[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://ogre.sourceforge.net/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 | #include "OgreSimpleRenderable.h"
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| 27 | #include "OgreException.h"
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| 28 | #include "OgreSceneNode.h"
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| 29 |
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| 30 | #include "OgreMaterialManager.h"
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| 31 |
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| 32 | namespace Ogre {
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| 33 |
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| 34 | uint SimpleRenderable::ms_uGenNameCount = 0;
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| 35 |
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| 36 | SimpleRenderable::SimpleRenderable()
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| 37 | {
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| 38 | m_matWorldTransform = Matrix4::IDENTITY;
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| 39 |
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| 40 | m_strMatName = "BaseWhite";
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| 41 | m_pMaterial = MaterialManager::getSingleton().getByName("BaseWhite");
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| 42 |
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| 43 | m_pParentSceneManager = NULL;
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| 44 |
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| 45 | mParentNode = NULL;
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| 46 | m_pCamera = NULL;
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| 47 |
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| 48 | // Generate name
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| 49 | StringUtil::StrStreamType name;
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| 50 | name << _TO_CHAR("SimpleRenderable") << ms_uGenNameCount++;
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| 51 | mName = name.str();
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| 52 | }
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| 53 |
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| 54 | void SimpleRenderable::setMaterial( const String& matName )
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| 55 | {
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| 56 | m_strMatName = matName;
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| 57 | m_pMaterial = MaterialManager::getSingleton().getByName(m_strMatName);
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| 58 | if (m_pMaterial.isNull())
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| 59 | OGRE_EXCEPT( Exception::ERR_ITEM_NOT_FOUND, "Could not find material " + m_strMatName,
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| 60 | "SimpleRenderable::setMaterial" );
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| 61 |
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| 62 | // Won't load twice anyway
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| 63 | m_pMaterial->load();
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| 64 | }
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| 65 |
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| 66 | const MaterialPtr& SimpleRenderable::getMaterial(void) const
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| 67 | {
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| 68 | return m_pMaterial;
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| 69 | }
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| 70 |
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| 71 | void SimpleRenderable::getRenderOperation(RenderOperation& op)
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| 72 | {
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| 73 | op = mRenderOp;
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| 74 | }
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| 75 |
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| 76 | void SimpleRenderable::setRenderOperation( const RenderOperation& rend )
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| 77 | {
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| 78 | mRenderOp = rend;
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| 79 | }
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| 80 |
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| 81 | void SimpleRenderable::setWorldTransform( const Matrix4& xform )
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| 82 | {
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| 83 | m_matWorldTransform = xform;
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| 84 | }
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| 85 |
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| 86 | void SimpleRenderable::getWorldTransforms( Matrix4* xform ) const
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| 87 | {
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| 88 | *xform = m_matWorldTransform * mParentNode->_getFullTransform();
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| 89 | }
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| 90 | //-----------------------------------------------------------------------
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| 91 | const Quaternion& SimpleRenderable::getWorldOrientation(void) const
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| 92 | {
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| 93 | return mParentNode->_getDerivedOrientation();
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| 94 | }
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| 95 | //-----------------------------------------------------------------------
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| 96 | const Vector3& SimpleRenderable::getWorldPosition(void) const
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| 97 | {
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| 98 | return mParentNode->_getDerivedPosition();
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| 99 | }
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| 100 |
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| 101 | void SimpleRenderable::_notifyCurrentCamera(Camera* cam)
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| 102 | {
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| 103 | MovableObject::_notifyCurrentCamera(cam);
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| 104 |
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| 105 | m_pCamera = cam;
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| 106 | }
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| 107 |
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| 108 | void SimpleRenderable::setBoundingBox( const AxisAlignedBox& box )
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| 109 | {
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| 110 | mBox = box;
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| 111 | }
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| 112 |
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| 113 | const AxisAlignedBox& SimpleRenderable::getBoundingBox(void) const
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| 114 | {
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| 115 | return mBox;
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| 116 | }
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| 117 |
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| 118 | void SimpleRenderable::_updateRenderQueue(RenderQueue* queue)
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| 119 | {
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| 120 | queue->addRenderable( this, mRenderQueueID, OGRE_RENDERABLE_DEFAULT_PRIORITY);
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| 121 | }
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| 122 |
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| 123 | SimpleRenderable::~SimpleRenderable()
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| 124 | {
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| 125 | }
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| 126 | //-----------------------------------------------------------------------
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| 127 | const String& SimpleRenderable::getMovableType(void) const
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| 128 | {
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| 129 | static String movType = "SimpleRenderable";
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| 130 | return movType;
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| 131 | }
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| 132 | //-----------------------------------------------------------------------
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| 133 | const LightList& SimpleRenderable::getLights(void) const
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| 134 | {
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| 135 | static LightList dummyLightList;
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| 136 | // Use parent node
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| 137 | SceneNode* n = getParentSceneNode();
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| 138 | if (n)
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| 139 | return n->findLights(this->getBoundingRadius());
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| 140 | else
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| 141 | return dummyLightList;
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| 142 | }
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| 143 |
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| 144 | }
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