[657] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 | #include "OgreSubMesh.h"
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| 27 |
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| 28 | #include "OgreMesh.h"
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| 29 | #include "OgreException.h"
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| 30 | #include "OgreMeshManager.h"
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| 31 |
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| 32 | namespace Ogre {
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| 33 | //-----------------------------------------------------------------------
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| 34 | SubMesh::SubMesh()
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| 35 | {
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| 36 | useSharedVertices = true;
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| 37 | vertexData = NULL;
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| 38 | indexData = new IndexData();
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| 39 | mMatInitialised = false;
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| 40 | mBoneAssignmentsOutOfDate = false;
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| 41 | operationType = RenderOperation::OT_TRIANGLE_LIST;
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| 42 |
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| 43 | }
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| 44 | //-----------------------------------------------------------------------
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| 45 | SubMesh::~SubMesh()
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| 46 | {
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| 47 | if (vertexData)
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| 48 | {
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| 49 | delete vertexData;
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| 50 | }
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| 51 | delete indexData;
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| 52 |
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| 53 | removeLodLevels();
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| 54 | }
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| 55 |
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| 56 | //-----------------------------------------------------------------------
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| 57 | void SubMesh::setMaterialName(const String& name)
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| 58 | {
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| 59 | mMaterialName = name;
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| 60 | mMatInitialised = true;
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| 61 | }
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| 62 | //-----------------------------------------------------------------------
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| 63 | const String& SubMesh::getMaterialName() const
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| 64 | {
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| 65 | return mMaterialName;
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| 66 | }
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| 67 | //-----------------------------------------------------------------------
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| 68 | bool SubMesh::isMatInitialised(void) const
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| 69 | {
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| 70 | return mMatInitialised;
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| 71 |
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| 72 | }
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| 73 | //-----------------------------------------------------------------------
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| 74 | void SubMesh::_getRenderOperation(RenderOperation& ro, ushort lodIndex)
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| 75 | {
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| 76 |
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| 77 | // SubMeshes always use indexes
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| 78 | ro.useIndexes = true;
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| 79 | if (lodIndex > 0 && static_cast< size_t >( lodIndex - 1 ) < mLodFaceList.size())
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| 80 | {
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| 81 | // lodIndex - 1 because we don't store full detail version in mLodFaceList
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| 82 | ro.indexData = mLodFaceList[lodIndex-1];
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| 83 | }
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| 84 | else
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| 85 | {
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| 86 | ro.indexData = indexData;
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| 87 | }
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| 88 | ro.operationType = operationType;
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| 89 | ro.vertexData = useSharedVertices? parent->sharedVertexData : vertexData;
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| 90 |
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| 91 | }
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| 92 | //-----------------------------------------------------------------------
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| 93 | void SubMesh::addBoneAssignment(const VertexBoneAssignment& vertBoneAssign)
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| 94 | {
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| 95 | if (useSharedVertices)
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| 96 | {
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| 97 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "This SubMesh uses shared geometry, you "
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| 98 | "must assign bones to the Mesh, not the SubMesh", "SubMesh.addBoneAssignment");
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| 99 | }
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| 100 | mBoneAssignments.insert(
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| 101 | VertexBoneAssignmentList::value_type(vertBoneAssign.vertexIndex, vertBoneAssign));
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| 102 | mBoneAssignmentsOutOfDate = true;
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| 103 | }
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| 104 | //-----------------------------------------------------------------------
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| 105 | void SubMesh::clearBoneAssignments(void)
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| 106 | {
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| 107 | mBoneAssignments.clear();
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| 108 | mBoneAssignmentsOutOfDate = true;
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| 109 | }
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| 110 |
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| 111 | //-----------------------------------------------------------------------
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| 112 | void SubMesh::_compileBoneAssignments(void)
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| 113 | {
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| 114 | unsigned short maxBones =
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| 115 | parent->_rationaliseBoneAssignments(vertexData->vertexCount, mBoneAssignments);
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| 116 |
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| 117 | if (maxBones == 0)
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| 118 | {
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| 119 | // No bone assignments
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| 120 | return;
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| 121 | }
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| 122 |
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| 123 | parent->compileBoneAssignments(mBoneAssignments, maxBones,
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| 124 | vertexData);
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| 125 |
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| 126 | /*
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| 127 | if (parent->mUseSoftwareBlending)
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| 128 | {
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| 129 | parent->compileBoneAssignmentsSoftware(mBoneAssignments, maxBones, vertexData);
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| 130 | }
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| 131 | else
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| 132 | {
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| 133 | parent->compileBoneAssignmentsHardware(mBoneAssignments, maxBones, vertexData);
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| 134 | }
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| 135 | */
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| 136 |
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| 137 | mBoneAssignmentsOutOfDate = false;
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| 138 | }
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| 139 | //---------------------------------------------------------------------
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| 140 | SubMesh::BoneAssignmentIterator SubMesh::getBoneAssignmentIterator(void)
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| 141 | {
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| 142 | return BoneAssignmentIterator(mBoneAssignments.begin(),
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| 143 | mBoneAssignments.end());
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| 144 | }
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| 145 | //---------------------------------------------------------------------
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| 146 | void SubMesh::removeLodLevels(void)
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| 147 | {
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| 148 | ProgressiveMesh::LODFaceList::iterator lodi, lodend;
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| 149 | lodend = mLodFaceList.end();
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| 150 | for (lodi = mLodFaceList.begin(); lodi != lodend; ++lodi)
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| 151 | {
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| 152 | delete *lodi;
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| 153 | }
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| 154 |
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| 155 | mLodFaceList.clear();
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| 156 |
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| 157 | }
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| 158 |
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| 159 |
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| 160 |
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| 161 | }
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| 162 |
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