1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 | #include "OgreTextureManager.h"
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27 | #include "OgreException.h"
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28 |
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29 | namespace Ogre {
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30 | //-----------------------------------------------------------------------
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31 | template<> TextureManager* Singleton<TextureManager>::ms_Singleton = 0;
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32 | TextureManager* TextureManager::getSingletonPtr(void)
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33 | {
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34 | return ms_Singleton;
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35 | }
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36 | TextureManager& TextureManager::getSingleton(void)
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37 | {
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38 | assert( ms_Singleton ); return ( *ms_Singleton );
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39 | }
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40 | TextureManager::TextureManager(bool enable32Bit)
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41 | : mIs32Bit(enable32Bit), mDefaultNumMipmaps(MIP_UNLIMITED)
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42 | {
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43 | mResourceType = "Texture";
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44 | mLoadOrder = 75.0f;
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45 |
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46 | // Subclasses should register (when this is fully constructed)
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47 | }
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48 | //-----------------------------------------------------------------------
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49 | TextureManager::~TextureManager()
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50 | {
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51 | // subclasses should unregister with resource group manager
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52 |
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53 | }
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54 | //-----------------------------------------------------------------------
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55 | TexturePtr TextureManager::load(const String &name, const String& group,
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56 | TextureType texType, int numMipmaps, Real gamma)
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57 | {
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58 | TexturePtr tex = getByName(name);
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59 |
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60 | if(tex.isNull())
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61 | {
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62 | tex = create(name, group);
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63 | tex->setTextureType(texType);
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64 | tex->setNumMipmaps((numMipmaps == -1)? mDefaultNumMipmaps :
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65 | static_cast<size_t>(numMipmaps));
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66 | tex->setGamma(gamma);
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67 | tex->enable32Bit(mIs32Bit);
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68 | }
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69 | tex->load();
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70 |
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71 | return tex;
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72 | }
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73 |
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74 | //-----------------------------------------------------------------------
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75 | TexturePtr TextureManager::loadImage( const String &name, const String& group,
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76 | const Image &img, TextureType texType, int numMipmaps, Real gamma)
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77 | {
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78 | TexturePtr tex = create(name, group, true);
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79 |
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80 | tex->setTextureType(texType);
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81 | tex->setNumMipmaps((numMipmaps == -1)? mDefaultNumMipmaps :
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82 | static_cast<size_t>(numMipmaps));
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83 | tex->setGamma(gamma);
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84 | tex->enable32Bit(mIs32Bit);
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85 | tex->loadImage(img);
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86 |
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87 | return tex;
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88 | }
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89 | //-----------------------------------------------------------------------
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90 | TexturePtr TextureManager::loadRawData(const String &name, const String& group,
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91 | DataStreamPtr& stream, ushort uWidth, ushort uHeight,
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92 | PixelFormat format, TextureType texType,
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93 | int numMipmaps, Real gamma)
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94 | {
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95 | TexturePtr tex = create(name, group, true);
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96 |
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97 | tex->setTextureType(texType);
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98 | tex->setNumMipmaps((numMipmaps == -1)? mDefaultNumMipmaps :
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99 | static_cast<size_t>(numMipmaps));
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100 | tex->setGamma(gamma);
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101 | tex->enable32Bit(mIs32Bit);
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102 | tex->loadRawData(stream, uWidth, uHeight, format);
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103 |
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104 | return tex;
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105 | }
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106 | //-----------------------------------------------------------------------
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107 | TexturePtr TextureManager::createManual(const String & name, const String& group,
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108 | TextureType texType, uint width, uint height, uint depth, int numMipmaps,
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109 | PixelFormat format, int usage, ManualResourceLoader* loader)
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110 | {
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111 | TexturePtr ret = create(name, group, true, loader);
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112 | ret->setTextureType(texType);
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113 | ret->setWidth(width);
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114 | ret->setHeight(height);
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115 | ret->setDepth(depth);
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116 | ret->setNumMipmaps((numMipmaps == -1)? mDefaultNumMipmaps :
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117 | static_cast<size_t>(numMipmaps));
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118 | ret->setFormat(format);
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119 | ret->setUsage(usage);
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120 | ret->enable32Bit(mIs32Bit);
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121 | ret->createInternalResources();
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122 | return ret;
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123 | }
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124 | //-----------------------------------------------------------------------
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125 | void TextureManager::enable32BitTextures( bool setting )
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126 | {
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127 | mIs32Bit = setting;
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128 |
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129 | // Iterate throught all textures
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130 | for( ResourceMap::iterator it = mResources.begin(); it != mResources.end(); ++it )
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131 | {
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132 | Texture* texture = static_cast<Texture*>(it->second.get());
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133 | // Reload loaded and reloadable texture only
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134 | if (texture->isLoaded() && texture->isReloadable())
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135 | {
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136 | texture->unload();
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137 | texture->enable32Bit(setting);
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138 | texture->load();
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139 | }
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140 | else
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141 | {
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142 | texture->enable32Bit(setting);
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143 | }
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144 | }
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145 | }
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146 | //-----------------------------------------------------------------------
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147 | void TextureManager::setDefaultNumMipmaps( size_t num )
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148 | {
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149 | mDefaultNumMipmaps = num;
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150 | }
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151 | }
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