[657] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #include "OgreStableHeaders.h"
|
---|
| 26 | #include "OgreTextureManager.h"
|
---|
| 27 | #include "OgreException.h"
|
---|
| 28 |
|
---|
| 29 | namespace Ogre {
|
---|
| 30 | //-----------------------------------------------------------------------
|
---|
| 31 | template<> TextureManager* Singleton<TextureManager>::ms_Singleton = 0;
|
---|
| 32 | TextureManager* TextureManager::getSingletonPtr(void)
|
---|
| 33 | {
|
---|
| 34 | return ms_Singleton;
|
---|
| 35 | }
|
---|
| 36 | TextureManager& TextureManager::getSingleton(void)
|
---|
| 37 | {
|
---|
| 38 | assert( ms_Singleton ); return ( *ms_Singleton );
|
---|
| 39 | }
|
---|
| 40 | TextureManager::TextureManager(bool enable32Bit)
|
---|
| 41 | : mIs32Bit(enable32Bit), mDefaultNumMipmaps(MIP_UNLIMITED)
|
---|
| 42 | {
|
---|
| 43 | mResourceType = "Texture";
|
---|
| 44 | mLoadOrder = 75.0f;
|
---|
| 45 |
|
---|
| 46 | // Subclasses should register (when this is fully constructed)
|
---|
| 47 | }
|
---|
| 48 | //-----------------------------------------------------------------------
|
---|
| 49 | TextureManager::~TextureManager()
|
---|
| 50 | {
|
---|
| 51 | // subclasses should unregister with resource group manager
|
---|
| 52 |
|
---|
| 53 | }
|
---|
| 54 | //-----------------------------------------------------------------------
|
---|
| 55 | TexturePtr TextureManager::load(const String &name, const String& group,
|
---|
| 56 | TextureType texType, int numMipmaps, Real gamma)
|
---|
| 57 | {
|
---|
| 58 | TexturePtr tex = getByName(name);
|
---|
| 59 |
|
---|
| 60 | if(tex.isNull())
|
---|
| 61 | {
|
---|
| 62 | tex = create(name, group);
|
---|
| 63 | tex->setTextureType(texType);
|
---|
| 64 | tex->setNumMipmaps((numMipmaps == -1)? mDefaultNumMipmaps :
|
---|
| 65 | static_cast<size_t>(numMipmaps));
|
---|
| 66 | tex->setGamma(gamma);
|
---|
| 67 | tex->enable32Bit(mIs32Bit);
|
---|
| 68 | }
|
---|
| 69 | tex->load();
|
---|
| 70 |
|
---|
| 71 | return tex;
|
---|
| 72 | }
|
---|
| 73 |
|
---|
| 74 | //-----------------------------------------------------------------------
|
---|
| 75 | TexturePtr TextureManager::loadImage( const String &name, const String& group,
|
---|
| 76 | const Image &img, TextureType texType, int numMipmaps, Real gamma)
|
---|
| 77 | {
|
---|
| 78 | TexturePtr tex = create(name, group, true);
|
---|
| 79 |
|
---|
| 80 | tex->setTextureType(texType);
|
---|
| 81 | tex->setNumMipmaps((numMipmaps == -1)? mDefaultNumMipmaps :
|
---|
| 82 | static_cast<size_t>(numMipmaps));
|
---|
| 83 | tex->setGamma(gamma);
|
---|
| 84 | tex->enable32Bit(mIs32Bit);
|
---|
| 85 | tex->loadImage(img);
|
---|
| 86 |
|
---|
| 87 | return tex;
|
---|
| 88 | }
|
---|
| 89 | //-----------------------------------------------------------------------
|
---|
| 90 | TexturePtr TextureManager::loadRawData(const String &name, const String& group,
|
---|
| 91 | DataStreamPtr& stream, ushort uWidth, ushort uHeight,
|
---|
| 92 | PixelFormat format, TextureType texType,
|
---|
| 93 | int numMipmaps, Real gamma)
|
---|
| 94 | {
|
---|
| 95 | TexturePtr tex = create(name, group, true);
|
---|
| 96 |
|
---|
| 97 | tex->setTextureType(texType);
|
---|
| 98 | tex->setNumMipmaps((numMipmaps == -1)? mDefaultNumMipmaps :
|
---|
| 99 | static_cast<size_t>(numMipmaps));
|
---|
| 100 | tex->setGamma(gamma);
|
---|
| 101 | tex->enable32Bit(mIs32Bit);
|
---|
| 102 | tex->loadRawData(stream, uWidth, uHeight, format);
|
---|
| 103 |
|
---|
| 104 | return tex;
|
---|
| 105 | }
|
---|
| 106 | //-----------------------------------------------------------------------
|
---|
| 107 | TexturePtr TextureManager::createManual(const String & name, const String& group,
|
---|
| 108 | TextureType texType, uint width, uint height, uint depth, int numMipmaps,
|
---|
| 109 | PixelFormat format, int usage, ManualResourceLoader* loader)
|
---|
| 110 | {
|
---|
| 111 | TexturePtr ret = create(name, group, true, loader);
|
---|
| 112 | ret->setTextureType(texType);
|
---|
| 113 | ret->setWidth(width);
|
---|
| 114 | ret->setHeight(height);
|
---|
| 115 | ret->setDepth(depth);
|
---|
| 116 | ret->setNumMipmaps((numMipmaps == -1)? mDefaultNumMipmaps :
|
---|
| 117 | static_cast<size_t>(numMipmaps));
|
---|
| 118 | ret->setFormat(format);
|
---|
| 119 | ret->setUsage(usage);
|
---|
| 120 | ret->enable32Bit(mIs32Bit);
|
---|
| 121 | ret->createInternalResources();
|
---|
| 122 | return ret;
|
---|
| 123 | }
|
---|
| 124 | //-----------------------------------------------------------------------
|
---|
| 125 | void TextureManager::enable32BitTextures( bool setting )
|
---|
| 126 | {
|
---|
| 127 | mIs32Bit = setting;
|
---|
| 128 |
|
---|
| 129 | // Iterate throught all textures
|
---|
| 130 | for( ResourceMap::iterator it = mResources.begin(); it != mResources.end(); ++it )
|
---|
| 131 | {
|
---|
| 132 | Texture* texture = static_cast<Texture*>(it->second.get());
|
---|
| 133 | // Reload loaded and reloadable texture only
|
---|
| 134 | if (texture->isLoaded() && texture->isReloadable())
|
---|
| 135 | {
|
---|
| 136 | texture->unload();
|
---|
| 137 | texture->enable32Bit(setting);
|
---|
| 138 | texture->load();
|
---|
| 139 | }
|
---|
| 140 | else
|
---|
| 141 | {
|
---|
| 142 | texture->enable32Bit(setting);
|
---|
| 143 | }
|
---|
| 144 | }
|
---|
| 145 | }
|
---|
| 146 | //-----------------------------------------------------------------------
|
---|
| 147 | void TextureManager::setDefaultNumMipmaps( size_t num )
|
---|
| 148 | {
|
---|
| 149 | mDefaultNumMipmaps = num;
|
---|
| 150 | }
|
---|
| 151 | }
|
---|