1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://ogre.sourceforge.net/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 | #include "OgreSimpleRenderable.h"
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27 | #include "OgreException.h"
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28 | #include "OgreSceneNode.h"
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29 |
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30 | #include "OgreMaterialManager.h"
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31 |
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32 | namespace Ogre {
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33 |
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34 | uint SimpleRenderable::ms_uGenNameCount = 0;
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35 |
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36 | SimpleRenderable::SimpleRenderable()
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37 | {
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38 | m_matWorldTransform = Matrix4::IDENTITY;
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39 |
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40 | m_strMatName = "BaseWhite";
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41 | m_pMaterial = MaterialManager::getSingleton().getByName("BaseWhite");
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42 |
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43 | m_pParentSceneManager = NULL;
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44 |
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45 | mParentNode = NULL;
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46 | m_pCamera = NULL;
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47 |
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48 | // Generate name
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49 | StringUtil::StrStreamType name;
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50 | name << _TO_CHAR("SimpleRenderable") << ms_uGenNameCount++;
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51 | m_strName = name.str();
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52 | }
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53 |
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54 | void SimpleRenderable::setMaterial( const String& matName )
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55 | {
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56 | m_strMatName = matName;
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57 | m_pMaterial = MaterialManager::getSingleton().getByName(m_strMatName);
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58 | if (m_pMaterial.isNull())
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59 | OGRE_EXCEPT( Exception::ERR_ITEM_NOT_FOUND, "Could not find material " + m_strMatName,
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60 | "SimpleRenderable::setMaterial" );
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61 |
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62 | // Won't load twice anyway
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63 | m_pMaterial->load();
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64 | }
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65 |
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66 | const MaterialPtr& SimpleRenderable::getMaterial(void) const
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67 | {
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68 | return m_pMaterial;
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69 | }
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70 |
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71 | void SimpleRenderable::getRenderOperation(RenderOperation& op)
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72 | {
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73 | op = mRenderOp;
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74 | }
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75 |
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76 | void SimpleRenderable::setRenderOperation( const RenderOperation& rend )
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77 | {
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78 | mRenderOp = rend;
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79 | }
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80 |
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81 | void SimpleRenderable::setWorldTransform( const Matrix4& xform )
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82 | {
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83 | m_matWorldTransform = xform;
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84 | }
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85 |
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86 | void SimpleRenderable::getWorldTransforms( Matrix4* xform ) const
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87 | {
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88 | *xform = m_matWorldTransform * mParentNode->_getFullTransform();
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89 | }
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90 | //-----------------------------------------------------------------------
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91 | const Quaternion& SimpleRenderable::getWorldOrientation(void) const
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92 | {
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93 | return mParentNode->_getDerivedOrientation();
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94 | }
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95 | //-----------------------------------------------------------------------
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96 | const Vector3& SimpleRenderable::getWorldPosition(void) const
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97 | {
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98 | return mParentNode->_getDerivedPosition();
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99 | }
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100 |
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101 | void SimpleRenderable::_notifyCurrentCamera(Camera* cam)
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102 | {
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103 | m_pCamera = cam;
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104 | }
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105 |
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106 | void SimpleRenderable::setBoundingBox( const AxisAlignedBox& box )
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107 | {
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108 | mBox = box;
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109 | }
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110 |
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111 | const AxisAlignedBox& SimpleRenderable::getBoundingBox(void) const
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112 | {
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113 | return mBox;
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114 | }
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115 |
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116 | void SimpleRenderable::_updateRenderQueue(RenderQueue* queue)
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117 | {
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118 | queue->addRenderable( this, mRenderQueueID, OGRE_RENDERABLE_DEFAULT_PRIORITY);
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119 | }
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120 |
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121 | SimpleRenderable::~SimpleRenderable()
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122 | {
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123 | }
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124 | //-----------------------------------------------------------------------
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125 | const String& SimpleRenderable::getName(void) const
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126 | {
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127 | return m_strName;
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128 | }
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129 | //-----------------------------------------------------------------------
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130 | const String& SimpleRenderable::getMovableType(void) const
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131 | {
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132 | static String movType = "SimpleRenderable";
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133 | return movType;
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134 | }
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135 | //-----------------------------------------------------------------------
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136 | const LightList& SimpleRenderable::getLights(void) const
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137 | {
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138 | static LightList dummyLightList;
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139 | // Use parent node
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140 | SceneNode* n = getParentSceneNode();
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141 | if (n)
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142 | return n->findLights(this->getBoundingRadius());
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143 | else
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144 | return dummyLightList;
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145 | }
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146 |
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147 | }
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