source: OGRE/trunk/ogrenew/PlatformManagers/Win32/include/OgreWin32Prerequisites.h @ 692

Revision 692, 2.0 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2005 The OGRE Team
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef _Win32Prerequisites_H__
26#define _Win32Prerequisites_H__
27
28#include "OgrePrerequisites.h"
29
30
31#define WIN32_LEAN_AND_MEAN
32#include "windows.h"
33
34
35/* If you don't want any DirectX dependency at all
36 */
37
38//#define OGRE_NO_DX_INPUT
39
40
41/* If you don't whant your build to request dxinput8,
42    for example in case u whant to run on a DirectX7 machine.
43        This is stil request  DirectX 8 sdk for building, but the binary requires
44    only DirectX 7
45*/
46//#define DX7INPUTONLY
47
48#ifndef OGRE_NO_DX_INPUT
49
50#ifdef DX7INPUTONLY
51#define DIRECTINPUT_VERSION 0x0700
52
53#else
54/**
55    This has to be done in order to make sure the file compiles correctly under DirectX 8
56*/
57#define DIRECTINPUT_VERSION 0x0800
58#endif
59
60#endif // OGRE_NO_DX_INPUT
61
62namespace Ogre {
63
64    // Predeclare classes
65    class Win32ConfigDialog;
66    class Win32ErrorDialog;
67    class Win32Window;
68
69
70}
71
72
73#endif
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