source: OGRE/trunk/ogrenew/PlugIns/ParticleFX/include/OgreCylinderEmitterFactory.h @ 692

Revision 692, 2.1 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright ) 2002 Tels >http://bloodgate.com> based on CylinderEmitter
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23-----------------------------------------------------------------------------
24*/
25#ifndef __CylinderEmitterFactory_H__
26#define __CylinderEmitterFactory_H__
27
28#include "OgreParticleFXPrerequisites.h"
29#include "OgreParticleEmitterFactory.h"
30#include "OgreCylinderEmitter.h"
31
32
33namespace Ogre {
34
35    /** Factory class for particle emitter of type "Cylinder".
36    @remarks
37        Creates instances of CylinderEmitter to be used in particle systems.
38    */
39    class _OgreParticleFXExport CylinderEmitterFactory : public ParticleEmitterFactory
40    {
41    protected:
42
43    public:
44        /** See ParticleEmitterFactory */
45        String getName() const
46        {
47            return "Cylinder";
48        }
49
50        /** See ParticleEmitterFactory */
51        ParticleEmitter* createEmitter(ParticleSystem* psys)
52        {
53            ParticleEmitter* emit = new CylinderEmitter(psys);
54            mEmitters.push_back(emit);
55            return emit;
56        }
57
58    };
59
60}
61
62#endif
63
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