[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreStableHeaders.h"
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| 26 | #include "OgreViewport.h"
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| 27 |
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| 28 | #include "OgreLogManager.h"
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| 29 | #include "OgreRenderTarget.h"
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| 30 | #include "OgreCamera.h"
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| 31 | #include "OgreMath.h"
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| 32 | #include "OgreRoot.h"
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| 33 | #include "OgreMaterialManager.h"
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| 34 |
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| 35 |
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| 36 | namespace Ogre {
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| 37 | //---------------------------------------------------------------------
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| 38 | Viewport::Viewport(Camera* cam, RenderTarget* target, Real left, Real top, Real width, Real height, int ZOrder)
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| 39 | : mCamera(cam)
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| 40 | , mTarget(target)
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| 41 | , mRelLeft(left)
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| 42 | , mRelTop(top)
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| 43 | , mRelWidth(width)
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| 44 | , mRelHeight(height)
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| 45 | // Actual dimensions will update later
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| 46 | , mZOrder(ZOrder)
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| 47 | , mBackColour(ColourValue::Black)
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| 48 | , mClearEveryFrame(true)
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| 49 | , mClearBuffers(0xFF)
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| 50 | , mUpdated(false)
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| 51 | , mShowOverlays(true)
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| 52 | , mShowSkies(true)
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| 53 | , mShowShadows(true)
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| 54 | , mRQSequence(0)
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| 55 | , mMaterialSchemeName(MaterialManager::DEFAULT_SCHEME_NAME)
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| 56 | {
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| 57 |
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| 58 | StringUtil::StrStreamType msg;
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| 59 |
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| 60 | msg << "Creating viewport on target '" << target->getName() << "'"
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| 61 | << ", rendering from camera '" << cam->getName() << "'"
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| 62 | << ", relative dimensions " << std::fixed << std::setprecision(2)
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| 63 | << "L: " << left << " T: " << top << " W: " << width << " H: " << height
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| 64 | << " ZOrder: " << ZOrder;
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| 65 | LogManager::getSingleton().logMessage(msg.str());
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| 66 |
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| 67 | // Calculate actual dimensions
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| 68 | _updateDimensions();
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| 69 |
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| 70 | // notify camera
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| 71 | cam->_notifyViewport(this);
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| 72 | }
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| 73 | //---------------------------------------------------------------------
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| 74 | Viewport::~Viewport()
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| 75 | {
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| 76 |
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| 77 | }
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| 78 | //---------------------------------------------------------------------
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| 79 | bool Viewport::_isUpdated(void) const
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| 80 | {
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| 81 | return mUpdated;
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| 82 | }
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| 83 | //---------------------------------------------------------------------
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| 84 | void Viewport::_clearUpdatedFlag(void)
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| 85 | {
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| 86 | mUpdated = false;
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| 87 | }
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| 88 | //---------------------------------------------------------------------
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| 89 | void Viewport::_updateDimensions(void)
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| 90 | {
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| 91 | Real height = (Real) mTarget->getHeight();
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| 92 | Real width = (Real) mTarget->getWidth();
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| 93 |
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| 94 | mActLeft = (int) (mRelLeft * width);
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| 95 | mActTop = (int) (mRelTop * height);
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| 96 | mActWidth = (int) (mRelWidth * width);
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| 97 | mActHeight = (int) (mRelHeight * height);
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| 98 |
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| 99 | // This will check if the cameras getAutoAspectRation() property is set.
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| 100 | // If it's true its aspect ratio is fit to the current viewport
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| 101 | // If it's false the camera remains unchanged.
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| 102 | // This allows cameras to be used to render to many viewports,
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| 103 | // which can have their own dimensions and aspect ratios.
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| 104 |
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| 105 | if (mCamera->getAutoAspectRatio())
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| 106 | {
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| 107 | mCamera->setAspectRatio((Real) mActWidth / (Real) mActHeight);
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| 108 | }
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| 109 |
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| 110 | StringUtil::StrStreamType msg;
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| 111 |
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| 112 | msg << "Viewport for camera '" << mCamera->getName() << "'"
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| 113 | << ", actual dimensions " << std::fixed << std::setprecision(2)
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| 114 | << "L: " << mActLeft << " T: " << mActTop << " W: " << mActWidth << " H: " << mActHeight;
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| 115 |
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| 116 | LogManager::getSingleton().logMessage(msg.str());
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| 117 |
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| 118 | mUpdated = true;
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| 119 | }
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| 120 | //---------------------------------------------------------------------
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| 121 | int Viewport::getZOrder(void) const
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| 122 | {
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| 123 | return mZOrder;
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| 124 | }
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| 125 | //---------------------------------------------------------------------
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| 126 | RenderTarget* Viewport::getTarget(void) const
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| 127 | {
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| 128 | return mTarget;
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| 129 | }
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| 130 | //---------------------------------------------------------------------
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| 131 | Camera* Viewport::getCamera(void) const
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| 132 | {
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| 133 | return mCamera;
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| 134 | }
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| 135 | //---------------------------------------------------------------------
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| 136 | Real Viewport::getLeft(void) const
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| 137 | {
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| 138 | return mRelLeft;
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| 139 | }
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| 140 | //---------------------------------------------------------------------
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| 141 | Real Viewport::getTop(void) const
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| 142 | {
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| 143 | return mRelTop;
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| 144 | }
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| 145 | //---------------------------------------------------------------------
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| 146 | Real Viewport::getWidth(void) const
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| 147 | {
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| 148 | return mRelWidth;
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| 149 | }
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| 150 | //---------------------------------------------------------------------
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| 151 | Real Viewport::getHeight(void) const
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| 152 | {
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| 153 | return mRelHeight;
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| 154 | }
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| 155 | //---------------------------------------------------------------------
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| 156 | int Viewport::getActualLeft(void) const
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| 157 | {
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| 158 | return mActLeft;
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| 159 | }
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| 160 | //---------------------------------------------------------------------
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| 161 | int Viewport::getActualTop(void) const
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| 162 | {
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| 163 | return mActTop;
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| 164 | }
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| 165 | //---------------------------------------------------------------------
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| 166 | int Viewport::getActualWidth(void) const
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| 167 | {
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| 168 | return mActWidth;
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| 169 | }
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| 170 | //---------------------------------------------------------------------
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| 171 | int Viewport::getActualHeight(void) const
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| 172 | {
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| 173 | return mActHeight;
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| 174 | }
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| 175 | //---------------------------------------------------------------------
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| 176 | void Viewport::setDimensions(Real left, Real top, Real width, Real height)
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| 177 | {
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| 178 | mRelLeft = left;
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| 179 | mRelTop = top;
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| 180 | mRelWidth = width;
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| 181 | mRelHeight = height;
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| 182 | _updateDimensions();
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| 183 | }
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| 184 | //---------------------------------------------------------------------
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| 185 | void Viewport::update(void)
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| 186 | {
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| 187 | if (mCamera)
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| 188 | {
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| 189 | // Tell Camera to render into me
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| 190 | mCamera->_renderScene(this, mShowOverlays);
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| 191 | }
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| 192 | }
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| 193 | //---------------------------------------------------------------------
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| 194 | void Viewport::setBackgroundColour(const ColourValue& colour)
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| 195 | {
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| 196 | mBackColour = colour;
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| 197 | }
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| 198 | //---------------------------------------------------------------------
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| 199 | const ColourValue& Viewport::getBackgroundColour(void) const
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| 200 | {
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| 201 | return mBackColour;
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| 202 | }
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| 203 | //---------------------------------------------------------------------
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| 204 | void Viewport::setClearEveryFrame(bool clear, unsigned int buffers)
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| 205 | {
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| 206 | mClearEveryFrame = clear;
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| 207 | mClearBuffers = buffers;
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| 208 | }
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| 209 | //---------------------------------------------------------------------
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| 210 | bool Viewport::getClearEveryFrame(void) const
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| 211 | {
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| 212 | return mClearEveryFrame;
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| 213 | }
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| 214 | //---------------------------------------------------------------------
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| 215 | unsigned int Viewport::getClearBuffers(void) const
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| 216 | {
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| 217 | return mClearBuffers;
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| 218 | }
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| 219 | //---------------------------------------------------------------------
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| 220 | void Viewport::getActualDimensions(int &left, int&top, int &width, int &height) const
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| 221 | {
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| 222 | left = mActLeft;
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| 223 | top = mActTop;
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| 224 | width = mActWidth;
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| 225 | height = mActHeight;
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| 226 |
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| 227 | }
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| 228 | //---------------------------------------------------------------------
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| 229 | unsigned int Viewport::_getNumRenderedFaces(void) const
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| 230 | {
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| 231 | return mCamera->_getNumRenderedFaces();
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| 232 | }
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| 233 | //---------------------------------------------------------------------
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| 234 | void Viewport::setCamera(Camera* cam)
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| 235 | {
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| 236 | mCamera = cam;
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| 237 |
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| 238 | }
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| 239 | //---------------------------------------------------------------------
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| 240 | void Viewport::setOverlaysEnabled(bool enabled)
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| 241 | {
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| 242 | mShowOverlays = enabled;
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| 243 | }
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| 244 | //---------------------------------------------------------------------
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| 245 | bool Viewport::getOverlaysEnabled(void) const
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| 246 | {
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| 247 | return mShowOverlays;
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| 248 | }
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| 249 | //---------------------------------------------------------------------
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| 250 | void Viewport::setSkiesEnabled(bool enabled)
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| 251 | {
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| 252 | mShowSkies = enabled;
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| 253 | }
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| 254 | //---------------------------------------------------------------------
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| 255 | bool Viewport::getSkiesEnabled(void) const
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| 256 | {
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| 257 | return mShowSkies;
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| 258 | }
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| 259 | //---------------------------------------------------------------------
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| 260 | void Viewport::setShadowsEnabled(bool enabled)
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| 261 | {
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| 262 | mShowShadows = enabled;
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| 263 | }
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| 264 | //---------------------------------------------------------------------
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| 265 | bool Viewport::getShadowsEnabled(void) const
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| 266 | {
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| 267 | return mShowShadows;
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| 268 | }
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| 269 | //-----------------------------------------------------------------------
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| 270 | void Viewport::setRenderQueueInvocationSequenceName(const String& sequenceName)
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| 271 | {
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| 272 | mRQSequenceName = sequenceName;
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| 273 | if (mRQSequenceName.empty())
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| 274 | {
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| 275 | mRQSequence = 0;
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| 276 | }
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| 277 | else
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| 278 | {
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| 279 | mRQSequence =
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| 280 | Root::getSingleton().getRenderQueueInvocationSequence(mRQSequenceName);
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| 281 | }
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| 282 | }
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| 283 | //-----------------------------------------------------------------------
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| 284 | const String& Viewport::getRenderQueueInvocationSequenceName(void) const
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| 285 | {
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| 286 | return mRQSequenceName;
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| 287 | }
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| 288 | //-----------------------------------------------------------------------
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| 289 | RenderQueueInvocationSequence* Viewport::_getRenderQueueInvocationSequence(void)
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| 290 | {
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| 291 | return mRQSequence;
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| 292 | }
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| 293 | //-----------------------------------------------------------------------
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| 294 |
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| 295 | }
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