[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 | #include "OgreSceneManagerEnumerator.h"
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| 27 |
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| 28 | #include "OgreDynLibManager.h"
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| 29 | #include "OgreDynLib.h"
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| 30 | #include "OgreConfigFile.h"
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| 31 | #include "OgreMaterial.h"
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| 32 | #include "OgreException.h"
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| 33 | #include "OgreRoot.h"
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| 34 |
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| 35 |
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| 36 | namespace Ogre {
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| 37 |
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| 38 | //-----------------------------------------------------------------------
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| 39 | template<> SceneManagerEnumerator* Singleton<SceneManagerEnumerator>::ms_Singleton = 0;
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| 40 | SceneManagerEnumerator* SceneManagerEnumerator::getSingletonPtr(void)
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| 41 | {
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| 42 | return ms_Singleton;
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| 43 | }
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| 44 | SceneManagerEnumerator& SceneManagerEnumerator::getSingleton(void)
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| 45 | {
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| 46 | assert( ms_Singleton ); return ( *ms_Singleton );
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| 47 | }
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| 48 |
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| 49 | //-----------------------------------------------------------------------
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| 50 | SceneManagerEnumerator::SceneManagerEnumerator()
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| 51 | : mInstanceCreateCount(0), mCurrentRenderSystem(0)
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| 52 | {
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| 53 | addFactory(&mDefaultFactory);
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| 54 |
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| 55 | }
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| 56 | //-----------------------------------------------------------------------
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| 57 | SceneManagerEnumerator::~SceneManagerEnumerator()
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| 58 | {
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| 59 | // Destroy all remaining instances
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| 60 | // Really should have shutdown and unregistered by now, but catch here in case
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| 61 | for (Instances::iterator i = mInstances.begin(); i != mInstances.end(); ++i)
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| 62 | {
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| 63 | // destroy instances
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| 64 | for(Factories::iterator f = mFactories.begin(); f != mFactories.end(); ++f)
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| 65 | {
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| 66 | if ((*f)->getMetaData().typeName == i->second->getTypeName())
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| 67 | {
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| 68 | (*f)->destroyInstance(i->second);
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| 69 | break;
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| 70 | }
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| 71 | }
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| 72 |
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| 73 | }
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| 74 | mInstances.clear();
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| 75 |
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| 76 | }
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| 77 | //-----------------------------------------------------------------------
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| 78 | void SceneManagerEnumerator::addFactory(SceneManagerFactory* fact)
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| 79 | {
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| 80 | mFactories.push_back(fact);
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| 81 | // add to metadata
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| 82 | mMetaDataList.push_back(&fact->getMetaData());
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| 83 | }
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| 84 | //-----------------------------------------------------------------------
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| 85 | void SceneManagerEnumerator::removeFactory(SceneManagerFactory* fact)
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| 86 | {
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| 87 | // destroy all instances for this factory
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| 88 | for (Instances::iterator i = mInstances.begin(); i != mInstances.end(); )
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| 89 | {
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| 90 | SceneManager* instance = i->second;
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| 91 | if (instance->getTypeName() == fact->getMetaData().typeName)
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| 92 | {
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| 93 | fact->destroyInstance(instance);
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| 94 | Instances::iterator deli = i++;
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| 95 | mInstances.erase(deli);
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| 96 | }
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| 97 | else
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| 98 | {
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| 99 | ++i;
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| 100 | }
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| 101 | }
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| 102 | // remove from metadata
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| 103 | for (MetaDataList::iterator m = mMetaDataList.begin(); m != mMetaDataList.end(); ++m)
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| 104 | {
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| 105 | if(*m == &(fact->getMetaData()))
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| 106 | {
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| 107 | mMetaDataList.erase(m);
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| 108 | break;
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| 109 | }
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| 110 | }
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| 111 | mFactories.remove(fact);
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| 112 | }
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| 113 | //-----------------------------------------------------------------------
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| 114 | const SceneManagerMetaData* SceneManagerEnumerator::getMetaData(const String& typeName) const
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| 115 | {
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| 116 | for (MetaDataList::const_iterator i = mMetaDataList.begin();
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| 117 | i != mMetaDataList.end(); ++i)
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| 118 | {
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| 119 | if (typeName == (*i)->typeName)
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| 120 | {
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| 121 | return *i;
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| 122 | }
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| 123 | }
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| 124 |
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| 125 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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| 126 | "No metadata found for scene manager of type '" + typeName + "'",
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| 127 | "SceneManagerEnumerator::createSceneManager");
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| 128 |
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| 129 | }
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| 130 | //-----------------------------------------------------------------------
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| 131 | SceneManagerEnumerator::MetaDataIterator
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| 132 | SceneManagerEnumerator::getMetaDataIterator(void) const
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| 133 | {
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| 134 | return MetaDataIterator(mMetaDataList.begin(), mMetaDataList.end());
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| 135 |
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| 136 | }
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| 137 | //-----------------------------------------------------------------------
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| 138 | SceneManager* SceneManagerEnumerator::createSceneManager(
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| 139 | const String& typeName, const String& instanceName)
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| 140 | {
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| 141 | if (mInstances.find(instanceName) != mInstances.end())
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| 142 | {
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| 143 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM,
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| 144 | "SceneManager instance called '" + instanceName + "' already exists",
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| 145 | "SceneManagerEnumerator::createSceneManager");
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| 146 | }
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| 147 |
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| 148 | SceneManager* inst = 0;
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| 149 | for(Factories::iterator i = mFactories.begin(); i != mFactories.end(); ++i)
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| 150 | {
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| 151 | if ((*i)->getMetaData().typeName == typeName)
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| 152 | {
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| 153 | if (instanceName.empty())
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| 154 | {
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| 155 | // generate a name
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| 156 | StringUtil::StrStreamType s;
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| 157 | s << "SceneManagerInstance" << ++mInstanceCreateCount;
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| 158 | inst = (*i)->createInstance(s.str());
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| 159 | }
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| 160 | else
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| 161 | {
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| 162 | inst = (*i)->createInstance(instanceName);
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| 163 | }
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| 164 | break;
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| 165 | }
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| 166 | }
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| 167 |
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| 168 | if (!inst)
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| 169 | {
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| 170 | // Error!
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| 171 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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| 172 | "No factory found for scene manager of type '" + typeName + "'",
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| 173 | "SceneManagerEnumerator::createSceneManager");
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| 174 | }
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| 175 |
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| 176 | /// assign rs if already configured
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| 177 | if (mCurrentRenderSystem)
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| 178 | inst->_setDestinationRenderSystem(mCurrentRenderSystem);
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| 179 |
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| 180 | mInstances[inst->getName()] = inst;
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| 181 |
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| 182 | return inst;
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| 183 |
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| 184 |
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| 185 | }
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| 186 | //-----------------------------------------------------------------------
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| 187 | SceneManager* SceneManagerEnumerator::createSceneManager(
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| 188 | SceneTypeMask typeMask, const String& instanceName)
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| 189 | {
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| 190 | if (mInstances.find(instanceName) != mInstances.end())
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| 191 | {
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| 192 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM,
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| 193 | "SceneManager instance called '" + instanceName + "' already exists",
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| 194 | "SceneManagerEnumerator::createSceneManager");
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| 195 | }
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| 196 |
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| 197 | SceneManager* inst = 0;
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| 198 | String name = instanceName;
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| 199 | if (name.empty())
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| 200 | {
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| 201 | // generate a name
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| 202 | StringUtil::StrStreamType s;
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| 203 | s << "SceneManagerInstance" << ++mInstanceCreateCount;
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| 204 | name = s.str();
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| 205 | }
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| 206 |
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| 207 | // Iterate backwards to find the matching factory registered last
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| 208 | for(Factories::reverse_iterator i = mFactories.rbegin(); i != mFactories.rend(); ++i)
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| 209 | {
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| 210 | if ((*i)->getMetaData().sceneTypeMask & typeMask)
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| 211 | {
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| 212 | inst = (*i)->createInstance(name);
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| 213 | break;
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| 214 | }
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| 215 | }
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| 216 |
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| 217 | // use default factory if none
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| 218 | if (!inst)
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| 219 | inst = mDefaultFactory.createInstance(name);
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| 220 |
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| 221 | /// assign rs if already configured
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| 222 | if (mCurrentRenderSystem)
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| 223 | inst->_setDestinationRenderSystem(mCurrentRenderSystem);
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| 224 |
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| 225 | mInstances[inst->getName()] = inst;
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| 226 |
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| 227 | return inst;
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| 228 |
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| 229 | }
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| 230 | //-----------------------------------------------------------------------
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| 231 | void SceneManagerEnumerator::destroySceneManager(SceneManager* sm)
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| 232 | {
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| 233 | // Erase instance from map
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| 234 | mInstances.erase(sm->getName());
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| 235 |
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| 236 | // Find factory to destroy
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| 237 | for(Factories::iterator i = mFactories.begin(); i != mFactories.end(); ++i)
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| 238 | {
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| 239 | if ((*i)->getMetaData().typeName == sm->getTypeName())
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| 240 | {
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| 241 | (*i)->destroyInstance(sm);
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| 242 | break;
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| 243 | }
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| 244 | }
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| 245 |
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| 246 | }
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| 247 | //-----------------------------------------------------------------------
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| 248 | SceneManager* SceneManagerEnumerator::getSceneManager(const String& instanceName) const
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| 249 | {
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| 250 | Instances::const_iterator i = mInstances.find(instanceName);
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| 251 | if(i != mInstances.end())
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| 252 | {
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| 253 | return i->second;
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| 254 | }
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| 255 | else
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| 256 | {
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| 257 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND,
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| 258 | "SceneManager instance with name '" + instanceName + "' not found.",
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| 259 | "SceneManagerEnumerator::getSceneManager");
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| 260 | }
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| 261 |
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| 262 | }
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| 263 | //-----------------------------------------------------------------------
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| 264 | SceneManagerEnumerator::SceneManagerIterator
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| 265 | SceneManagerEnumerator::getSceneManagerIterator(void)
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| 266 | {
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| 267 | return SceneManagerIterator(mInstances.begin(), mInstances.end());
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| 268 |
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| 269 | }
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| 270 | //-----------------------------------------------------------------------
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| 271 | void SceneManagerEnumerator::setRenderSystem(RenderSystem* rs)
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| 272 | {
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| 273 | mCurrentRenderSystem = rs;
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| 274 |
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| 275 | for (Instances::iterator i = mInstances.begin(); i != mInstances.end(); ++i)
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| 276 | {
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| 277 | i->second->_setDestinationRenderSystem(rs);
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| 278 | }
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| 279 |
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| 280 | }
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| 281 | //-----------------------------------------------------------------------
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| 282 | void SceneManagerEnumerator::shutdownAll(void)
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| 283 | {
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| 284 | for (Instances::iterator i = mInstances.begin(); i != mInstances.end(); ++i)
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| 285 | {
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| 286 | // shutdown instances (clear scene)
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| 287 | i->second->clearScene();
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| 288 | }
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| 289 |
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| 290 | }
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| 291 | //-----------------------------------------------------------------------
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| 292 | const String DefaultSceneManagerFactory::FACTORY_TYPE_NAME = "DefaultSceneManager";
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| 293 | //-----------------------------------------------------------------------
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| 294 | void DefaultSceneManagerFactory::initMetaData(void) const
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| 295 | {
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| 296 | mMetaData.typeName = FACTORY_TYPE_NAME;
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| 297 | mMetaData.description = "The default scene manager";
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| 298 | mMetaData.sceneTypeMask = ST_GENERIC;
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| 299 | mMetaData.worldGeometrySupported = false;
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| 300 | }
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| 301 | //-----------------------------------------------------------------------
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| 302 | SceneManager* DefaultSceneManagerFactory::createInstance(
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| 303 | const String& instanceName)
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| 304 | {
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| 305 | return new DefaultSceneManager(instanceName);
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| 306 | }
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| 307 | //-----------------------------------------------------------------------
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| 308 | void DefaultSceneManagerFactory::destroyInstance(SceneManager* instance)
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| 309 | {
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| 310 | delete instance;
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| 311 | }
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| 312 | //-----------------------------------------------------------------------
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| 313 | //-----------------------------------------------------------------------
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| 314 | DefaultSceneManager::DefaultSceneManager(const String& name)
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| 315 | : SceneManager(name)
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| 316 | {
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| 317 | }
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| 318 | //-----------------------------------------------------------------------
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| 319 | DefaultSceneManager::~DefaultSceneManager()
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| 320 | {
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| 321 | }
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| 322 | //-----------------------------------------------------------------------
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| 323 | const String& DefaultSceneManager::getTypeName(void) const
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| 324 | {
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| 325 | return DefaultSceneManagerFactory::FACTORY_TYPE_NAME;
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| 326 | }
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| 327 | //-----------------------------------------------------------------------
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| 328 |
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| 329 |
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| 330 | }
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