1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreQuake3Level.h"
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26 | #include "OgreLogManager.h"
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27 | #include "OgreTextureManager.h"
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28 |
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29 | namespace Ogre {
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30 |
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31 | //-----------------------------------------------------------------------
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32 | Quake3Level::Quake3Level()
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33 | {
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34 |
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35 | }
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36 | //-----------------------------------------------------------------------
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37 | void Quake3Level::loadHeaderFromStream(DataStreamPtr& inStream)
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38 | {
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39 | // Load just the header
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40 | bsp_header_t* pHeader = new bsp_header_t();
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41 | inStream->read(pHeader, sizeof(bsp_header_t));
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42 | mChunk = MemoryDataStreamPtr(
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43 | new MemoryDataStream(pHeader, sizeof(bsp_header_t), false));
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44 | // Grab all the counts, header only
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45 | initialise(true);
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46 | // Delete manually since delete and delete[] (as used by MemoryDataStream)
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47 | // are not compatible
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48 | delete pHeader;
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49 |
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50 | }
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51 | //-----------------------------------------------------------------------
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52 | void Quake3Level::loadFromStream(DataStreamPtr& stream)
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53 | {
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54 | mChunk = MemoryDataStreamPtr(new MemoryDataStream(stream));
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55 | initialise();
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56 |
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57 | #ifdef _DEBUG
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58 | dumpContents();
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59 | #endif
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60 |
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61 |
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62 | }
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63 | //-----------------------------------------------------------------------
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64 | // byte swapping functions
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65 | void SwapFourBytes(uint32* dw)
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66 | {
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67 | uint32 tmp;
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68 | tmp = (*dw & 0x000000FF);
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69 | tmp = ((*dw & 0x0000FF00) >> 0x08) | (tmp << 0x08);
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70 | tmp = ((*dw & 0x00FF0000) >> 0x10) | (tmp << 0x08);
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71 | tmp = ((*dw & 0xFF000000) >> 0x18) | (tmp << 0x08);
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72 | memcpy (dw, &tmp, sizeof(uint32));
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73 | }
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74 | //-----------------------------------------------------------------------
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75 | void SwapFourBytesGrup (uint32* src, int size)
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76 | {
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77 | uint32* ptr = (uint32*)src;
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78 | int i;
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79 | for (i = 0; i < size/4; ++i) {
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80 | SwapFourBytes (&ptr[i]);
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81 | }
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82 | }
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83 | //-----------------------------------------------------------------------
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84 | void Quake3Level::initialise(bool headerOnly)
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85 | {
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86 | mHeader = (bsp_header_t*)mChunk->getPtr();
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87 |
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88 | // Header counts
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89 | initialiseCounts();
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90 | // Data pointers
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91 | if (headerOnly)
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92 | {
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93 | mLumpStart = 0;
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94 | }
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95 | else
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96 | {
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97 | mLumpStart = ((unsigned char*)mHeader) + sizeof(mHeader);
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98 | }
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99 | initialisePointers();
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100 |
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101 |
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102 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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103 | // swap header
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104 | SwapFourBytes ((uint32*)&mHeader->version);
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105 | #endif
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106 | }
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107 | //-----------------------------------------------------------------------
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108 | void Quake3Level::initialiseCounts(void)
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109 | {
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110 | mNumEntities = getLumpSize(BSP_ENTITIES_LUMP);
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111 | mNumElements = getLumpSize(BSP_ELEMENTS_LUMP) / sizeof(int);
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112 | mNumFaces = getLumpSize(BSP_FACES_LUMP) / sizeof(bsp_face_t);
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113 | mNumLeafFaces = getLumpSize(BSP_LFACES_LUMP) / sizeof(int);
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114 | mNumLeaves = getLumpSize(BSP_LEAVES_LUMP) / sizeof(bsp_leaf_t);
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115 | mNumLightmaps = getLumpSize(BSP_LIGHTMAPS_LUMP)/BSP_LIGHTMAP_BANKSIZE;
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116 | mNumModels = getLumpSize(BSP_MODELS_LUMP) / sizeof(bsp_model_t);
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117 | mNumNodes = getLumpSize(BSP_NODES_LUMP) / sizeof(bsp_node_t);
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118 | mNumPlanes = getLumpSize(BSP_PLANES_LUMP)/sizeof(bsp_plane_t);
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119 | mNumShaders = getLumpSize(BSP_SHADERS_LUMP)/sizeof(bsp_shader_t);
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120 | mNumVertices = getLumpSize(BSP_VERTICES_LUMP)/sizeof(bsp_vertex_t);
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121 | mNumLeafBrushes = getLumpSize(BSP_LBRUSHES_LUMP)/sizeof(int);
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122 | mNumBrushes = getLumpSize(BSP_BRUSH_LUMP)/sizeof(bsp_brush_t);
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123 | mNumBrushSides = getLumpSize(BSP_BRUSHSIDES_LUMP)/sizeof(bsp_brushside_t);
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124 | }
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125 | //-----------------------------------------------------------------------
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126 | void Quake3Level::initialisePointers(void)
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127 | {
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128 | mEntities = (unsigned char*)getLump(BSP_ENTITIES_LUMP);
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129 | mElements = (int*)getLump(BSP_ELEMENTS_LUMP);
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130 | mFaces = (bsp_face_t*)getLump(BSP_FACES_LUMP);
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131 | mLeafFaces = (int*)getLump(BSP_LFACES_LUMP);
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132 | mLeaves = (bsp_leaf_t*)getLump(BSP_LEAVES_LUMP);
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133 | mLightmaps = (unsigned char*)getLump(BSP_LIGHTMAPS_LUMP);
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134 | mModels = (bsp_model_t*)getLump(BSP_MODELS_LUMP);
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135 | mNodes = (bsp_node_t*)getLump(BSP_NODES_LUMP);
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136 | mPlanes = (bsp_plane_t*) getLump(BSP_PLANES_LUMP);
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137 | mShaders = (bsp_shader_t*) getLump(BSP_SHADERS_LUMP);
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138 | mVis = (bsp_vis_t*)getLump(BSP_VISIBILITY_LUMP);
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139 | mVertices = (bsp_vertex_t*) getLump(BSP_VERTICES_LUMP);
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140 | mLeafBrushes = (int*)getLump(BSP_LBRUSHES_LUMP);
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141 | mBrushes = (bsp_brush_t*) getLump(BSP_BRUSH_LUMP);
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142 | mBrushSides = (bsp_brushside_t*) getLump(BSP_BRUSHSIDES_LUMP);
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143 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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144 | SwapFourBytesGrup ((uint32*)mElements, mNumElements*sizeof(int));
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145 | SwapFourBytesGrup ((uint32*)mFaces, mNumFaces*sizeof(bsp_face_t));
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146 | SwapFourBytesGrup ((uint32*)mLeafFaces, mNumLeafFaces*sizeof(int));
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147 | SwapFourBytesGrup ((uint32*)mLeaves, mNumLeaves*sizeof(bsp_leaf_t));
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148 | SwapFourBytesGrup ((uint32*)mModels, mNumModels*sizeof(bsp_model_t));
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149 | SwapFourBytesGrup ((uint32*)mNodes, mNumNodes*sizeof(bsp_node_t));
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150 | SwapFourBytesGrup ((uint32*)mPlanes, mNumPlanes*sizeof(bsp_plane_t));
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151 | for (int i=0; i < mNumShaders; ++i) {
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152 | SwapFourBytes((uint32*)&mShaders[i].surface_flags);
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153 | SwapFourBytes((uint32*)&mShaders[i].content_flags);
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154 | }
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155 | SwapFourBytes((uint32*)&mVis->cluster_count);
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156 | SwapFourBytes((uint32*)&mVis->row_size);
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157 | SwapFourBytesGrup ((uint32*)mVertices, mNumVertices*sizeof(bsp_vertex_t));
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158 | SwapFourBytesGrup ((uint32*)mLeafBrushes, mNumLeafBrushes*sizeof(int));
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159 | SwapFourBytesGrup ((uint32*)mBrushes, mNumBrushes*sizeof(bsp_brush_t));
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160 | SwapFourBytesGrup ((uint32*)mBrushSides, mNumBrushSides*sizeof(bsp_brushside_t));
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161 | #endif
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162 | }
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163 | //-----------------------------------------------------------------------
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164 | void* Quake3Level::getLump(int lumpType)
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165 | {
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166 | if (mLumpStart)
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167 | {
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168 |
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169 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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170 | // swap lump offset
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171 | SwapFourBytes ((uint32*)&mHeader->lumps[lumpType].offset);
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172 | #endif
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173 | return (unsigned char*)mHeader + mHeader->lumps[lumpType].offset;
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174 | }
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175 | else
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176 | {
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177 | return 0;
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178 | }
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179 | }
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180 | //-----------------------------------------------------------------------
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181 | int Quake3Level::getLumpSize(int lumpType)
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182 | {
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183 |
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184 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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185 | // swap lump size
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186 | SwapFourBytes ((uint32*)&mHeader->lumps[lumpType].size);
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187 | #endif
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188 | return mHeader->lumps[lumpType].size;
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189 | }
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190 | //-----------------------------------------------------------------------
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191 | void Quake3Level::dumpContents(void)
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192 | {
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193 | std::ofstream of;
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194 | of.open("Quake3Level.log");
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195 |
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196 |
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197 | of << "Quake3 level statistics" << std::endl;
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198 | of << "-----------------------" << std::endl;
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199 | of << "Entities : " << mNumEntities << std::endl;
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200 | of << "Faces : " << mNumFaces << std::endl;
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201 | of << "Leaf Faces : " << mNumLeafFaces << std::endl;
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202 | of << "Leaves : " << mNumLeaves << std::endl;
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203 | of << "Lightmaps : " << mNumLightmaps << std::endl;
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204 | of << "Elements : " << mNumElements << std::endl;
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205 | of << "Models : " << mNumModels << std::endl;
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206 | of << "Nodes : " << mNumNodes << std::endl;
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207 | of << "Planes : " << mNumPlanes << std::endl;
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208 | of << "Shaders : " << mNumShaders << std::endl;
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209 | of << "Vertices : " << mNumVertices << std::endl;
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210 | of << "Vis Clusters : " << mVis->cluster_count << std::endl;
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211 |
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212 | of << std::endl;
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213 | of << "-= Shaders =-";
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214 | of << std::endl;
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215 | for (int i = 0; i < mNumShaders; ++i)
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216 | {
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217 | of << "Shader " << i << ": " << mShaders[i].name << std::endl;
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218 | }
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219 |
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220 | of << std::endl;
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221 | of << "-= Entities =-";
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222 | of << std::endl;
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223 | char* strEnt = strtok((char*)mEntities, "\0");
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224 | while (strEnt != 0)
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225 | {
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226 | of << strEnt << std::endl;
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227 | strEnt = strtok(0, "\0");
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228 | }
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229 |
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230 |
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231 |
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232 |
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233 | of.close();
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234 | }
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235 | //-----------------------------------------------------------------------
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236 | void Quake3Level::extractLightmaps(void) const
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237 | {
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238 | // Lightmaps are always 128x128x24 (RGB)
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239 | unsigned char* pLightmap = mLightmaps;
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240 | for (int i = 0; i < mNumLightmaps; ++i)
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241 | {
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242 | StringUtil::StrStreamType name;
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243 | name << "@lightmap" << i;
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244 |
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245 | // Load, no mipmaps, brighten by factor 2.5
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246 | DataStreamPtr stream(new MemoryDataStream(pLightmap, 128 * 128 * 3, false));
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247 | Image img;
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248 | img.loadRawData( stream, 128, 128, PF_BYTE_RGB );
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249 | TextureManager::getSingleton().loadImage( name.str(),
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250 | ResourceGroupManager::getSingleton().getWorldResourceGroupName(), img, TEX_TYPE_2D, 0, 4.0f );
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251 | pLightmap += BSP_LIGHTMAP_BANKSIZE;
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252 | }
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253 |
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254 |
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255 | }
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256 | //-----------------------------------------------------------------------
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257 |
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258 |
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259 | }
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