/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://ogre.sourceforge.net/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #include "GTKInput.h" #include "OgreInputEvent.h" #include "OgreRenderWindow.h" #include #include #include #include using namespace Ogre; GTKInput::GTKInput() : InputReader(), _win(0), _widget(0), _kit(0) { mEventQueue = 0; mScale = 0.002; _visible = false; _key_map.insert(InputKeyMap::value_type(GDK_Escape,KC_ESCAPE)); _key_map.insert(InputKeyMap::value_type(GDK_1, KC_1)); _key_map.insert(InputKeyMap::value_type(GDK_2, KC_2)); _key_map.insert(InputKeyMap::value_type(GDK_3, KC_3)); _key_map.insert(InputKeyMap::value_type(GDK_4, KC_4)); _key_map.insert(InputKeyMap::value_type(GDK_5, KC_5)); _key_map.insert(InputKeyMap::value_type(GDK_6, KC_6)); _key_map.insert(InputKeyMap::value_type(GDK_7, KC_7)); _key_map.insert(InputKeyMap::value_type(GDK_8, KC_8)); _key_map.insert(InputKeyMap::value_type(GDK_9, KC_9)); _key_map.insert(InputKeyMap::value_type(GDK_0, KC_0)); _key_map.insert(InputKeyMap::value_type(GDK_minus, KC_MINUS)); _key_map.insert(InputKeyMap::value_type(GDK_equal, KC_EQUALS)); _key_map.insert(InputKeyMap::value_type(GDK_BackSpace, KC_BACK)); _key_map.insert(InputKeyMap::value_type(GDK_Tab, KC_TAB)); _key_map.insert(InputKeyMap::value_type(GDK_q, KC_Q)); _key_map.insert(InputKeyMap::value_type(GDK_w, KC_W)); _key_map.insert(InputKeyMap::value_type(GDK_e, KC_E)); _key_map.insert(InputKeyMap::value_type(GDK_r, KC_R)); _key_map.insert(InputKeyMap::value_type(GDK_t, KC_T)); _key_map.insert(InputKeyMap::value_type(GDK_y, KC_Y)); _key_map.insert(InputKeyMap::value_type(GDK_u, KC_U)); _key_map.insert(InputKeyMap::value_type(GDK_i, KC_I)); _key_map.insert(InputKeyMap::value_type(GDK_o, KC_O)); _key_map.insert(InputKeyMap::value_type(GDK_p, KC_P)); _key_map.insert(InputKeyMap::value_type(GDK_Return, KC_RETURN)); _key_map.insert(InputKeyMap::value_type(GDK_Control_L, KC_LCONTROL)); _key_map.insert(InputKeyMap::value_type(GDK_a, KC_A)); _key_map.insert(InputKeyMap::value_type(GDK_s, KC_S)); _key_map.insert(InputKeyMap::value_type(GDK_d, KC_D)); _key_map.insert(InputKeyMap::value_type(GDK_f, KC_F)); _key_map.insert(InputKeyMap::value_type(GDK_g, KC_G)); _key_map.insert(InputKeyMap::value_type(GDK_h, KC_H)); _key_map.insert(InputKeyMap::value_type(GDK_j, KC_J)); _key_map.insert(InputKeyMap::value_type(GDK_k, KC_K)); _key_map.insert(InputKeyMap::value_type(GDK_l, KC_L)); _key_map.insert(InputKeyMap::value_type(GDK_Shift_L, KC_LSHIFT)); _key_map.insert(InputKeyMap::value_type(GDK_backslash, KC_BACKSLASH)); _key_map.insert(InputKeyMap::value_type(GDK_z, KC_Z)); _key_map.insert(InputKeyMap::value_type(GDK_x, KC_X)); _key_map.insert(InputKeyMap::value_type(GDK_c, KC_C)); _key_map.insert(InputKeyMap::value_type(GDK_v, KC_V)); _key_map.insert(InputKeyMap::value_type(GDK_b, KC_B)); _key_map.insert(InputKeyMap::value_type(GDK_n, KC_N)); _key_map.insert(InputKeyMap::value_type(GDK_m, KC_M)); _key_map.insert(InputKeyMap::value_type(GDK_comma, KC_COMMA)); _key_map.insert(InputKeyMap::value_type(GDK_period, KC_PERIOD)); _key_map.insert(InputKeyMap::value_type(GDK_Shift_R, KC_RSHIFT)); _key_map.insert(InputKeyMap::value_type(GDK_KP_Multiply, KC_MULTIPLY)); _key_map.insert(InputKeyMap::value_type(GDK_Alt_L, KC_LMENU)); _key_map.insert(InputKeyMap::value_type(GDK_space, KC_SPACE)); _key_map.insert(InputKeyMap::value_type(GDK_Caps_Lock, KC_CAPITAL)); _key_map.insert(InputKeyMap::value_type(GDK_F1, KC_F1)); _key_map.insert(InputKeyMap::value_type(GDK_F2, KC_F2)); _key_map.insert(InputKeyMap::value_type(GDK_F3, KC_F3)); _key_map.insert(InputKeyMap::value_type(GDK_F4, KC_F4)); _key_map.insert(InputKeyMap::value_type(GDK_F5, KC_F5)); _key_map.insert(InputKeyMap::value_type(GDK_F6, KC_F6)); _key_map.insert(InputKeyMap::value_type(GDK_F7, KC_F7)); _key_map.insert(InputKeyMap::value_type(GDK_F8, KC_F8)); _key_map.insert(InputKeyMap::value_type(GDK_F9, KC_F9)); _key_map.insert(InputKeyMap::value_type(GDK_F10, KC_F10)); _key_map.insert(InputKeyMap::value_type(GDK_Num_Lock, KC_NUMLOCK)); _key_map.insert(InputKeyMap::value_type(GDK_Scroll_Lock, KC_SCROLL)); _key_map.insert(InputKeyMap::value_type(GDK_KP_7, KC_NUMPAD7)); _key_map.insert(InputKeyMap::value_type(GDK_KP_8, KC_NUMPAD8)); _key_map.insert(InputKeyMap::value_type(GDK_KP_9, KC_NUMPAD9)); _key_map.insert(InputKeyMap::value_type(GDK_KP_Subtract, KC_SUBTRACT)); _key_map.insert(InputKeyMap::value_type(GDK_KP_4, KC_NUMPAD4)); _key_map.insert(InputKeyMap::value_type(GDK_KP_5, KC_NUMPAD5)); _key_map.insert(InputKeyMap::value_type(GDK_KP_6, KC_NUMPAD6)); _key_map.insert(InputKeyMap::value_type(GDK_KP_Add, KC_ADD)); _key_map.insert(InputKeyMap::value_type(GDK_KP_1, KC_NUMPAD1)); _key_map.insert(InputKeyMap::value_type(GDK_KP_2, KC_NUMPAD2)); _key_map.insert(InputKeyMap::value_type(GDK_KP_3, KC_NUMPAD3)); _key_map.insert(InputKeyMap::value_type(GDK_KP_0, KC_NUMPAD0)); _key_map.insert(InputKeyMap::value_type(GDK_KP_Decimal, KC_DECIMAL)); _key_map.insert(InputKeyMap::value_type(GDK_F11, KC_F11)); _key_map.insert(InputKeyMap::value_type(GDK_F12, KC_F12)); _key_map.insert(InputKeyMap::value_type(GDK_F13, KC_F13)); _key_map.insert(InputKeyMap::value_type(GDK_F14, KC_F14)); _key_map.insert(InputKeyMap::value_type(GDK_F15, KC_F15)); _key_map.insert(InputKeyMap::value_type(GDK_KP_Equal, KC_NUMPADEQUALS)); _key_map.insert(InputKeyMap::value_type(GDK_KP_Divide, KC_DIVIDE)); _key_map.insert(InputKeyMap::value_type(GDK_Sys_Req, KC_SYSRQ)); _key_map.insert(InputKeyMap::value_type(GDK_Alt_R, KC_RMENU)); _key_map.insert(InputKeyMap::value_type(GDK_Home, KC_HOME)); _key_map.insert(InputKeyMap::value_type(GDK_Up, KC_UP)); _key_map.insert(InputKeyMap::value_type(GDK_Page_Up, KC_PGUP)); _key_map.insert(InputKeyMap::value_type(GDK_Left, KC_LEFT)); _key_map.insert(InputKeyMap::value_type(GDK_Right, KC_RIGHT)); _key_map.insert(InputKeyMap::value_type(GDK_End, KC_END)); _key_map.insert(InputKeyMap::value_type(GDK_Down, KC_DOWN)); _key_map.insert(InputKeyMap::value_type(GDK_Page_Down, KC_PGDOWN)); _key_map.insert(InputKeyMap::value_type(GDK_Insert, KC_INSERT)); _key_map.insert(InputKeyMap::value_type(GDK_Delete, KC_DELETE)); _key_map.insert(InputKeyMap::value_type(GDK_Super_L, KC_LWIN)); _key_map.insert(InputKeyMap::value_type(GDK_Super_R, KC_RWIN)); for(InputKeyMap::iterator it = _key_map.begin(); it != _key_map.end(); ++it) { _rkey_map.insert(RInputKeyMap::value_type(it->second, it->first)); } } GTKInput::~GTKInput() { // XXX Do more? // It's not needed to detach the various signals here, that // happens automatically. } void GTKInput::initialise(RenderWindow* pWindow, bool useKeyboard, bool useMouse, bool useGameController) { _kit = Gtk::Main::instance(); // Extract Window and DrawingArea from pWindow in magic way pWindow->getCustomAttribute("GTKMMWINDOW", &_win); pWindow->getCustomAttribute("GTKGLMMWIDGET", &_widget); // Do mouse capture only when this is stated mUseMouse = useMouse; if(mUseMouse) { unsigned int w, h, d; int l, t; pWindow->getMetrics(w, h, d, l, t); mMouseCenterX = w / 2; mMouseCenterY = h / 2; Glib::RefPtr win = _win->get_window(); Gdk::Color col; char invisible_cursor_bits[] = { 0x0 }; Glib::RefPtr nada = Gdk::Pixmap::create_from_data(win, invisible_cursor_bits, 1, 1, 1, col, col); win->set_cursor(Gdk::Cursor(nada, nada, col, col, 0, 0)); } /** * Connect key handlers before any other */ _win->signal_key_press_event().connect( SigC::slot(*this, >KInput::on_key_press), false); _win->signal_key_release_event().connect( SigC::slot(*this, >KInput::on_key_release), false); if(mUseMouse) { _widget->signal_motion_notify_event().connect( SigC::slot(*this, >KInput::on_mouse_motion)); _widget->signal_button_press_event().connect( SigC::slot(*this, >KInput::on_button_press)); _widget->signal_button_release_event().connect( SigC::slot(*this, >KInput::on_button_release)); } } void GTKInput::capture() { _visible = true; // We pump it a few times to make sure we get smooth operation for (int x = 0; x < 10; ++x) { if (_kit->events_pending()) { _kit->iteration(false); } else break; } _captured_keys = _cur_keys; if (mUseMouse) { if (!mUseBufferedMouse) { mMouseState.Xabs = mMouseX; mMouseState.Yabs = mMouseY; mMouseState.Zabs = 0; mMouseState.Xrel = mMouseX - mMouseCenterX; mMouseState.Yrel = mMouseY - mMouseCenterY; mMouseState.Zrel = 0; } #if OGRE_PLATFORM == OGRE_PLATFORM_LINUX XWarpPointer(GDK_WINDOW_XDISPLAY(_win->get_window()->gobj()), None, GDK_WINDOW_XWINDOW(_win->get_window()->gobj()), 0, 0, 0, 0, mMouseCenterX, mMouseCenterY); #endif mMouseX = mMouseCenterX; mMouseY = mMouseCenterY; } } bool GTKInput::isKeyDownImmediate( KeyCode kc ) const { RInputKeyMap::const_iterator it = _rkey_map.find(kc); // Make sure it's a mappable key if (it == _rkey_map.end()) return false; if (std::count(_captured_keys.begin(), _captured_keys.end(), it->second)) return true; return false; } long GTKInput::getMouseRelX() const { return mMouseState.Xrel; } long GTKInput::getMouseRelY() const { return mMouseState.Yrel; } long GTKInput::getMouseRelZ() const { return 0; } long GTKInput::getMouseAbsX() const { return mMouseState.Xabs; } long GTKInput::getMouseAbsY() const { return mMouseState.Yabs; } long GTKInput::getMouseAbsZ() const { return 0; } bool GTKInput::getMouseButton( uchar button ) const { return mMouseState.isButtonDown( button ); } void GTKInput::getMouseState( MouseState& state) const { state = mMouseState; } bool GTKInput::on_mouse_motion(GdkEventMotion* event) { // Skip warps, might hit a regular movement, but that's acceptable if (event->x == mMouseCenterX && event->y == mMouseCenterY) { return false; } mMouseX = static_cast(event->x); mMouseY = static_cast(event->y); //printf("MOUSE AT: %d,%d\n", mMouseX, mMouseY); if (mUseBufferedMouse) { mouseMoved(); } return false; } bool GTKInput::on_key_press(GdkEventKey* event) { _cur_keys.insert(event->keyval); if (mUseBufferedKeys) keyChanged(_key_map[event->keyval], true); return false; } bool GTKInput::on_key_release(GdkEventKey* event) { _cur_keys.erase(event->keyval); if (mUseBufferedKeys) keyChanged(_key_map[event->keyval], false); return false; } bool GTKInput::on_button_press(GdkEventButton* event) { int button; switch(event->button) { case 1: button = InputEvent::BUTTON0_MASK; break; case 2: button = InputEvent::BUTTON2_MASK; break; case 3: button = InputEvent::BUTTON1_MASK; break; }; if (mUseBufferedMouse) triggerMouseButton(button, true); return false; } bool GTKInput::on_button_release(GdkEventButton* event) { int button; switch(event->button) { case 1: button = InputEvent::BUTTON0_MASK; break; case 2: button = InputEvent::BUTTON2_MASK; break; case 3: button = InputEvent::BUTTON1_MASK; break; }; if (mUseBufferedMouse) triggerMouseButton(button, false); return false; }