1 | /*
|
---|
2 | -----------------------------------------------------------------------------
|
---|
3 | This source file is part of OGRE
|
---|
4 | (Object-oriented Graphics Rendering Engine)
|
---|
5 | For the latest info, see http://www.ogre3d.org/
|
---|
6 |
|
---|
7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
8 | Also see acknowledgements in Readme.html
|
---|
9 |
|
---|
10 | This program is free software; you can redistribute it and/or modify it under
|
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
13 | version.
|
---|
14 |
|
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
18 |
|
---|
19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
23 | -----------------------------------------------------------------------------
|
---|
24 | */
|
---|
25 | #include "OgreStableHeaders.h"
|
---|
26 | #include "OgreSkeletonManager.h"
|
---|
27 |
|
---|
28 | #include "OgreSkeleton.h"
|
---|
29 |
|
---|
30 | namespace Ogre
|
---|
31 | {
|
---|
32 | //-----------------------------------------------------------------------
|
---|
33 | template<> SkeletonManager* Singleton<SkeletonManager>::ms_Singleton = 0;
|
---|
34 | SkeletonManager* SkeletonManager::getSingletonPtr(void)
|
---|
35 | {
|
---|
36 | return ms_Singleton;
|
---|
37 | }
|
---|
38 | SkeletonManager& SkeletonManager::getSingleton(void)
|
---|
39 | {
|
---|
40 | assert( ms_Singleton ); return ( *ms_Singleton );
|
---|
41 | }
|
---|
42 | //-----------------------------------------------------------------------
|
---|
43 | SkeletonManager::SkeletonManager()
|
---|
44 | {
|
---|
45 | mLoadOrder = 300.0f;
|
---|
46 | mResourceType = "Skeleton";
|
---|
47 |
|
---|
48 | ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this);
|
---|
49 | }
|
---|
50 | //-----------------------------------------------------------------------
|
---|
51 | SkeletonManager::~SkeletonManager()
|
---|
52 | {
|
---|
53 | ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType);
|
---|
54 | }
|
---|
55 | //-----------------------------------------------------------------------
|
---|
56 | Resource* SkeletonManager::createImpl(const String& name, ResourceHandle handle,
|
---|
57 | const String& group, bool isManual, ManualResourceLoader* loader,
|
---|
58 | const NameValuePairList* createParams)
|
---|
59 | {
|
---|
60 | return new Skeleton(this, name, handle, group, isManual, loader);
|
---|
61 | }
|
---|
62 |
|
---|
63 |
|
---|
64 |
|
---|
65 | }
|
---|