 | }
|
---|
2155 | //---------------------------------------------------------------------
|
---|
2156 | void MeshSerializerImpl::readAnimations(DataStreamPtr& stream, Mesh* pMesh)
|
---|
2157 | {
|
---|
2158 | unsigned short streamID;
|
---|
2159 |
|
---|
2160 | // Find all substreams
|
---|
2161 | if (!stream->eof())
|
---|
2162 | {
|
---|
2163 | streamID = readChunk(stream);
|
---|
2164 | while(!stream->eof() &&
|
---|
2165 | (streamID == M_ANIMATION))
|
---|
2166 | {
|
---|
2167 | switch(streamID)
|
---|
2168 | {
|
---|
2169 | case M_ANIMATION:
|
---|
2170 | readAnimation(stream, pMesh);
|
---|
2171 | break;
|
---|
2172 |
|
---|
2173 | }
|
---|
2174 |
|
---|
2175 | if (!stream->eof())
|
---|
2176 | {
|
---|
2177 | streamID = readChunk(stream);
|
---|
2178 | }
|
---|
2179 |
|
---|
2180 | }
|
---|
2181 | if (!stream->eof())
|
---|
2182 | {
|
---|
2183 | // Backpedal back to start of stream
|
---|
2184 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
2185 | }
|
---|
2186 | }
|
---|
2187 |
|
---|
2188 |
|
---|
2189 | }
|
---|
2190 | //---------------------------------------------------------------------
|
---|
2191 | void MeshSerializerImpl::readAnimation(DataStreamPtr& stream, Mesh* pMesh)
|
---|
2192 | {
|
---|
2193 |
|
---|
2194 | // char* name
|
---|
2195 | String name = readString(stream);
|
---|
2196 | // float length
|
---|
2197 | float len;
|
---|
2198 | readFloats(stream, &len, 1);
|
---|
2199 |
|
---|
2200 | Animation* anim = pMesh->createAnimation(name, len);
|
---|
2201 |
|
---|
2202 | // tracks
|
---|
2203 | unsigned short streamID;
|
---|
2204 |
|
---|
2205 | if (!stream->eof())
|
---|
2206 | {
|
---|
2207 | streamID = readChunk(stream);
|
---|
2208 | while(!stream->eof() &&
|
---|
2209 | streamID == M_ANIMATION_TRACK)
|
---|
2210 | {
|
---|
2211 | switch(streamID)
|
---|
2212 | {
|
---|
2213 | case M_ANIMATION_TRACK:
|
---|
2214 | readAnimationTrack(stream, anim, pMesh);
|
---|
2215 | break;
|
---|
2216 | };
|
---|
2217 | if (!stream->eof())
|
---|
2218 | {
|
---|
2219 | streamID = readChunk(stream);
|
---|
2220 | }
|
---|
2221 |
|
---|
2222 | }
|
---|
2223 | if (!stream->eof())
|
---|
2224 | {
|
---|
2225 | // Backpedal back to start of stream
|
---|
2226 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
2227 | }
|
---|
2228 | }
|
---|
2229 | }
|
---|
2230 | //---------------------------------------------------------------------
|
---|
2231 | void MeshSerializerImpl::readAnimationTrack(DataStreamPtr& stream,
|
---|
2232 | Animation* anim, Mesh* pMesh)
|
---|
2233 | {
|
---|
2234 | // ushort type
|
---|
2235 | uint16 inAnimType;
|
---|
2236 | readShorts(stream, &inAnimType, 1);
|
---|
2237 | VertexAnimationType animType = (VertexAnimationType)inAnimType;
|
---|
2238 |
|
---|
2239 | // unsigned short target
|
---|
2240 | uint16 target;
|
---|
2241 | readShorts(stream, &target, 1);
|
---|
2242 |
|
---|
2243 | VertexAnimationTrack* track = anim->createVertexTrack(target,
|
---|
2244 | pMesh->getVertexDataByTrackHandle(target), animType);
|
---|
2245 |
|
---|
2246 | // keyframes
|
---|
2247 | unsigned short streamID;
|
---|
2248 |
|
---|
2249 | if (!stream->eof())
|
---|
2250 | {
|
---|
2251 | streamID = readChunk(stream);
|
---|
2252 | while(!stream->eof() &&
|
---|
2253 | (streamID == M_ANIMATION_MORPH_KEYFRAME ||
|
---|
2254 | streamID == M_ANIMATION_POSE_KEYFRAME))
|
---|
2255 | {
|
---|
2256 | switch(streamID)
|
---|
2257 | {
|
---|
2258 | case M_ANIMATION_MORPH_KEYFRAME:
|
---|
2259 | readMorphKeyFrame(stream, track);
|
---|
2260 | break;
|
---|
2261 | case M_ANIMATION_POSE_KEYFRAME:
|
---|
2262 | readPoseKeyFrame(stream, track);
|
---|
2263 | break;
|
---|
2264 | };
|
---|
2265 | if (!stream->eof())
|
---|
2266 | {
|
---|
2267 | streamID = readChunk(stream);
|
---|
2268 | }
|
---|
2269 |
|
---|
2270 | }
|
---|
2271 | if (!stream->eof())
|
---|
2272 | {
|
---|
2273 | // Backpedal back to start of stream
|
---|
2274 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
2275 | }
|
---|
2276 | }
|
---|
2277 |
|
---|
2278 | }
|
---|
2279 | //---------------------------------------------------------------------
|
---|
2280 | void MeshSerializerImpl::readMorphKeyFrame(DataStreamPtr& stream, VertexAnimationTrack* track)
|
---|
2281 | {
|
---|
2282 | // float time
|
---|
2283 | float timePos;
|
---|
2284 | readFloats(stream, &timePos, 1);
|
---|
2285 |
|
---|
2286 | VertexMorphKeyFrame* kf = track->createVertexMorphKeyFrame(timePos);
|
---|
2287 |
|
---|
2288 | // Create buffer, allow read and use shadow buffer
|
---|
2289 | size_t vertexCount = track->getAssociatedVertexData()->vertexCount;
|
---|
2290 | HardwareVertexBufferSharedPtr vbuf =
|
---|
2291 | HardwareBufferManager::getSingleton().createVertexBuffer(
|
---|
2292 | VertexElement::getTypeSize(VET_FLOAT3), vertexCount,
|
---|
2293 | HardwareBuffer::HBU_STATIC, true);
|
---|
2294 | // float x,y,z // repeat by number of vertices in original geometry
|
---|
2295 | float* pDst = static_cast<float*>(
|
---|
2296 | vbuf->lock(HardwareBuffer::HBL_DISCARD));
|
---|
2297 | readFloats(stream, pDst, vertexCount * 3);
|
---|
2298 | vbuf->unlock();
|
---|
2299 | kf->setVertexBuffer(vbuf);
|
---|
2300 |
|
---|
2301 | }
|
---|
2302 | //---------------------------------------------------------------------
|
---|
2303 | void MeshSerializerImpl::readPoseKeyFrame(DataStreamPtr& stream, VertexAnimationTrack* track)
|
---|
2304 | {
|
---|
2305 | // float time
|
---|
2306 | float timePos;
|
---|
2307 | readFloats(stream, &timePos, 1);
|
---|
2308 |
|
---|
2309 | // Create keyframe
|
---|
2310 | VertexPoseKeyFrame* kf = track->createVertexPoseKeyFrame(timePos);
|
---|
2311 |
|
---|
2312 | unsigned short streamID;
|
---|
2313 |
|
---|
2314 | if (!stream->eof())
|
---|
2315 | {
|
---|
2316 | streamID = readChunk(stream);
|
---|
2317 | while(!stream->eof() &&
|
---|
2318 | streamID == M_ANIMATION_POSE_REF)
|
---|
2319 | {
|
---|
2320 | switch(streamID)
|
---|
2321 | {
|
---|
2322 | case M_ANIMATION_POSE_REF:
|
---|
2323 | uint16 poseIndex;
|
---|
2324 | float influence;
|
---|
2325 | // unsigned short poseIndex
|
---|
2326 | readShorts(stream, &poseIndex, 1);
|
---|
2327 | // float influence
|
---|
2328 | readFloats(stream, &influence, 1);
|
---|
2329 |
|
---|
2330 | kf->addPoseReference(poseIndex, influence);
|
---|
2331 |
|
---|
2332 | break;
|
---|
2333 | };
|
---|
2334 | if (!stream->eof())
|
---|
2335 | {
|
---|
2336 | streamID = readChunk(stream);
|
---|
2337 | }
|
---|
2338 |
|
---|
2339 | }
|
---|
2340 | if (!stream->eof())
|
---|
2341 | {
|
---|
2342 | // Backpedal back to start of stream
|
---|
2343 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
2344 | }
|
---|
2345 | }
|
---|
2346 |
|
---|
2347 | }
|
---|
2348 | //---------------------------------------------------------------------
|
---|
2349 | //---------------------------------------------------------------------
|
---|
2350 | //---------------------------------------------------------------------
|
---|
2351 | MeshSerializerImpl_v1_2::MeshSerializerImpl_v1_2()
|
---|
2352 | {
|
---|
2353 | // Version number
|
---|
2354 | mVersion = "[MeshSerializer_v1.20]";
|
---|
2355 | }
|
---|
2356 | //---------------------------------------------------------------------
|
---|
2357 | MeshSerializerImpl_v1_2::~MeshSerializerImpl_v1_2()
|
---|
2358 | {
|
---|
2359 | }
|
---|
2360 | //---------------------------------------------------------------------
|
---|
2361 | void MeshSerializerImpl_v1_2::readMesh(DataStreamPtr& stream, Mesh* pMesh)
|
---|
2362 | {
|
---|
2363 | MeshSerializerImpl::readMesh(stream, pMesh);
|
---|
2364 | // Always automatically build edge lists for this version
|
---|
2365 | pMesh->mAutoBuildEdgeLists = true;
|
---|
2366 |
|
---|
2367 | }
|
---|
2368 | //---------------------------------------------------------------------
|
---|
2369 | void MeshSerializerImpl_v1_2::readGeometry(DataStreamPtr& stream, Mesh* pMesh,
|
---|
2370 | VertexData* dest)
|
---|
2371 | {
|
---|
2372 | unsigned short texCoordSet = 0;
|
---|
2373 |
|
---|
2374 | unsigned short bindIdx = 0;
|
---|
2375 |
|
---|
2376 | dest->vertexStart = 0;
|
---|
2377 |
|
---|
2378 | unsigned int vertexCount = 0;
|
---|
2379 | readInts(stream, &vertexCount, 1);
|
---|
2380 | dest->vertexCount = vertexCount;
|
---|
2381 |
|
---|
2382 | // Vertex buffers
|
---|
2383 |
|
---|
2384 | readGeometryPositions(bindIdx, stream, pMesh, dest);
|
---|
2385 | ++bindIdx;
|
---|
2386 |
|
---|
2387 | // Find optional geometry streams
|
---|
2388 | if (!stream->eof())
|
---|
2389 | {
|
---|
2390 | unsigned short streamID = readChunk(stream);
|
---|
2391 | while(!stream->eof() &&
|
---|
2392 | (streamID == M_GEOMETRY_NORMALS ||
|
---|
2393 | streamID == M_GEOMETRY_COLOURS ||
|
---|
2394 | streamID == M_GEOMETRY_TEXCOORDS ))
|
---|
2395 | {
|
---|
2396 | switch (streamID)
|
---|
2397 | {
|
---|
2398 | case M_GEOMETRY_NORMALS:
|
---|
2399 | readGeometryNormals(bindIdx++, stream, pMesh, dest);
|
---|
2400 | break;
|
---|
2401 | case M_GEOMETRY_COLOURS:
|
---|
2402 | readGeometryColours(bindIdx++, stream, pMesh, dest);
|
---|
2403 | break;
|
---|
2404 | case M_GEOMETRY_TEXCOORDS:
|
---|
2405 | readGeometryTexCoords(bindIdx++, stream, pMesh, dest, texCoordSet++);
|
---|
2406 | break;
|
---|
2407 | }
|
---|
2408 | // Get next stream
|
---|
2409 | if (!stream->eof())
|
---|
2410 | {
|
---|
2411 | streamID = readChunk(stream);
|
---|
2412 | }
|
---|
2413 | }
|
---|
2414 | if (!stream->eof())
|
---|
2415 | {
|
---|
2416 | // Backpedal back to start of non-submesh stream
|
---|
2417 | stream->skip(-STREAM_OVERHEAD_SIZE);
|
---|
2418 | }
|
---|
2419 | }
|
---|
2420 | }
|
---|
2421 | //---------------------------------------------------------------------
|
---|
2422 | void MeshSerializerImpl_v1_2::readGeometryPositions(unsigned short bindIdx,
|
---|
2423 | DataStreamPtr& stream, Mesh* pMesh, VertexData* dest)
|
---|
2424 | {
|
---|
2425 | float *pFloat = 0;
|
---|
2426 | HardwareVertexBufferSharedPtr vbuf;
|
---|
2427 | // float* pVertices (x, y, z order x numVertices)
|
---|
2428 | dest->vertexDeclaration->addElement(bindIdx, 0, VET_FLOAT3, VES_POSITION);
|
---|
2429 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(
|
---|
2430 | dest->vertexDeclaration->getVertexSize(bindIdx),
|
---|
2431 | dest->vertexCount,
|
---|
2432 | pMesh->mVertexBufferUsage,
|
---|
2433 | pMesh->mIndexBufferShadowBuffer);
|
---|
2434 | pFloat = static_cast<float*>(
|
---|
2435 | vbuf->lock(HardwareBuffer::HBL_DISCARD));
|
---|
2436 | readFloats(stream, pFloat, dest->vertexCount * 3);
|
---|
2437 | vbuf->unlock();
|
---|
2438 | dest->vertexBufferBinding->setBinding(bindIdx, vbuf);
|
---|
2439 | }
|
---|
2440 | //---------------------------------------------------------------------
|
---|
2441 | void MeshSerializerImpl_v1_2::readGeometryNormals(unsigned short bindIdx,
|
---|
2442 | DataStreamPtr& stream, Mesh* pMesh, VertexData* dest)
|
---|
2443 | {
|
---|
2444 | float *pFloat = 0;
|
---|
2445 | HardwareVertexBufferSharedPtr vbuf;
|
---|
2446 | // float* pNormals (x, y, z order x numVertices)
|
---|
2447 | dest->vertexDeclaration->addElement(bindIdx, 0, VET_FLOAT3, VES_NORMAL);
|
---|
2448 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(
|
---|
2449 | dest->vertexDeclaration->getVertexSize(bindIdx),
|
---|
2450 | dest->vertexCount,
|
---|
2451 | pMesh->mVertexBufferUsage,
|
---|
2452 | pMesh->mVertexBufferShadowBuffer);
|
---|
2453 | pFloat = static_cast<float*>(
|
---|
2454 | vbuf->lock(HardwareBuffer::HBL_DISCARD));
|
---|
2455 | readFloats(stream, pFloat, dest->vertexCount * 3);
|
---|
2456 | vbuf->unlock();
|
---|
2457 | dest->vertexBufferBinding->setBinding(bindIdx, vbuf);
|
---|
2458 | }
|
---|
2459 | //---------------------------------------------------------------------
|
---|
2460 | void MeshSerializerImpl_v1_2::readGeometryColours(unsigned short bindIdx,
|
---|
2461 | DataStreamPtr& stream, Mesh* pMesh, VertexData* dest)
|
---|
2462 | {
|
---|
2463 | RGBA* pRGBA = 0;
|
---|
2464 | HardwareVertexBufferSharedPtr vbuf;
|
---|
2465 | // unsigned long* pColours (RGBA 8888 format x numVertices)
|
---|
2466 | dest->vertexDeclaration->addElement(bindIdx, 0, VET_COLOUR, VES_DIFFUSE);
|
---|
2467 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(
|
---|
2468 | dest->vertexDeclaration->getVertexSize(bindIdx),
|
---|
2469 | dest->vertexCount,
|
---|
2470 | pMesh->mVertexBufferUsage,
|
---|
2471 | pMesh->mVertexBufferShadowBuffer);
|
---|
2472 | pRGBA = static_cast<RGBA*>(
|
---|
2473 | vbuf->lock(HardwareBuffer::HBL_DISCARD));
|
---|
2474 | readInts(stream, pRGBA, dest->vertexCount);
|
---|
2475 | vbuf->unlock();
|
---|
2476 | dest->vertexBufferBinding->setBinding(bindIdx, vbuf);
|
---|
2477 | }
|
---|
2478 | //---------------------------------------------------------------------
|
---|
2479 | void MeshSerializerImpl_v1_2::readGeometryTexCoords(unsigned short bindIdx,
|
---|
2480 | DataStreamPtr& stream, Mesh* pMesh, VertexData* dest, unsigned short texCoordSet)
|
---|
2481 | {
|
---|
2482 | float *pFloat = 0;
|
---|
2483 | HardwareVertexBufferSharedPtr vbuf;
|
---|
2484 | // unsigned short dimensions (1 for 1D, 2 for 2D, 3 for 3D)
|
---|
2485 | unsigned short dim;
|
---|
2486 | readShorts(stream, &dim, 1);
|
---|
2487 | // float* pTexCoords (u [v] [w] order, dimensions x numVertices)
|
---|
2488 | dest->vertexDeclaration->addElement(
|
---|
2489 | bindIdx,
|
---|
2490 | 0,
|
---|
2491 | VertexElement::multiplyTypeCount(VET_FLOAT1, dim),
|
---|
2492 | VES_TEXTURE_COORDINATES,
|
---|
2493 | texCoordSet);
|
---|
2494 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(
|
---|
2495 | dest->vertexDeclaration->getVertexSize(bindIdx),
|
---|
2496 | dest->vertexCount,
|
---|
2497 | pMesh->mVertexBufferUsage,
|
---|
2498 | pMesh->mVertexBufferShadowBuffer);
|
---|
2499 | pFloat = static_cast<float*>(
|
---|
2500 | vbuf->lock(HardwareBuffer::HBL_DISCARD));
|
---|
2501 | readFloats(stream, pFloat, dest->vertexCount * dim);
|
---|
2502 | vbuf->unlock();
|
---|
2503 | dest->vertexBufferBinding->setBinding(bindIdx, vbuf);
|
---|
2504 | }
|
---|
2505 | //---------------------------------------------------------------------
|
---|
2506 | //---------------------------------------------------------------------
|
---|
2507 | //---------------------------------------------------------------------
|
---|
2508 | MeshSerializerImpl_v1_1::MeshSerializerImpl_v1_1()
|
---|
2509 | {
|
---|
2510 | // Version number
|
---|
2511 | mVersion = "[MeshSerializer_v1.10]";
|
---|
2512 | }
|
---|
2513 | //---------------------------------------------------------------------
|
---|
2514 | MeshSerializerImpl_v1_1::~MeshSerializerImpl_v1_1()
|
---|
2515 | {
|
---|
2516 | }
|
---|
2517 | //---------------------------------------------------------------------
|
---|
2518 | void MeshSerializerImpl_v1_1::readGeometryTexCoords(unsigned short bindIdx,
|
---|
2519 | DataStreamPtr& stream, Mesh* pMesh, VertexData* dest, unsigned short texCoordSet)
|
---|
2520 | {
|
---|
2521 | float *pFloat = 0;
|
---|
2522 | HardwareVertexBufferSharedPtr vbuf;
|
---|
2523 | // unsigned short dimensions (1 for 1D, 2 for 2D, 3 for 3D)
|
---|
2524 | unsigned short dim;
|
---|
2525 | readShorts(stream, &dim, 1);
|
---|
2526 | // float* pTexCoords (u [v] [w] order, dimensions x numVertices)
|
---|
2527 | dest->vertexDeclaration->addElement(
|
---|
2528 | bindIdx,
|
---|
2529 | 0,
|
---|
2530 | VertexElement::multiplyTypeCount(VET_FLOAT1, dim),
|
---|
2531 | VES_TEXTURE_COORDINATES,
|
---|
2532 | texCoordSet);
|
---|
2533 | vbuf = HardwareBufferManager::getSingleton().createVertexBuffer(
|
---|
2534 | dest->vertexDeclaration->getVertexSize(bindIdx),
|
---|
2535 | dest->vertexCount,
|
---|
2536 | pMesh->getVertexBufferUsage(),
|
---|
2537 | pMesh->isVertexBufferShadowed());
|
---|
2538 | pFloat = static_cast<float*>(
|
---|
2539 | vbuf->lock(HardwareBuffer::HBL_DISCARD));
|
---|
2540 | readFloats(stream, pFloat, dest->vertexCount * dim);
|
---|
2541 |
|
---|
2542 | // Adjust individual v values to (1 - v)
|
---|
2543 | if (dim == 2)
|
---|
2544 | {
|
---|
2545 | for (size_t i = 0; i < dest->vertexCount; ++i)
|
---|
2546 | {
|
---|
2547 | ++pFloat; // skip u
|
---|
2548 | *pFloat = 1.0 - *pFloat; // v = 1 - v
|
---|
2549 | ++pFloat;
|
---|
2550 | }
|
---|
2551 |
|
---|
2552 | }
|
---|
2553 | vbuf->unlock();
|
---|
2554 | dest->vertexBufferBinding->setBinding(bindIdx, vbuf);
|
---|
2555 | }
|
---|
2556 | //---------------------------------------------------------------------
|
---|
2557 | //---------------------------------------------------------------------
|
---|
2558 | //---------------------------------------------------------------------
|
---|
2559 |
|
---|
2560 |
|
---|
2561 |
|
---|
2562 |
|
---|
2563 | }
|
---|
2564 |
|
---|