/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2005 The OGRE Team Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ #ifndef __ColourInterpolatorAffector_H__ #define __ColourInterpolatorAffector_H__ #include "OgreParticleFXPrerequisites.h" #include "OgreParticleAffector.h" #include "OgreStringInterface.h" #include "OgreColourValue.h" namespace Ogre { class _OgreParticleFXExport ColourInterpolatorAffector : public ParticleAffector { public: // this is something of a hack.. // needs to be replaced with something more.. // ..elegant enum { MAX_STAGES = 6 }; /** Command object for red adjust (see ParamCommand).*/ class CmdColourAdjust : public ParamCommand { public: size_t mIndex; public: String doGet(const void* target) const; void doSet(void* target, const String& val); }; /** Command object for red adjust (see ParamCommand).*/ class CmdTimeAdjust : public ParamCommand { public: size_t mIndex; public: String doGet(const void* target) const; void doSet(void* target, const String& val); }; /** Default constructor. */ ColourInterpolatorAffector(ParticleSystem* psys); /** See ParticleAffector. */ void _affectParticles(ParticleSystem* pSystem, Real timeElapsed); void setColourAdjust(size_t index, ColourValue colour); ColourValue getColourAdjust(size_t index) const; void setTimeAdjust(size_t index, Real time); Real getTimeAdjust(size_t index) const; static CmdColourAdjust msColourCmd[MAX_STAGES]; static CmdTimeAdjust msTimeCmd[MAX_STAGES]; protected: ColourValue mColourAdj[MAX_STAGES]; Real mTimeAdj[MAX_STAGES]; }; } #endif