[692] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #include "OgreWin32Input8.h"
|
---|
| 26 |
|
---|
| 27 | #ifndef OGRE_NO_DX_INPUT
|
---|
| 28 | #ifndef DX7INPUTONLY
|
---|
| 29 |
|
---|
| 30 | #include "OgreRenderWindow.h"
|
---|
| 31 | #include "OgreLogManager.h"
|
---|
| 32 | #include "OgreException.h"
|
---|
| 33 | #include "OgreRoot.h"
|
---|
| 34 | #include "OgreRenderSystem.h"
|
---|
| 35 | #include "OgreMouseEvent.h"
|
---|
| 36 | #include "OgreInputEvent.h"
|
---|
| 37 | #include "OgreEventQueue.h"
|
---|
| 38 | #include "OgreCursor.h"
|
---|
| 39 | #include <dxerr8.h>
|
---|
| 40 |
|
---|
| 41 | #define DINPUT_BUFFERSIZE 64
|
---|
| 42 | //#define DIPROP_BUFFERSIZE 256
|
---|
| 43 |
|
---|
| 44 | namespace Ogre {
|
---|
| 45 | //-----------------------------------------------------------------------
|
---|
| 46 | Win32Input8::Win32Input8() :
|
---|
| 47 | InputReader()
|
---|
| 48 | {
|
---|
| 49 | mlpDI = 0;
|
---|
| 50 | mlpDIKeyboard = 0;
|
---|
| 51 | mlpDIMouse = 0;
|
---|
| 52 | mEventQueue = 0;
|
---|
| 53 | mMouseScale = 0.001;
|
---|
| 54 |
|
---|
| 55 | memset(mKeyboardBuffer,0,256);
|
---|
| 56 | }
|
---|
| 57 | //-----------------------------------------------------------------------
|
---|
| 58 | Win32Input8::~Win32Input8()
|
---|
| 59 | {
|
---|
| 60 | // Shutdown
|
---|
| 61 | if (mlpDIKeyboard)
|
---|
| 62 | {
|
---|
| 63 | mlpDIKeyboard->Unacquire();
|
---|
| 64 | mlpDIKeyboard->Release();
|
---|
| 65 | mlpDIKeyboard = 0;
|
---|
| 66 | }
|
---|
| 67 | if (mlpDIMouse)
|
---|
| 68 | {
|
---|
| 69 | mlpDIMouse->Unacquire();
|
---|
| 70 | mlpDIMouse->Release();
|
---|
| 71 | mlpDIMouse = 0;
|
---|
| 72 | }
|
---|
| 73 | if (mlpDI)
|
---|
| 74 | {
|
---|
| 75 | mlpDI->Release();
|
---|
| 76 | mlpDI = 0;
|
---|
| 77 | }
|
---|
| 78 |
|
---|
| 79 | }
|
---|
| 80 |
|
---|
| 81 | //-----------------------------------------------------------------------
|
---|
| 82 | void Win32Input8::initialiseBufferedKeyboard()
|
---|
| 83 | {
|
---|
| 84 |
|
---|
| 85 | HRESULT hr;
|
---|
| 86 | LogManager::getSingleton().logMessage("Win32Input8: Establishing keyboard input.");
|
---|
| 87 |
|
---|
| 88 | // Create keyboard device
|
---|
| 89 | hr = mlpDI->CreateDevice(GUID_SysKeyboard, &mlpDIKeyboard, NULL);
|
---|
| 90 |
|
---|
| 91 |
|
---|
| 92 | if (FAILED(hr))
|
---|
| 93 | throw Exception(hr, "Unable to create DirectInput keyboard device.",
|
---|
| 94 | "Win32Input8 - initialise");
|
---|
| 95 |
|
---|
| 96 | // Set data format
|
---|
| 97 | hr = mlpDIKeyboard->SetDataFormat(&c_dfDIKeyboard);
|
---|
| 98 | if (FAILED(hr))
|
---|
| 99 | throw Exception(hr, "Unable to set DirectInput keyboard device data format.",
|
---|
| 100 | "Win32Input8 - initialise");
|
---|
| 101 |
|
---|
| 102 | // Make the window grab keyboard behaviour when foreground
|
---|
| 103 | hr = mlpDIKeyboard->SetCooperativeLevel(mHWnd,
|
---|
| 104 | DISCL_FOREGROUND | DISCL_EXCLUSIVE);
|
---|
| 105 | if (FAILED(hr))
|
---|
| 106 | throw Exception(hr, "Unable to set DirectInput keyboard device co-operative level.",
|
---|
| 107 | "Win32Input8 - initialise");
|
---|
| 108 |
|
---|
| 109 |
|
---|
| 110 | // IMPORTANT STEP TO USE BUFFERED DEVICE DATA!
|
---|
| 111 | //
|
---|
| 112 | // DirectInput uses unbuffered I/O (buffer size = 0) by default.
|
---|
| 113 | // If you want to read buffered data, you need to set a nonzero
|
---|
| 114 | // buffer size.
|
---|
| 115 | //
|
---|
| 116 | // Set the buffer size to SAMPLE_BUFFER_SIZE (defined above) elements.
|
---|
| 117 | //
|
---|
| 118 | // The buffer size is a DWORD property associated with the device.
|
---|
| 119 | DIPROPDWORD dipdw;
|
---|
| 120 | dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
---|
| 121 | dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
---|
| 122 | dipdw.diph.dwObj = 0;
|
---|
| 123 | dipdw.diph.dwHow = DIPH_DEVICE;
|
---|
| 124 | dipdw.dwData = DINPUT_BUFFERSIZE; // Arbitary buffer size
|
---|
| 125 |
|
---|
| 126 | hr = mlpDIKeyboard->SetProperty( DIPROP_BUFFERSIZE, &dipdw.diph );
|
---|
| 127 |
|
---|
| 128 | if (FAILED(hr))
|
---|
| 129 | throw Exception(hr, "Unable to create DirectInput keyboard buffer.",
|
---|
| 130 | "Win32Input8 - initialise");
|
---|
| 131 |
|
---|
| 132 | // Acquire input... we could have lost focus if the
|
---|
| 133 | // user tabbed away during init or perhaps we're in
|
---|
| 134 | // the debugger. In either case when the input is
|
---|
| 135 | // checked we will try to acquire again.
|
---|
| 136 | hr = mlpDIKeyboard->Acquire();
|
---|
| 137 | if (FAILED(hr) && hr != DIERR_OTHERAPPHASPRIO)
|
---|
| 138 | throw Exception(hr, "Unable to set aquire DirectInput keyboard device.",
|
---|
| 139 | "Win32Input8 - initialise");
|
---|
| 140 |
|
---|
| 141 | LogManager::getSingleton().logMessage("Win32Input8: Keyboard input established.");
|
---|
| 142 | }
|
---|
| 143 |
|
---|
| 144 | //-----------------------------------------------------------------------
|
---|
| 145 | void Win32Input8::initialiseImmediateKeyboard()
|
---|
| 146 | {
|
---|
| 147 | HRESULT hr;
|
---|
| 148 | LogManager::getSingleton().logMessage("Win32Input8: Establishing keyboard input.");
|
---|
| 149 |
|
---|
| 150 | // Create keyboard device
|
---|
| 151 | hr = mlpDI->CreateDevice(GUID_SysKeyboard, &mlpDIKeyboard, NULL);
|
---|
| 152 |
|
---|
| 153 |
|
---|
| 154 | if (FAILED(hr))
|
---|
| 155 | throw Exception(hr, "Unable to create DirectInput keyboard device.",
|
---|
| 156 | "Win32Input8 - initialise");
|
---|
| 157 |
|
---|
| 158 | // Set data format
|
---|
| 159 | hr = mlpDIKeyboard->SetDataFormat(&c_dfDIKeyboard);
|
---|
| 160 | if (FAILED(hr))
|
---|
| 161 | throw Exception(hr, "Unable to set DirectInput keyboard device data format.",
|
---|
| 162 | "Win32Input8 - initialise");
|
---|
| 163 |
|
---|
| 164 | // Make the window grab keyboard behaviour when foreground
|
---|
| 165 | // NB Keyboard is never exclusive
|
---|
| 166 | hr = mlpDIKeyboard->SetCooperativeLevel(mHWnd,
|
---|
| 167 | DISCL_BACKGROUND | DISCL_NONEXCLUSIVE);
|
---|
| 168 | if (FAILED(hr))
|
---|
| 169 | throw Exception(hr, "Unable to set DirectInput keyboard device co-operative level.",
|
---|
| 170 | "Win32Input8 - initialise");
|
---|
| 171 |
|
---|
| 172 | // IMPORTANT STEP TO USE BUFFERED DEVICE DATA!
|
---|
| 173 | //
|
---|
| 174 | // DirectInput uses unbuffered I/O (buffer size = 0) by default.
|
---|
| 175 | // If you want to read buffered data, you need to set a nonzero
|
---|
| 176 | // buffer size.
|
---|
| 177 | //
|
---|
| 178 | // Set the buffer size to DINPUT_BUFFERSIZE (defined above) elements.
|
---|
| 179 | //
|
---|
| 180 | // The buffer size is a DWORD property associated with the device.
|
---|
| 181 | DIPROPDWORD dipdw;
|
---|
| 182 |
|
---|
| 183 | dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
---|
| 184 | dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
---|
| 185 | dipdw.diph.dwObj = 0;
|
---|
| 186 | dipdw.diph.dwHow = DIPH_DEVICE;
|
---|
| 187 | dipdw.dwData = DINPUT_BUFFERSIZE ; // Arbitary buffer size
|
---|
| 188 |
|
---|
| 189 | hr = mlpDIKeyboard->SetProperty( DIPROP_BUFFERSIZE, &dipdw.diph ) ;
|
---|
| 190 |
|
---|
| 191 | if (FAILED(hr))
|
---|
| 192 | throw Exception(hr, "Unable to create DirectInput keyboard buffer.",
|
---|
| 193 | "Win32Input8 - initialise");
|
---|
| 194 |
|
---|
| 195 |
|
---|
| 196 | // Acquire input... we could have lost focus if the
|
---|
| 197 | // user tabbed away during init or perhaps we're in
|
---|
| 198 | // the debugger. In either case when the input is
|
---|
| 199 | // checked we will try to acquire again. hr = mlpDIKeyboard->Acquire();
|
---|
| 200 | if (FAILED(hr) && hr != DIERR_OTHERAPPHASPRIO)
|
---|
| 201 | throw Exception(hr, "Unable to set aquire DirectInput keyboard device.",
|
---|
| 202 | "Win32Input8 - initialise");
|
---|
| 203 |
|
---|
| 204 | LogManager::getSingleton().logMessage("Win32Input8: Keyboard input established.");
|
---|
| 205 | }
|
---|
| 206 | //-----------------------------------------------------------------------
|
---|
| 207 | void Win32Input8::initialiseImmediateMouse()
|
---|
| 208 | {
|
---|
| 209 | OgreGuard( "Win32Input8::initialiseImmediateMouse" );
|
---|
| 210 |
|
---|
| 211 | HRESULT hr;
|
---|
| 212 | DIPROPDWORD dipdw;
|
---|
| 213 | LogManager::getSingleton().logMessage( "Win32Input8: Initializing mouse input in immediate mode." );
|
---|
| 214 |
|
---|
| 215 | dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
---|
| 216 | dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
---|
| 217 | dipdw.diph.dwObj = 0;
|
---|
| 218 | dipdw.diph.dwHow = DIPH_DEVICE;
|
---|
| 219 | dipdw.dwData = DIPROPAXISMODE_ABS;
|
---|
| 220 |
|
---|
| 221 | if( /* Create the DI Device. */
|
---|
| 222 | FAILED( hr = mlpDI->CreateDevice( GUID_SysMouse, &mlpDIMouse, NULL ) ) ||
|
---|
| 223 | /* Set the data format so that it knows it's a mouse. */
|
---|
| 224 | FAILED( hr = mlpDIMouse->SetDataFormat( &c_dfDIMouse2 ) ) ||
|
---|
| 225 | /* Absolute mouse input. We can derive the relative input from this. */
|
---|
| 226 | FAILED( hr = mlpDIMouse->SetProperty( DIPROP_AXISMODE, &dipdw.diph ) ) ||
|
---|
| 227 | /* Exclusive when in foreground, steps back when in background. */
|
---|
| 228 | FAILED( hr = mlpDIMouse->SetCooperativeLevel( mHWnd, DISCL_FOREGROUND | DISCL_EXCLUSIVE ) ) )
|
---|
| 229 | {
|
---|
| 230 | OGRE_EXCEPT( hr, "Unable to initialise mouse", "Win32Input8::initialiseImmediateMouse" );
|
---|
| 231 | }
|
---|
| 232 | /* Note that we did not acquire the mouse in the code above, since the call may fail (ie you're in the
|
---|
| 233 | debugger) and an exception would be thrown. Acquisition happens in the captureMouse() function. */
|
---|
| 234 |
|
---|
| 235 | /* Get initial mouse data. We might as well fail this initial attempt, so no biggie. */
|
---|
| 236 | captureMouse();
|
---|
| 237 |
|
---|
| 238 | /* Clear any relative mouse data. */
|
---|
| 239 | mMouseState.Xrel = mMouseState.Yrel = mMouseState.Zrel = 0;
|
---|
| 240 |
|
---|
| 241 | LogManager::getSingleton().logMessage( "Win32Input8: Mouse input in immediate mode initialized." );
|
---|
| 242 |
|
---|
| 243 | OgreUnguard();
|
---|
| 244 | }
|
---|
| 245 |
|
---|
| 246 | //-----------------------------------------------------------------------
|
---|
| 247 | void Win32Input8::initialiseBufferedMouse()
|
---|
| 248 | {
|
---|
| 249 | HRESULT hr;
|
---|
| 250 | LogManager::getSingleton().logMessage("Win32Input8: Establishing mouse input.");
|
---|
| 251 |
|
---|
| 252 | // Create mouse device
|
---|
| 253 | hr = mlpDI->CreateDevice(GUID_SysMouse, &mlpDIMouse, NULL);
|
---|
| 254 |
|
---|
| 255 |
|
---|
| 256 | if (FAILED(hr))
|
---|
| 257 | throw Exception(hr, "Unable to create DirectInput mouse device.",
|
---|
| 258 | "Win32Input8 - initialise");
|
---|
| 259 |
|
---|
| 260 | // Set data format
|
---|
| 261 | hr = mlpDIMouse->SetDataFormat(&c_dfDIMouse2);
|
---|
| 262 | if (FAILED(hr))
|
---|
| 263 | throw Exception(hr, "Unable to set DirectInput mouse device data format.",
|
---|
| 264 | "Win32Input8 - initialise");
|
---|
| 265 |
|
---|
| 266 | // Make the window grab mouse behaviour when foreground
|
---|
| 267 | hr = mlpDIMouse->SetCooperativeLevel(mHWnd,
|
---|
| 268 | DISCL_FOREGROUND | DISCL_EXCLUSIVE);
|
---|
| 269 | if (FAILED(hr))
|
---|
| 270 | throw Exception(hr, "Unable to set DirectInput mouse device co-operative level.",
|
---|
| 271 | "Win32Input8 - initialise");
|
---|
| 272 |
|
---|
| 273 |
|
---|
| 274 | // IMPORTANT STEP TO USE BUFFERED DEVICE DATA!
|
---|
| 275 | //
|
---|
| 276 | // DirectInput uses unbuffered I/O (buffer size = 0) by default.
|
---|
| 277 | // If you want to read buffered data, you need to set a nonzero
|
---|
| 278 | // buffer size.
|
---|
| 279 | //
|
---|
| 280 | // Set the buffer size to SAMPLE_BUFFER_SIZE (defined above) elements.
|
---|
| 281 | //
|
---|
| 282 | // The buffer size is a DWORD property associated with the device.
|
---|
| 283 | DIPROPDWORD dipdw;
|
---|
| 284 | dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
---|
| 285 | dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
---|
| 286 | dipdw.diph.dwObj = 0;
|
---|
| 287 | dipdw.diph.dwHow = DIPH_DEVICE;
|
---|
| 288 | dipdw.dwData = DINPUT_BUFFERSIZE; // Arbitary buffer size
|
---|
| 289 |
|
---|
| 290 | hr = mlpDIMouse->SetProperty( DIPROP_BUFFERSIZE, &dipdw.diph );
|
---|
| 291 |
|
---|
| 292 | if (FAILED(hr))
|
---|
| 293 | throw Exception(hr, "Unable to create DirectInput mouse buffer.",
|
---|
| 294 | "Win32Input8 - initialise");
|
---|
| 295 |
|
---|
| 296 | // Acquire input... we could have lost focus if the
|
---|
| 297 | // user tabbed away during init or perhaps we're in
|
---|
| 298 | // the debugger. In either case when the input is
|
---|
| 299 | // checked we will try to acquire again.
|
---|
| 300 | hr = mlpDIMouse->Acquire();
|
---|
| 301 | if (FAILED(hr) && hr != DIERR_OTHERAPPHASPRIO)
|
---|
| 302 | throw Exception(hr, "Unable to set aquire DirectInput mouse device.",
|
---|
| 303 | "Win32Input8 - initialise");
|
---|
| 304 |
|
---|
| 305 | LogManager::getSingleton().logMessage("Win32Input8: Mouse input established.");
|
---|
| 306 |
|
---|
| 307 | }
|
---|
| 308 |
|
---|
| 309 | //-----------------------------------------------------------------------
|
---|
| 310 | void Win32Input8::initialise(RenderWindow* pWindow, bool useKeyboard, bool useMouse, bool useGameController)
|
---|
| 311 | {
|
---|
| 312 | HRESULT hr;
|
---|
| 313 |
|
---|
| 314 | mUseKeyboard = useKeyboard;
|
---|
| 315 | mUseMouse = useMouse;
|
---|
| 316 | LogManager::getSingleton().logMessage("Win32Input8: DirectInput Activation Starts");
|
---|
| 317 |
|
---|
| 318 | // Get HINST
|
---|
| 319 | HINSTANCE hInst = GetModuleHandle(OGRE_PLATFORM_LIB);
|
---|
| 320 |
|
---|
| 321 | // Get HWND
|
---|
| 322 | HWND hWnd = GetActiveWindow();
|
---|
| 323 |
|
---|
| 324 | mHWnd = hWnd;
|
---|
| 325 |
|
---|
| 326 | ShowCursor(FALSE);
|
---|
| 327 |
|
---|
| 328 |
|
---|
| 329 | // Register with the DirectInput subsystem and get a pointer
|
---|
| 330 | // to a IDirectInput interface we can use.
|
---|
| 331 | // Create a DInput object
|
---|
| 332 | hr = DirectInput8Create( hInst, DIRECTINPUT_VERSION, IID_IDirectInput8, (VOID**)&mlpDI, NULL );
|
---|
| 333 | if (FAILED(hr))
|
---|
| 334 | throw Exception(hr, "Unable to initialise DirectInput.",
|
---|
| 335 | "Win32Input8 - initialise");
|
---|
| 336 |
|
---|
| 337 | if (useKeyboard)
|
---|
| 338 | {
|
---|
| 339 | if (mUseBufferedKeys)
|
---|
| 340 | {
|
---|
| 341 | initialiseBufferedKeyboard();
|
---|
| 342 | }
|
---|
| 343 | else
|
---|
| 344 | {
|
---|
| 345 | initialiseImmediateKeyboard();
|
---|
| 346 | }
|
---|
| 347 | }
|
---|
| 348 |
|
---|
| 349 | if (useMouse)
|
---|
| 350 | {
|
---|
| 351 | if (mUseBufferedMouse)
|
---|
| 352 | {
|
---|
| 353 | initialiseBufferedMouse();
|
---|
| 354 | }
|
---|
| 355 | else
|
---|
| 356 | {
|
---|
| 357 | initialiseImmediateMouse();
|
---|
| 358 | }
|
---|
| 359 | }
|
---|
| 360 |
|
---|
| 361 |
|
---|
| 362 | LogManager::getSingleton().logMessage("Win32Input8: DirectInput OK.");
|
---|
| 363 |
|
---|
| 364 | }
|
---|
| 365 |
|
---|
| 366 | /* void Win32Input8::setBufferedInput(bool keys, bool mouse)
|
---|
| 367 | {
|
---|
| 368 | flushAllBuffers();
|
---|
| 369 | InputReader::setBufferedInput(keys, mouse);
|
---|
| 370 | }
|
---|
| 371 | */
|
---|
| 372 | void Win32Input8::flushAllBuffers()
|
---|
| 373 | {
|
---|
| 374 |
|
---|
| 375 | DWORD dwItems = INFINITE;
|
---|
| 376 | HRESULT hr = mlpDIKeyboard->GetDeviceData( sizeof(DIDEVICEOBJECTDATA),
|
---|
| 377 | NULL, &dwItems, 0 );
|
---|
| 378 | hr = mlpDIMouse->GetDeviceData( sizeof(DIDEVICEOBJECTDATA),
|
---|
| 379 | NULL, &dwItems, 0 );
|
---|
| 380 | }
|
---|
| 381 |
|
---|
| 382 | //-----------------------------------------------------------------------
|
---|
| 383 |
|
---|
| 384 | // this function is not needed at the moment because we are making everything buffered
|
---|
| 385 | void Win32Input8::setBufferedInput(bool keys, bool mouse)
|
---|
| 386 | {
|
---|
| 387 | if (mUseKeyboard && mUseBufferedKeys != keys)
|
---|
| 388 | {
|
---|
| 389 | if (mlpDIKeyboard)
|
---|
| 390 | {
|
---|
| 391 | mlpDIKeyboard->Unacquire();
|
---|
| 392 | mlpDIKeyboard->Release();
|
---|
| 393 | mlpDIKeyboard = 0;
|
---|
| 394 | }
|
---|
| 395 | if (keys)
|
---|
| 396 | {
|
---|
| 397 | initialiseBufferedKeyboard();
|
---|
| 398 | }
|
---|
| 399 | else
|
---|
| 400 | {
|
---|
| 401 | initialiseImmediateKeyboard();
|
---|
| 402 | }
|
---|
| 403 |
|
---|
| 404 | }
|
---|
| 405 | if (mUseMouse && mUseBufferedMouse != mouse)
|
---|
| 406 | {
|
---|
| 407 | if (mlpDIMouse)
|
---|
| 408 | {
|
---|
| 409 | mlpDIMouse->Unacquire();
|
---|
| 410 | mlpDIMouse->Release();
|
---|
| 411 | mlpDIMouse= 0;
|
---|
| 412 | }
|
---|
| 413 | if (mouse)
|
---|
| 414 | {
|
---|
| 415 | initialiseBufferedMouse();
|
---|
| 416 | }
|
---|
| 417 | else
|
---|
| 418 | {
|
---|
| 419 | initialiseImmediateMouse();
|
---|
| 420 | }
|
---|
| 421 |
|
---|
| 422 | }
|
---|
| 423 | InputReader::setBufferedInput(keys,mouse);
|
---|
| 424 | }
|
---|
| 425 |
|
---|
| 426 | //-----------------------------------------------------------------------
|
---|
| 427 | void Win32Input8::capture(void)
|
---|
| 428 | {
|
---|
| 429 | if (mUseKeyboard)
|
---|
| 430 | {
|
---|
| 431 | if (mUseBufferedKeys )
|
---|
| 432 | {
|
---|
| 433 | readBufferedKeyboardData();
|
---|
| 434 | }
|
---|
| 435 | else
|
---|
| 436 | {
|
---|
| 437 | mModifiers = getKeyModifiers();
|
---|
| 438 | captureKeyboard();
|
---|
| 439 | }
|
---|
| 440 | }
|
---|
| 441 | if (mUseMouse)
|
---|
| 442 | {
|
---|
| 443 | if (mUseBufferedMouse )
|
---|
| 444 | {
|
---|
| 445 | readBufferedMouseData();
|
---|
| 446 | }
|
---|
| 447 | else
|
---|
| 448 | {
|
---|
| 449 | captureMouse();
|
---|
| 450 | }
|
---|
| 451 | }
|
---|
| 452 |
|
---|
| 453 | }
|
---|
| 454 | //-----------------------------------------------------------------------
|
---|
| 455 | void Win32Input8::captureKeyboard(void)
|
---|
| 456 | {
|
---|
| 457 | HRESULT hr;
|
---|
| 458 |
|
---|
| 459 | // Get keyboard state
|
---|
| 460 | hr = mlpDIKeyboard->GetDeviceState(sizeof(mKeyboardBuffer),(LPVOID)&mKeyboardBuffer);
|
---|
| 461 | if (hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED)
|
---|
| 462 | {
|
---|
| 463 | hr = mlpDIKeyboard->Acquire();
|
---|
| 464 | if (hr == DIERR_OTHERAPPHASPRIO)
|
---|
| 465 | {
|
---|
| 466 | hr = 0;
|
---|
| 467 | }
|
---|
| 468 | else
|
---|
| 469 | {
|
---|
| 470 | hr = mlpDIKeyboard->GetDeviceState(sizeof(mKeyboardBuffer),(LPVOID)&mKeyboardBuffer);
|
---|
| 471 | }
|
---|
| 472 | }
|
---|
| 473 | else if (hr == DIERR_OTHERAPPHASPRIO)
|
---|
| 474 | {
|
---|
| 475 | // We've gone into the background - ignore
|
---|
| 476 | hr = 0;
|
---|
| 477 | }
|
---|
| 478 | else if (hr == DIERR_NOTINITIALIZED)
|
---|
| 479 | {
|
---|
| 480 | hr = 0;
|
---|
| 481 | }
|
---|
| 482 | else if (hr == E_PENDING)
|
---|
| 483 | {
|
---|
| 484 | hr = 0;
|
---|
| 485 | }
|
---|
| 486 | else if (FAILED(hr))
|
---|
| 487 | {
|
---|
| 488 | // Ignore for now
|
---|
| 489 | // TODO - sort this out
|
---|
| 490 | hr = 0;
|
---|
| 491 | }
|
---|
| 492 |
|
---|
| 493 | }
|
---|
| 494 |
|
---|
| 495 | //-----------------------------------------------------------------------
|
---|
| 496 | void Win32Input8::captureMouse(void)
|
---|
| 497 | {
|
---|
| 498 | DIMOUSESTATE2 mouseState;
|
---|
| 499 | HRESULT hr;
|
---|
| 500 |
|
---|
| 501 | // Get mouse state
|
---|
| 502 | hr = mlpDIMouse->GetDeviceState( sizeof( DIMOUSESTATE2 ), (LPVOID)&mouseState );
|
---|
| 503 |
|
---|
| 504 | if( SUCCEEDED( hr ) ||
|
---|
| 505 | ( ( hr == DIERR_INPUTLOST || hr == DIERR_NOTACQUIRED ) &&
|
---|
| 506 | SUCCEEDED( mlpDIMouse->Acquire() ) &&
|
---|
| 507 | SUCCEEDED( mlpDIMouse->GetDeviceState( sizeof( DIMOUSESTATE2 ), (LPVOID)&mouseState ) ) ) )
|
---|
| 508 | {
|
---|
| 509 | /* Register the new 'origin'. */
|
---|
| 510 | mMouseCenterX = mMouseState.Xabs;
|
---|
| 511 | mMouseCenterY = mMouseState.Yabs;
|
---|
| 512 | mMouseCenterZ = mMouseState.Zabs;
|
---|
| 513 |
|
---|
| 514 | /* Get the new absolute position. */
|
---|
| 515 | mMouseState.Xabs = mouseState.lX;
|
---|
| 516 | mMouseState.Yabs = mouseState.lY;
|
---|
| 517 | mMouseState.Zabs = mouseState.lZ;
|
---|
| 518 |
|
---|
| 519 | /* Compute the new relative position. */
|
---|
| 520 | mMouseState.Xrel = mMouseState.Xabs - mMouseCenterX;
|
---|
| 521 | mMouseState.Yrel = mMouseState.Yabs - mMouseCenterY;
|
---|
| 522 | mMouseState.Zrel = mMouseState.Zabs - mMouseCenterZ;
|
---|
| 523 |
|
---|
| 524 | /* Get the mouse buttons. This for loop can be unwrapped for speed. */
|
---|
| 525 | mMouseState.Buttons = 0;
|
---|
| 526 | for( size_t i = 0; i < 8; i++ )
|
---|
| 527 | if( mouseState.rgbButtons[ i ] & 0x80 )
|
---|
| 528 | mMouseState.Buttons |= ( 1 << i );
|
---|
| 529 | }
|
---|
| 530 | else if (hr == DIERR_OTHERAPPHASPRIO)
|
---|
| 531 | {
|
---|
| 532 | // We've gone into the background - ignore
|
---|
| 533 | hr = 0;
|
---|
| 534 | }
|
---|
| 535 | else if (hr == DIERR_NOTINITIALIZED)
|
---|
| 536 | {
|
---|
| 537 | hr = 0;
|
---|
| 538 | }
|
---|
| 539 | else if (hr == E_PENDING)
|
---|
| 540 | {
|
---|
| 541 | hr = 0;
|
---|
| 542 | }
|
---|
| 543 | else if (FAILED(hr))
|
---|
| 544 | {
|
---|
| 545 | // Ignore for now
|
---|
| 546 | // TODO - sort this out
|
---|
| 547 | hr = 0;
|
---|
| 548 | }
|
---|
| 549 |
|
---|
| 550 | }
|
---|
| 551 |
|
---|
| 552 |
|
---|
| 553 |
|
---|
| 554 | //-----------------------------------------------------------------------------
|
---|
| 555 | // Name: readBufferedData()
|
---|
| 556 | // Desc: Read the input device's state when in buffered mode and display it.
|
---|
| 557 | //-----------------------------------------------------------------------------
|
---|
| 558 | bool Win32Input8::readBufferedKeyboardData()
|
---|
| 559 | {
|
---|
| 560 | DIDEVICEOBJECTDATA didod[ DINPUT_BUFFERSIZE ]; // Receives buffered data
|
---|
| 561 | DWORD dwElements;
|
---|
| 562 | HRESULT hr;
|
---|
| 563 |
|
---|
| 564 | if( NULL == mlpDIKeyboard )
|
---|
| 565 | return true;
|
---|
| 566 |
|
---|
| 567 | dwElements = DINPUT_BUFFERSIZE;
|
---|
| 568 |
|
---|
| 569 | hr = mlpDIKeyboard->GetDeviceData( sizeof(DIDEVICEOBJECTDATA),
|
---|
| 570 | didod, &dwElements, 0 );
|
---|
| 571 | if( FAILED(hr) )
|
---|
| 572 | {
|
---|
| 573 | // Error
|
---|
| 574 | hr = mlpDIKeyboard->Acquire();
|
---|
| 575 | while( hr == DIERR_INPUTLOST )
|
---|
| 576 | hr = mlpDIKeyboard->Acquire();
|
---|
| 577 |
|
---|
| 578 | // hr may be DIERR_OTHERAPPHASPRIO or other errors. This
|
---|
| 579 | // may occur when the app is minimized or in the process of
|
---|
| 580 | // switching, so just try again later
|
---|
| 581 | return !FAILED(hr);
|
---|
| 582 | }
|
---|
| 583 |
|
---|
| 584 | // DI_BUFFEROVERFLOW we don't do anything with since we still want to
|
---|
| 585 | // process what's in the buffer
|
---|
| 586 |
|
---|
| 587 | for(unsigned int i = 0; i < dwElements; i++ )
|
---|
| 588 | {
|
---|
| 589 | keyChanged( didod[ i ].dwOfs, (didod[ i ].dwData & 0x80) != 0);
|
---|
| 590 | }
|
---|
| 591 | return true;
|
---|
| 592 | }
|
---|
| 593 |
|
---|
| 594 | //-----------------------------------------------------------------------------
|
---|
| 595 | // Name: readBufferedData()
|
---|
| 596 | // Desc: Read the input device's state when in buffered mode and display it.
|
---|
| 597 | //-----------------------------------------------------------------------------
|
---|
| 598 | bool Win32Input8::readBufferedMouseData()
|
---|
| 599 | {
|
---|
| 600 | DIDEVICEOBJECTDATA didod[ DINPUT_BUFFERSIZE ]; // Receives buffered data
|
---|
| 601 | DWORD dwElements;
|
---|
| 602 | HRESULT hr;
|
---|
| 603 |
|
---|
| 604 | if( NULL == mlpDIMouse )
|
---|
| 605 | return true;
|
---|
| 606 |
|
---|
| 607 | dwElements = DINPUT_BUFFERSIZE;
|
---|
| 608 |
|
---|
| 609 | // Try to read the data. Continue normally on success (DI_OK
|
---|
| 610 | // or DI_BUFFEROVERFLOW) as we have to process the read data
|
---|
| 611 | // we got.
|
---|
| 612 | hr = mlpDIMouse->GetDeviceData( sizeof(DIDEVICEOBJECTDATA),
|
---|
| 613 | didod, &dwElements, 0 );
|
---|
| 614 | if( FAILED(hr) )
|
---|
| 615 | {
|
---|
| 616 | // No need to handle DI_BUFFEROVERFLOW in ERROR handling.
|
---|
| 617 | // So moved it to later.
|
---|
| 618 | //
|
---|
| 619 | // We got an error.
|
---|
| 620 | //
|
---|
| 621 | // It means that continuous contact with the
|
---|
| 622 | // device has been lost, either due to an external
|
---|
| 623 | // interruption.
|
---|
| 624 | //
|
---|
| 625 |
|
---|
| 626 | hr = mlpDIMouse->Acquire();
|
---|
| 627 | while( hr == DIERR_INPUTLOST )
|
---|
| 628 | hr = mlpDIMouse->Acquire();
|
---|
| 629 |
|
---|
| 630 | // hr may be DIERR_OTHERAPPHASPRIO or other errors. This
|
---|
| 631 | // may occur when the app is minimized or in the process of
|
---|
| 632 | // switching, so just try again later
|
---|
| 633 | return !FAILED(hr);
|
---|
| 634 | }
|
---|
| 635 |
|
---|
| 636 | // DI_BUFFEROVERFLOW we don't do anything with since we still want to
|
---|
| 637 | // process what's in the buffer
|
---|
| 638 |
|
---|
| 639 | bool xSet = false;
|
---|
| 640 | bool ySet = false;
|
---|
| 641 | bool zSet = false;
|
---|
| 642 | /// Redefine FIELD_OFFSET in case of GCC
|
---|
| 643 | #ifdef __GNUC__
|
---|
| 644 | #undef FIELD_OFFSET
|
---|
| 645 | #define FIELD_OFFSET offsetof
|
---|
| 646 | #endif // __GNUC__
|
---|
| 647 |
|
---|
| 648 | for(unsigned int i = 0; i < dwElements; i++ )
|
---|
| 649 | {
|
---|
| 650 | int nMouseCode = -1; // not set
|
---|
| 651 |
|
---|
| 652 | // this will display then scan code of the key
|
---|
| 653 | // plus a 'D' - meaning the key was pressed
|
---|
| 654 | // or a 'U' - meaning the key was released
|
---|
| 655 | switch( didod [ i ].dwOfs )
|
---|
| 656 | {
|
---|
| 657 | case DIMOFS_BUTTON0:
|
---|
| 658 | nMouseCode = InputEvent::BUTTON0_MASK;
|
---|
| 659 | break;
|
---|
| 660 |
|
---|
| 661 | case DIMOFS_BUTTON1:
|
---|
| 662 | nMouseCode = InputEvent::BUTTON1_MASK;
|
---|
| 663 | break;
|
---|
| 664 |
|
---|
| 665 | case DIMOFS_BUTTON2:
|
---|
| 666 | nMouseCode = InputEvent::BUTTON2_MASK;
|
---|
| 667 | break;
|
---|
| 668 |
|
---|
| 669 | case DIMOFS_BUTTON3:
|
---|
| 670 | nMouseCode = InputEvent::BUTTON3_MASK;
|
---|
| 671 | break;
|
---|
| 672 |
|
---|
| 673 | case DIMOFS_X:
|
---|
| 674 | if (xSet)
|
---|
| 675 | { // process the last X move since we have a new one
|
---|
| 676 | mouseMoved();
|
---|
| 677 | xSet = false;
|
---|
| 678 | }
|
---|
| 679 | mCursor->addToX(getScaled(didod[i].dwData));
|
---|
| 680 | xSet = true;
|
---|
| 681 | break;
|
---|
| 682 |
|
---|
| 683 | case DIMOFS_Y:
|
---|
| 684 | if (ySet)
|
---|
| 685 | {
|
---|
| 686 | mouseMoved();
|
---|
| 687 | ySet = false;
|
---|
| 688 | }
|
---|
| 689 | mCursor->addToY(getScaled(didod[i].dwData));
|
---|
| 690 | ySet = true;
|
---|
| 691 | break;
|
---|
| 692 |
|
---|
| 693 | case DIMOFS_Z:
|
---|
| 694 | if (zSet)
|
---|
| 695 | {
|
---|
| 696 | mouseMoved();
|
---|
| 697 | zSet = false;
|
---|
| 698 | }
|
---|
| 699 | mCursor->addToZ(getScaled(didod[i].dwData));
|
---|
| 700 | zSet = true;
|
---|
| 701 | break;
|
---|
| 702 |
|
---|
| 703 | default:
|
---|
| 704 | break;
|
---|
| 705 | }
|
---|
| 706 | if (nMouseCode != -1)
|
---|
| 707 | {
|
---|
| 708 | triggerMouseButton(nMouseCode, (didod [ i ].dwData & 0x80) != 0);
|
---|
| 709 | }
|
---|
| 710 | if (xSet && ySet) // don't create 2 mousemove events for an single X and Y move, just create 1.
|
---|
| 711 | {
|
---|
| 712 | mouseMoved();
|
---|
| 713 | ySet = false;
|
---|
| 714 | xSet = false;
|
---|
| 715 | }
|
---|
| 716 |
|
---|
| 717 |
|
---|
| 718 | }
|
---|
| 719 | if (zSet || xSet || ySet) // check for last moved at end
|
---|
| 720 | {
|
---|
| 721 | mouseMoved();
|
---|
| 722 | }
|
---|
| 723 |
|
---|
| 724 | return true;
|
---|
| 725 | }
|
---|
| 726 | //-----------------------------------------------------------------------
|
---|
| 727 |
|
---|
| 728 | Real Win32Input8::getScaled(DWORD dwVal) const
|
---|
| 729 | {
|
---|
| 730 | return (Real)((int)dwVal) * mMouseScale;
|
---|
| 731 | }
|
---|
| 732 |
|
---|
| 733 | //-----------------------------------------------------------------------
|
---|
| 734 | bool Win32Input8::isKeyDownImmediate(KeyCode kc) const
|
---|
| 735 | {
|
---|
| 736 | return ( mKeyboardBuffer[ kc ] & 0x80 ) != 0;
|
---|
| 737 | }
|
---|
| 738 |
|
---|
| 739 | //---------------------------------------------------------------------------------------------
|
---|
| 740 | long Win32Input8::getMouseRelX() const
|
---|
| 741 | {
|
---|
| 742 | return mMouseState.Xrel;
|
---|
| 743 | }
|
---|
| 744 |
|
---|
| 745 | //---------------------------------------------------------------------------------------------
|
---|
| 746 | long Win32Input8::getMouseRelY() const
|
---|
| 747 | {
|
---|
| 748 | return mMouseState.Yrel;
|
---|
| 749 | }
|
---|
| 750 |
|
---|
| 751 | //---------------------------------------------------------------------------------------------
|
---|
| 752 | long Win32Input8::getMouseRelZ() const
|
---|
| 753 | {
|
---|
| 754 | return mMouseState.Zrel;
|
---|
| 755 | }
|
---|
| 756 |
|
---|
| 757 | long Win32Input8::getMouseAbsX() const
|
---|
| 758 | {
|
---|
| 759 | return mMouseState.Xabs;
|
---|
| 760 | }
|
---|
| 761 |
|
---|
| 762 | long Win32Input8::getMouseAbsY() const
|
---|
| 763 | {
|
---|
| 764 | return mMouseState.Yabs;
|
---|
| 765 | }
|
---|
| 766 |
|
---|
| 767 | long Win32Input8::getMouseAbsZ() const
|
---|
| 768 | {
|
---|
| 769 | return mMouseState.Zabs;
|
---|
| 770 | }
|
---|
| 771 |
|
---|
| 772 | //---------------------------------------------------------------------------------------------
|
---|
| 773 | bool Win32Input8::getMouseButton( uchar button ) const
|
---|
| 774 | {
|
---|
| 775 | return mMouseState.isButtonDown( button ) != 0;
|
---|
| 776 | }
|
---|
| 777 |
|
---|
| 778 | //---------------------------------------------------------------------------------------------
|
---|
| 779 | void Win32Input8::getMouseState( MouseState& state ) const
|
---|
| 780 | {
|
---|
| 781 | memcpy( &state, &mMouseState, sizeof( MouseState ) );
|
---|
| 782 | }
|
---|
| 783 |
|
---|
| 784 | //---------------------------------------------------------------------------------------------
|
---|
| 785 | long Win32Input8::getKeyModifiers() const
|
---|
| 786 | {
|
---|
| 787 | long ret = mModifiers;
|
---|
| 788 |
|
---|
| 789 | if (isKeyDown(KC_LMENU) || isKeyDown(KC_RMENU))
|
---|
| 790 | {
|
---|
| 791 | ret |= InputEvent::ALT_MASK;
|
---|
| 792 | }
|
---|
| 793 | else
|
---|
| 794 | {
|
---|
| 795 | ret &= ~InputEvent::ALT_MASK;
|
---|
| 796 | }
|
---|
| 797 |
|
---|
| 798 | if (isKeyDown(KC_LSHIFT) || isKeyDown(KC_RSHIFT))
|
---|
| 799 | {
|
---|
| 800 | ret |= InputEvent::SHIFT_MASK;
|
---|
| 801 | }
|
---|
| 802 | else
|
---|
| 803 | {
|
---|
| 804 | ret &= ~InputEvent::SHIFT_MASK;
|
---|
| 805 | }
|
---|
| 806 |
|
---|
| 807 | if (isKeyDown(KC_LCONTROL) || isKeyDown(KC_LCONTROL))
|
---|
| 808 | {
|
---|
| 809 | ret |= InputEvent::CTRL_MASK;
|
---|
| 810 | }
|
---|
| 811 | else
|
---|
| 812 | {
|
---|
| 813 | ret &= ~InputEvent::CTRL_MASK;
|
---|
| 814 | }
|
---|
| 815 |
|
---|
| 816 | return ret;
|
---|
| 817 | }
|
---|
| 818 |
|
---|
| 819 | } // namespace
|
---|
| 820 | #endif
|
---|
| 821 | #endif
|
---|