1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright ) 2002 Tels <http://bloodgate.com> based on EllipsoidEmitter
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreCylinderEmitter.h"
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26 | #include "OgreParticle.h"
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27 | #include "OgreQuaternion.h"
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28 | #include "OgreException.h"
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29 | #include "OgreStringConverter.h"
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30 |
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31 |
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32 | /* Implements an Emitter whose emitting points all lie inside a cylinder.
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33 | */
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34 |
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35 | namespace Ogre {
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36 |
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37 |
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38 | //-----------------------------------------------------------------------
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39 | CylinderEmitter::CylinderEmitter(ParticleSystem* psys)
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40 | : AreaEmitter(psys)
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41 | {
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42 | initDefaults("Cylinder");
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43 | }
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44 | //-----------------------------------------------------------------------
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45 | void CylinderEmitter::_initParticle(Particle* pParticle)
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46 | {
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47 | Real x, y, z;
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48 |
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49 | // Call superclass
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50 | AreaEmitter::_initParticle(pParticle);
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51 |
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52 | // First we create a random point inside a bounding cylinder with a
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53 | // radius and height of 1 (this is easy to do). The distance of the
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54 | // point from 0,0,0 must be <= 1 (== 1 means on the surface and we
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55 | // count this as inside, too).
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56 |
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57 | while (true)
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58 | {
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59 | /* ClearSpace not yet implemeted
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60 |
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61 | */
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62 | // three random values for one random point in 3D space
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63 | x = Math::SymmetricRandom();
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64 | y = Math::SymmetricRandom();
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65 | z = Math::SymmetricRandom();
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66 |
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67 | // the distance of x,y from 0,0 is sqrt(x*x+y*y), but
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68 | // as usual we can omit the sqrt(), since sqrt(1) == 1 and we
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69 | // use the 1 as boundary. z is not taken into account, since
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70 | // all values in the z-direction are inside the cylinder:
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71 | if ( x*x + y*y <= 1)
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72 | {
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73 | break; // found one valid point inside
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74 | }
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75 | }
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76 |
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77 | // scale the found point to the cylinder's size and move it
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78 | // relatively to the center of the emitter point
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79 |
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80 | pParticle->position = mPosition +
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81 | + x * mXRange + y * mYRange + z * mZRange;
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82 |
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83 | // Generate complex data by reference
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84 | genEmissionColour(pParticle->colour);
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85 | genEmissionDirection(pParticle->direction);
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86 | genEmissionVelocity(pParticle->direction);
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87 |
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88 | // Generate simpler data
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89 | pParticle->timeToLive = pParticle->totalTimeToLive = genEmissionTTL();
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90 |
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91 | }
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92 |
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93 | }
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94 |
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95 |
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