[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreBspSceneNode.h"
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| 26 | #include "OgreBspSceneManager.h"
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| 27 |
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| 28 | namespace Ogre {
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| 29 |
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| 30 |
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| 31 | void BspSceneNode::_update(bool updateChildren, bool parentHasChanged)
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| 32 | {
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| 33 | bool checkMovables = false;
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| 34 |
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| 35 | if (mNeedParentUpdate || parentHasChanged)
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| 36 | {
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| 37 | // This means we've moved
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| 38 | checkMovables = true;
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| 39 | }
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| 40 |
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| 41 | // Call superclass
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| 42 | SceneNode::_update(updateChildren, parentHasChanged);
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| 43 |
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| 44 | if (checkMovables)
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| 45 | {
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| 46 | // Check membership of attached objects
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| 47 | ObjectMap::const_iterator it, itend;
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| 48 | itend = mObjectsByName.end();
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| 49 | for (it = mObjectsByName.begin(); it != itend; ++it)
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| 50 | {
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| 51 | MovableObject* mov = it->second;
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| 52 |
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| 53 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectMoved(
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| 54 | mov, this->_getDerivedPosition());
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| 55 |
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| 56 | }
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| 57 | }
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| 58 |
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| 59 | }
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| 60 | //-------------------------------------------------------------------------
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| 61 | MovableObject* BspSceneNode::detachObject(unsigned short index)
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| 62 | {
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| 63 | MovableObject* ret = SceneNode::detachObject(index);
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| 64 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectDetached(ret);
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| 65 | return ret;
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| 66 |
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| 67 | }
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| 68 | //-------------------------------------------------------------------------
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| 69 | MovableObject* BspSceneNode::detachObject(const String& name)
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| 70 | {
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| 71 | MovableObject* ret = SceneNode::detachObject(name);
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| 72 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectDetached(ret);
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| 73 | return ret;
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| 74 | }
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| 75 | //-------------------------------------------------------------------------
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| 76 | void BspSceneNode::detachAllObjects(void)
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| 77 | {
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| 78 | ObjectMap::const_iterator i, iend;
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| 79 | iend = mObjectsByName.end();
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| 80 | for (i = mObjectsByName.begin(); i != iend; ++i)
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| 81 | {
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| 82 | static_cast<BspSceneManager*>(mCreator)
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| 83 | ->_notifyObjectDetached(i->second);
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| 84 | }
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| 85 | SceneNode::detachAllObjects();
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| 86 | }
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| 87 | //-------------------------------------------------------------------------
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| 88 | void BspSceneNode::setInSceneGraph(bool inGraph)
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| 89 | {
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| 90 | if (mIsInSceneGraph != inGraph)
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| 91 | {
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| 92 | ObjectMap::const_iterator i, iend;
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| 93 | iend = mObjectsByName.end();
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| 94 | for (i = mObjectsByName.begin(); i != iend; ++i)
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| 95 | {
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| 96 | if (!inGraph)
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| 97 | {
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| 98 | // Equivalent to detaching
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| 99 | static_cast<BspSceneManager*>(mCreator)
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| 100 | ->_notifyObjectDetached(i->second);
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| 101 | }
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| 102 | else
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| 103 | {
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| 104 | // move deals with re-adding
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| 105 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectMoved(
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| 106 | i->second, this->_getDerivedPosition());
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| 107 | }
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| 108 | }
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| 109 | }
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| 110 | }
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| 111 |
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| 112 | }
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| 113 |
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| 114 |
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| 115 |
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