/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #include "OgreStableHeaders.h" #include "OgrePlane.h" #include "OgreMatrix3.h" namespace Ogre { //----------------------------------------------------------------------- Plane::Plane () { normal = Vector3::ZERO; d = 0.0; } //----------------------------------------------------------------------- Plane::Plane (const Plane& rhs) { normal = rhs.normal; d = rhs.d; } //----------------------------------------------------------------------- Plane::Plane (const Vector3& rkNormal, Real fConstant) { normal = rkNormal; d = -fConstant; } //----------------------------------------------------------------------- Plane::Plane (const Vector3& rkNormal, const Vector3& rkPoint) { normal = rkNormal; d = -rkNormal.dotProduct(rkPoint); } //----------------------------------------------------------------------- Plane::Plane (const Vector3& rkPoint0, const Vector3& rkPoint1, const Vector3& rkPoint2) { redefine(rkPoint0, rkPoint1, rkPoint2); } //----------------------------------------------------------------------- Real Plane::getDistance (const Vector3& rkPoint) const { return normal.dotProduct(rkPoint) + d; } //----------------------------------------------------------------------- Plane::Side Plane::getSide (const Vector3& rkPoint) const { Real fDistance = getDistance(rkPoint); if ( fDistance < 0.0 ) return Plane::NEGATIVE_SIDE; if ( fDistance > 0.0 ) return Plane::POSITIVE_SIDE; return Plane::NO_SIDE; } //----------------------------------------------------------------------- void Plane::redefine(const Vector3& rkPoint0, const Vector3& rkPoint1, const Vector3& rkPoint2) { Vector3 kEdge1 = rkPoint1 - rkPoint0; Vector3 kEdge2 = rkPoint2 - rkPoint0; normal = kEdge1.crossProduct(kEdge2); normal.normalise(); d = -normal.dotProduct(rkPoint0); } //----------------------------------------------------------------------- Vector3 Plane::projectVector(const Vector3& p) { // We know plane normal is unit length, so use simple method Matrix3 xform; xform[0][0] = normal.x * normal.x - 1.0f; xform[0][1] = normal.x * normal.y; xform[0][2] = normal.x * normal.z; xform[1][0] = normal.y * normal.x; xform[1][1] = normal.y * normal.y - 1.0f; xform[1][2] = normal.y * normal.z; xform[2][0] = normal.z * normal.x; xform[2][1] = normal.z * normal.y; xform[2][2] = normal.z * normal.z - 1.0f; return xform * p; } //----------------------------------------------------------------------- std::ostream& operator<< (std::ostream& o, Plane& p) { o << "Plane(normal=" << p.normal << ", d=" << p.d << ")"; return o; } } // namespace Ogre