[657] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #include "OgreStableHeaders.h"
|
---|
| 26 | #include "OgrePatchMesh.h"
|
---|
| 27 | #include "OgreSubMesh.h"
|
---|
| 28 | #include "OgreHardwareBufferManager.h"
|
---|
| 29 |
|
---|
| 30 | namespace Ogre {
|
---|
| 31 |
|
---|
| 32 | //-----------------------------------------------------------------------
|
---|
| 33 | PatchMesh::PatchMesh(ResourceManager* creator, const String& name, ResourceHandle handle,
|
---|
| 34 | const String& group)
|
---|
| 35 | : Mesh(creator, name, handle, group, false, 0)
|
---|
| 36 | {
|
---|
| 37 | }
|
---|
| 38 | //-----------------------------------------------------------------------
|
---|
| 39 | void PatchMesh::define(void* controlPointBuffer,
|
---|
| 40 | VertexDeclaration *declaration, size_t width, size_t height,
|
---|
| 41 | size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel,
|
---|
| 42 | PatchSurface::VisibleSide visibleSide, HardwareBuffer::Usage vbUsage,
|
---|
| 43 | HardwareBuffer::Usage ibUsage,
|
---|
| 44 | bool vbUseShadow, bool ibUseShadow)
|
---|
| 45 | {
|
---|
| 46 | mVertexBufferUsage = vbUsage;
|
---|
| 47 | mVertexBufferShadowBuffer = vbUseShadow;
|
---|
| 48 | mIndexBufferUsage = ibUsage;
|
---|
| 49 | mIndexBufferShadowBuffer = ibUseShadow;
|
---|
| 50 |
|
---|
| 51 | // Init patch builder
|
---|
| 52 | // define the surface
|
---|
| 53 | // NB clone the declaration to make it independent
|
---|
| 54 | mDeclaration = declaration->clone();
|
---|
| 55 | mSurface.defineSurface(controlPointBuffer, mDeclaration, width, height,
|
---|
| 56 | PatchSurface::PST_BEZIER, uMaxSubdivisionLevel, vMaxSubdivisionLevel,
|
---|
| 57 | visibleSide);
|
---|
| 58 |
|
---|
| 59 | }
|
---|
| 60 | //-----------------------------------------------------------------------
|
---|
| 61 | void PatchMesh::setSubdivision(Real factor)
|
---|
| 62 | {
|
---|
| 63 | mSurface.setSubdivisionFactor(factor);
|
---|
| 64 | SubMesh* sm = this->getSubMesh(0);
|
---|
| 65 | sm->indexData->indexCount = mSurface.getCurrentIndexCount();
|
---|
| 66 |
|
---|
| 67 | }
|
---|
| 68 | //-----------------------------------------------------------------------
|
---|
| 69 | void PatchMesh::loadImpl(void)
|
---|
| 70 | {
|
---|
| 71 | SubMesh* sm = this->createSubMesh();
|
---|
| 72 | sm->vertexData = new VertexData();
|
---|
| 73 | sm->useSharedVertices = false;
|
---|
| 74 |
|
---|
| 75 | // Set up vertex buffer
|
---|
| 76 | sm->vertexData->vertexStart = 0;
|
---|
| 77 | sm->vertexData->vertexCount = mSurface.getRequiredVertexCount();
|
---|
| 78 | sm->vertexData->vertexDeclaration = mDeclaration;
|
---|
| 79 | HardwareVertexBufferSharedPtr vbuf = HardwareBufferManager::getSingleton().
|
---|
| 80 | createVertexBuffer(
|
---|
| 81 | mDeclaration->getVertexSize(0),
|
---|
| 82 | sm->vertexData->vertexCount,
|
---|
| 83 | mVertexBufferUsage,
|
---|
| 84 | mVertexBufferShadowBuffer);
|
---|
| 85 | sm->vertexData->vertexBufferBinding->setBinding(0, vbuf);
|
---|
| 86 |
|
---|
| 87 | // Set up index buffer
|
---|
| 88 | sm->indexData->indexStart = 0;
|
---|
| 89 | sm->indexData->indexCount = mSurface.getRequiredIndexCount();
|
---|
| 90 | sm->indexData->indexBuffer = HardwareBufferManager::getSingleton().
|
---|
| 91 | createIndexBuffer(
|
---|
| 92 | HardwareIndexBuffer::IT_16BIT, // only 16-bit indexes supported, patches shouldn't be bigger than that
|
---|
| 93 | sm->indexData->indexCount,
|
---|
| 94 | mIndexBufferUsage,
|
---|
| 95 | mIndexBufferShadowBuffer);
|
---|
| 96 |
|
---|
| 97 | // Build patch
|
---|
| 98 | mSurface.build(vbuf, 0, sm->indexData->indexBuffer, 0);
|
---|
| 99 |
|
---|
| 100 | // Set bounds
|
---|
| 101 | this->_setBounds(mSurface.getBounds(), true);
|
---|
| 102 | this->_setBoundingSphereRadius(mSurface.getBoundingSphereRadius());
|
---|
| 103 |
|
---|
| 104 | }
|
---|
| 105 |
|
---|
| 106 | }
|
---|
| 107 |
|
---|