1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 |
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27 | #include "OgreParticleSystem.h"
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28 | #include "OgreParticleSystemManager.h"
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29 | #include "OgreRenderQueue.h"
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30 | #include "OgreBillboardSet.h"
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31 | #include "OgreParticleEmitter.h"
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32 | #include "OgreParticleAffector.h"
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33 | #include "OgreParticle.h"
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34 | #include "OgreSceneNode.h"
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35 | #include "OgreCamera.h"
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36 | #include "OgreStringConverter.h"
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37 | #include "OgreLogManager.h"
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38 | #include "OgreException.h"
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39 | #include "OgreParticleAffectorFactory.h"
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40 | #include "OgreParticleSystemRenderer.h"
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41 | #include "OgreMaterialManager.h"
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42 | #include "OgreSceneManager.h"
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43 | #include "OgreControllerManager.h"
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44 | #include "OgreRoot.h"
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45 |
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46 | namespace Ogre {
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47 | // Init statics
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48 | ParticleSystem::CmdCull ParticleSystem::msCullCmd;
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49 | ParticleSystem::CmdHeight ParticleSystem::msHeightCmd;
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50 | ParticleSystem::CmdMaterial ParticleSystem::msMaterialCmd;
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51 | ParticleSystem::CmdQuota ParticleSystem::msQuotaCmd;
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52 | ParticleSystem::CmdWidth ParticleSystem::msWidthCmd;
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53 | ParticleSystem::CmdRenderer ParticleSystem::msRendererCmd;
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54 | ParticleSystem::CmdSorted ParticleSystem::msSortedCmd;
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55 | ParticleSystem::CmdLocalSpace ParticleSystem::msLocalSpaceCmd;
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56 | ParticleSystem::CmdIterationInterval ParticleSystem::msIterationIntervalCmd;
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57 | ParticleSystem::CmdNonvisibleTimeout ParticleSystem::msNonvisibleTimeoutCmd;
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58 |
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59 | RadixSort<ParticleSystem::ActiveParticleList, Particle*, float> ParticleSystem::mRadixSorter;
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60 |
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61 | Real ParticleSystem::msDefaultIterationInterval = 0;
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62 | Real ParticleSystem::msDefaultNonvisibleTimeout = 0;
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63 |
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64 | //-----------------------------------------------------------------------
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65 | // Local class for updating based on time
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66 | class ParticleSystemUpdateValue : public ControllerValue<Real>
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67 | {
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68 | protected:
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69 | ParticleSystem* mTarget;
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70 | public:
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71 | ParticleSystemUpdateValue(ParticleSystem* target) : mTarget(target) {}
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72 |
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73 | Real getValue(void) const { return 0; } // N/A
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74 |
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75 | void setValue(Real value) { mTarget->_update(value); }
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76 |
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77 | };
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78 | //-----------------------------------------------------------------------
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79 | ParticleSystem::ParticleSystem()
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80 | : mBoundsAutoUpdate(true),
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81 | mBoundsUpdateTime(10.0f),
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82 | mUpdateRemainTime(0),
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83 | mResourceGroupName(ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME),
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84 | mIsRendererConfigured(false),
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85 | mSpeedFactor(1.0f),
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86 | mIterationInterval(0),
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87 | mIterationIntervalSet(false),
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88 | mSorted(false),
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89 | mLocalSpace(false),
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90 | mNonvisibleTimeout(0),
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91 | mNonvisibleTimeoutSet(false),
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92 | mTimeSinceLastVisible(0),
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93 | mLastVisibleFrame(0),
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94 | mTimeController(0),
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95 | mRenderer(0),
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96 | mCullIndividual(false),
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97 | mPoolSize(0)
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98 | {
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99 | initParameters();
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100 | mAABB.setExtents(-1, -1, -1, 1, 1, 1);
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101 | mBoundingRadius = 1;
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102 | // Init world AABB to something silly
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103 | Vector3 min( Math::POS_INFINITY, Math::POS_INFINITY, Math::POS_INFINITY );
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104 | Vector3 max( Math::NEG_INFINITY, Math::NEG_INFINITY, Math::NEG_INFINITY );
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105 | mWorldAABB.setExtents(min, max);
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106 |
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107 | // Default to billboard renderer
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108 | setRenderer("billboard");
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109 |
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110 | }
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111 | //-----------------------------------------------------------------------
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112 | ParticleSystem::ParticleSystem(const String& name, const String& resourceGroup)
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113 | : MovableObject(name),
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114 | mBoundsAutoUpdate(true),
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115 | mBoundsUpdateTime(10.0f),
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116 | mUpdateRemainTime(0),
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117 | mResourceGroupName(resourceGroup),
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118 | mIsRendererConfigured(false),
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119 | mSpeedFactor(1.0f),
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120 | mIterationInterval(0),
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121 | mIterationIntervalSet(false),
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122 | mSorted(false),
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123 | mNonvisibleTimeout(0),
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124 | mNonvisibleTimeoutSet(false),
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125 | mTimeSinceLastVisible(0),
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126 | mLastVisibleFrame(Root::getSingleton().getCurrentFrameNumber()),
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127 | mTimeController(0),
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128 | mLocalSpace(false),
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129 | mRenderer(0),
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130 | mCullIndividual(false),
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131 | mPoolSize(0)
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132 | {
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133 | setDefaultDimensions( 100, 100 );
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134 | setMaterialName( "BaseWhite" );
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135 | // Default to 10 particles, expect app to specify (will only be increased, not decreased)
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136 | setParticleQuota( 10 );
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137 | initParameters();
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138 | mAABB.setExtents(-1, -1, -1, 1, 1, 1);
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139 | mBoundingRadius = 1;
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140 | // Init world AABB to something silly
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141 | Vector3 min( Math::POS_INFINITY, Math::POS_INFINITY, Math::POS_INFINITY );
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142 | Vector3 max( Math::NEG_INFINITY, Math::NEG_INFINITY, Math::NEG_INFINITY );
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143 | mWorldAABB.setExtents(min, max);
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144 |
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145 | // Default to billboard renderer
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146 | setRenderer("billboard");
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147 | }
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148 | //-----------------------------------------------------------------------
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149 | ParticleSystem::~ParticleSystem()
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150 | {
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151 | if (mTimeController)
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152 | {
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153 | // Destroy controller
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154 | ControllerManager::getSingleton().destroyController(mTimeController);
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155 | mTimeController = 0;
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156 | }
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157 |
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158 | // Arrange for the deletion of emitters & affectors
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159 | removeAllEmitters();
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160 | removeAllAffectors();
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161 |
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162 | // Deallocate all particles
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163 | destroyVisualParticles(0, mParticlePool.size());
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164 | // Free pool items
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165 | ParticlePool::iterator i;
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166 | for (i = mParticlePool.begin(); i != mParticlePool.end(); ++i)
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167 | {
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168 | delete *i;
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169 | }
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170 |
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171 | if (mRenderer)
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172 | {
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173 | ParticleSystemManager::getSingleton()._destroyRenderer(mRenderer);
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174 | mRenderer = 0;
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175 | }
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176 |
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177 | }
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178 | //-----------------------------------------------------------------------
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179 | ParticleEmitter* ParticleSystem::addEmitter(const String& emitterType)
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180 | {
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181 | ParticleEmitter* em =
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182 | ParticleSystemManager::getSingleton()._createEmitter(emitterType, this);
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183 | mEmitters.push_back(em);
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184 | return em;
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185 | }
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186 | //-----------------------------------------------------------------------
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187 | ParticleEmitter* ParticleSystem::getEmitter(unsigned short index) const
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188 | {
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189 | assert(index < mEmitters.size() && "Emitter index out of bounds!");
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190 | return mEmitters[index];
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191 | }
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192 | //-----------------------------------------------------------------------
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193 | unsigned short ParticleSystem::getNumEmitters(void) const
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194 | {
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195 | return static_cast< unsigned short >( mEmitters.size() );
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196 | }
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197 | //-----------------------------------------------------------------------
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198 | void ParticleSystem::removeEmitter(unsigned short index)
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199 | {
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200 | assert(index < mEmitters.size() && "Emitter index out of bounds!");
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201 | ParticleEmitterList::iterator ei = mEmitters.begin() + index;
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202 | ParticleSystemManager::getSingleton()._destroyEmitter(*ei);
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203 | mEmitters.erase(ei);
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204 | }
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205 | //-----------------------------------------------------------------------
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206 | void ParticleSystem::removeAllEmitters(void)
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207 | {
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208 | // DON'T delete directly, we don't know what heap these have been created on
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209 | ParticleEmitterList::iterator ei;
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210 | for (ei = mEmitters.begin(); ei != mEmitters.end(); ++ei)
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211 | {
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212 | ParticleSystemManager::getSingleton()._destroyEmitter(*ei);
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213 | }
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214 | mEmitters.clear();
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215 | }
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216 | //-----------------------------------------------------------------------
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217 | ParticleAffector* ParticleSystem::addAffector(const String& affectorType)
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218 | {
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219 | ParticleAffector* af =
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220 | ParticleSystemManager::getSingleton()._createAffector(affectorType, this);
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221 | mAffectors.push_back(af);
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222 | return af;
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223 | }
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224 | //-----------------------------------------------------------------------
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225 | ParticleAffector* ParticleSystem::getAffector(unsigned short index) const
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226 | {
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227 | assert(index < mAffectors.size() && "Affector index out of bounds!");
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228 | return mAffectors[index];
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229 | }
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230 | //-----------------------------------------------------------------------
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231 | unsigned short ParticleSystem::getNumAffectors(void) const
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232 | {
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233 | return static_cast< unsigned short >( mAffectors.size() );
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234 | }
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235 | //-----------------------------------------------------------------------
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236 | void ParticleSystem::removeAffector(unsigned short index)
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237 | {
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238 | assert(index < mAffectors.size() && "Affector index out of bounds!");
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239 | ParticleAffectorList::iterator ai = mAffectors.begin() + index;
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240 | ParticleSystemManager::getSingleton()._destroyAffector(*ai);
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241 | mAffectors.erase(ai);
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242 | }
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243 | //-----------------------------------------------------------------------
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244 | void ParticleSystem::removeAllAffectors(void)
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245 | {
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246 | // DON'T delete directly, we don't know what heap these have been created on
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247 | ParticleAffectorList::iterator ai;
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248 | for (ai = mAffectors.begin(); ai != mAffectors.end(); ++ai)
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249 | {
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250 | ParticleSystemManager::getSingleton()._destroyAffector(*ai);
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251 | }
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252 | mAffectors.clear();
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253 | }
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254 | //-----------------------------------------------------------------------
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255 | ParticleSystem& ParticleSystem::operator=(const ParticleSystem& rhs)
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256 | {
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257 | // Blank this system's emitters & affectors
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258 | removeAllEmitters();
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259 | removeAllAffectors();
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260 |
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261 | // Copy emitters
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262 | unsigned int i;
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263 | for(i = 0; i < rhs.getNumEmitters(); ++i)
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264 | {
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265 | ParticleEmitter* rhsEm = rhs.getEmitter(i);
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266 | ParticleEmitter* newEm = addEmitter(rhsEm->getType());
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267 | rhsEm->copyParametersTo(newEm);
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268 | }
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269 | // Copy affectors
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270 | for(i = 0; i < rhs.getNumAffectors(); ++i)
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271 | {
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272 | ParticleAffector* rhsAf = rhs.getAffector(i);
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273 | ParticleAffector* newAf = addAffector(rhsAf->getType());
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274 | rhsAf->copyParametersTo(newAf);
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275 | }
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276 | setParticleQuota(rhs.getParticleQuota());
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277 | setMaterialName(rhs.mMaterialName);
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278 | setDefaultDimensions(rhs.mDefaultWidth, rhs.mDefaultHeight);
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279 | mCullIndividual = rhs.mCullIndividual;
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280 | mSorted = rhs.mSorted;
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281 | mLocalSpace = rhs.mLocalSpace;
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282 | mIterationInterval = rhs.mIterationInterval;
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283 | mIterationIntervalSet = rhs.mIterationIntervalSet;
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284 | mNonvisibleTimeout = rhs.mNonvisibleTimeout;
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285 | mNonvisibleTimeoutSet = rhs.mNonvisibleTimeoutSet;
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286 | // last frame visible and time since last visible should be left default
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287 |
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288 | setRenderer(rhs.getRendererName());
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289 | // Copy settings
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290 | if (mRenderer && rhs.getRenderer())
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291 | {
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292 | rhs.getRenderer()->copyParametersTo(mRenderer);
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293 | }
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294 |
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295 | return *this;
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296 |
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297 | }
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298 | //-----------------------------------------------------------------------
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299 | size_t ParticleSystem::getNumParticles(void) const
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300 | {
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301 | return mActiveParticles.size();
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302 | }
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303 | //-----------------------------------------------------------------------
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304 | size_t ParticleSystem::getParticleQuota(void) const
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305 | {
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306 | return mPoolSize;
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307 | }
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308 | //-----------------------------------------------------------------------
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309 | void ParticleSystem::setParticleQuota(size_t size)
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310 | {
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311 | // Never shrink below size()
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312 | size_t currSize = mParticlePool.size();
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313 |
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314 | if( currSize < size )
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315 | {
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316 | // Will allocate particles on demand
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317 | mPoolSize = size;
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318 |
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319 | }
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320 | }
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321 | //-----------------------------------------------------------------------
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322 | void ParticleSystem::setNonVisibleUpdateTimeout(Real timeout)
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323 | {
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324 | mNonvisibleTimeout = timeout;
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325 | mNonvisibleTimeoutSet = true;
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326 | }
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327 | //-----------------------------------------------------------------------
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328 | void ParticleSystem::setIterationInterval(Real interval)
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329 | {
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330 | mIterationInterval = interval;
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331 | mIterationIntervalSet = true;
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332 | }
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333 | //-----------------------------------------------------------------------
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334 | void ParticleSystem::_update(Real timeElapsed)
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335 | {
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336 | // Only update if attached to a node
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337 | if (!mParentNode)
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338 | return;
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339 |
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340 | Real nonvisibleTimeout = mNonvisibleTimeoutSet ?
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341 | mNonvisibleTimeout : msDefaultNonvisibleTimeout;
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342 |
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343 | if (nonvisibleTimeout > 0)
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344 | {
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345 | // Check whether it's been more than one frame (update is ahead of
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346 | // camera notification by one frame because of the ordering)
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347 | long frameDiff = Root::getSingleton().getCurrentFrameNumber() - mLastVisibleFrame;
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348 | if (frameDiff > 1 || frameDiff < 0) // < 0 if wrap only
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349 | {
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350 | mTimeSinceLastVisible += timeElapsed;
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351 | if (mTimeSinceLastVisible >= nonvisibleTimeout)
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352 | {
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353 | // No update
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354 | return;
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355 | }
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356 | }
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357 | }
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358 |
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359 | // Scale incoming speed for the rest of the calculation
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360 | timeElapsed *= mSpeedFactor;
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361 |
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362 | // Init renderer if not done already
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363 | configureRenderer();
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364 |
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365 | Real iterationInterval = mIterationIntervalSet ?
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366 | mIterationInterval : msDefaultIterationInterval;
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367 | if (iterationInterval > 0)
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368 | {
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369 | mUpdateRemainTime += timeElapsed;
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370 |
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371 | while (mUpdateRemainTime >= iterationInterval)
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372 | {
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373 | // Update existing particles
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374 | _expire(iterationInterval);
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375 | _triggerAffectors(iterationInterval);
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376 | _applyMotion(iterationInterval);
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377 | // Emit new particles
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378 | _triggerEmitters(iterationInterval);
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379 |
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380 | mUpdateRemainTime -= iterationInterval;
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381 | }
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382 | }
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383 | else
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384 | {
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385 | // Update existing particles
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386 | _expire(timeElapsed);
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387 | _triggerAffectors(timeElapsed);
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388 | _applyMotion(timeElapsed);
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389 | // Emit new particles
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390 | _triggerEmitters(timeElapsed);
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391 | }
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392 |
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393 | if (!mBoundsAutoUpdate && mBoundsUpdateTime > 0.0f)
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394 | mBoundsUpdateTime -= timeElapsed; // count down
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395 | _updateBounds();
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396 |
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397 | }
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398 | //-----------------------------------------------------------------------
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399 | void ParticleSystem::_expire(Real timeElapsed)
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400 | {
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401 | ActiveParticleList::iterator i, itEnd;
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402 | Particle* pParticle;
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403 |
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404 | itEnd = mActiveParticles.end();
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405 |
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406 | for (i = mActiveParticles.begin(); i != itEnd; )
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407 | {
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408 | pParticle = static_cast<Particle*>(*i);
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409 | if (pParticle->timeToLive < timeElapsed)
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410 | {
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411 | // Destroy this one
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412 | mFreeParticles.push_back( *i );
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413 | i = mActiveParticles.erase( i );
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414 | }
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415 | else
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416 | {
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417 | // Decrement TTL
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418 | pParticle->timeToLive -= timeElapsed;
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419 | ++i;
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420 | }
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421 |
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422 | }
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423 | }
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424 | //-----------------------------------------------------------------------
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425 | void ParticleSystem::_triggerEmitters(Real timeElapsed)
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426 | {
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427 | // Add up requests for emission
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428 | static std::vector<unsigned> requested;
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429 | if( requested.size() != mEmitters.size() )
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430 | requested.resize( mEmitters.size() );
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431 |
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432 | size_t totalRequested, emitterCount, i, emissionAllowed;
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433 | ParticleEmitterList::iterator itEmit, iEmitEnd;
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434 | ParticleAffectorList::iterator itAff, itAffEnd;
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435 |
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436 | iEmitEnd = mEmitters.end();
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437 | emitterCount = mEmitters.size();
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438 | emissionAllowed = mFreeParticles.size();
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439 | totalRequested = 0;
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440 |
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441 | // Count up total requested emissions
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442 | for (itEmit = mEmitters.begin(), i = 0; itEmit != iEmitEnd; ++itEmit, ++i)
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443 | {
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444 | requested[i] = (*itEmit)->_getEmissionCount(timeElapsed);
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445 | totalRequested += requested[i];
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446 | }
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447 |
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448 |
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449 | // Check if the quota will be exceeded, if so reduce demand
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450 | if (totalRequested > emissionAllowed)
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451 | {
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452 | // Apportion down requested values to allotted values
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453 | Real ratio = (Real)emissionAllowed / (Real)totalRequested;
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454 | for (i = 0; i < emitterCount; ++i)
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455 | {
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456 | requested[i] = static_cast<unsigned>(requested[i] * ratio);
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457 | }
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458 | }
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459 |
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460 | // Emit
|
---|
461 | // For each emission, apply a subset of the motion for the frame
|
---|
462 | // this ensures an even distribution of particles when many are
|
---|
463 | // emitted in a single frame
|
---|
464 | for (itEmit = mEmitters.begin(), i = 0; itEmit != iEmitEnd; ++itEmit, ++i)
|
---|
465 | {
|
---|
466 | Real timePoint = 0.0f;
|
---|
467 | Real timeInc = timeElapsed / requested[i];
|
---|
468 | for (unsigned int j = 0; j < requested[i]; ++j)
|
---|
469 | {
|
---|
470 | // Create a new particle & init using emitter
|
---|
471 | Particle* p = createParticle();
|
---|
472 | (*itEmit)->_initParticle(p);
|
---|
473 |
|
---|
474 | // Translate position & direction into world space
|
---|
475 | if (!mLocalSpace)
|
---|
476 | {
|
---|
477 | p->position =
|
---|
478 | (mParentNode->_getDerivedOrientation() *
|
---|
479 | (mParentNode->_getDerivedScale() * p->position))
|
---|
480 | + mParentNode->_getDerivedPosition();
|
---|
481 | p->direction =
|
---|
482 | (mParentNode->_getDerivedOrientation() * p->direction);
|
---|
483 | }
|
---|
484 |
|
---|
485 | // apply partial frame motion to this particle
|
---|
486 | p->position += (p->direction * timePoint);
|
---|
487 |
|
---|
488 | // apply particle initialization by the affectors
|
---|
489 | itAffEnd = mAffectors.end();
|
---|
490 | for (itAff = mAffectors.begin(); itAff != itAffEnd; ++itAff)
|
---|
491 | (*itAff)->_initParticle(p);
|
---|
492 |
|
---|
493 | // Increment time fragment
|
---|
494 | timePoint += timeInc;
|
---|
495 | }
|
---|
496 | }
|
---|
497 |
|
---|
498 |
|
---|
499 | }
|
---|
500 | //-----------------------------------------------------------------------
|
---|
501 | void ParticleSystem::_applyMotion(Real timeElapsed)
|
---|
502 | {
|
---|
503 | ActiveParticleList::iterator i, itEnd;
|
---|
504 | Particle* pParticle;
|
---|
505 |
|
---|
506 | itEnd = mActiveParticles.end();
|
---|
507 | for (i = mActiveParticles.begin(); i != itEnd; ++i)
|
---|
508 | {
|
---|
509 | pParticle = static_cast<Particle*>(*i);
|
---|
510 | pParticle->position += (pParticle->direction * timeElapsed);
|
---|
511 | }
|
---|
512 |
|
---|
513 | }
|
---|
514 | //-----------------------------------------------------------------------
|
---|
515 | void ParticleSystem::_triggerAffectors(Real timeElapsed)
|
---|
516 | {
|
---|
517 | ParticleAffectorList::iterator i, itEnd;
|
---|
518 |
|
---|
519 | itEnd = mAffectors.end();
|
---|
520 | for (i = mAffectors.begin(); i != itEnd; ++i)
|
---|
521 | {
|
---|
522 | (*i)->_affectParticles(this, timeElapsed);
|
---|
523 | }
|
---|
524 |
|
---|
525 | }
|
---|
526 | //-----------------------------------------------------------------------
|
---|
527 | void ParticleSystem::increasePool(size_t size)
|
---|
528 | {
|
---|
529 | size_t oldSize = mParticlePool.size();
|
---|
530 |
|
---|
531 | // Increase size
|
---|
532 | mParticlePool.reserve(size);
|
---|
533 | mParticlePool.resize(size);
|
---|
534 |
|
---|
535 | // Create new particles
|
---|
536 | for( size_t i = oldSize; i < size; i++ )
|
---|
537 | {
|
---|
538 | mParticlePool[i] = new Particle();
|
---|
539 | }
|
---|
540 |
|
---|
541 | if (mIsRendererConfigured)
|
---|
542 | {
|
---|
543 | createVisualParticles(oldSize, size);
|
---|
544 | }
|
---|
545 |
|
---|
546 |
|
---|
547 | }
|
---|
548 | //-----------------------------------------------------------------------
|
---|
549 | ParticleIterator ParticleSystem::_getIterator(void)
|
---|
550 | {
|
---|
551 | return ParticleIterator(mActiveParticles.begin(), mActiveParticles.end());
|
---|
552 | }
|
---|
553 | //-----------------------------------------------------------------------
|
---|
554 | Particle* ParticleSystem::getParticle(size_t index)
|
---|
555 | {
|
---|
556 | assert (index < mActiveParticles.size() && "Index out of bounds!");
|
---|
557 | ActiveParticleList::iterator i = mActiveParticles.begin();
|
---|
558 | std::advance(i, index);
|
---|
559 | return *i;
|
---|
560 | }
|
---|
561 | //-----------------------------------------------------------------------
|
---|
562 | Particle* ParticleSystem::createParticle(void)
|
---|
563 | {
|
---|
564 | // Fast creation (don't use superclass since emitter will init)
|
---|
565 | Particle* p = mFreeParticles.front();
|
---|
566 | mActiveParticles.splice(mActiveParticles.end(), mFreeParticles, mFreeParticles.begin());
|
---|
567 |
|
---|
568 | p->_notifyOwner(this);
|
---|
569 |
|
---|
570 | return p;
|
---|
571 |
|
---|
572 | }
|
---|
573 | //-----------------------------------------------------------------------
|
---|
574 | void ParticleSystem::_updateRenderQueue(RenderQueue* queue)
|
---|
575 | {
|
---|
576 | if (mRenderer)
|
---|
577 | {
|
---|
578 | mRenderer->_updateRenderQueue(queue, mActiveParticles, mCullIndividual);
|
---|
579 | }
|
---|
580 | }
|
---|
581 | void ParticleSystem::initParameters(void)
|
---|
582 | {
|
---|
583 | if (createParamDictionary("ParticleSystem"))
|
---|
584 | {
|
---|
585 | ParamDictionary* dict = getParamDictionary();
|
---|
586 |
|
---|
587 | dict->addParameter(ParameterDef("quota",
|
---|
588 | "The maximum number of particle allowed at once in this system.",
|
---|
589 | PT_UNSIGNED_INT),
|
---|
590 | &msQuotaCmd);
|
---|
591 |
|
---|
592 | dict->addParameter(ParameterDef("material",
|
---|
593 | "The name of the material to be used to render all particles in this system.",
|
---|
594 | PT_STRING),
|
---|
595 | &msMaterialCmd);
|
---|
596 |
|
---|
597 | dict->addParameter(ParameterDef("particle_width",
|
---|
598 | "The width of particles in world units.",
|
---|
599 | PT_REAL),
|
---|
600 | &msWidthCmd);
|
---|
601 |
|
---|
602 | dict->addParameter(ParameterDef("particle_height",
|
---|
603 | "The height of particles in world units.",
|
---|
604 | PT_REAL),
|
---|
605 | &msHeightCmd);
|
---|
606 |
|
---|
607 | dict->addParameter(ParameterDef("cull_each",
|
---|
608 | "If true, each particle is culled in it's own right. If false, the entire system is culled as a whole.",
|
---|
609 | PT_BOOL),
|
---|
610 | &msCullCmd);
|
---|
611 |
|
---|
612 | dict->addParameter(ParameterDef("renderer",
|
---|
613 | "Sets the particle system renderer to use (default 'billboard').",
|
---|
614 | PT_STRING),
|
---|
615 | &msRendererCmd);
|
---|
616 |
|
---|
617 | dict->addParameter(ParameterDef("sorted",
|
---|
618 | "Sets whether particles should be sorted relative to the camera. ",
|
---|
619 | PT_BOOL),
|
---|
620 | &msSortedCmd);
|
---|
621 |
|
---|
622 | dict->addParameter(ParameterDef("local_space",
|
---|
623 | "Sets whether particles should be kept in local space rather than "
|
---|
624 | "emitted into world space. ",
|
---|
625 | PT_BOOL),
|
---|
626 | &msLocalSpaceCmd);
|
---|
627 |
|
---|
628 | dict->addParameter(ParameterDef("iteration_interval",
|
---|
629 | "Sets a fixed update interval for the system, or 0 for the frame rate. ",
|
---|
630 | PT_REAL),
|
---|
631 | &msIterationIntervalCmd);
|
---|
632 |
|
---|
633 | dict->addParameter(ParameterDef("nonvisible_update_timeout",
|
---|
634 | "Sets a timeout on updates to the system if the system is not visible "
|
---|
635 | "for the given number of seconds (0 to always update)",
|
---|
636 | PT_REAL),
|
---|
637 | &msNonvisibleTimeoutCmd);
|
---|
638 |
|
---|
639 | }
|
---|
640 | }
|
---|
641 | //-----------------------------------------------------------------------
|
---|
642 | void ParticleSystem::_updateBounds()
|
---|
643 | {
|
---|
644 |
|
---|
645 | if (mParentNode && (mBoundsAutoUpdate || mBoundsUpdateTime > 0.0f))
|
---|
646 | {
|
---|
647 |
|
---|
648 | Vector3 min;
|
---|
649 | Vector3 max;
|
---|
650 | if (!mBoundsAutoUpdate)
|
---|
651 | {
|
---|
652 | // We're on a limit, grow rather than reset each time
|
---|
653 | // so that we pick up the worst case scenario
|
---|
654 | min = mWorldAABB.getMinimum();
|
---|
655 | max = mWorldAABB.getMaximum();
|
---|
656 | }
|
---|
657 | else
|
---|
658 | {
|
---|
659 | min.x = min.y = min.z = Math::POS_INFINITY;
|
---|
660 | max.x = max.y = max.z = Math::NEG_INFINITY;
|
---|
661 | }
|
---|
662 | ActiveParticleList::iterator p;
|
---|
663 | Vector3 halfScale = Vector3::UNIT_SCALE * 0.5;
|
---|
664 | Vector3 defaultPadding =
|
---|
665 | halfScale * std::max(mDefaultHeight, mDefaultWidth);
|
---|
666 | for (p = mActiveParticles.begin(); p != mActiveParticles.end(); ++p)
|
---|
667 | {
|
---|
668 |
|
---|
669 | if ((*p)->mOwnDimensions)
|
---|
670 | {
|
---|
671 | Vector3 padding =
|
---|
672 | halfScale * std::max((*p)->mWidth, (*p)->mHeight);
|
---|
673 | min.makeFloor((*p)->position - padding);
|
---|
674 | max.makeCeil((*p)->position + padding);
|
---|
675 | }
|
---|
676 | else
|
---|
677 | {
|
---|
678 | min.makeFloor((*p)->position - defaultPadding);
|
---|
679 | max.makeCeil((*p)->position + defaultPadding);
|
---|
680 | }
|
---|
681 | }
|
---|
682 | mWorldAABB.setExtents(min, max);
|
---|
683 |
|
---|
684 |
|
---|
685 | if (mLocalSpace)
|
---|
686 | {
|
---|
687 | // Merge calculated box with current AABB to preserve any user-set AABB
|
---|
688 | mAABB.merge(mWorldAABB);
|
---|
689 | }
|
---|
690 | else
|
---|
691 | {
|
---|
692 | // We've already put particles in world space to decouple them from the
|
---|
693 | // node transform, so reverse transform back since we're expected to
|
---|
694 | // provide a local AABB
|
---|
695 | AxisAlignedBox newAABB(mWorldAABB);
|
---|
696 | newAABB.transform(mParentNode->_getFullTransform().inverse());
|
---|
697 |
|
---|
698 | // Merge calculated box with current AABB to preserve any user-set AABB
|
---|
699 | mAABB.merge(newAABB);
|
---|
700 | }
|
---|
701 |
|
---|
702 | mParentNode->needUpdate();
|
---|
703 | }
|
---|
704 | }
|
---|
705 | //-----------------------------------------------------------------------
|
---|
706 | void ParticleSystem::fastForward(Real time, Real interval)
|
---|
707 | {
|
---|
708 | // First make sure all transforms are up to date
|
---|
709 |
|
---|
710 | for (Real ftime = 0; ftime < time; ftime += interval)
|
---|
711 | {
|
---|
712 | _update(interval);
|
---|
713 | }
|
---|
714 | }
|
---|
715 | //-----------------------------------------------------------------------
|
---|
716 | const String& ParticleSystem::getMovableType(void) const
|
---|
717 | {
|
---|
718 | return ParticleSystemFactory::FACTORY_TYPE_NAME;
|
---|
719 | }
|
---|
720 | //-----------------------------------------------------------------------
|
---|
721 | void ParticleSystem::_notifyParticleResized(void)
|
---|
722 | {
|
---|
723 | if (mRenderer)
|
---|
724 | {
|
---|
725 | mRenderer->_notifyParticleResized();
|
---|
726 | }
|
---|
727 | }
|
---|
728 | //-----------------------------------------------------------------------
|
---|
729 | void ParticleSystem::_notifyParticleRotated(void)
|
---|
730 | {
|
---|
731 | if (mRenderer)
|
---|
732 | {
|
---|
733 | mRenderer->_notifyParticleRotated();
|
---|
734 | }
|
---|
735 | }
|
---|
736 | //-----------------------------------------------------------------------
|
---|
737 | void ParticleSystem::setDefaultDimensions( Real width, Real height )
|
---|
738 | {
|
---|
739 | mDefaultWidth = width;
|
---|
740 | mDefaultHeight = height;
|
---|
741 | if (mRenderer)
|
---|
742 | {
|
---|
743 | mRenderer->_notifyDefaultDimensions(width, height);
|
---|
744 | }
|
---|
745 | }
|
---|
746 | //-----------------------------------------------------------------------
|
---|
747 | void ParticleSystem::setDefaultWidth(Real width)
|
---|
748 | {
|
---|
749 | mDefaultWidth = width;
|
---|
750 | if (mRenderer)
|
---|
751 | {
|
---|
752 | mRenderer->_notifyDefaultDimensions(mDefaultWidth, mDefaultHeight);
|
---|
753 | }
|
---|
754 | }
|
---|
755 | //-----------------------------------------------------------------------
|
---|
756 | Real ParticleSystem::getDefaultWidth(void) const
|
---|
757 | {
|
---|
758 | return mDefaultWidth;
|
---|
759 | }
|
---|
760 | //-----------------------------------------------------------------------
|
---|
761 | void ParticleSystem::setDefaultHeight(Real height)
|
---|
762 | {
|
---|
763 | mDefaultHeight = height;
|
---|
764 | if (mRenderer)
|
---|
765 | {
|
---|
766 | mRenderer->_notifyDefaultDimensions(mDefaultWidth, mDefaultHeight);
|
---|
767 | }
|
---|
768 | }
|
---|
769 | //-----------------------------------------------------------------------
|
---|
770 | Real ParticleSystem::getDefaultHeight(void) const
|
---|
771 | {
|
---|
772 | return mDefaultHeight;
|
---|
773 | }
|
---|
774 | //-----------------------------------------------------------------------
|
---|
775 | void ParticleSystem::_notifyCurrentCamera(Camera* cam)
|
---|
776 | {
|
---|
777 | MovableObject::_notifyCurrentCamera(cam);
|
---|
778 |
|
---|
779 | // Record visible
|
---|
780 | mLastVisibleFrame = Root::getSingleton().getCurrentFrameNumber();
|
---|
781 | mTimeSinceLastVisible = 0.0f;
|
---|
782 |
|
---|
783 | if (mSorted)
|
---|
784 | {
|
---|
785 | _sortParticles(cam);
|
---|
786 | }
|
---|
787 |
|
---|
788 | if (mRenderer)
|
---|
789 | {
|
---|
790 | if (!mIsRendererConfigured)
|
---|
791 | configureRenderer();
|
---|
792 |
|
---|
793 | mRenderer->_notifyCurrentCamera(cam);
|
---|
794 | }
|
---|
795 | }
|
---|
796 | //-----------------------------------------------------------------------
|
---|
797 | void ParticleSystem::_notifyAttached(Node* parent, bool isTagPoint)
|
---|
798 | {
|
---|
799 | MovableObject::_notifyAttached(parent, isTagPoint);
|
---|
800 | if (mRenderer)
|
---|
801 | {
|
---|
802 | mRenderer->_notifyAttached(parent, isTagPoint);
|
---|
803 | }
|
---|
804 |
|
---|
805 | if (parent && !mTimeController)
|
---|
806 | {
|
---|
807 | // Assume visible
|
---|
808 | mTimeSinceLastVisible = 0;
|
---|
809 | mLastVisibleFrame = Root::getSingleton().getCurrentFrameNumber();
|
---|
810 |
|
---|
811 | // Create time controller when attached
|
---|
812 | ControllerManager& mgr = ControllerManager::getSingleton();
|
---|
813 | ControllerValueRealPtr updValue(new ParticleSystemUpdateValue(this));
|
---|
814 | mTimeController = mgr.createFrameTimePassthroughController(updValue);
|
---|
815 | }
|
---|
816 | else if (!parent && mTimeController)
|
---|
817 | {
|
---|
818 | // Destroy controller
|
---|
819 | ControllerManager::getSingleton().destroyController(mTimeController);
|
---|
820 | mTimeController = 0;
|
---|
821 | }
|
---|
822 | }
|
---|
823 | //-----------------------------------------------------------------------
|
---|
824 | void ParticleSystem::setMaterialName(const String& name)
|
---|
825 | {
|
---|
826 | mMaterialName = name;
|
---|
827 | if (mIsRendererConfigured)
|
---|
828 | {
|
---|
829 | MaterialPtr mat = MaterialManager::getSingleton().load(
|
---|
830 | mMaterialName, mResourceGroupName);
|
---|
831 | mRenderer->_setMaterial(mat);
|
---|
832 | }
|
---|
833 | }
|
---|
834 | //-----------------------------------------------------------------------
|
---|
835 | const String& ParticleSystem::getMaterialName(void) const
|
---|
836 | {
|
---|
837 | return mMaterialName;
|
---|
838 | }
|
---|
839 | //-----------------------------------------------------------------------
|
---|
840 | void ParticleSystem::clear()
|
---|
841 | {
|
---|
842 | // Insert actives into free list
|
---|
843 | mFreeParticles.insert(mFreeParticles.end(), mActiveParticles.begin(), mActiveParticles.end());
|
---|
844 |
|
---|
845 | // Remove all active instances
|
---|
846 | mActiveParticles.clear();
|
---|
847 |
|
---|
848 | // Reset update remain time
|
---|
849 | mUpdateRemainTime = 0;
|
---|
850 | }
|
---|
851 | //-----------------------------------------------------------------------
|
---|
852 | void ParticleSystem::setRenderer(const String& rendererName)
|
---|
853 | {
|
---|
854 | if (mRenderer)
|
---|
855 | {
|
---|
856 | // Destroy existing
|
---|
857 | destroyVisualParticles(0, mParticlePool.size());
|
---|
858 | ParticleSystemManager::getSingleton()._destroyRenderer(mRenderer);
|
---|
859 | mRenderer = 0;
|
---|
860 | }
|
---|
861 |
|
---|
862 | if (!rendererName.empty())
|
---|
863 | {
|
---|
864 | mRenderer = ParticleSystemManager::getSingleton()._createRenderer(rendererName);
|
---|
865 | mIsRendererConfigured = false;
|
---|
866 | }
|
---|
867 | }
|
---|
868 | //-----------------------------------------------------------------------
|
---|
869 | void ParticleSystem::configureRenderer(void)
|
---|
870 | {
|
---|
871 | // Actual allocate particles
|
---|
872 | size_t currSize = mParticlePool.size();
|
---|
873 | size_t size = mPoolSize;
|
---|
874 | if( currSize < size )
|
---|
875 | {
|
---|
876 | this->increasePool(size);
|
---|
877 |
|
---|
878 | for( size_t i = currSize; i < size; ++i )
|
---|
879 | {
|
---|
880 | // Add new items to the queue
|
---|
881 | mFreeParticles.push_back( mParticlePool[i] );
|
---|
882 | }
|
---|
883 |
|
---|
884 | // Tell the renderer, if already configured
|
---|
885 | if (mRenderer && mIsRendererConfigured)
|
---|
886 | {
|
---|
887 | mRenderer->_notifyParticleQuota(size);
|
---|
888 | }
|
---|
889 | }
|
---|
890 |
|
---|
891 | if (mRenderer && !mIsRendererConfigured)
|
---|
892 | {
|
---|
893 | mRenderer->_notifyParticleQuota(mParticlePool.size());
|
---|
894 | if (mParentNode)
|
---|
895 | mRenderer->_notifyAttached(mParentNode, mParentIsTagPoint);
|
---|
896 | mRenderer->_notifyDefaultDimensions(mDefaultWidth, mDefaultHeight);
|
---|
897 | createVisualParticles(0, mParticlePool.size());
|
---|
898 | MaterialPtr mat = MaterialManager::getSingleton().load(
|
---|
899 | mMaterialName, mResourceGroupName);
|
---|
900 | mRenderer->_setMaterial(mat);
|
---|
901 | if (mRenderQueueIDSet)
|
---|
902 | mRenderer->setRenderQueueGroup(mRenderQueueID);
|
---|
903 | mRenderer->setKeepParticlesInLocalSpace(mLocalSpace);
|
---|
904 | mIsRendererConfigured = true;
|
---|
905 | }
|
---|
906 | }
|
---|
907 | //-----------------------------------------------------------------------
|
---|
908 | ParticleSystemRenderer* ParticleSystem::getRenderer(void) const
|
---|
909 | {
|
---|
910 | return mRenderer;
|
---|
911 | }
|
---|
912 | //-----------------------------------------------------------------------
|
---|
913 | const String& ParticleSystem::getRendererName(void) const
|
---|
914 | {
|
---|
915 | if (mRenderer)
|
---|
916 | {
|
---|
917 | return mRenderer->getType();
|
---|
918 | }
|
---|
919 | else
|
---|
920 | {
|
---|
921 | return StringUtil::BLANK;
|
---|
922 | }
|
---|
923 | }
|
---|
924 | //-----------------------------------------------------------------------
|
---|
925 | bool ParticleSystem::getCullIndividually(void) const
|
---|
926 | {
|
---|
927 | return mCullIndividual;
|
---|
928 | }
|
---|
929 | //-----------------------------------------------------------------------
|
---|
930 | void ParticleSystem::setCullIndividually(bool cullIndividual)
|
---|
931 | {
|
---|
932 | mCullIndividual = cullIndividual;
|
---|
933 | }
|
---|
934 | //-----------------------------------------------------------------------
|
---|
935 | void ParticleSystem::createVisualParticles(size_t poolstart, size_t poolend)
|
---|
936 | {
|
---|
937 | ParticlePool::iterator i = mParticlePool.begin();
|
---|
938 | ParticlePool::iterator iend = mParticlePool.begin();
|
---|
939 | std::advance(i, poolstart);
|
---|
940 | std::advance(iend, poolend);
|
---|
941 | for (; i != iend; ++i)
|
---|
942 | {
|
---|
943 | (*i)->_notifyVisualData(
|
---|
944 | mRenderer->_createVisualData());
|
---|
945 | }
|
---|
946 | }
|
---|
947 | //-----------------------------------------------------------------------
|
---|
948 | void ParticleSystem::destroyVisualParticles(size_t poolstart, size_t poolend)
|
---|
949 | {
|
---|
950 | ParticlePool::iterator i = mParticlePool.begin();
|
---|
951 | ParticlePool::iterator iend = mParticlePool.begin();
|
---|
952 | std::advance(i, poolstart);
|
---|
953 | std::advance(iend, poolend);
|
---|
954 | for (; i != iend; ++i)
|
---|
955 | {
|
---|
956 | mRenderer->_destroyVisualData((*i)->getVisualData());
|
---|
957 | (*i)->_notifyVisualData(0);
|
---|
958 | }
|
---|
959 | }
|
---|
960 | //-----------------------------------------------------------------------
|
---|
961 | void ParticleSystem::setBounds(const AxisAlignedBox& aabb)
|
---|
962 | {
|
---|
963 | mAABB = aabb;
|
---|
964 | Real sqDist = std::max(mAABB.getMinimum().squaredLength(),
|
---|
965 | mAABB.getMaximum().squaredLength());
|
---|
966 | mBoundingRadius = Math::Sqrt(sqDist);
|
---|
967 |
|
---|
968 | }
|
---|
969 | //-----------------------------------------------------------------------
|
---|
970 | void ParticleSystem::setBoundsAutoUpdated(bool autoUpdate, Real stopIn)
|
---|
971 | {
|
---|
972 | mBoundsAutoUpdate = autoUpdate;
|
---|
973 | mBoundsUpdateTime = stopIn;
|
---|
974 | }
|
---|
975 | //-----------------------------------------------------------------------
|
---|
976 | void ParticleSystem::setRenderQueueGroup(uint8 queueID)
|
---|
977 | {
|
---|
978 | MovableObject::setRenderQueueGroup(queueID);
|
---|
979 | if (mRenderer)
|
---|
980 | {
|
---|
981 | mRenderer->setRenderQueueGroup(queueID);
|
---|
982 | }
|
---|
983 | }
|
---|
984 | //-----------------------------------------------------------------------
|
---|
985 | void ParticleSystem::setKeepParticlesInLocalSpace(bool keepLocal)
|
---|
986 | {
|
---|
987 | mLocalSpace = keepLocal;
|
---|
988 | if (mRenderer)
|
---|
989 | {
|
---|
990 | mRenderer->setKeepParticlesInLocalSpace(keepLocal);
|
---|
991 | }
|
---|
992 | }
|
---|
993 | //-----------------------------------------------------------------------
|
---|
994 | void ParticleSystem::_sortParticles(Camera* cam)
|
---|
995 | {
|
---|
996 | if (mRenderer)
|
---|
997 | {
|
---|
998 | SortMode sortMode = mRenderer->_getSortMode();
|
---|
999 | if (sortMode == SM_DIRECTION)
|
---|
1000 | {
|
---|
1001 | Vector3 camDir = cam->getDerivedDirection();
|
---|
1002 | if (mLocalSpace)
|
---|
1003 | {
|
---|
1004 | // transform the camera direction into local space
|
---|
1005 | camDir = mParentNode->_getDerivedOrientation().UnitInverse() * camDir;
|
---|
1006 | }
|
---|
1007 | mRadixSorter.sort(mActiveParticles, SortByDirectionFunctor(- camDir));
|
---|
1008 | }
|
---|
1009 | else if (sortMode == SM_DISTANCE)
|
---|
1010 | {
|
---|
1011 | Vector3 camPos = cam->getDerivedPosition();
|
---|
1012 | if (mLocalSpace)
|
---|
1013 | {
|
---|
1014 | // transform the camera position into local space
|
---|
1015 | camPos = mParentNode->_getDerivedOrientation().UnitInverse() *
|
---|
1016 | (camPos - mParentNode->_getDerivedPosition()) / mParentNode->_getDerivedScale();
|
---|
1017 | }
|
---|
1018 | mRadixSorter.sort(mActiveParticles, SortByDistanceFunctor(camPos));
|
---|
1019 | }
|
---|
1020 | }
|
---|
1021 | }
|
---|
1022 | ParticleSystem::SortByDirectionFunctor::SortByDirectionFunctor(const Vector3& dir)
|
---|
1023 | : sortDir(dir)
|
---|
1024 | {
|
---|
1025 | }
|
---|
1026 | float ParticleSystem::SortByDirectionFunctor::operator()(Particle* p) const
|
---|
1027 | {
|
---|
1028 | return sortDir.dotProduct(p->position);
|
---|
1029 | }
|
---|
1030 | ParticleSystem::SortByDistanceFunctor::SortByDistanceFunctor(const Vector3& pos)
|
---|
1031 | : sortPos(pos)
|
---|
1032 | {
|
---|
1033 | }
|
---|
1034 | float ParticleSystem::SortByDistanceFunctor::operator()(Particle* p) const
|
---|
1035 | {
|
---|
1036 | // Sort descending by squared distance
|
---|
1037 | return - (sortPos - p->position).squaredLength();
|
---|
1038 | }
|
---|
1039 | //-----------------------------------------------------------------------
|
---|
1040 | uint32 ParticleSystem::getTypeFlags(void) const
|
---|
1041 | {
|
---|
1042 | return SceneManager::FX_TYPE_MASK;
|
---|
1043 | }
|
---|
1044 | //-----------------------------------------------------------------------
|
---|
1045 | String ParticleSystem::CmdCull::doGet(const void* target) const
|
---|
1046 | {
|
---|
1047 | return StringConverter::toString(
|
---|
1048 | static_cast<const ParticleSystem*>(target)->getCullIndividually() );
|
---|
1049 | }
|
---|
1050 | void ParticleSystem::CmdCull::doSet(void* target, const String& val)
|
---|
1051 | {
|
---|
1052 | static_cast<ParticleSystem*>(target)->setCullIndividually(
|
---|
1053 | StringConverter::parseBool(val));
|
---|
1054 | }
|
---|
1055 | //-----------------------------------------------------------------------
|
---|
1056 | String ParticleSystem::CmdHeight::doGet(const void* target) const
|
---|
1057 | {
|
---|
1058 | return StringConverter::toString(
|
---|
1059 | static_cast<const ParticleSystem*>(target)->getDefaultHeight() );
|
---|
1060 | }
|
---|
1061 | void ParticleSystem::CmdHeight::doSet(void* target, const String& val)
|
---|
1062 | {
|
---|
1063 | static_cast<ParticleSystem*>(target)->setDefaultHeight(
|
---|
1064 | StringConverter::parseReal(val));
|
---|
1065 | }
|
---|
1066 | //-----------------------------------------------------------------------
|
---|
1067 | String ParticleSystem::CmdWidth::doGet(const void* target) const
|
---|
1068 | {
|
---|
1069 | return StringConverter::toString(
|
---|
1070 | static_cast<const ParticleSystem*>(target)->getDefaultWidth() );
|
---|
1071 | }
|
---|
1072 | void ParticleSystem::CmdWidth::doSet(void* target, const String& val)
|
---|
1073 | {
|
---|
1074 | static_cast<ParticleSystem*>(target)->setDefaultWidth(
|
---|
1075 | StringConverter::parseReal(val));
|
---|
1076 | }
|
---|
1077 | //-----------------------------------------------------------------------
|
---|
1078 | String ParticleSystem::CmdMaterial::doGet(const void* target) const
|
---|
1079 | {
|
---|
1080 | return static_cast<const ParticleSystem*>(target)->getMaterialName();
|
---|
1081 | }
|
---|
1082 | void ParticleSystem::CmdMaterial::doSet(void* target, const String& val)
|
---|
1083 | {
|
---|
1084 | static_cast<ParticleSystem*>(target)->setMaterialName(val);
|
---|
1085 | }
|
---|
1086 | //-----------------------------------------------------------------------
|
---|
1087 | String ParticleSystem::CmdQuota::doGet(const void* target) const
|
---|
1088 | {
|
---|
1089 | return StringConverter::toString(
|
---|
1090 | static_cast<const ParticleSystem*>(target)->getParticleQuota() );
|
---|
1091 | }
|
---|
1092 | void ParticleSystem::CmdQuota::doSet(void* target, const String& val)
|
---|
1093 | {
|
---|
1094 | static_cast<ParticleSystem*>(target)->setParticleQuota(
|
---|
1095 | StringConverter::parseUnsignedInt(val));
|
---|
1096 | }
|
---|
1097 | //-----------------------------------------------------------------------
|
---|
1098 | String ParticleSystem::CmdRenderer::doGet(const void* target) const
|
---|
1099 | {
|
---|
1100 | return static_cast<const ParticleSystem*>(target)->getRendererName();
|
---|
1101 | }
|
---|
1102 | void ParticleSystem::CmdRenderer::doSet(void* target, const String& val)
|
---|
1103 | {
|
---|
1104 | static_cast<ParticleSystem*>(target)->setRenderer(val);
|
---|
1105 | }
|
---|
1106 | //-----------------------------------------------------------------------
|
---|
1107 | String ParticleSystem::CmdSorted::doGet(const void* target) const
|
---|
1108 | {
|
---|
1109 | return StringConverter::toString(
|
---|
1110 | static_cast<const ParticleSystem*>(target)->getSortingEnabled());
|
---|
1111 | }
|
---|
1112 | void ParticleSystem::CmdSorted::doSet(void* target, const String& val)
|
---|
1113 | {
|
---|
1114 | static_cast<ParticleSystem*>(target)->setSortingEnabled(
|
---|
1115 | StringConverter::parseBool(val));
|
---|
1116 | }
|
---|
1117 | //-----------------------------------------------------------------------
|
---|
1118 | String ParticleSystem::CmdLocalSpace::doGet(const void* target) const
|
---|
1119 | {
|
---|
1120 | return StringConverter::toString(
|
---|
1121 | static_cast<const ParticleSystem*>(target)->getKeepParticlesInLocalSpace());
|
---|
1122 | }
|
---|
1123 | void ParticleSystem::CmdLocalSpace::doSet(void* target, const String& val)
|
---|
1124 | {
|
---|
1125 | static_cast<ParticleSystem*>(target)->setKeepParticlesInLocalSpace(
|
---|
1126 | StringConverter::parseBool(val));
|
---|
1127 | }
|
---|
1128 | //-----------------------------------------------------------------------
|
---|
1129 | String ParticleSystem::CmdIterationInterval::doGet(const void* target) const
|
---|
1130 | {
|
---|
1131 | return StringConverter::toString(
|
---|
1132 | static_cast<const ParticleSystem*>(target)->getIterationInterval());
|
---|
1133 | }
|
---|
1134 | void ParticleSystem::CmdIterationInterval::doSet(void* target, const String& val)
|
---|
1135 | {
|
---|
1136 | static_cast<ParticleSystem*>(target)->setIterationInterval(
|
---|
1137 | StringConverter::parseReal(val));
|
---|
1138 | }
|
---|
1139 | //-----------------------------------------------------------------------
|
---|
1140 | String ParticleSystem::CmdNonvisibleTimeout::doGet(const void* target) const
|
---|
1141 | {
|
---|
1142 | return StringConverter::toString(
|
---|
1143 | static_cast<const ParticleSystem*>(target)->getNonVisibleUpdateTimeout());
|
---|
1144 | }
|
---|
1145 | void ParticleSystem::CmdNonvisibleTimeout::doSet(void* target, const String& val)
|
---|
1146 | {
|
---|
1147 | static_cast<ParticleSystem*>(target)->setNonVisibleUpdateTimeout(
|
---|
1148 | StringConverter::parseReal(val));
|
---|
1149 | }
|
---|
1150 | //-----------------------------------------------------------------------
|
---|
1151 | ParticleAffector::~ParticleAffector()
|
---|
1152 | {
|
---|
1153 | }
|
---|
1154 | //-----------------------------------------------------------------------
|
---|
1155 | ParticleAffectorFactory::~ParticleAffectorFactory()
|
---|
1156 | {
|
---|
1157 | // Destroy all affectors
|
---|
1158 | std::vector<ParticleAffector*>::iterator i;
|
---|
1159 | for (i = mAffectors.begin(); i != mAffectors.end(); ++i)
|
---|
1160 | {
|
---|
1161 | delete (*i);
|
---|
1162 | }
|
---|
1163 |
|
---|
1164 | mAffectors.clear();
|
---|
1165 |
|
---|
1166 | }
|
---|
1167 | //-----------------------------------------------------------------------
|
---|
1168 | void ParticleAffectorFactory::destroyAffector(ParticleAffector* e)
|
---|
1169 | {
|
---|
1170 | std::vector<ParticleAffector*>::iterator i;
|
---|
1171 | for (i = mAffectors.begin(); i != mAffectors.end(); ++i)
|
---|
1172 | {
|
---|
1173 | if ((*i) == e)
|
---|
1174 | {
|
---|
1175 | mAffectors.erase(i);
|
---|
1176 | delete e;
|
---|
1177 | break;
|
---|
1178 | }
|
---|
1179 | }
|
---|
1180 | }
|
---|
1181 |
|
---|
1182 | }
|
---|