[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 |
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| 26 | #ifndef __GLXInputReader_H__
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| 27 | #define __GLXInputReader_H__
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| 28 |
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| 29 | #include "OgreInput.h"
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| 30 | #include "OgreInputEvent.h"
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| 31 | #include "OgreRenderWindow.h"
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| 32 |
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| 33 | #include <map>
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| 34 | #include <set>
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| 35 |
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| 36 | #include <X11/Xlib.h>
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| 37 | #include <X11/Xutil.h>
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| 38 | #include <X11/keysym.h>
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| 39 | #include <X11/Xproto.h>
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| 40 | namespace Ogre {
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| 41 | class GLXInput : public InputReader {
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| 42 | public:
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| 43 | GLXInput();
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| 44 | virtual ~GLXInput();
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| 45 |
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| 46 | void initialise( RenderWindow* pWindow, bool useKeyboard = true, bool useMouse = true, bool useGameController = false );
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| 47 | void capture();
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| 48 |
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| 49 |
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| 50 | /*
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| 51 | * Mouse getters
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| 52 | */
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| 53 | virtual long getMouseRelX() const;
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| 54 | virtual long getMouseRelY() const;
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| 55 | virtual long getMouseRelZ() const;
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| 56 |
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| 57 | virtual long getMouseAbsX() const;
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| 58 | virtual long getMouseAbsY() const;
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| 59 | virtual long getMouseAbsZ() const;
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| 60 |
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| 61 | virtual void getMouseState( MouseState& state ) const;
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| 62 |
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| 63 | virtual bool getMouseButton( uchar button ) const;
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| 64 |
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| 65 | private:
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| 66 | CARD32 mHiddenCursor;
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| 67 |
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| 68 | // Map of X keys -> Ogre keys
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| 69 | typedef std::map<KeySym, KeyCode> InputKeyMap;
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| 70 | InputKeyMap _key_map;
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| 71 |
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| 72 | // Map of currently pressed keys
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| 73 | typedef std::set<KeyCode> KeyPressedSet;
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| 74 | KeyPressedSet _key_pressed_set;
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| 75 |
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| 76 | // Does the ogre input system want to capture the mouse (set with useMouse flag
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| 77 | // on initialise)
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| 78 | bool captureMouse;
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| 79 | // Is mouse currently warped (captured within window?)
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| 80 | bool warpMouse;
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| 81 | int mouseLastX, mouseLastY;
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| 82 |
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| 83 | // Display and window, for event pumping
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| 84 | Display *mDisplay;
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| 85 | Window mWindow;
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| 86 | RenderWindow *mRenderWindow;
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| 87 |
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| 88 | static const unsigned int mWheelStep = 100;
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| 89 |
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| 90 | void GrabCursor(bool grab);
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| 91 |
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| 92 | bool isKeyDownImmediate( KeyCode kc ) const;
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| 93 | };
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| 94 |
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| 95 | }; // Namespace
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| 96 |
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| 97 | #endif
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| 98 |
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