1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #ifndef __DeflectorPlaneAffector_H__
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26 | #define __DeflectorPlaneAffector_H__
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27 |
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28 | #include "OgreParticleFXPrerequisites.h"
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29 | #include "OgreParticleAffector.h"
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30 | #include "OgreVector3.h"
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31 |
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32 |
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33 | namespace Ogre {
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34 |
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35 | /** This class defines a ParticleAffector which deflects particles.
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36 | @remarks
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37 | This affector (see ParticleAffector) offers a simple (and inaccurate) physical deflection.
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38 | All particles which hit the plane are reflected.
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39 | @par
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40 | The plane is defined by a point (plane_point) and the normal (plane_normal).
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41 | In addition it is possible to change the strenght of the recoil by using the bounce parameter.
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42 | */
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43 | class _OgreParticleFXExport DeflectorPlaneAffector : public ParticleAffector
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44 | {
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45 | public:
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46 | /** Command object for plane point (see ParamCommand).*/
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47 | class CmdPlanePoint : public ParamCommand
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48 | {
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49 | public:
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50 | String doGet(const void* target) const;
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51 | void doSet(void* target, const String& val);
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52 | };
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53 |
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54 | /** Command object for plane normal (see ParamCommand).*/
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55 | class CmdPlaneNormal : public ParamCommand
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56 | {
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57 | public:
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58 | String doGet(const void* target) const;
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59 | void doSet(void* target, const String& val);
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60 | };
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61 |
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62 | /** Command object for bounce (see ParamCommand).*/
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63 | class CmdBounce : public ParamCommand
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64 | {
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65 | public:
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66 | String doGet(const void* target) const;
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67 | void doSet(void* target, const String& val);
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68 | };
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69 |
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70 | /// Default constructor
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71 | DeflectorPlaneAffector(ParticleSystem* psys);
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72 |
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73 | /** See ParticleAffector. */
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74 | void _affectParticles(ParticleSystem* pSystem, Real timeElapsed);
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75 |
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76 | /** Sets the plane point of the deflector plane. */
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77 | void setPlanePoint(const Vector3& pos);
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78 |
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79 | /** Gets the plane point of the deflector plane. */
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80 | Vector3 getPlanePoint(void) const;
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81 |
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82 | /** Sets the plane normal of the deflector plane. */
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83 | void setPlaneNormal(const Vector3& normal);
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84 |
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85 | /** Gets the plane normal of the deflector plane. */
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86 | Vector3 getPlaneNormal(void) const;
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87 |
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88 | /** Sets the bounce value of the deflection. */
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89 | void setBounce(Real bounce);
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90 |
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91 | /** Gets the bounce value of the deflection. */
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92 | Real getBounce(void) const;
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93 |
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94 | /// Command objects
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95 | static CmdPlanePoint msPlanePointCmd;
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96 | static CmdPlaneNormal msPlaneNormalCmd;
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97 | static CmdBounce msBounceCmd;
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98 |
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99 | protected:
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100 | /// deflector plane point
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101 | Vector3 mPlanePoint;
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102 | /// deflector plane normal vector
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103 | Vector3 mPlaneNormal;
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104 |
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105 | /// bounce factor (0.5 means 50 percent)
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106 | Real mBounce;
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107 | };
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108 |
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109 | }
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110 |
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111 | #endif
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