1 | <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> |
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2 | <CodeBlocks_project_file> |
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3 | <FileVersion major="1" minor="3" /> |
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4 | <Project> |
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5 | <Option title="Plugin_BSPSceneManager" /> |
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6 | <Option default_target="-1" /> |
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7 | <Option compiler="gcc" /> |
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8 | <Build> |
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9 | <Target title="Debug"> |
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10 | <Option output="..\bin\Debug\Plugin_BSPSceneManager.dll" /> |
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11 | <Option object_output="..\obj\Debug" /> |
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12 | <Option external_deps="..\..\..\OgreMain\lib\Debug\OgreMain_d.dll;" /> |
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13 | <Option type="3" /> |
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14 | <Option compiler="gcc" /> |
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15 | <Option includeInTargetAll="1" /> |
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16 | <Option projectResourceIncludeDirsRelation="0" /> |
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17 | <Compiler> |
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18 | <Add option="-Wall" /> |
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19 | <Add option="-g" /> |
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20 | <Add option="-DWIN32" /> |
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21 | <Add option="-D_DEBUG" /> |
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22 | <Add option="-D_WINDOWS" /> |
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23 | <Add option="-D_USRDLL" /> |
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24 | <Add option="-DPLUGIN_BSPSCENEMANAGER_EXPORTS" /> |
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25 | <Add option="-D_STLP_DEBUG" /> |
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26 | <Add directory="..\include" /> |
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27 | <Add directory="..\..\..\OgreMain\include" /> |
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28 | </Compiler> |
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29 | <Linker> |
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30 | <Add library="stlportstlg.5.0.dll" /> |
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31 | <Add library="OgreMain_d" /> |
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32 | <Add directory="..\..\..\OgreMain\lib\Debug" /> |
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33 | <Add directory="..\..\..\Dependencies\lib\Debug" /> |
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34 | </Linker> |
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35 | <ExtraCommands> |
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36 | <Add after="cmd /c copy ..\bin\Debug\Plugin_BSPSceneManager.dll ..\..\..\Samples\Common\bin\Debug" /> |
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37 | </ExtraCommands> |
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38 | </Target> |
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39 | <Target title="Release"> |
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40 | <Option output="..\bin\Release\Plugin_BSPSceneManager.dll" /> |
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41 | <Option object_output="..\obj\Release" /> |
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42 | <Option external_deps="..\..\..\OgreMain\lib\Release\OgreMain.dll;" /> |
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43 | <Option type="3" /> |
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44 | <Option compiler="gcc" /> |
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45 | <Option includeInTargetAll="1" /> |
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46 | <Option projectResourceIncludeDirsRelation="0" /> |
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47 | <Compiler> |
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48 | <Add option="-O2" /> |
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49 | <Add option="-Wall" /> |
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50 | <Add option="-DWIN32" /> |
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51 | <Add option="-DNDEBUG" /> |
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52 | <Add option="-D_WINDOWS" /> |
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53 | <Add option="-D_USRDLL" /> |
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54 | <Add option="-DPLUGIN_BSPSCENEMANAGER_EXPORTS" /> |
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55 | <Add directory="..\include" /> |
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56 | <Add directory="..\..\..\OgreMain\include" /> |
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57 | </Compiler> |
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58 | <Linker> |
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59 | <Add option="-s" /> |
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60 | <Add library="stlport.5.0.dll" /> |
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61 | <Add library="OgreMain" /> |
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62 | <Add directory="..\..\..\OgreMain\lib\Release" /> |
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63 | <Add directory="..\..\..\Dependencies\lib\Release" /> |
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64 | </Linker> |
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65 | <ExtraCommands> |
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66 | <Add after="cmd /c copy ..\bin\Release\Plugin_BSPSceneManager.dll ..\..\..\Samples\Common\bin\Release" /> |
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67 | </ExtraCommands> |
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68 | </Target> |
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69 | </Build> |
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70 | <Compiler> |
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71 | <Add option="-mthreads" /> |
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72 | <Add option="-fmessage-length=0" /> |
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73 | <Add option="-fexceptions" /> |
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74 | <Add option="-fident" /> |
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75 | <Add option="-D_STLP_NO_CUSTOM_IO" /> |
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76 | <Add option="-D_STLP_USE_DYNAMIC_LIB" /> |
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77 | <Add directory="$(#STLPORT_DIR)\stlport" /> |
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78 | </Compiler> |
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79 | <Linker> |
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80 | <Add option="-Wl,--enable-auto-image-base" /> |
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81 | <Add option="-Wl,--export-all-symbols" /> |
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82 | <Add option="-Wl,--add-stdcall-alias" /> |
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83 | <Add directory="$(#STLPORT_DIR)\lib" /> |
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84 | </Linker> |
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85 | <Unit filename="..\include\OgreBspLevel.h"> |
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86 | <Option compilerVar="CPP" /> |
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87 | <Option compile="0" /> |
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88 | <Option link="0" /> |
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89 | <Option target="Debug" /> |
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90 | <Option target="Release" /> |
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91 | </Unit> |
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92 | <Unit filename="..\include\OgreBspNode.h"> |
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93 | <Option compilerVar="CPP" /> |
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94 | <Option compile="0" /> |
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95 | <Option link="0" /> |
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96 | <Option target="Debug" /> |
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97 | <Option target="Release" /> |
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98 | </Unit> |
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99 | <Unit filename="..\include\OgreBspPrerequisites.h"> |
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100 | <Option compilerVar="CPP" /> |
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101 | <Option compile="0" /> |
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102 | <Option link="0" /> |
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103 | <Option target="Debug" /> |
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104 | <Option target="Release" /> |
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105 | </Unit> |
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106 | <Unit filename="..\include\OgreBspResourceManager.h"> |
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107 | <Option compilerVar="CPP" /> |
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108 | <Option compile="0" /> |
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109 | <Option link="0" /> |
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110 | <Option target="Debug" /> |
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111 | <Option target="Release" /> |
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112 | </Unit> |
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113 | <Unit filename="..\include\OgreBspSceneManager.h"> |
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114 | <Option compilerVar="CPP" /> |
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115 | <Option compile="0" /> |
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116 | <Option link="0" /> |
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117 | <Option target="Debug" /> |
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118 | <Option target="Release" /> |
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119 | </Unit> |
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120 | <Unit filename="..\include\OgreBspSceneNode.h"> |
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121 | <Option compilerVar="CPP" /> |
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122 | <Option compile="0" /> |
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123 | <Option link="0" /> |
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124 | <Option target="Debug" /> |
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125 | <Option target="Release" /> |
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126 | </Unit> |
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127 | <Unit filename="..\include\OgreQuake3Level.h"> |
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128 | <Option compilerVar="CPP" /> |
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129 | <Option compile="0" /> |
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130 | <Option link="0" /> |
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131 | <Option target="Debug" /> |
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132 | <Option target="Release" /> |
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133 | </Unit> |
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134 | <Unit filename="..\include\OgreQuake3Shader.h"> |
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135 | <Option compilerVar="CPP" /> |
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136 | <Option compile="0" /> |
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137 | <Option link="0" /> |
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138 | <Option target="Debug" /> |
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139 | <Option target="Release" /> |
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140 | </Unit> |
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141 | <Unit filename="..\include\OgreQuake3ShaderManager.h"> |
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142 | <Option compilerVar="CPP" /> |
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143 | <Option compile="0" /> |
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144 | <Option link="0" /> |
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145 | <Option target="Debug" /> |
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146 | <Option target="Release" /> |
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147 | </Unit> |
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148 | <Unit filename="..\include\OgreQuake3Types.h"> |
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149 | <Option compilerVar="CPP" /> |
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150 | <Option compile="0" /> |
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151 | <Option link="0" /> |
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152 | <Option target="Debug" /> |
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153 | <Option target="Release" /> |
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154 | </Unit> |
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155 | <Unit filename="..\misc\OgreBspSceneManager.def"> |
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156 | <Option compilerVar="CPP" /> |
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157 | <Option compile="0" /> |
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158 | <Option link="0" /> |
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159 | <Option target="Debug" /> |
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160 | <Option target="Release" /> |
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161 | </Unit> |
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162 | <Unit filename="..\src\OgreBspLevel.cpp"> |
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163 | <Option compilerVar="CPP" /> |
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164 | <Option target="Debug" /> |
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165 | <Option target="Release" /> |
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166 | </Unit> |
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167 | <Unit filename="..\src\OgreBspNode.cpp"> |
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168 | <Option compilerVar="CPP" /> |
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169 | <Option target="Debug" /> |
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170 | <Option target="Release" /> |
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171 | </Unit> |
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172 | <Unit filename="..\src\OgreBspResourceManager.cpp"> |
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173 | <Option compilerVar="CPP" /> |
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174 | <Option target="Debug" /> |
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175 | <Option target="Release" /> |
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176 | </Unit> |
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177 | <Unit filename="..\src\OgreBspSceneManager.cpp"> |
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178 | <Option compilerVar="CPP" /> |
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179 | <Option target="Debug" /> |
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180 | <Option target="Release" /> |
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181 | </Unit> |
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182 | <Unit filename="..\src\OgreBspSceneManagerDll.cpp"> |
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183 | <Option compilerVar="CPP" /> |
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184 | <Option target="Debug" /> |
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185 | <Option target="Release" /> |
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186 | </Unit> |
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187 | <Unit filename="..\src\OgreBspSceneNode.cpp"> |
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188 | <Option compilerVar="CPP" /> |
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189 | <Option target="Debug" /> |
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190 | <Option target="Release" /> |
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191 | </Unit> |
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192 | <Unit filename="..\src\OgreQuake3Level.cpp"> |
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193 | <Option compilerVar="CPP" /> |
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194 | <Option target="Debug" /> |
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195 | <Option target="Release" /> |
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196 | </Unit> |
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197 | <Unit filename="..\src\OgreQuake3Shader.cpp"> |
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198 | <Option compilerVar="CPP" /> |
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199 | <Option target="Debug" /> |
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200 | <Option target="Release" /> |
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201 | </Unit> |
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202 | <Unit filename="..\src\OgreQuake3ShaderManager.cpp"> |
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203 | <Option compilerVar="CPP" /> |
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204 | <Option target="Debug" /> |
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205 | <Option target="Release" /> |
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206 | </Unit> |
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207 | </Project> |
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208 | </CodeBlocks_project_file> |
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