source: OGRE/trunk/ogrenew/OgreMain/src/OgreRenderWindow.cpp @ 657

Revision 657, 2.4 KB checked in by mattausch, 18 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#include "OgreStableHeaders.h"
26#include "OgreRenderWindow.h"
27
28#include "OgreRoot.h"
29#include "OgreRenderSystem.h"
30#include "OgreViewport.h"
31#include "OgreSceneManager.h"
32
33namespace Ogre {
34
35    RenderWindow::RenderWindow()
36        : RenderTarget(), mIsPrimary(false)
37    {
38    }
39
40    //-----------------------------------------------------------------------
41    void RenderWindow::getMetrics(unsigned int& width, unsigned int& height, unsigned int& colourDepth,
42                int& left, int& top)
43    {
44        width = mWidth;
45        height = mHeight;
46        colourDepth = mColourDepth;
47        left = mLeft;
48        top = mTop;
49    }
50    //-----------------------------------------------------------------------
51    bool RenderWindow::isFullScreen(void) const
52    {
53        return mIsFullScreen;
54    }
55        //-----------------------------------------------------------------------
56    bool RenderWindow::isPrimary(void) const
57    {
58        return mIsPrimary;
59    }
60    //-----------------------------------------------------------------------
61    void RenderWindow::update(void)
62    {
63        // call superclass
64        RenderTarget::update();
65
66        // Swap buffers
67        swapBuffers(Root::getSingleton().getRenderSystem()->getWaitForVerticalBlank());
68    }
69
70}
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