source: OGRE/trunk/ogrenew/OgreMain/src/OgreVector3.cpp @ 692

Revision 692, 1.6 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

RevLine 
[692]1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#include "OgreStableHeaders.h"
26#include "OgreVector3.h"
27#include "OgreMath.h"
28
29namespace Ogre
30{
31    const Vector3 Vector3::ZERO( 0, 0, 0 );
32
33    const Vector3 Vector3::UNIT_X( 1, 0, 0 );
34    const Vector3 Vector3::UNIT_Y( 0, 1, 0 );
35    const Vector3 Vector3::UNIT_Z( 0, 0, 1 );
36    const Vector3 Vector3::NEGATIVE_UNIT_X( -1,  0,  0 );
37    const Vector3 Vector3::NEGATIVE_UNIT_Y(  0, -1,  0 );
38    const Vector3 Vector3::NEGATIVE_UNIT_Z(  0,  0, -1 );
39    const Vector3 Vector3::UNIT_SCALE(1, 1, 1);
40}
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