source: OGRE/trunk/ogrenew/PlatformManagers/SDL/src/OgreSDLConfig_cli.cpp @ 657

Revision 657, 3.1 KB checked in by mattausch, 19 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25
26
27#include "OgreSDLConfig.h"
28#include "OgreException.h"
29
30using namespace Ogre;
31
32bool SDLConfig::display(void)
33{
34    std::cout << "OGRE Configuration" << std::endl << "------------------" <<  std::endl;
35
36    // Get the renderer
37    std::cout << "Select Renderer:" << std::endl;
38    int x = 1, choice = 0;
39    RenderSystemList* renderers = Root::getSingleton().getAvailableRenderers();
40    for (RenderSystemList::iterator pRend = renderers->begin();
41            pRend != renderers->end(); pRend++)
42    {
43        std::cout << "    " << x << ") " << (*pRend)->getName() << std::endl;;
44        x++;
45    }
46
47    std::cin >> choice;
48       
49        if (choice<=0 || choice>=x) {
50                OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
51                        "Invalid RenderSystem number",
52                        "SDLConfig::display");
53        }
54        RenderSystem* renderer = (*renderers)[choice-1];
55
56    ConfigOptionMap options = renderer->getConfigOptions();
57
58    // Process each option
59    for (ConfigOptionMap::iterator it = options.begin();
60            it != options.end(); it++)
61    {
62        std::cout << it->second.name << ": " << std::endl;
63        x = 1;
64        StringVector::iterator opt_it;
65        for (opt_it = it->second.possibleValues.begin();
66                opt_it != it->second.possibleValues.end(); opt_it++)
67        {
68            if ((*opt_it) == it->second.currentValue)
69                std::cout << "--> ";
70            else
71                std::cout << "    ";
72            std::cout << x << ") " << (*opt_it) << std::endl;
73            x++;
74        }
75
76        choice = 0;
77                std::cin >> choice;
78                if (choice<=0 || choice>=x) {
79                        OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS,
80                                "Invalid number chosen for '"+it->second.name+"' option",
81                                "SDLConfig::display");
82                }
83        opt_it = it->second.possibleValues.begin();
84        renderer->setConfigOption(it->second.name, opt_it[choice-1]);
85    }
86
87    // All done
88    Root::getSingleton().setRenderSystem(renderer);
89    Root::getSingleton().saveConfig();
90
91    return true;
92}
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