[692] | 1 | /*
|
---|
| 2 | -----------------------------------------------------------------------------
|
---|
| 3 | This source file is part of OGRE
|
---|
| 4 | (Object-oriented Graphics Rendering Engine)
|
---|
| 5 | For the latest info, see http://www.ogre3d.org/
|
---|
| 6 |
|
---|
| 7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
| 8 | Also see acknowledgements in Readme.html
|
---|
| 9 |
|
---|
| 10 | This program is free software; you can redistribute it and/or modify it under
|
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
| 13 | version.
|
---|
| 14 |
|
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
| 18 |
|
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
| 23 | -----------------------------------------------------------------------------
|
---|
| 24 | */
|
---|
| 25 | #ifndef __DeflectorPlaneAffector_H__
|
---|
| 26 | #define __DeflectorPlaneAffector_H__
|
---|
| 27 |
|
---|
| 28 | #include "OgreParticleFXPrerequisites.h"
|
---|
| 29 | #include "OgreParticleAffector.h"
|
---|
| 30 | #include "OgreVector3.h"
|
---|
| 31 |
|
---|
| 32 |
|
---|
| 33 | namespace Ogre {
|
---|
| 34 |
|
---|
| 35 | /** This class defines a ParticleAffector which deflects particles.
|
---|
| 36 | @remarks
|
---|
| 37 | This affector (see ParticleAffector) offers a simple (and inaccurate) physical deflection.
|
---|
| 38 | All particles which hit the plane are reflected.
|
---|
| 39 | @par
|
---|
| 40 | The plane is defined by a point (plane_point) and the normal (plane_normal).
|
---|
| 41 | In addition it is possible to change the strenght of the recoil by using the bounce parameter.
|
---|
| 42 | */
|
---|
| 43 | class _OgreParticleFXExport DeflectorPlaneAffector : public ParticleAffector
|
---|
| 44 | {
|
---|
| 45 | public:
|
---|
| 46 | /** Command object for plane point (see ParamCommand).*/
|
---|
| 47 | class CmdPlanePoint : public ParamCommand
|
---|
| 48 | {
|
---|
| 49 | public:
|
---|
| 50 | String doGet(const void* target) const;
|
---|
| 51 | void doSet(void* target, const String& val);
|
---|
| 52 | };
|
---|
| 53 |
|
---|
| 54 | /** Command object for plane normal (see ParamCommand).*/
|
---|
| 55 | class CmdPlaneNormal : public ParamCommand
|
---|
| 56 | {
|
---|
| 57 | public:
|
---|
| 58 | String doGet(const void* target) const;
|
---|
| 59 | void doSet(void* target, const String& val);
|
---|
| 60 | };
|
---|
| 61 |
|
---|
| 62 | /** Command object for bounce (see ParamCommand).*/
|
---|
| 63 | class CmdBounce : public ParamCommand
|
---|
| 64 | {
|
---|
| 65 | public:
|
---|
| 66 | String doGet(const void* target) const;
|
---|
| 67 | void doSet(void* target, const String& val);
|
---|
| 68 | };
|
---|
| 69 |
|
---|
| 70 | /// Default constructor
|
---|
| 71 | DeflectorPlaneAffector(ParticleSystem* psys);
|
---|
| 72 |
|
---|
| 73 | /** See ParticleAffector. */
|
---|
| 74 | void _affectParticles(ParticleSystem* pSystem, Real timeElapsed);
|
---|
| 75 |
|
---|
| 76 | /** Sets the plane point of the deflector plane. */
|
---|
| 77 | void setPlanePoint(const Vector3& pos);
|
---|
| 78 |
|
---|
| 79 | /** Gets the plane point of the deflector plane. */
|
---|
| 80 | Vector3 getPlanePoint(void) const;
|
---|
| 81 |
|
---|
| 82 | /** Sets the plane normal of the deflector plane. */
|
---|
| 83 | void setPlaneNormal(const Vector3& normal);
|
---|
| 84 |
|
---|
| 85 | /** Gets the plane normal of the deflector plane. */
|
---|
| 86 | Vector3 getPlaneNormal(void) const;
|
---|
| 87 |
|
---|
| 88 | /** Sets the bounce value of the deflection. */
|
---|
| 89 | void setBounce(Real bounce);
|
---|
| 90 |
|
---|
| 91 | /** Gets the bounce value of the deflection. */
|
---|
| 92 | Real getBounce(void) const;
|
---|
| 93 |
|
---|
| 94 | /// Command objects
|
---|
| 95 | static CmdPlanePoint msPlanePointCmd;
|
---|
| 96 | static CmdPlaneNormal msPlaneNormalCmd;
|
---|
| 97 | static CmdBounce msBounceCmd;
|
---|
| 98 |
|
---|
| 99 | protected:
|
---|
| 100 | /// deflector plane point
|
---|
| 101 | Vector3 mPlanePoint;
|
---|
| 102 | /// deflector plane normal vector
|
---|
| 103 | Vector3 mPlaneNormal;
|
---|
| 104 |
|
---|
| 105 | /// bounce factor (0.5 means 50 percent)
|
---|
| 106 | Real mBounce;
|
---|
| 107 | };
|
---|
| 108 |
|
---|
| 109 | }
|
---|
| 110 |
|
---|
| 111 | #endif
|
---|