1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 | #include "OgreViewport.h"
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27 |
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28 | #include "OgreLogManager.h"
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29 | #include "OgreRenderTarget.h"
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30 | #include "OgreCamera.h"
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31 | #include "OgreMath.h"
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32 |
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33 | namespace Ogre {
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34 | //---------------------------------------------------------------------
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35 | Viewport::Viewport(Camera* cam, RenderTarget* target, Real left, Real top, Real width, Real height, int ZOrder)
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36 | {
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37 |
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38 | StringUtil::StrStreamType msg;
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39 |
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40 | msg << "Creating viewport on target '" << target->getName() << "'"
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41 | << ", rendering from camera '" << cam->getName() << "'"
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42 | << ", relative dimensions " << std::fixed << std::setprecision(2)
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43 | << "L: " << left << " T: " << top << " W: " << width << " H: " << height
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44 | << " ZOrder: " << ZOrder;
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45 | LogManager::getSingleton().logMessage(msg.str());
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46 | mCamera = cam;
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47 | mTarget = target;
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48 |
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49 | mRelLeft = left;
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50 | mRelTop = top;
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51 | mRelWidth = width;
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52 | mRelHeight = height;
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53 | mZOrder = ZOrder;
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54 |
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55 | mBackColour = ColourValue::Black;
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56 | mClearEveryFrame = true;
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57 |
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58 |
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59 | // Calculate actual dimensions
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60 | _updateDimensions();
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61 |
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62 | mUpdated = true;
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63 | mShowOverlays = true;
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64 |
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65 | // notify camera
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66 | cam->_notifyViewport(this);
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67 | }
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68 | //---------------------------------------------------------------------
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69 | Viewport::~Viewport()
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70 | {
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71 |
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72 | }
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73 | //---------------------------------------------------------------------
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74 | bool Viewport::_isUpdated(void) const
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75 | {
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76 | return mUpdated;
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77 | }
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78 | //---------------------------------------------------------------------
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79 | void Viewport::_clearUpdatedFlag(void)
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80 | {
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81 | mUpdated = false;
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82 | }
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83 | //---------------------------------------------------------------------
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84 | void Viewport::_updateDimensions(void)
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85 | {
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86 | Real height = (Real) mTarget->getHeight();
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87 | Real width = (Real) mTarget->getWidth();
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88 |
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89 | mActLeft = (int) (mRelLeft * width);
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90 | mActTop = (int) (mRelTop * height);
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91 | mActWidth = (int) (mRelWidth * width);
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92 | mActHeight = (int) (mRelHeight * height);
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93 |
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94 | // This will check if the cameras getAutoAspectRation() property is set.
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95 | // If it's true its aspect ratio is fit to the current viewport
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96 | // If it's false the camera remains unchanged.
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97 | // This allows cameras to be used to render to many viewports,
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98 | // which can have their own dimensions and aspect ratios.
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99 |
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100 | if (mCamera->getAutoAspectRatio())
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101 | {
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102 | mCamera->setAspectRatio((Real) mActWidth / (Real) mActHeight);
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103 | }
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104 |
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105 | StringUtil::StrStreamType msg;
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106 |
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107 | msg << "Viewport for camera '" << mCamera->getName() << "'"
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108 | << ", actual dimensions " << std::fixed << std::setprecision(2)
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109 | << "L: " << mActLeft << " T: " << mActTop << " W: " << mActWidth << " H: " << mActHeight;
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110 |
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111 | LogManager::getSingleton().logMessage(msg.str());
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112 |
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113 | mUpdated = true;
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114 | }
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115 | //---------------------------------------------------------------------
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116 | int Viewport::getZOrder(void) const
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117 | {
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118 | return mZOrder;
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119 | }
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120 | //---------------------------------------------------------------------
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121 | RenderTarget* Viewport::getTarget(void) const
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122 | {
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123 | return mTarget;
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124 | }
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125 | //---------------------------------------------------------------------
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126 | Camera* Viewport::getCamera(void) const
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127 | {
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128 | return mCamera;
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129 | }
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130 | //---------------------------------------------------------------------
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131 | Real Viewport::getLeft(void) const
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132 | {
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133 | return mRelLeft;
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134 | }
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135 | //---------------------------------------------------------------------
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136 | Real Viewport::getTop(void) const
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137 | {
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138 | return mRelTop;
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139 | }
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140 | //---------------------------------------------------------------------
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141 | Real Viewport::getWidth(void) const
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142 | {
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143 | return mRelWidth;
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144 | }
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145 | //---------------------------------------------------------------------
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146 | Real Viewport::getHeight(void) const
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147 | {
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148 | return mRelHeight;
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149 | }
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150 | //---------------------------------------------------------------------
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151 | int Viewport::getActualLeft(void) const
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152 | {
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153 | return mActLeft;
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154 | }
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155 | //---------------------------------------------------------------------
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156 | int Viewport::getActualTop(void) const
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157 | {
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158 | return mActTop;
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159 | }
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160 | //---------------------------------------------------------------------
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161 | int Viewport::getActualWidth(void) const
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162 | {
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163 | return mActWidth;
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164 | }
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165 | //---------------------------------------------------------------------
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166 | int Viewport::getActualHeight(void) const
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167 | {
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168 | return mActHeight;
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169 | }
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170 | //---------------------------------------------------------------------
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171 | void Viewport::setDimensions(Real left, Real top, Real width, Real height)
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172 | {
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173 | mRelLeft = left;
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174 | mRelTop = top;
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175 | mRelWidth = width;
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176 | mRelHeight = height;
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177 | _updateDimensions();
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178 | }
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179 | //---------------------------------------------------------------------
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180 | void Viewport::update(void)
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181 | {
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182 | if (mCamera)
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183 | {
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184 | // Tell Camera to render into me
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185 | mCamera->_renderScene(this, mShowOverlays);
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186 | }
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187 | }
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188 | //---------------------------------------------------------------------
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189 | void Viewport::setBackgroundColour(const ColourValue& colour)
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190 | {
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191 | mBackColour = colour;
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192 | }
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193 | //---------------------------------------------------------------------
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194 | const ColourValue& Viewport::getBackgroundColour(void) const
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195 | {
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196 | return mBackColour;
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197 | }
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198 | //---------------------------------------------------------------------
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199 | void Viewport::setClearEveryFrame(bool clear)
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200 | {
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201 | mClearEveryFrame = clear;
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202 | }
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203 | //---------------------------------------------------------------------
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204 | bool Viewport::getClearEveryFrame(void) const
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205 | {
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206 | return mClearEveryFrame;
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207 | }
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208 | //---------------------------------------------------------------------
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209 | void Viewport::getActualDimensions(int &left, int&top, int &width, int &height) const
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210 | {
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211 | left = mActLeft;
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212 | top = mActTop;
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213 | width = mActWidth;
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214 | height = mActHeight;
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215 |
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216 | }
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217 | //---------------------------------------------------------------------
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218 | unsigned int Viewport::_getNumRenderedFaces(void) const
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219 | {
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220 | return mCamera->_getNumRenderedFaces();
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221 | }
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222 | //---------------------------------------------------------------------
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223 | void Viewport::setCamera(Camera* cam)
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224 | {
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225 | mCamera = cam;
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226 |
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227 | }
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228 | //---------------------------------------------------------------------
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229 | void Viewport::setOverlaysEnabled(bool enabled)
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230 | {
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231 | mShowOverlays = enabled;
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232 | }
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233 | //---------------------------------------------------------------------
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234 | bool Viewport::getOverlaysEnabled(void) const
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235 | {
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236 | return mShowOverlays;
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237 | }
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238 | }
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