1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 |
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26 | #ifndef __GLXInputReader_H__
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27 | #define __GLXInputReader_H__
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28 |
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29 | #include "OgreInput.h"
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30 | #include "OgreInputEvent.h"
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31 | #include "OgreRenderWindow.h"
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32 |
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33 | #include <map>
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34 | #include <set>
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35 |
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36 | #include <X11/Xlib.h>
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37 | #include <X11/Xutil.h>
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38 | #include <X11/keysym.h>
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39 | #include <X11/Xproto.h>
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40 | namespace Ogre {
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41 | class GLXInput : public InputReader {
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42 | public:
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43 | GLXInput();
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44 | virtual ~GLXInput();
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45 |
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46 | void initialise( RenderWindow* pWindow, bool useKeyboard = true, bool useMouse = true, bool useGameController = false );
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47 | void capture();
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48 |
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49 |
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50 | /*
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51 | * Mouse getters
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52 | */
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53 | virtual long getMouseRelX() const;
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54 | virtual long getMouseRelY() const;
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55 | virtual long getMouseRelZ() const;
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56 |
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57 | virtual long getMouseAbsX() const;
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58 | virtual long getMouseAbsY() const;
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59 | virtual long getMouseAbsZ() const;
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60 |
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61 | virtual void getMouseState( MouseState& state ) const;
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62 |
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63 | virtual bool getMouseButton( uchar button ) const;
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64 |
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65 | private:
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66 | CARD32 mHiddenCursor;
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67 |
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68 | // Map of X keys -> Ogre keys
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69 | typedef std::map<KeySym, KeyCode> InputKeyMap;
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70 | InputKeyMap _key_map;
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71 |
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72 | // Map of currently pressed keys
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73 | typedef std::set<KeyCode> KeyPressedSet;
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74 | KeyPressedSet _key_pressed_set;
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75 |
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76 | // Does the ogre input system want to capture the mouse (set with useMouse flag
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77 | // on initialise)
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78 | bool captureMouse;
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79 | // Is mouse currently warped (captured within window?)
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80 | bool warpMouse;
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81 | int mouseLastX, mouseLastY;
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82 |
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83 | // Display and window, for event pumping
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84 | Display *mDisplay;
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85 | Window mWindow;
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86 | RenderWindow *mRenderWindow;
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87 |
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88 | static const unsigned int mWheelStep = 100;
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89 |
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90 | void GrabCursor(bool grab);
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91 |
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92 | bool isKeyDownImmediate( KeyCode kc ) const;
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93 | };
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94 |
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95 | }; // Namespace
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96 |
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97 | #endif
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98 |
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