1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __CgProgram_H__
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26 | #define __CgProgram_H__
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27 |
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28 | #include "OgreCgPrerequisites.h"
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29 | #include "OgreHighLevelGpuProgram.h"
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30 | #include "OgreStringVector.h"
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31 |
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32 | namespace Ogre {
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33 | /** Specialisation of HighLevelGpuProgram to provide support for nVidia's CG language.
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34 | @remarks
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35 | Cg can be used to compile common, high-level, C-like code down to assembler
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36 | language for both GL and Direct3D, for multiple graphics cards. You must
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37 | supply a list of profiles which your program must support using
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38 | setProfiles() before the program is loaded in order for this to work. The
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39 | program will then negotiate with the renderer to compile the appropriate program
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40 | for the API and graphics card capabilities.
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41 | */
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42 | class CgProgram : public HighLevelGpuProgram
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43 | {
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44 | public:
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45 | /// Command object for setting entry point
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46 | class CmdEntryPoint : public ParamCommand
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47 | {
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48 | public:
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49 | String doGet(const void* target) const;
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50 | void doSet(void* target, const String& val);
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51 | };
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52 | /// Command object for setting profiles
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53 | class CmdProfiles : public ParamCommand
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54 | {
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55 | public:
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56 | String doGet(const void* target) const;
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57 | void doSet(void* target, const String& val);
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58 | };
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59 | /// Command object for setting compilation arguments
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60 | class CmdArgs : public ParamCommand
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61 | {
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62 | public:
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63 | String doGet(const void* target) const;
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64 | void doSet(void* target, const String& val);
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65 | };
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66 |
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67 | protected:
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68 |
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69 | static CmdEntryPoint msCmdEntryPoint;
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70 | static CmdProfiles msCmdProfiles;
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71 | static CmdArgs msCmdArgs;
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72 |
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73 | /// The CG context to use, passed in by factory
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74 | CGcontext mCgContext;
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75 | /// Program handle
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76 | CGprogram mCgProgram;
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77 | /** Internal load implementation, must be implemented by subclasses.
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78 | */
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79 | void loadFromSource(void);
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80 | /** Internal method for creating an appropriate low-level program from this
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81 | high-level program, must be implemented by subclasses. */
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82 | void createLowLevelImpl(void);
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83 | /// Internal unload implementation, must be implemented by subclasses
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84 | void unloadHighLevelImpl(void);
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85 | /// Populate the passed parameters with name->index map, must be overridden
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86 | void populateParameterNames(GpuProgramParametersSharedPtr params);
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87 |
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88 | StringVector mProfiles;
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89 | String mEntryPoint;
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90 | String mSelectedProfile;
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91 | CGprofile mSelectedCgProfile;
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92 | String mCompileArgs;
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93 | // Unfortunately Cg uses char** for arguments - bleh
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94 | // This is a null-terminated list of char* (each null terminated)
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95 | char** mCgArguments;
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96 |
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97 | /// Internal method which works out which profile to use for this program
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98 | void selectProfile(void);
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99 | /// Internal method which merges manual and automatic compile arguments
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100 | void buildArgs(void);
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101 | /// Releases memory for the horrible Cg char**
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102 | void freeCgArgs(void);
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103 |
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104 |
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105 | public:
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106 | CgProgram(ResourceManager* creator, const String& name, ResourceHandle handle,
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107 | const String& group, bool isManual, ManualResourceLoader* loader,
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108 | CGcontext context);
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109 | ~CgProgram();
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110 |
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111 | /** Sets the entry point for this program ie the first method called. */
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112 | void setEntryPoint(const String& entryPoint) { mEntryPoint = entryPoint; }
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113 | /** Gets the entry point defined for this program. */
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114 | const String& getEntryPoint(void) const { return mEntryPoint; }
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115 | /** Sets the Cg profiles which can be supported by the program. */
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116 | void setProfiles(const StringVector& profiles);
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117 | /** Gets the Cg profiles which can be supported by the program. */
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118 | const StringVector& getProfiles(void) const { return mProfiles; }
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119 | /** Sets the compilation arguments for this program ie the first method called. */
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120 | void setCompileArguments(const String& args) { mCompileArgs = args; }
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121 | /** Gets the entry point defined for this program. */
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122 | const String& getCompileArguments(void) const { return mCompileArgs; }
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123 | /// Overridden from GpuProgram
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124 | bool isSupported(void) const;
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125 | /// Overridden from GpuProgram
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126 | const String& getLanguage(void) const;
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127 |
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128 | };
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129 | }
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130 |
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131 | #endif
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