[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 |
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| 27 | #include "OgreParticleSystem.h"
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| 28 | #include "OgreParticleSystemManager.h"
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| 29 | #include "OgreRenderQueue.h"
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| 30 | #include "OgreBillboardSet.h"
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| 31 | #include "OgreParticleEmitter.h"
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| 32 | #include "OgreParticleAffector.h"
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| 33 | #include "OgreParticle.h"
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| 34 | #include "OgreSceneNode.h"
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| 35 | #include "OgreCamera.h"
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| 36 | #include "OgreStringConverter.h"
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| 37 | #include "OgreLogManager.h"
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| 38 | #include "OgreException.h"
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| 39 | #include "OgreParticleAffectorFactory.h"
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| 40 | #include "OgreParticleSystemRenderer.h"
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| 41 | #include "OgreMaterialManager.h"
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| 42 |
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| 43 | namespace Ogre {
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| 44 | // Init statics
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| 45 | ParticleSystem::CmdCull ParticleSystem::msCullCmd;
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| 46 | ParticleSystem::CmdHeight ParticleSystem::msHeightCmd;
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| 47 | ParticleSystem::CmdMaterial ParticleSystem::msMaterialCmd;
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| 48 | ParticleSystem::CmdQuota ParticleSystem::msQuotaCmd;
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| 49 | ParticleSystem::CmdWidth ParticleSystem::msWidthCmd;
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| 50 | ParticleSystem::CmdRenderer ParticleSystem::msRendererCmd;
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| 51 |
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| 52 | //-----------------------------------------------------------------------
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| 53 | ParticleSystem::ParticleSystem()
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| 54 | : mBoundsAutoUpdate(true), mBoundsUpdateTime(10.0f),
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| 55 | mResourceGroupName(ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME),
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| 56 | mIsRendererConfigured(false), mSpeedFactor(1.0f), mRenderer(0),
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| 57 | mCullIndividual(false), mPoolSize(0)
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| 58 | {
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| 59 | initParameters();
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| 60 | mAABB.setExtents(-1, -1, -1, 1, 1, 1);
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| 61 | mBoundingRadius = 1;
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| 62 | // Init world AABB to something silly
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| 63 | Vector3 min( Math::POS_INFINITY, Math::POS_INFINITY, Math::POS_INFINITY );
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| 64 | Vector3 max( Math::NEG_INFINITY, Math::NEG_INFINITY, Math::NEG_INFINITY );
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| 65 | mWorldAABB.setExtents(min, max);
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| 66 |
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| 67 | // Default to billboard renderer
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| 68 | setRenderer("billboard");
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| 69 |
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| 70 | }
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| 71 | //-----------------------------------------------------------------------
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| 72 | ParticleSystem::ParticleSystem(const String& name, const String& resourceGroup)
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| 73 | : mBoundsAutoUpdate(true), mBoundsUpdateTime(10.0f),
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| 74 | mResourceGroupName(resourceGroup), mIsRendererConfigured(false),
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| 75 | mSpeedFactor(1.0f), mRenderer(0), mCullIndividual(false), mPoolSize(0)
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| 76 | {
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| 77 | mName = name;
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| 78 | setDefaultDimensions( 100, 100 );
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| 79 | setMaterialName( "BaseWhite" );
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| 80 | // Default to 10 particles, expect app to specify (will only be increased, not decreased)
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| 81 | setParticleQuota( 10 );
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| 82 | initParameters();
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| 83 | mAABB.setExtents(-1, -1, -1, 1, 1, 1);
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| 84 | mBoundingRadius = 1;
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| 85 | // Init world AABB to something silly
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| 86 | Vector3 min( Math::POS_INFINITY, Math::POS_INFINITY, Math::POS_INFINITY );
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| 87 | Vector3 max( Math::NEG_INFINITY, Math::NEG_INFINITY, Math::NEG_INFINITY );
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| 88 | mWorldAABB.setExtents(min, max);
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| 89 |
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| 90 | // Default to billboard renderer
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| 91 | setRenderer("billboard");
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| 92 | }
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| 93 | //-----------------------------------------------------------------------
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| 94 | ParticleSystem::~ParticleSystem()
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| 95 | {
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| 96 | // Arrange for the deletion of emitters & affectors
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| 97 | removeAllEmitters();
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| 98 | removeAllAffectors();
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| 99 |
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| 100 | // Deallocate all particles
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| 101 | destroyVisualParticles(0, mParticlePool.size());
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| 102 | // Free pool items
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| 103 | ParticlePool::iterator i;
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| 104 | for (i = mParticlePool.begin(); i != mParticlePool.end(); ++i)
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| 105 | {
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| 106 | delete *i;
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| 107 | }
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| 108 |
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| 109 | if (mRenderer)
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| 110 | {
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| 111 | ParticleSystemManager::getSingleton()._destroyRenderer(mRenderer);
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| 112 | mRenderer = 0;
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| 113 | }
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| 114 |
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| 115 | }
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| 116 | //-----------------------------------------------------------------------
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| 117 | ParticleEmitter* ParticleSystem::addEmitter(const String& emitterType)
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| 118 | {
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| 119 | ParticleEmitter* em =
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| 120 | ParticleSystemManager::getSingleton()._createEmitter(emitterType, this);
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| 121 | mEmitters.push_back(em);
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| 122 | return em;
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| 123 | }
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| 124 | //-----------------------------------------------------------------------
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| 125 | ParticleEmitter* ParticleSystem::getEmitter(unsigned short index) const
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| 126 | {
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| 127 | assert(index < mEmitters.size() && "Emitter index out of bounds!");
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| 128 | return mEmitters[index];
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| 129 | }
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| 130 | //-----------------------------------------------------------------------
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| 131 | unsigned short ParticleSystem::getNumEmitters(void) const
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| 132 | {
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| 133 | return static_cast< unsigned short >( mEmitters.size() );
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| 134 | }
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| 135 | //-----------------------------------------------------------------------
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| 136 | void ParticleSystem::removeEmitter(unsigned short index)
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| 137 | {
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| 138 | assert(index < mEmitters.size() && "Emitter index out of bounds!");
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| 139 | ParticleEmitterList::iterator ei = mEmitters.begin() + index;
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| 140 | ParticleSystemManager::getSingleton()._destroyEmitter(*ei);
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| 141 | mEmitters.erase(ei);
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| 142 | }
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| 143 | //-----------------------------------------------------------------------
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| 144 | void ParticleSystem::removeAllEmitters(void)
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| 145 | {
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| 146 | // DON'T delete directly, we don't know what heap these have been created on
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| 147 | ParticleEmitterList::iterator ei;
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| 148 | for (ei = mEmitters.begin(); ei != mEmitters.end(); ++ei)
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| 149 | {
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| 150 | ParticleSystemManager::getSingleton()._destroyEmitter(*ei);
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| 151 | }
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| 152 | mEmitters.clear();
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| 153 | }
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| 154 | //-----------------------------------------------------------------------
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| 155 | ParticleAffector* ParticleSystem::addAffector(const String& affectorType)
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| 156 | {
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| 157 | ParticleAffector* af =
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| 158 | ParticleSystemManager::getSingleton()._createAffector(affectorType, this);
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| 159 | mAffectors.push_back(af);
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| 160 | return af;
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| 161 | }
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| 162 | //-----------------------------------------------------------------------
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| 163 | ParticleAffector* ParticleSystem::getAffector(unsigned short index) const
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| 164 | {
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| 165 | assert(index < mAffectors.size() && "Affector index out of bounds!");
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| 166 | return mAffectors[index];
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| 167 | }
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| 168 | //-----------------------------------------------------------------------
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| 169 | unsigned short ParticleSystem::getNumAffectors(void) const
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| 170 | {
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| 171 | return static_cast< unsigned short >( mAffectors.size() );
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| 172 | }
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| 173 | //-----------------------------------------------------------------------
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| 174 | void ParticleSystem::removeAffector(unsigned short index)
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| 175 | {
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| 176 | assert(index < mAffectors.size() && "Affector index out of bounds!");
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| 177 | ParticleAffectorList::iterator ai = mAffectors.begin() + index;
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| 178 | ParticleSystemManager::getSingleton()._destroyAffector(*ai);
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| 179 | mAffectors.erase(ai);
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| 180 | }
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| 181 | //-----------------------------------------------------------------------
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| 182 | void ParticleSystem::removeAllAffectors(void)
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| 183 | {
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| 184 | // DON'T delete directly, we don't know what heap these have been created on
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| 185 | ParticleAffectorList::iterator ai;
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| 186 | for (ai = mAffectors.begin(); ai != mAffectors.end(); ++ai)
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| 187 | {
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| 188 | ParticleSystemManager::getSingleton()._destroyAffector(*ai);
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| 189 | }
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| 190 | mAffectors.clear();
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| 191 | }
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| 192 | //-----------------------------------------------------------------------
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| 193 | ParticleSystem& ParticleSystem::operator=(const ParticleSystem& rhs)
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| 194 | {
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| 195 | // Blank this system's emitters & affectors
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| 196 | removeAllEmitters();
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| 197 | removeAllAffectors();
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| 198 |
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| 199 | // Copy emitters
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| 200 | unsigned int i;
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| 201 | for(i = 0; i < rhs.getNumEmitters(); ++i)
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| 202 | {
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| 203 | ParticleEmitter* rhsEm = rhs.getEmitter(i);
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| 204 | ParticleEmitter* newEm = addEmitter(rhsEm->getType());
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| 205 | rhsEm->copyParametersTo(newEm);
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| 206 | }
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| 207 | // Copy affectors
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| 208 | for(i = 0; i < rhs.getNumAffectors(); ++i)
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| 209 | {
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| 210 | ParticleAffector* rhsAf = rhs.getAffector(i);
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| 211 | ParticleAffector* newAf = addAffector(rhsAf->getType());
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| 212 | rhsAf->copyParametersTo(newAf);
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| 213 | }
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| 214 | setParticleQuota(rhs.getParticleQuota());
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| 215 | setMaterialName(rhs.mMaterialName);
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| 216 | setDefaultDimensions(rhs.mDefaultWidth, rhs.mDefaultHeight);
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| 217 | mCullIndividual = rhs.mCullIndividual;
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| 218 |
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| 219 | setRenderer(rhs.getRendererName());
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| 220 | // Copy settings
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| 221 | if (mRenderer && rhs.getRenderer())
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| 222 | {
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| 223 | rhs.getRenderer()->copyParametersTo(mRenderer);
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| 224 | }
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| 225 |
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| 226 | return *this;
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| 227 |
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| 228 | }
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| 229 | //-----------------------------------------------------------------------
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| 230 | size_t ParticleSystem::getNumParticles(void) const
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| 231 | {
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| 232 | return mActiveParticles.size();
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| 233 | }
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| 234 | //-----------------------------------------------------------------------
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| 235 | size_t ParticleSystem::getParticleQuota(void) const
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| 236 | {
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| 237 | return mPoolSize;
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| 238 | }
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| 239 | //-----------------------------------------------------------------------
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| 240 | void ParticleSystem::setParticleQuota(size_t size)
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| 241 | {
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| 242 | // Never shrink below size()
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| 243 | size_t currSize = mParticlePool.size();
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| 244 |
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| 245 | if( currSize < size )
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| 246 | {
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| 247 | // Will allocate particles on demand
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| 248 | mPoolSize = size;
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| 249 |
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| 250 | }
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| 251 | }
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| 252 | //-----------------------------------------------------------------------
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| 253 | void ParticleSystem::_update(Real timeElapsed)
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| 254 | {
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| 255 | // Scale incoming speed
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| 256 | timeElapsed *= mSpeedFactor;
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| 257 |
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| 258 | // Init renderer if not done already
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| 259 | configureRenderer();
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| 260 |
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| 261 | // Only update if attached to a node
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| 262 | if (mParentNode)
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| 263 | {
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| 264 | // Update existing particles
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| 265 | _expire(timeElapsed);
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| 266 | _triggerAffectors(timeElapsed);
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| 267 | _applyMotion(timeElapsed);
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| 268 | // Emit new particles
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| 269 | _triggerEmitters(timeElapsed);
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| 270 |
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| 271 | if (!mBoundsAutoUpdate && mBoundsUpdateTime > 0.0f)
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| 272 | mBoundsUpdateTime -= timeElapsed; // count down
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| 273 | _updateBounds();
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| 274 | }
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| 275 |
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| 276 |
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| 277 | }
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| 278 | //-----------------------------------------------------------------------
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| 279 | void ParticleSystem::_expire(Real timeElapsed)
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| 280 | {
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| 281 | ActiveParticleList::iterator i, itEnd;
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| 282 | Particle* pParticle;
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| 283 |
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| 284 | itEnd = mActiveParticles.end();
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| 285 |
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| 286 | for (i = mActiveParticles.begin(); i != itEnd; )
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| 287 | {
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| 288 | pParticle = static_cast<Particle*>(*i);
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| 289 | if (pParticle->timeToLive < timeElapsed)
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| 290 | {
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| 291 | // Destroy this one
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| 292 | mFreeParticles.push_back( *i );
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| 293 | i = mActiveParticles.erase( i );
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| 294 | }
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| 295 | else
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| 296 | {
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| 297 | // Decrement TTL
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| 298 | pParticle->timeToLive -= timeElapsed;
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| 299 | ++i;
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| 300 | }
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| 301 |
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| 302 | }
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| 303 | }
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| 304 | //-----------------------------------------------------------------------
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| 305 | void ParticleSystem::_triggerEmitters(Real timeElapsed)
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| 306 | {
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| 307 | // Add up requests for emission
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| 308 | static std::vector<unsigned> requested;
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| 309 | if( requested.size() != mEmitters.size() )
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| 310 | requested.resize( mEmitters.size() );
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| 311 |
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| 312 | size_t totalRequested, emitterCount, i, emissionAllowed;
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| 313 | ParticleEmitterList::iterator itEmit, iEmitEnd;
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| 314 | ParticleAffectorList::iterator itAff, itAffEnd;
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| 315 |
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| 316 | iEmitEnd = mEmitters.end();
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| 317 | emitterCount = mEmitters.size();
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| 318 | emissionAllowed = mFreeParticles.size();
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| 319 | totalRequested = 0;
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| 320 |
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| 321 | // Count up total requested emissions
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| 322 | for (itEmit = mEmitters.begin(), i = 0; itEmit != iEmitEnd; ++itEmit, ++i)
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| 323 | {
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| 324 | requested[i] = (*itEmit)->_getEmissionCount(timeElapsed);
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| 325 | totalRequested += requested[i];
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| 326 | }
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| 327 |
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| 328 |
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| 329 | // Check if the quota will be exceeded, if so reduce demand
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| 330 | if (totalRequested > emissionAllowed)
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| 331 | {
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| 332 | // Apportion down requested values to allotted values
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| 333 | Real ratio = (Real)emissionAllowed / (Real)totalRequested;
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| 334 | for (i = 0; i < emitterCount; ++i)
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| 335 | {
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| 336 | requested[i] *= (unsigned int)ratio;
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| 337 | }
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| 338 | }
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| 339 |
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| 340 | // Emit
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| 341 | // For each emission, apply a subset of the motion for the frame
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| 342 | // this ensures an even distribution of particles when many are
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| 343 | // emitted in a single frame
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| 344 | for (itEmit = mEmitters.begin(), i = 0; itEmit != iEmitEnd; ++itEmit, ++i)
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| 345 | {
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| 346 | Real timePoint = 0.0f;
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| 347 | Real timeInc = timeElapsed / requested[i];
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| 348 | for (unsigned int j = 0; j < requested[i]; ++j)
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| 349 | {
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| 350 | // Create a new particle & init using emitter
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| 351 | Particle* p = createParticle();
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| 352 | (*itEmit)->_initParticle(p);
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| 353 |
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| 354 | // Translate position & direction into world space
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| 355 | // Maybe make emitter do this?
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| 356 | p->position = (mParentNode->_getDerivedOrientation() * p->position) + mParentNode->_getDerivedPosition();
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| 357 | p->direction = (mParentNode->_getDerivedOrientation() * p->direction);
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| 358 |
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| 359 | // apply partial frame motion to this particle
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| 360 | p->position += (p->direction * timePoint);
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| 361 |
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| 362 | // apply particle initialization by the affectors
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| 363 | itAffEnd = mAffectors.end();
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| 364 | for (itAff = mAffectors.begin(); itAff != itAffEnd; ++itAff)
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| 365 | (*itAff)->_initParticle(p);
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| 366 |
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| 367 | // Increment time fragment
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| 368 | timePoint += timeInc;
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| 369 | }
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| 370 | }
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| 371 |
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| 372 |
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| 373 | }
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| 374 | //-----------------------------------------------------------------------
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| 375 | void ParticleSystem::_applyMotion(Real timeElapsed)
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| 376 | {
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| 377 | ActiveParticleList::iterator i, itEnd;
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| 378 | Particle* pParticle;
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| 379 |
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| 380 | itEnd = mActiveParticles.end();
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| 381 | for (i = mActiveParticles.begin(); i != itEnd; ++i)
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| 382 | {
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| 383 | pParticle = static_cast<Particle*>(*i);
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| 384 | pParticle->position += (pParticle->direction * timeElapsed);
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| 385 | }
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| 386 |
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| 387 | }
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| 388 | //-----------------------------------------------------------------------
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| 389 | void ParticleSystem::_triggerAffectors(Real timeElapsed)
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| 390 | {
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| 391 | ParticleAffectorList::iterator i, itEnd;
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| 392 |
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| 393 | itEnd = mAffectors.end();
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| 394 | for (i = mAffectors.begin(); i != itEnd; ++i)
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| 395 | {
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| 396 | (*i)->_affectParticles(this, timeElapsed);
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| 397 | }
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| 398 |
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| 399 | }
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| 400 | //-----------------------------------------------------------------------
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| 401 | void ParticleSystem::increasePool(size_t size)
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| 402 | {
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| 403 | size_t oldSize = mParticlePool.size();
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| 404 |
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| 405 | // Increase size
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| 406 | mParticlePool.reserve(size);
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| 407 | mParticlePool.resize(size);
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| 408 |
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| 409 | // Create new particles
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| 410 | for( size_t i = oldSize; i < size; i++ )
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| 411 | {
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| 412 | mParticlePool[i] = new Particle();
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| 413 | }
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| 414 |
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| 415 | if (mIsRendererConfigured)
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| 416 | {
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| 417 | createVisualParticles(oldSize, size);
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| 418 | }
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| 419 |
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| 420 |
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| 421 | }
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| 422 | //-----------------------------------------------------------------------
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| 423 | ParticleIterator ParticleSystem::_getIterator(void)
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| 424 | {
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| 425 | return ParticleIterator(mActiveParticles.begin(), mActiveParticles.end());
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| 426 | }
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| 427 | //-----------------------------------------------------------------------
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| 428 | Particle* ParticleSystem::getParticle(size_t index)
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| 429 | {
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| 430 | assert (index < mActiveParticles.size() && "Index out of bounds!");
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| 431 | ActiveParticleList::iterator i = mActiveParticles.begin();
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| 432 | std::advance(i, index);
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| 433 | return *i;
|
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| 434 | }
|
---|
| 435 | //-----------------------------------------------------------------------
|
---|
| 436 | Particle* ParticleSystem::createParticle(void)
|
---|
| 437 | {
|
---|
| 438 | // Fast creation (don't use superclass since emitter will init)
|
---|
| 439 | Particle* p = mFreeParticles.front();
|
---|
| 440 | mFreeParticles.pop_front();
|
---|
| 441 | mActiveParticles.push_back(p);
|
---|
| 442 |
|
---|
| 443 | p->_notifyOwner(this);
|
---|
| 444 |
|
---|
| 445 | return p;
|
---|
| 446 |
|
---|
| 447 | }
|
---|
| 448 | //-----------------------------------------------------------------------
|
---|
| 449 | void ParticleSystem::_updateRenderQueue(RenderQueue* queue)
|
---|
| 450 | {
|
---|
| 451 | if (mRenderer)
|
---|
| 452 | {
|
---|
| 453 | mRenderer->_updateRenderQueue(queue, mActiveParticles, mCullIndividual);
|
---|
| 454 | }
|
---|
| 455 | }
|
---|
| 456 | /*
|
---|
| 457 | //-----------------------------------------------------------------------
|
---|
| 458 | void ParticleSystem::genBillboardAxes(const Camera& cam, Vector3* pX, Vector3 *pY, const Billboard* pBill)
|
---|
| 459 | {
|
---|
| 460 | // Orientation different from BillboardSet
|
---|
| 461 | // Billboards are in world space (to decouple them from emitters in node space)
|
---|
| 462 | Quaternion camQ;
|
---|
| 463 |
|
---|
| 464 | switch (mBillboardType)
|
---|
| 465 | {
|
---|
| 466 | case BBT_POINT:
|
---|
| 467 | // Get camera world axes for X and Y (depth is irrelevant)
|
---|
| 468 | // No inverse transform
|
---|
| 469 | camQ = cam.getDerivedOrientation();
|
---|
| 470 | *pX = camQ * Vector3::UNIT_X;
|
---|
| 471 | *pY = camQ * Vector3::UNIT_Y;
|
---|
| 472 |
|
---|
| 473 | break;
|
---|
| 474 | case BBT_ORIENTED_COMMON:
|
---|
| 475 | // Y-axis is common direction
|
---|
| 476 | // X-axis is cross with camera direction
|
---|
| 477 | *pY = mCommonDirection;
|
---|
| 478 | *pX = cam.getDerivedDirection().crossProduct(*pY);
|
---|
| 479 |
|
---|
| 480 | break;
|
---|
| 481 | case BBT_ORIENTED_SELF:
|
---|
| 482 | // Y-axis is direction
|
---|
| 483 | // X-axis is cross with camera direction
|
---|
| 484 |
|
---|
| 485 | // Scale direction first
|
---|
| 486 | *pY = (pBill->mDirection * 0.01);
|
---|
| 487 | *pX = cam.getDerivedDirection().crossProduct(*pY);
|
---|
| 488 |
|
---|
| 489 | break;
|
---|
| 490 | }
|
---|
| 491 |
|
---|
| 492 | }
|
---|
| 493 | //-----------------------------------------------------------------------
|
---|
| 494 | void ParticleSystem::getWorldTransforms(Matrix4* xform) const
|
---|
| 495 | {
|
---|
| 496 | // Particles are already in world space
|
---|
| 497 | *xform = Matrix4::IDENTITY;
|
---|
| 498 |
|
---|
| 499 | }
|
---|
| 500 | //-----------------------------------------------------------------------
|
---|
| 501 | const Quaternion& ParticleSystem::getWorldOrientation(void) const
|
---|
| 502 | {
|
---|
| 503 | return mParentNode->_getDerivedOrientation();
|
---|
| 504 | }
|
---|
| 505 | //-----------------------------------------------------------------------
|
---|
| 506 | const Vector3& ParticleSystem::getWorldPosition(void) const
|
---|
| 507 | {
|
---|
| 508 | return mParentNode->_getDerivedPosition();
|
---|
| 509 | }
|
---|
| 510 | //-----------------------------------------------------------------------
|
---|
| 511 | */
|
---|
| 512 | void ParticleSystem::initParameters(void)
|
---|
| 513 | {
|
---|
| 514 | if (createParamDictionary("ParticleSystem"))
|
---|
| 515 | {
|
---|
| 516 | ParamDictionary* dict = getParamDictionary();
|
---|
| 517 |
|
---|
| 518 | dict->addParameter(ParameterDef("quota",
|
---|
| 519 | "The maximum number of particle allowed at once in this system.",
|
---|
| 520 | PT_UNSIGNED_INT),
|
---|
| 521 | &msQuotaCmd);
|
---|
| 522 |
|
---|
| 523 | dict->addParameter(ParameterDef("material",
|
---|
| 524 | "The name of the material to be used to render all particles in this system.",
|
---|
| 525 | PT_STRING),
|
---|
| 526 | &msMaterialCmd);
|
---|
| 527 |
|
---|
| 528 | dict->addParameter(ParameterDef("particle_width",
|
---|
| 529 | "The width of particles in world units.",
|
---|
| 530 | PT_REAL),
|
---|
| 531 | &msWidthCmd);
|
---|
| 532 |
|
---|
| 533 | dict->addParameter(ParameterDef("particle_height",
|
---|
| 534 | "The height of particles in world units.",
|
---|
| 535 | PT_REAL),
|
---|
| 536 | &msHeightCmd);
|
---|
| 537 |
|
---|
| 538 | dict->addParameter(ParameterDef("cull_each",
|
---|
| 539 | "If true, each particle is culled in it's own right. If false, the entire system is culled as a whole.",
|
---|
| 540 | PT_BOOL),
|
---|
| 541 | &msCullCmd);
|
---|
| 542 |
|
---|
| 543 | dict->addParameter(ParameterDef("renderer",
|
---|
| 544 | "Sets the particle system renderer to use (default 'billboard').",
|
---|
| 545 | PT_STRING),
|
---|
| 546 | &msRendererCmd);
|
---|
| 547 |
|
---|
| 548 | }
|
---|
| 549 | }
|
---|
| 550 | //-----------------------------------------------------------------------
|
---|
| 551 | void ParticleSystem::_updateBounds()
|
---|
| 552 | {
|
---|
| 553 |
|
---|
| 554 | if (mParentNode && (mBoundsAutoUpdate || mBoundsUpdateTime > 0.0f))
|
---|
| 555 | {
|
---|
| 556 |
|
---|
| 557 | Vector3 min;
|
---|
| 558 | Vector3 max;
|
---|
| 559 | if (!mBoundsAutoUpdate)
|
---|
| 560 | {
|
---|
| 561 | // We're on a limit, grow rather than reset each time
|
---|
| 562 | // so that we pick up the worst case scenario
|
---|
| 563 | min = mWorldAABB.getMinimum();
|
---|
| 564 | max = mWorldAABB.getMaximum();
|
---|
| 565 | }
|
---|
| 566 | else
|
---|
| 567 | {
|
---|
| 568 | min.x = min.y = min.z = Math::POS_INFINITY;
|
---|
| 569 | max.x = max.y = max.z = Math::NEG_INFINITY;
|
---|
| 570 | }
|
---|
| 571 | ActiveParticleList::iterator p;
|
---|
| 572 | Vector3 halfScale = Vector3::UNIT_SCALE * 0.5;
|
---|
| 573 | Vector3 defaultPadding =
|
---|
| 574 | halfScale * std::max(mDefaultHeight, mDefaultWidth);
|
---|
| 575 | for (p = mActiveParticles.begin(); p != mActiveParticles.end(); ++p)
|
---|
| 576 | {
|
---|
| 577 |
|
---|
| 578 | if ((*p)->mOwnDimensions)
|
---|
| 579 | {
|
---|
| 580 | Vector3 padding =
|
---|
| 581 | halfScale * std::max((*p)->mWidth, (*p)->mHeight);
|
---|
| 582 | min.makeFloor((*p)->position - padding);
|
---|
| 583 | max.makeCeil((*p)->position + padding);
|
---|
| 584 | }
|
---|
| 585 | else
|
---|
| 586 | {
|
---|
| 587 | min.makeFloor((*p)->position - defaultPadding);
|
---|
| 588 | max.makeCeil((*p)->position + defaultPadding);
|
---|
| 589 | }
|
---|
| 590 | }
|
---|
| 591 | mWorldAABB.setExtents(min, max);
|
---|
| 592 |
|
---|
| 593 |
|
---|
| 594 | // We've already put particles in world space to decouple them from the
|
---|
| 595 | // node transform, so reverse transform back since we're expected to
|
---|
| 596 | // provide a local AABB
|
---|
| 597 | Vector3 temp;
|
---|
| 598 | const Vector3 *corner = mWorldAABB.getAllCorners();
|
---|
| 599 | Quaternion invQ = mParentNode->_getDerivedOrientation().Inverse();
|
---|
| 600 | Vector3 t = mParentNode->_getDerivedPosition();
|
---|
| 601 | min.x = min.y = min.z = Math::POS_INFINITY;
|
---|
| 602 | max.x = max.y = max.z = Math::NEG_INFINITY;
|
---|
| 603 | for (int i = 0; i < 8; ++i)
|
---|
| 604 | {
|
---|
| 605 | // Reverse transform corner
|
---|
| 606 | temp = invQ * (corner[i] - t);
|
---|
| 607 | min.makeFloor(temp);
|
---|
| 608 | max.makeCeil(temp);
|
---|
| 609 | }
|
---|
| 610 | AxisAlignedBox newAABB;
|
---|
| 611 | newAABB.setExtents(min, max);
|
---|
| 612 | // Merge calculated box with current AABB to preserve any user-set AABB
|
---|
| 613 | mAABB.merge(newAABB);
|
---|
| 614 |
|
---|
| 615 | mParentNode->needUpdate();
|
---|
| 616 | }
|
---|
| 617 | }
|
---|
| 618 | //-----------------------------------------------------------------------
|
---|
| 619 | void ParticleSystem::fastForward(Real time, Real interval)
|
---|
| 620 | {
|
---|
| 621 | // First make sure all transforms are up to date
|
---|
| 622 |
|
---|
| 623 | for (Real ftime = 0; ftime < time; ftime += interval)
|
---|
| 624 | {
|
---|
| 625 | _update(interval);
|
---|
| 626 | }
|
---|
| 627 | }
|
---|
| 628 | //-----------------------------------------------------------------------
|
---|
| 629 | const String& ParticleSystem::getMovableType(void) const
|
---|
| 630 | {
|
---|
| 631 | static String mType = "ParticleSystem";
|
---|
| 632 | return mType;
|
---|
| 633 | }
|
---|
| 634 | //-----------------------------------------------------------------------
|
---|
| 635 | void ParticleSystem::_notifyParticleResized(void)
|
---|
| 636 | {
|
---|
| 637 | if (mRenderer)
|
---|
| 638 | {
|
---|
| 639 | mRenderer->_notifyParticleResized();
|
---|
| 640 | }
|
---|
| 641 | }
|
---|
| 642 | //-----------------------------------------------------------------------
|
---|
| 643 | void ParticleSystem::_notifyParticleRotated(void)
|
---|
| 644 | {
|
---|
| 645 | if (mRenderer)
|
---|
| 646 | {
|
---|
| 647 | mRenderer->_notifyParticleRotated();
|
---|
| 648 | }
|
---|
| 649 | }
|
---|
| 650 | //-----------------------------------------------------------------------
|
---|
| 651 | void ParticleSystem::setDefaultDimensions( Real width, Real height )
|
---|
| 652 | {
|
---|
| 653 | mDefaultWidth = width;
|
---|
| 654 | mDefaultHeight = height;
|
---|
| 655 | if (mRenderer)
|
---|
| 656 | {
|
---|
| 657 | mRenderer->_notifyDefaultDimensions(width, height);
|
---|
| 658 | }
|
---|
| 659 | }
|
---|
| 660 | //-----------------------------------------------------------------------
|
---|
| 661 | void ParticleSystem::setDefaultWidth(Real width)
|
---|
| 662 | {
|
---|
| 663 | mDefaultWidth = width;
|
---|
| 664 | if (mRenderer)
|
---|
| 665 | {
|
---|
| 666 | mRenderer->_notifyDefaultDimensions(mDefaultWidth, mDefaultHeight);
|
---|
| 667 | }
|
---|
| 668 | }
|
---|
| 669 | //-----------------------------------------------------------------------
|
---|
| 670 | Real ParticleSystem::getDefaultWidth(void) const
|
---|
| 671 | {
|
---|
| 672 | return mDefaultWidth;
|
---|
| 673 | }
|
---|
| 674 | //-----------------------------------------------------------------------
|
---|
| 675 | void ParticleSystem::setDefaultHeight(Real height)
|
---|
| 676 | {
|
---|
| 677 | mDefaultHeight = height;
|
---|
| 678 | if (mRenderer)
|
---|
| 679 | {
|
---|
| 680 | mRenderer->_notifyDefaultDimensions(mDefaultWidth, mDefaultHeight);
|
---|
| 681 | }
|
---|
| 682 | }
|
---|
| 683 | //-----------------------------------------------------------------------
|
---|
| 684 | Real ParticleSystem::getDefaultHeight(void) const
|
---|
| 685 | {
|
---|
| 686 | return mDefaultHeight;
|
---|
| 687 | }
|
---|
| 688 | //-----------------------------------------------------------------------
|
---|
| 689 | void ParticleSystem::_notifyCurrentCamera(Camera* cam)
|
---|
| 690 | {
|
---|
| 691 | if (mRenderer)
|
---|
| 692 | {
|
---|
| 693 | if (!mIsRendererConfigured)
|
---|
| 694 | configureRenderer();
|
---|
| 695 |
|
---|
| 696 | mRenderer->_notifyCurrentCamera(cam);
|
---|
| 697 | }
|
---|
| 698 | }
|
---|
| 699 | //-----------------------------------------------------------------------
|
---|
| 700 | void ParticleSystem::_notifyAttached(Node* parent, bool isTagPoint)
|
---|
| 701 | {
|
---|
| 702 | MovableObject::_notifyAttached(parent, isTagPoint);
|
---|
| 703 | if (mRenderer)
|
---|
| 704 | {
|
---|
| 705 | mRenderer->_notifyAttached(parent, isTagPoint);
|
---|
| 706 | }
|
---|
| 707 | }
|
---|
| 708 | //-----------------------------------------------------------------------
|
---|
| 709 | void ParticleSystem::setMaterialName(const String& name)
|
---|
| 710 | {
|
---|
| 711 | mMaterialName = name;
|
---|
| 712 | if (mIsRendererConfigured)
|
---|
| 713 | {
|
---|
| 714 | MaterialPtr mat = MaterialManager::getSingleton().load(
|
---|
| 715 | mMaterialName, mResourceGroupName);
|
---|
| 716 | mRenderer->_setMaterial(mat);
|
---|
| 717 | }
|
---|
| 718 | }
|
---|
| 719 | //-----------------------------------------------------------------------
|
---|
| 720 | const String& ParticleSystem::getMaterialName(void) const
|
---|
| 721 | {
|
---|
| 722 | return mMaterialName;
|
---|
| 723 | }
|
---|
| 724 | //-----------------------------------------------------------------------
|
---|
| 725 | void ParticleSystem::clear()
|
---|
| 726 | {
|
---|
| 727 | // Insert actives into free list
|
---|
| 728 | mFreeParticles.insert(mFreeParticles.end(), mActiveParticles.begin(), mActiveParticles.end());
|
---|
| 729 |
|
---|
| 730 | // Remove all active instances
|
---|
| 731 | mActiveParticles.clear();
|
---|
| 732 |
|
---|
| 733 | }
|
---|
| 734 | //-----------------------------------------------------------------------
|
---|
| 735 | void ParticleSystem::setRenderer(const String& rendererName)
|
---|
| 736 | {
|
---|
| 737 | if (mRenderer)
|
---|
| 738 | {
|
---|
| 739 | // Destroy existing
|
---|
| 740 | destroyVisualParticles(0, mParticlePool.size());
|
---|
| 741 | ParticleSystemManager::getSingleton()._destroyRenderer(mRenderer);
|
---|
| 742 | mRenderer = 0;
|
---|
| 743 | }
|
---|
| 744 |
|
---|
| 745 | if (!rendererName.empty())
|
---|
| 746 | {
|
---|
| 747 | mRenderer = ParticleSystemManager::getSingleton()._createRenderer(rendererName);
|
---|
| 748 | mIsRendererConfigured = false;
|
---|
| 749 | }
|
---|
| 750 | }
|
---|
| 751 | //-----------------------------------------------------------------------
|
---|
| 752 | void ParticleSystem::configureRenderer(void)
|
---|
| 753 | {
|
---|
| 754 | // Actual allocate particles
|
---|
| 755 | size_t currSize = mParticlePool.size();
|
---|
| 756 | size_t size = mPoolSize;
|
---|
| 757 | if( currSize < size )
|
---|
| 758 | {
|
---|
| 759 | this->increasePool(size);
|
---|
| 760 |
|
---|
| 761 | for( size_t i = currSize; i < size; ++i )
|
---|
| 762 | {
|
---|
| 763 | // Add new items to the queue
|
---|
| 764 | mFreeParticles.push_back( mParticlePool[i] );
|
---|
| 765 | }
|
---|
| 766 |
|
---|
| 767 | // Tell the renderer, if already configured
|
---|
| 768 | if (mRenderer && mIsRendererConfigured)
|
---|
| 769 | {
|
---|
| 770 | mRenderer->_notifyParticleQuota(size);
|
---|
| 771 | }
|
---|
| 772 | }
|
---|
| 773 |
|
---|
| 774 | if (mRenderer && !mIsRendererConfigured)
|
---|
| 775 | {
|
---|
| 776 | mRenderer->_notifyParticleQuota(mParticlePool.size());
|
---|
| 777 | if (mParentNode)
|
---|
| 778 | mRenderer->_notifyAttached(mParentNode, mParentIsTagPoint);
|
---|
| 779 | mRenderer->_notifyDefaultDimensions(mDefaultWidth, mDefaultHeight);
|
---|
| 780 | createVisualParticles(0, mParticlePool.size());
|
---|
| 781 | MaterialPtr mat = MaterialManager::getSingleton().load(
|
---|
| 782 | mMaterialName, mResourceGroupName);
|
---|
| 783 | mRenderer->_setMaterial(mat);
|
---|
| 784 | if (mRenderQueueIDSet)
|
---|
| 785 | mRenderer->setRenderQueueGroup(mRenderQueueID);
|
---|
| 786 | mIsRendererConfigured = true;
|
---|
| 787 | }
|
---|
| 788 | }
|
---|
| 789 | //-----------------------------------------------------------------------
|
---|
| 790 | ParticleSystemRenderer* ParticleSystem::getRenderer(void) const
|
---|
| 791 | {
|
---|
| 792 | return mRenderer;
|
---|
| 793 | }
|
---|
| 794 | //-----------------------------------------------------------------------
|
---|
| 795 | const String& ParticleSystem::getRendererName(void) const
|
---|
| 796 | {
|
---|
| 797 | if (mRenderer)
|
---|
| 798 | {
|
---|
| 799 | return mRenderer->getType();
|
---|
| 800 | }
|
---|
| 801 | else
|
---|
| 802 | {
|
---|
| 803 | return StringUtil::BLANK;
|
---|
| 804 | }
|
---|
| 805 | }
|
---|
| 806 | //-----------------------------------------------------------------------
|
---|
| 807 | bool ParticleSystem::getCullIndividually(void) const
|
---|
| 808 | {
|
---|
| 809 | return mCullIndividual;
|
---|
| 810 | }
|
---|
| 811 | //-----------------------------------------------------------------------
|
---|
| 812 | void ParticleSystem::setCullIndividually(bool cullIndividual)
|
---|
| 813 | {
|
---|
| 814 | mCullIndividual = cullIndividual;
|
---|
| 815 | }
|
---|
| 816 | //-----------------------------------------------------------------------
|
---|
| 817 | void ParticleSystem::createVisualParticles(size_t poolstart, size_t poolend)
|
---|
| 818 | {
|
---|
| 819 | ParticlePool::iterator i = mParticlePool.begin();
|
---|
| 820 | ParticlePool::iterator iend = mParticlePool.begin();
|
---|
| 821 | std::advance(i, poolstart);
|
---|
| 822 | std::advance(iend, poolend);
|
---|
| 823 | for (; i != iend; ++i)
|
---|
| 824 | {
|
---|
| 825 | (*i)->_notifyVisualData(
|
---|
| 826 | mRenderer->_createVisualData());
|
---|
| 827 | }
|
---|
| 828 | }
|
---|
| 829 | //-----------------------------------------------------------------------
|
---|
| 830 | void ParticleSystem::destroyVisualParticles(size_t poolstart, size_t poolend)
|
---|
| 831 | {
|
---|
| 832 | ParticlePool::iterator i = mParticlePool.begin();
|
---|
| 833 | ParticlePool::iterator iend = mParticlePool.begin();
|
---|
| 834 | std::advance(i, poolstart);
|
---|
| 835 | std::advance(iend, poolend);
|
---|
| 836 | for (; i != iend; ++i)
|
---|
| 837 | {
|
---|
| 838 | mRenderer->_destroyVisualData((*i)->getVisualData());
|
---|
| 839 | (*i)->_notifyVisualData(0);
|
---|
| 840 | }
|
---|
| 841 | }
|
---|
| 842 | //-----------------------------------------------------------------------
|
---|
| 843 | void ParticleSystem::setBounds(const AxisAlignedBox& aabb)
|
---|
| 844 | {
|
---|
| 845 | mAABB = aabb;
|
---|
| 846 | Real sqDist = std::max(mAABB.getMinimum().squaredLength(),
|
---|
| 847 | mAABB.getMaximum().squaredLength());
|
---|
| 848 | mBoundingRadius = Math::Sqrt(sqDist);
|
---|
| 849 |
|
---|
| 850 | }
|
---|
| 851 | //-----------------------------------------------------------------------
|
---|
| 852 | void ParticleSystem::setBoundsAutoUpdated(bool autoUpdate, Real stopIn)
|
---|
| 853 | {
|
---|
| 854 | mBoundsAutoUpdate = autoUpdate;
|
---|
| 855 | mBoundsUpdateTime = stopIn;
|
---|
| 856 | }
|
---|
| 857 | //-----------------------------------------------------------------------
|
---|
| 858 | void ParticleSystem::setRenderQueueGroup(RenderQueueGroupID queueID)
|
---|
| 859 | {
|
---|
| 860 | MovableObject::setRenderQueueGroup(queueID);
|
---|
| 861 | if (mRenderer)
|
---|
| 862 | {
|
---|
| 863 | mRenderer->setRenderQueueGroup(queueID);
|
---|
| 864 | }
|
---|
| 865 | }
|
---|
| 866 | //-----------------------------------------------------------------------
|
---|
| 867 | String ParticleSystem::CmdCull::doGet(const void* target) const
|
---|
| 868 | {
|
---|
| 869 | return StringConverter::toString(
|
---|
| 870 | static_cast<const ParticleSystem*>(target)->getCullIndividually() );
|
---|
| 871 | }
|
---|
| 872 | void ParticleSystem::CmdCull::doSet(void* target, const String& val)
|
---|
| 873 | {
|
---|
| 874 | static_cast<ParticleSystem*>(target)->setCullIndividually(
|
---|
| 875 | StringConverter::parseBool(val));
|
---|
| 876 | }
|
---|
| 877 | //-----------------------------------------------------------------------
|
---|
| 878 | String ParticleSystem::CmdHeight::doGet(const void* target) const
|
---|
| 879 | {
|
---|
| 880 | return StringConverter::toString(
|
---|
| 881 | static_cast<const ParticleSystem*>(target)->getDefaultHeight() );
|
---|
| 882 | }
|
---|
| 883 | void ParticleSystem::CmdHeight::doSet(void* target, const String& val)
|
---|
| 884 | {
|
---|
| 885 | static_cast<ParticleSystem*>(target)->setDefaultHeight(
|
---|
| 886 | StringConverter::parseReal(val));
|
---|
| 887 | }
|
---|
| 888 | //-----------------------------------------------------------------------
|
---|
| 889 | String ParticleSystem::CmdWidth::doGet(const void* target) const
|
---|
| 890 | {
|
---|
| 891 | return StringConverter::toString(
|
---|
| 892 | static_cast<const ParticleSystem*>(target)->getDefaultWidth() );
|
---|
| 893 | }
|
---|
| 894 | void ParticleSystem::CmdWidth::doSet(void* target, const String& val)
|
---|
| 895 | {
|
---|
| 896 | static_cast<ParticleSystem*>(target)->setDefaultWidth(
|
---|
| 897 | StringConverter::parseReal(val));
|
---|
| 898 | }
|
---|
| 899 | //-----------------------------------------------------------------------
|
---|
| 900 | String ParticleSystem::CmdMaterial::doGet(const void* target) const
|
---|
| 901 | {
|
---|
| 902 | return static_cast<const ParticleSystem*>(target)->getMaterialName();
|
---|
| 903 | }
|
---|
| 904 | void ParticleSystem::CmdMaterial::doSet(void* target, const String& val)
|
---|
| 905 | {
|
---|
| 906 | static_cast<ParticleSystem*>(target)->setMaterialName(val);
|
---|
| 907 | }
|
---|
| 908 | //-----------------------------------------------------------------------
|
---|
| 909 | String ParticleSystem::CmdQuota::doGet(const void* target) const
|
---|
| 910 | {
|
---|
| 911 | return StringConverter::toString(
|
---|
| 912 | static_cast<const ParticleSystem*>(target)->getParticleQuota() );
|
---|
| 913 | }
|
---|
| 914 | void ParticleSystem::CmdQuota::doSet(void* target, const String& val)
|
---|
| 915 | {
|
---|
| 916 | static_cast<ParticleSystem*>(target)->setParticleQuota(
|
---|
| 917 | StringConverter::parseUnsignedInt(val));
|
---|
| 918 | }
|
---|
| 919 | //-----------------------------------------------------------------------
|
---|
| 920 | String ParticleSystem::CmdRenderer::doGet(const void* target) const
|
---|
| 921 | {
|
---|
| 922 | return static_cast<const ParticleSystem*>(target)->getRendererName();
|
---|
| 923 | }
|
---|
| 924 | void ParticleSystem::CmdRenderer::doSet(void* target, const String& val)
|
---|
| 925 | {
|
---|
| 926 | static_cast<ParticleSystem*>(target)->setRenderer(val);
|
---|
| 927 | }
|
---|
| 928 | //-----------------------------------------------------------------------
|
---|
| 929 | ParticleAffector::~ParticleAffector()
|
---|
| 930 | {
|
---|
| 931 | }
|
---|
| 932 | //-----------------------------------------------------------------------
|
---|
| 933 | ParticleAffectorFactory::~ParticleAffectorFactory()
|
---|
| 934 | {
|
---|
| 935 | // Destroy all affectors
|
---|
| 936 | std::vector<ParticleAffector*>::iterator i;
|
---|
| 937 | for (i = mAffectors.begin(); i != mAffectors.end(); ++i)
|
---|
| 938 | {
|
---|
| 939 | delete (*i);
|
---|
| 940 | }
|
---|
| 941 |
|
---|
| 942 | mAffectors.clear();
|
---|
| 943 |
|
---|
| 944 | }
|
---|
| 945 | //-----------------------------------------------------------------------
|
---|
| 946 | void ParticleAffectorFactory::destroyAffector(ParticleAffector* e)
|
---|
| 947 | {
|
---|
| 948 | std::vector<ParticleAffector*>::iterator i;
|
---|
| 949 | for (i = mAffectors.begin(); i != mAffectors.end(); ++i)
|
---|
| 950 | {
|
---|
| 951 | if ((*i) == e)
|
---|
| 952 | {
|
---|
| 953 | mAffectors.erase(i);
|
---|
| 954 | delete e;
|
---|
| 955 | break;
|
---|
| 956 | }
|
---|
| 957 | }
|
---|
| 958 | }
|
---|
| 959 |
|
---|
| 960 | }
|
---|