1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 | #include "OgrePatchMesh.h"
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27 | #include "OgreSubMesh.h"
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28 | #include "OgreHardwareBufferManager.h"
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29 |
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30 | namespace Ogre {
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31 |
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32 | //-----------------------------------------------------------------------
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33 | PatchMesh::PatchMesh(ResourceManager* creator, const String& name, ResourceHandle handle,
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34 | const String& group)
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35 | : Mesh(creator, name, handle, group, false, 0)
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36 | {
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37 | }
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38 | //-----------------------------------------------------------------------
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39 | void PatchMesh::define(void* controlPointBuffer,
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40 | VertexDeclaration *declaration, size_t width, size_t height,
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41 | size_t uMaxSubdivisionLevel, size_t vMaxSubdivisionLevel,
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42 | PatchSurface::VisibleSide visibleSide, HardwareBuffer::Usage vbUsage,
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43 | HardwareBuffer::Usage ibUsage,
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44 | bool vbUseShadow, bool ibUseShadow)
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45 | {
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46 | mVertexBufferUsage = vbUsage;
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47 | mVertexBufferShadowBuffer = vbUseShadow;
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48 | mIndexBufferUsage = ibUsage;
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49 | mIndexBufferShadowBuffer = ibUseShadow;
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50 |
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51 | // Init patch builder
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52 | // define the surface
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53 | // NB clone the declaration to make it independent
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54 | mDeclaration = declaration->clone();
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55 | mSurface.defineSurface(controlPointBuffer, mDeclaration, width, height,
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56 | PatchSurface::PST_BEZIER, uMaxSubdivisionLevel, vMaxSubdivisionLevel,
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57 | visibleSide);
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58 |
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59 | }
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60 | //-----------------------------------------------------------------------
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61 | void PatchMesh::setSubdivision(Real factor)
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62 | {
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63 | mSurface.setSubdivisionFactor(factor);
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64 | SubMesh* sm = this->getSubMesh(0);
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65 | sm->indexData->indexCount = mSurface.getCurrentIndexCount();
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66 |
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67 | }
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68 | //-----------------------------------------------------------------------
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69 | void PatchMesh::loadImpl(void)
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70 | {
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71 | SubMesh* sm = this->createSubMesh();
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72 | sm->vertexData = new VertexData();
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73 | sm->useSharedVertices = false;
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74 |
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75 | // Set up vertex buffer
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76 | sm->vertexData->vertexStart = 0;
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77 | sm->vertexData->vertexCount = mSurface.getRequiredVertexCount();
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78 | sm->vertexData->vertexDeclaration = mDeclaration;
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79 | HardwareVertexBufferSharedPtr vbuf = HardwareBufferManager::getSingleton().
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80 | createVertexBuffer(
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81 | mDeclaration->getVertexSize(0),
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82 | sm->vertexData->vertexCount,
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83 | mVertexBufferUsage,
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84 | mVertexBufferShadowBuffer);
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85 | sm->vertexData->vertexBufferBinding->setBinding(0, vbuf);
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86 |
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87 | // Set up index buffer
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88 | sm->indexData->indexStart = 0;
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89 | sm->indexData->indexCount = mSurface.getRequiredIndexCount();
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90 | sm->indexData->indexBuffer = HardwareBufferManager::getSingleton().
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91 | createIndexBuffer(
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92 | HardwareIndexBuffer::IT_16BIT, // only 16-bit indexes supported, patches shouldn't be bigger than that
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93 | sm->indexData->indexCount,
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94 | mIndexBufferUsage,
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95 | mIndexBufferShadowBuffer);
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96 |
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97 | // Build patch
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98 | mSurface.build(vbuf, 0, sm->indexData->indexBuffer, 0);
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99 |
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100 | // Set bounds
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101 | this->_setBounds(mSurface.getBounds(), true);
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102 | this->_setBoundingSphereRadius(mSurface.getBoundingSphereRadius());
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103 |
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104 | }
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105 |
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106 | }
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107 |
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