[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software; you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation; either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #include "OgreQuake3Level.h"
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| 26 | #include "OgreLogManager.h"
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| 27 | #include "OgreTextureManager.h"
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| 28 |
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| 29 | namespace Ogre {
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| 30 |
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| 31 | //-----------------------------------------------------------------------
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| 32 | Quake3Level::Quake3Level()
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| 33 | {
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| 34 |
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| 35 | }
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| 36 | //-----------------------------------------------------------------------
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| 37 | void Quake3Level::loadHeaderFromStream(DataStreamPtr& inStream)
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| 38 | {
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| 39 | // Load just the header
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| 40 | bsp_header_t* pHeader = new bsp_header_t();
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| 41 | inStream->read(pHeader, sizeof(bsp_header_t));
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| 42 | mChunk = MemoryDataStreamPtr(
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| 43 | new MemoryDataStream(pHeader, sizeof(bsp_header_t), false));
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| 44 | // Grab all the counts, header only
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| 45 | initialise(true);
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| 46 | // Delete manually since delete and delete[] (as used by MemoryDataStream)
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| 47 | // are not compatible
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| 48 | delete pHeader;
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| 49 |
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| 50 | }
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| 51 | //-----------------------------------------------------------------------
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| 52 | void Quake3Level::loadFromStream(DataStreamPtr& stream)
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| 53 | {
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| 54 | mChunk = MemoryDataStreamPtr(new MemoryDataStream(stream));
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| 55 | initialise();
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| 56 |
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| 57 | #ifdef _DEBUG
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| 58 | dumpContents();
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| 59 | #endif
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| 60 |
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| 61 |
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| 62 | }
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| 63 | //-----------------------------------------------------------------------
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| 64 | // byte swapping functions
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| 65 | void SwapFourBytes(uint32* dw)
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| 66 | {
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| 67 | uint32 tmp;
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| 68 | tmp = (*dw & 0x000000FF);
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| 69 | tmp = ((*dw & 0x0000FF00) >> 0x08) | (tmp << 0x08);
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| 70 | tmp = ((*dw & 0x00FF0000) >> 0x10) | (tmp << 0x08);
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| 71 | tmp = ((*dw & 0xFF000000) >> 0x18) | (tmp << 0x08);
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| 72 | memcpy (dw, &tmp, sizeof(uint32));
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| 73 | }
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| 74 | //-----------------------------------------------------------------------
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| 75 | void SwapFourBytesGrup (uint32* src, int size)
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| 76 | {
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| 77 | uint32* ptr = (uint32*)src;
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| 78 | int i;
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| 79 | for (i = 0; i < size/4; ++i) {
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| 80 | SwapFourBytes (&ptr[i]);
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| 81 | }
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| 82 | }
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| 83 | //-----------------------------------------------------------------------
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| 84 | void Quake3Level::initialise(bool headerOnly)
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| 85 | {
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| 86 | mHeader = (bsp_header_t*)mChunk->getPtr();
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| 87 |
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| 88 | // Header counts
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| 89 | initialiseCounts();
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| 90 | // Data pointers
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| 91 | if (headerOnly)
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| 92 | {
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| 93 | mLumpStart = 0;
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| 94 | }
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| 95 | else
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| 96 | {
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| 97 | mLumpStart = ((unsigned char*)mHeader) + sizeof(mHeader);
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| 98 | }
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| 99 | initialisePointers();
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| 100 |
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| 101 |
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| 102 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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| 103 | // swap header
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| 104 | SwapFourBytes ((uint32*)&mHeader->version);
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| 105 | #endif
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| 106 | }
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| 107 | //-----------------------------------------------------------------------
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| 108 | void Quake3Level::initialiseCounts(void)
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| 109 | {
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| 110 | mNumEntities = getLumpSize(BSP_ENTITIES_LUMP);
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| 111 | mNumElements = getLumpSize(BSP_ELEMENTS_LUMP) / sizeof(int);
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| 112 | mNumFaces = getLumpSize(BSP_FACES_LUMP) / sizeof(bsp_face_t);
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| 113 | mNumLeafFaces = getLumpSize(BSP_LFACES_LUMP) / sizeof(int);
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| 114 | mNumLeaves = getLumpSize(BSP_LEAVES_LUMP) / sizeof(bsp_leaf_t);
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| 115 | mNumLightmaps = getLumpSize(BSP_LIGHTMAPS_LUMP)/BSP_LIGHTMAP_BANKSIZE;
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| 116 | mNumModels = getLumpSize(BSP_MODELS_LUMP) / sizeof(bsp_model_t);
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| 117 | mNumNodes = getLumpSize(BSP_NODES_LUMP) / sizeof(bsp_node_t);
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| 118 | mNumPlanes = getLumpSize(BSP_PLANES_LUMP)/sizeof(bsp_plane_t);
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| 119 | mNumShaders = getLumpSize(BSP_SHADERS_LUMP)/sizeof(bsp_shader_t);
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| 120 | mNumVertices = getLumpSize(BSP_VERTICES_LUMP)/sizeof(bsp_vertex_t);
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| 121 | mNumLeafBrushes = getLumpSize(BSP_LBRUSHES_LUMP)/sizeof(int);
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| 122 | mNumBrushes = getLumpSize(BSP_BRUSH_LUMP)/sizeof(bsp_brush_t);
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| 123 | mNumBrushSides = getLumpSize(BSP_BRUSHSIDES_LUMP)/sizeof(bsp_brushside_t);
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| 124 | }
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| 125 | //-----------------------------------------------------------------------
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| 126 | void Quake3Level::initialisePointers(void)
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| 127 | {
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| 128 | mEntities = (unsigned char*)getLump(BSP_ENTITIES_LUMP);
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| 129 | mElements = (int*)getLump(BSP_ELEMENTS_LUMP);
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| 130 | mFaces = (bsp_face_t*)getLump(BSP_FACES_LUMP);
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| 131 | mLeafFaces = (int*)getLump(BSP_LFACES_LUMP);
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| 132 | mLeaves = (bsp_leaf_t*)getLump(BSP_LEAVES_LUMP);
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| 133 | mLightmaps = (unsigned char*)getLump(BSP_LIGHTMAPS_LUMP);
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| 134 | mModels = (bsp_model_t*)getLump(BSP_MODELS_LUMP);
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| 135 | mNodes = (bsp_node_t*)getLump(BSP_NODES_LUMP);
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| 136 | mPlanes = (bsp_plane_t*) getLump(BSP_PLANES_LUMP);
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| 137 | mShaders = (bsp_shader_t*) getLump(BSP_SHADERS_LUMP);
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| 138 | mVis = (bsp_vis_t*)getLump(BSP_VISIBILITY_LUMP);
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| 139 | mVertices = (bsp_vertex_t*) getLump(BSP_VERTICES_LUMP);
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| 140 | mLeafBrushes = (int*)getLump(BSP_LBRUSHES_LUMP);
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| 141 | mBrushes = (bsp_brush_t*) getLump(BSP_BRUSH_LUMP);
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| 142 | mBrushSides = (bsp_brushside_t*) getLump(BSP_BRUSHSIDES_LUMP);
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| 143 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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| 144 | SwapFourBytesGrup ((uint32*)mElements, mNumElements*sizeof(int));
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| 145 | SwapFourBytesGrup ((uint32*)mFaces, mNumFaces*sizeof(bsp_face_t));
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| 146 | SwapFourBytesGrup ((uint32*)mLeafFaces, mNumLeafFaces*sizeof(int));
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| 147 | SwapFourBytesGrup ((uint32*)mLeaves, mNumLeaves*sizeof(bsp_leaf_t));
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| 148 | SwapFourBytesGrup ((uint32*)mModels, mNumModels*sizeof(bsp_model_t));
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| 149 | SwapFourBytesGrup ((uint32*)mNodes, mNumNodes*sizeof(bsp_node_t));
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| 150 | SwapFourBytesGrup ((uint32*)mPlanes, mNumPlanes*sizeof(bsp_plane_t));
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| 151 | for (int i=0; i < mNumShaders; ++i) {
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| 152 | SwapFourBytes((uint32*)&mShaders[i].surface_flags);
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| 153 | SwapFourBytes((uint32*)&mShaders[i].content_flags);
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| 154 | }
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| 155 | SwapFourBytes((uint32*)&mVis->cluster_count);
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| 156 | SwapFourBytes((uint32*)&mVis->row_size);
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| 157 | SwapFourBytesGrup ((uint32*)mVertices, mNumVertices*sizeof(bsp_vertex_t));
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| 158 | SwapFourBytesGrup ((uint32*)mLeafBrushes, mNumLeafBrushes*sizeof(int));
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| 159 | SwapFourBytesGrup ((uint32*)mBrushes, mNumBrushes*sizeof(bsp_brush_t));
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| 160 | SwapFourBytesGrup ((uint32*)mBrushSides, mNumBrushSides*sizeof(bsp_brushside_t));
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| 161 | #endif
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| 162 | }
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| 163 | //-----------------------------------------------------------------------
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| 164 | void* Quake3Level::getLump(int lumpType)
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| 165 | {
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| 166 | if (mLumpStart)
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| 167 | {
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| 168 |
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| 169 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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| 170 | // swap lump offset
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| 171 | SwapFourBytes ((uint32*)&mHeader->lumps[lumpType].offset);
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| 172 | #endif
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| 173 | return (unsigned char*)mHeader + mHeader->lumps[lumpType].offset;
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| 174 | }
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| 175 | else
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| 176 | {
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| 177 | return 0;
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| 178 | }
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| 179 | }
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| 180 | //-----------------------------------------------------------------------
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| 181 | int Quake3Level::getLumpSize(int lumpType)
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| 182 | {
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| 183 |
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| 184 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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| 185 | // swap lump size
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| 186 | SwapFourBytes ((uint32*)&mHeader->lumps[lumpType].size);
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| 187 | #endif
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| 188 | return mHeader->lumps[lumpType].size;
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| 189 | }
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| 190 | //-----------------------------------------------------------------------
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| 191 | void Quake3Level::dumpContents(void)
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| 192 | {
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| 193 | std::ofstream of;
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| 194 | of.open("Quake3Level.log");
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| 195 |
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| 196 |
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| 197 | of << "Quake3 level statistics" << std::endl;
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| 198 | of << "-----------------------" << std::endl;
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| 199 | of << "Entities : " << mNumEntities << std::endl;
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| 200 | of << "Faces : " << mNumFaces << std::endl;
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| 201 | of << "Leaf Faces : " << mNumLeafFaces << std::endl;
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| 202 | of << "Leaves : " << mNumLeaves << std::endl;
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| 203 | of << "Lightmaps : " << mNumLightmaps << std::endl;
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| 204 | of << "Elements : " << mNumElements << std::endl;
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| 205 | of << "Models : " << mNumModels << std::endl;
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| 206 | of << "Nodes : " << mNumNodes << std::endl;
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| 207 | of << "Planes : " << mNumPlanes << std::endl;
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| 208 | of << "Shaders : " << mNumShaders << std::endl;
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| 209 | of << "Vertices : " << mNumVertices << std::endl;
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| 210 | of << "Vis Clusters : " << mVis->cluster_count << std::endl;
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| 211 |
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| 212 | of << std::endl;
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| 213 | of << "-= Shaders =-";
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| 214 | of << std::endl;
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| 215 | for (int i = 0; i < mNumShaders; ++i)
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| 216 | {
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| 217 | of << "Shader " << i << ": " << mShaders[i].name << std::endl;
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| 218 | }
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| 219 |
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| 220 | of << std::endl;
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| 221 | of << "-= Entities =-";
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| 222 | of << std::endl;
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| 223 | char* strEnt = strtok((char*)mEntities, "\0");
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| 224 | while (strEnt != 0)
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| 225 | {
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| 226 | of << strEnt << std::endl;
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| 227 | strEnt = strtok(0, "\0");
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| 228 | }
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| 229 |
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| 230 |
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| 231 |
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| 232 |
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| 233 | of.close();
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| 234 | }
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| 235 | //-----------------------------------------------------------------------
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| 236 | void Quake3Level::extractLightmaps(void) const
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| 237 | {
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| 238 | // Lightmaps are always 128x128x24 (RGB)
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| 239 | unsigned char* pLightmap = mLightmaps;
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| 240 | for (int i = 0; i < mNumLightmaps; ++i)
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| 241 | {
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| 242 | StringUtil::StrStreamType name;
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| 243 | name << "@lightmap" << i;
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| 244 |
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| 245 | // Load, no mipmaps, brighten by factor 2.5
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| 246 | DataStreamPtr stream(new MemoryDataStream(pLightmap, 128 * 128 * 3, false));
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| 247 | Image img;
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| 248 | img.loadRawData( stream, 128, 128, PF_BYTE_RGB );
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| 249 | TextureManager::getSingleton().loadImage( name.str(),
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| 250 | ResourceGroupManager::getSingleton().getWorldResourceGroupName(), img, TEX_TYPE_2D, 0, 4.0f );
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| 251 | pLightmap += BSP_LIGHTMAP_BANKSIZE;
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| 252 | }
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| 253 |
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| 254 |
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| 255 | }
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| 256 | //-----------------------------------------------------------------------
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| 257 |
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| 258 |
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| 259 | }
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