[692] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | This program is free software you can redistribute it and/or modify it under
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
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| 12 | Foundation either version 2 of the License, or (at your option) any later
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| 13 | version.
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| 14 |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
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| 16 | ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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| 18 |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with
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| 20 | this program if not, write to the Free Software Foundation, Inc., 59 Temple
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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| 22 | http://www.gnu.org/copyleft/lesser.txt.
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| 23 | -----------------------------------------------------------------------------
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| 24 | */
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| 25 | #ifndef __CgProgram_H__
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| 26 | #define __CgProgram_H__
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| 27 |
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| 28 | #include "OgreCgPrerequisites.h"
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| 29 | #include "OgreHighLevelGpuProgram.h"
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| 30 | #include "OgreStringVector.h"
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| 31 |
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| 32 | namespace Ogre {
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| 33 | /** Specialisation of HighLevelGpuProgram to provide support for nVidia's CG language.
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| 34 | @remarks
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| 35 | Cg can be used to compile common, high-level, C-like code down to assembler
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| 36 | language for both GL and Direct3D, for multiple graphics cards. You must
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| 37 | supply a list of profiles which your program must support using
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| 38 | setProfiles() before the program is loaded in order for this to work. The
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| 39 | program will then negotiate with the renderer to compile the appropriate program
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| 40 | for the API and graphics card capabilities.
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| 41 | */
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| 42 | class CgProgram : public HighLevelGpuProgram
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| 43 | {
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| 44 | public:
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| 45 | /// Command object for setting entry point
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| 46 | class CmdEntryPoint : public ParamCommand
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| 47 | {
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| 48 | public:
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| 49 | String doGet(const void* target) const;
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| 50 | void doSet(void* target, const String& val);
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| 51 | };
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| 52 | /// Command object for setting profiles
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| 53 | class CmdProfiles : public ParamCommand
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| 54 | {
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| 55 | public:
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| 56 | String doGet(const void* target) const;
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| 57 | void doSet(void* target, const String& val);
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| 58 | };
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| 59 | /// Command object for setting compilation arguments
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| 60 | class CmdArgs : public ParamCommand
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| 61 | {
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| 62 | public:
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| 63 | String doGet(const void* target) const;
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| 64 | void doSet(void* target, const String& val);
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| 65 | };
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| 66 |
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| 67 | protected:
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| 68 |
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| 69 | static CmdEntryPoint msCmdEntryPoint;
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| 70 | static CmdProfiles msCmdProfiles;
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| 71 | static CmdArgs msCmdArgs;
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| 72 |
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| 73 | /// The CG context to use, passed in by factory
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| 74 | CGcontext mCgContext;
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| 75 | /// Program handle
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| 76 | CGprogram mCgProgram;
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| 77 | /** Internal load implementation, must be implemented by subclasses.
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| 78 | */
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| 79 | void loadFromSource(void);
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| 80 | /** Internal method for creating an appropriate low-level program from this
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| 81 | high-level program, must be implemented by subclasses. */
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| 82 | void createLowLevelImpl(void);
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| 83 | /// Internal unload implementation, must be implemented by subclasses
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| 84 | void unloadHighLevelImpl(void);
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| 85 | /// Populate the passed parameters with name->index map, must be overridden
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| 86 | void populateParameterNames(GpuProgramParametersSharedPtr params);
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| 87 |
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| 88 | StringVector mProfiles;
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| 89 | String mEntryPoint;
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| 90 | String mSelectedProfile;
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| 91 | CGprofile mSelectedCgProfile;
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| 92 | String mCompileArgs;
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| 93 | // Unfortunately Cg uses char** for arguments - bleh
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| 94 | // This is a null-terminated list of char* (each null terminated)
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| 95 | char** mCgArguments;
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| 96 |
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| 97 | /// Internal method which works out which profile to use for this program
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| 98 | void selectProfile(void);
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| 99 | /// Internal method which merges manual and automatic compile arguments
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| 100 | void buildArgs(void);
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| 101 | /// Releases memory for the horrible Cg char**
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| 102 | void freeCgArgs(void);
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| 103 |
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| 104 |
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| 105 | public:
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| 106 | CgProgram(ResourceManager* creator, const String& name, ResourceHandle handle,
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| 107 | const String& group, bool isManual, ManualResourceLoader* loader,
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| 108 | CGcontext context);
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| 109 | ~CgProgram();
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| 110 |
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| 111 | /** Sets the entry point for this program ie the first method called. */
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| 112 | void setEntryPoint(const String& entryPoint) { mEntryPoint = entryPoint; }
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| 113 | /** Gets the entry point defined for this program. */
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| 114 | const String& getEntryPoint(void) const { return mEntryPoint; }
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| 115 | /** Sets the Cg profiles which can be supported by the program. */
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| 116 | void setProfiles(const StringVector& profiles);
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| 117 | /** Gets the Cg profiles which can be supported by the program. */
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| 118 | const StringVector& getProfiles(void) const { return mProfiles; }
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| 119 | /** Sets the compilation arguments for this program ie the first method called. */
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| 120 | void setCompileArguments(const String& args) { mCompileArgs = args; }
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| 121 | /** Gets the entry point defined for this program. */
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| 122 | const String& getCompileArguments(void) const { return mCompileArgs; }
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| 123 | /// Overridden from GpuProgram
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| 124 | bool isSupported(void) const;
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| 125 | /// Overridden from GpuProgram
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| 126 | const String& getLanguage(void) const;
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| 127 |
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| 128 | };
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| 129 | }
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| 130 |
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| 131 | #endif
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